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Beibei Lin

Publications and source records attributed to Beibei Lin.

At least 19 recordsLinked to original sources

Mesa Orientation Engineering for Polarization Locking in VCSELs

While polarization stability is common in many optical systems, intentional polarization bi-stability is also important for polarization-encoded computing. We propose a mesa orientation strategy to engineer the polarization switching of vertical-cavity surface-emitting lasers (VCSELs). Further experiments demonstrate improved polarization locking performance.

physics.optics

GlowGS: Generative Semantic Feature Learning for 3D Gaussian Splatting in Nighttime Glow Scenes

Existing 3DGS methods effectively render high-quality novel views in clear-day scenes. However, they struggle with night scenes, particularly in glow regions, due to the lack of structural features such as textures and edges, which are key cues for splatting-based reconstruction. To address this problem, we leverage a diffusion model and a Vision Foundation Model (VFM) to compensate for missing structural cues. Our method consists of two key novel ideas: semantic feature generation and novel-view semantic learning. First, semantic feature generation produces high-quality semantic features as implicit structural cues for novel views. Specifically, a diffusion model synthesizes novel views with unknown camera poses from training views, while a VFM evaluates their quality. Once high-quality novel views are identified, the VFM extracts robust features to construct the semantic feature bank. Second, novel-view semantic learning enables 3DGS to optimize rendered novel views without requiring ground truth. It achieves this by extracting semantic features from a rendered novel view, searching the feature bank for the most similar features, and minimizing their distance. This process enforces implicit structural constraints, ensuring semantically coherent, artifact-free rendered views. Extensive experiments demonstrate the effectiveness of our GlowGS in generating semantically accurate 3D views, showing significant improvements over existing methods.

cs.CV

NTIRE 2026 The Second Challenge on Day and Night Raindrop Removal for Dual-Focused Images: Methods and Results

This paper presents an overview of the NTIRE 2026 Second Challenge on Day and Night Raindrop Removal for Dual-Focused Images. Building upon the success of the first edition, this challenge attracted a wide range of impressive solutions, all developed and evaluated on our real-world Raindrop Clarity dataset~\cite{jin2024raindrop}. For this edition, we adjust the dataset with 14,139 images for training, 407 images for validation, and 593 images for testing. The primary goal of this challenge is to establish a strong and practical benchmark for the removal of raindrops under various illumination and focus conditions. In total, 168 teams have registered for the competition, and 17 teams submitted valid final solutions and fact sheets for the testing phase. The submitted methods achieved strong performance on the Raindrop Clarity dataset, demonstrating the growing progress in this challenging task.

cs.CV

UENR-600K: A Large-Scale Physically Grounded Dataset for Nighttime Video Deraining

Nighttime video deraining is uniquely challenging because raindrops interact with artificial lighting. Unlike daytime white rain, nighttime rain takes on various colors and appears locally illuminated. Existing small-scale synthetic datasets rely on 2D rain overlays and fail to capture these physical properties, causing models to generalize poorly to real-world night rain. Meanwhile, capturing real paired nighttime videos remains impractical because rain effects cannot be isolated from other degradations like sensor noise. To bridge this gap, we introduce UENR-600K, a large-scale, physically grounded dataset containing 600,000 1080p frame pairs. We utilize Unreal Engine to simulate rain as 3D particles within virtual environments. This approach guarantees photorealism and physically real raindrops, capturing correct details like color refractions, scene occlusions, rain curtains. Leveraging this high-quality data, we establish a new state-of-the-art baseline by adapting the Wan 2.2 video generation model. Our baseline treat deraining as a video-to-video generation task, exploiting strong generative priors to almost entirely bridge the sim-to-real gap. Extensive benchmarking demonstrates that models trained on our dataset generalize significantly better to real-world videos. Project page: https://showlab.github.io/UENR-600K/.

cs.CV

WeatherReasonSeg: A Benchmark for Weather-Aware Reasoning Segmentation in Visual Language Models

Existing vision-language models (VLMs) have demonstrated impressive performance in reasoning-based segmentation. However, current benchmarks are primarily constructed from high-quality images captured under idealized conditions. This raises a critical question: when visual cues are severely degraded by adverse weather conditions such as rain, snow, or fog, can VLMs sustain reliable reasoning segmentation capabilities? In response to this challenge, we introduce WeatherReasonSeg, a benchmark designed to evaluate VLM performance in reasoning-based segmentation under adverse weather conditions. It consists of two complementary components. First, we construct a controllable reasoning dataset by applying synthetic weather with varying severity levels to existing segmentation datasets, enabling fine-grained robustness analysis. Second, to capture real-world complexity, we curate a real-world adverse-weather reasoning segmentation dataset with semantically consistent queries generated via mask-guided LLM prompting. We further broaden the evaluation scope across five reasoning dimensions, including functionality, application scenarios, structural attributes, interactions, and requirement matching. Extensive experiments across diverse VLMs reveal two key findings: (1) VLM performance degrades monotonically with increasing weather severity, and (2) different weather types induce distinct vulnerability patterns. We hope WeatherReasonSeg will serve as a foundation for advancing robust, weather-aware reasoning.

cs.CV

VIEW2SPACE: Studying Multi-View Visual Reasoning from Sparse Observations

Multi-view visual reasoning is essential for intelligent systems that must understand complex environments from sparse and discrete viewpoints, yet existing research has largely focused on single-image or temporally dense video settings. In real-world scenarios, reasoning across views requires integrating partial observations without explicit guidance, while collecting large-scale multi-view data with accurate geometric and semantic annotations remains challenging. To address this gap, we leverage physically grounded simulation to construct diverse, high-fidelity 3D scenes with precise per-view metadata, enabling scalable data generation that remains transferable to real-world settings. Based on this engine, we introduce VIEW2SPACE, a multi-dimensional benchmark for sparse multi-view reasoning, together with a scalable, disjoint training split supporting millions of grounded question-answer pairs. Using this benchmark, a comprehensive evaluation of state-of-the-art vision-language and spatial models reveals that multi-view reasoning remains largely unsolved, with most models performing only marginally above random guessing. We further investigate whether training can bridge this gap. Our proposed Grounded Chain-of-Thought with Visual Evidence substantially improves performance under moderate difficulty, and generalizes to real-world data, outperforming existing approaches in cross-dataset evaluation. We further conduct difficulty-aware scaling analyses across model size, data scale, reasoning depth, and visibility constraints, indicating that while geometric perception can benefit from scaling under sufficient visibility, deep compositional reasoning across sparse views remains a fundamental challenge.

cs.CV

RaindropGS: A Benchmark for 3D Gaussian Splatting under Raindrop Conditions

3D Gaussian Splatting (3DGS) under raindrop conditions suffers from severe occlusions and optical distortions caused by raindrop contamination on the camera lens, substantially degrading reconstruction quality. Existing benchmarks typically evaluate 3DGS using synthetic raindrop images with known camera poses (constrained images), assuming ideal conditions. However, in real-world scenarios, raindrops often interfere with accurate camera pose estimation and point cloud initialization. Moreover, a significant domain gap between synthetic and real raindrops further impairs generalization. To tackle these issues, we introduce RaindropGS, a comprehensive benchmark designed to evaluate the full 3DGS pipeline-from unconstrained, raindrop-corrupted images to clear 3DGS reconstructions. Specifically, the whole benchmark pipeline consists of three parts: data preparation, data processing, and raindrop-aware 3DGS evaluation, including types of raindrop interference, camera pose estimation and point cloud initialization, single image rain removal comparison, and 3D Gaussian training comparison. First, we collect a real-world raindrop reconstruction dataset, in which each scene contains three aligned image sets: raindrop-focused, background-focused, and rain-free ground truth, enabling a comprehensive evaluation of reconstruction quality under different focus conditions. Through comprehensive experiments and analyses, we reveal critical insights into the performance limitations of existing 3DGS methods on unconstrained raindrop images and the varying impact of different pipeline components: the impact of camera focus position on 3DGS reconstruction performance, and the interference caused by inaccurate pose and point cloud initialization on reconstruction. These insights establish clear directions for developing more robust 3DGS methods under raindrop conditions.

cs.CV

HypoSpace: A Diagnostic Benchmark for Set-Valued Hypothesis Generation under Underdetermination and Sublinear Coverage Bounds

Many scientific problems are underdetermined: multiple distinct hypotheses are equally consistent with the same observations. In such settings, effective inference requires not only producing valid explanations, but also systematically exploring and covering the admissible hypothesis set. We introduce HypoSpace, a benchmark that treats large language models (LLMs) as samplers over finite hypothesis spaces and evaluates them on three metrics: Validity, Uniqueness, and Recovery. HypoSpace spans three structured domains (causal graph inference, gravity-constrained 3D voxel reconstruction, and Boolean genetic interaction modeling) with deterministic validators and exactly enumerable solution spaces, plus real-world anchored case studies. Empirically, HypoSpace reveals a capability- and scale-dependent coverage failure: models can maintain high Validity while exhibiting reduced Uniqueness and Recovery as admissible hypothesis spaces become larger or more combinatorial. We further show that the analysis on stratified decoding partially mitigates this collapse, demonstrating HypoSpace's utility as a diagnostic benchmark for set-valued inference. Code is available at: https://github.com/CTT-Pavilion/_HypoSpace.

cs.CL

GeoComplete: Geometry-Aware Diffusion for Reference-Driven Image Completion

Reference-driven image completion, which restores missing regions in a target view using additional images, is particularly challenging when the target view differs significantly from the references. Existing generative methods rely solely on diffusion priors and, without geometric cues such as camera pose or depth, often produce misaligned or implausible content. We propose GeoComplete, a novel framework that incorporates explicit 3D structural guidance to enforce geometric consistency in the completed regions, setting it apart from prior image-only approaches. GeoComplete introduces two key ideas: conditioning the diffusion process on projected point clouds to infuse geometric information, and applying target-aware masking to guide the model toward relevant reference cues. The framework features a dual-branch diffusion architecture. One branch synthesizes the missing regions from the masked target, while the other extracts geometric features from the projected point cloud. Joint self-attention across branches ensures coherent and accurate completion. To address regions visible in references but absent in the target, we project the target view into each reference to detect occluded areas, which are then masked during training. This target-aware masking directs the model to focus on useful cues, enhancing performance in difficult scenarios. By integrating a geometry-aware dual-branch diffusion architecture with a target-aware masking strategy, GeoComplete offers a unified and robust solution for geometry-conditioned image completion. Experiments show that GeoComplete achieves a 17.1 PSNR improvement over state-of-the-art methods, significantly boosting geometric accuracy while maintaining high visual quality.

cs.CV

RGB-to-Polarization Estimation: A New Task and Benchmark Study

Polarization images provide rich physical information that is fundamentally absent from standard RGB images, benefiting a wide range of computer vision applications such as reflection separation and material classification. However, the acquisition of polarization images typically requires additional optical components, which increases both the cost and the complexity of the applications. To bridge this gap, we introduce a new task: RGB-to-polarization image estimation, which aims to infer polarization information directly from RGB images. In this work, we establish the first comprehensive benchmark for this task by leveraging existing polarization datasets and evaluating a diverse set of state-of-the-art deep learning models, including both restoration-oriented and generative architectures. Through extensive quantitative and qualitative analysis, our benchmark not only establishes the current performance ceiling of RGB-to-polarization estimation, but also systematically reveals the respective strengths and limitations of different model families -- such as direct reconstruction versus generative synthesis, and task-specific training versus large-scale pre-training. In addition, we provide some potential directions for future research on polarization estimation. This benchmark is intended to serve as a foundational resource to facilitate the design and evaluation of future methods for polarization estimation from standard RGB inputs.

cs.CV

3DOT: Texture Transfer for 3DGS Objects from a Single Reference Image

3D texture swapping allows for the customization of 3D object textures, enabling efficient and versatile visual transformations in 3D editing. While no dedicated method exists, adapted 2D editing and text-driven 3D editing approaches can serve this purpose. However, 2D editing requires frame-by-frame manipulation, causing inconsistencies across views, while text-driven 3D editing struggles to preserve texture characteristics from reference images. To tackle these challenges, we introduce 3DSwapping, a 3D texture swapping method that integrates: 1) progressive generation, 2) view-consistency gradient guidance, and 3) prompt-tuned gradient guidance. To ensure view consistency, our progressive generation process starts by editing a single reference image and gradually propagates the edits to adjacent views. Our view-consistency gradient guidance further reinforces consistency by conditioning the generation model on feature differences between consistent and inconsistent outputs. To preserve texture characteristics, we introduce prompt-tuning-based gradient guidance, which learns a token that precisely captures the difference between the reference image and the 3D object. This token then guides the editing process, ensuring more consistent texture preservation across views. Overall, 3DSwapping integrates these novel strategies to achieve higher-fidelity texture transfer while preserving structural coherence across multiple viewpoints. Extensive qualitative and quantitative evaluations confirm that our three novel components enable convincing and effective 2D texture swapping for 3D objects. Code will be available upon acceptance.

cs.CV

Seeing Beyond Haze: Generative Nighttime Image Dehazing

Nighttime image dehazing is particularly challenging when dense haze and intense glow severely degrade or entirely obscure background information. Existing methods often struggle due to insufficient background priors and limited generative capability, both of which are highly important under such conditions. In this paper, we introduce BeyondHaze, a generative nighttime dehazing method that not only reduces haze and glow effects but also reconstructs plausible background structures in regions where visual cues are heavily degraded. Our approach is built on two main ideas: obtaining strong background priors by adapting image diffusion models to nighttime dehazing, and enhancing generative ability in haze- and glow-obscured areas through guided training. Task-specific nighttime dehazing knowledge is distilled into an image diffusion model while preserving its capacity to generate clean images. The diffusion model is further trained on tailored image pairs to improve its ability to recover background details that are suppressed by haze effects. Since generative models may introduce hallucinated content, we design our framework to allow user control over the generative level, enabling a balance between visual realism and fidelity. Experiments on real-world nighttime images demonstrate that BeyondHaze substantially improves visibility and scene detail under dense haze.

cs.CV

Auto-Discovery-Bench: Diagnosing Structured State Tracking in Oracle-Guided Discovery

Interactive discovery requires agents to maintain and update structured beliefs over many rounds of feedback. Before evaluating agents in noisy, open-ended scientific environments, it is useful to isolate this prerequisite capability under controlled conditions. We introduce Auto-Discovery-Bench, a deterministic oracle-guided diagnostic benchmark in which agents recover hidden structures through repeated hypothesis--intervention--feedback cycles. The benchmark instantiates three controlled discovery abstractions: directed graph discovery, undirected relational discovery, and symbolic equation discovery. Across models, performance degrades as the number of variables, trajectory length, and distractors increase. A separate trajectory-tracking diagnostic shows that many failures persist even when intervention selection and hypothesis generation are removed, suggesting that limitations in maintaining and integrating long-range structured information are an important bottleneck for oracle-guided discovery. Auto-Discovery-Bench is not intended to replace realistic discovery environments; rather, it provides a reproducible, low-confound diagnostic testbed for isolating a prerequisite capability for interactive scientific agents.

cs.LG

SSNeRF: Sparse View Semi-supervised Neural Radiance Fields with Augmentation

Sparse view NeRF is challenging because limited input images lead to an under constrained optimization problem for volume rendering. Existing methods address this issue by relying on supplementary information, such as depth maps. However, generating this supplementary information accurately remains problematic and often leads to NeRF producing images with undesired artifacts. To address these artifacts and enhance robustness, we propose SSNeRF, a sparse view semi supervised NeRF method based on a teacher student framework. Our key idea is to challenge the NeRF module with progressively severe sparse view degradation while providing high confidence pseudo labels. This approach helps the NeRF model become aware of noise and incomplete information associated with sparse views, thus improving its robustness. The novelty of SSNeRF lies in its sparse view specific augmentations and semi supervised learning mechanism. In this approach, the teacher NeRF generates novel views along with confidence scores, while the student NeRF, perturbed by the augmented input, learns from the high confidence pseudo labels. Our sparse view degradation augmentation progressively injects noise into volume rendering weights, perturbs feature maps in vulnerable layers, and simulates sparse view blurriness. These augmentation strategies force the student NeRF to recognize degradation and produce clearer rendered views. By transferring the student's parameters to the teacher, the teacher gains increased robustness in subsequent training iterations. Extensive experiments demonstrate the effectiveness of our SSNeRF in generating novel views with less sparse view degradation. We will release code upon acceptance.

cs.CV

NightHaze: Nighttime Image Dehazing via Self-Prior Learning

Masked autoencoder (MAE) shows that severe augmentation during training produces robust representations for high-level tasks. This paper brings the MAE-like framework to nighttime image enhancement, demonstrating that severe augmentation during training produces strong network priors that are resilient to real-world night haze degradations. We propose a novel nighttime image dehazing method with self-prior learning. Our main novelty lies in the design of severe augmentation, which allows our model to learn robust priors. Unlike MAE that uses masking, we leverage two key challenging factors of nighttime images as augmentation: light effects and noise. During training, we intentionally degrade clear images by blending them with light effects as well as by adding noise, and subsequently restore the clear images. This enables our model to learn clear background priors. By increasing the noise values to approach as high as the pixel intensity values of the glow and light effect blended images, our augmentation becomes severe, resulting in stronger priors. While our self-prior learning is considerably effective in suppressing glow and revealing details of background scenes, in some cases, there are still some undesired artifacts that remain, particularly in the forms of over-suppression. To address these artifacts, we propose a self-refinement module based on the semi-supervised teacher-student framework. Our NightHaze, especially our MAE-like self-prior learning, shows that models trained with severe augmentation effectively improve the visibility of input haze images, approaching the clarity of clear nighttime images. Extensive experiments demonstrate that our NightHaze achieves state-of-the-art performance, outperforming existing nighttime image dehazing methods by a substantial margin of 15.5% for MUSIQ and 23.5% for ClipIQA.

cs.CV

NightRain: Nighttime Video Deraining via Adaptive-Rain-Removal and Adaptive-Correction

Existing deep-learning-based methods for nighttime video deraining rely on synthetic data due to the absence of real-world paired data. However, the intricacies of the real world, particularly with the presence of light effects and low-light regions affected by noise, create significant domain gaps, hampering synthetic-trained models in removing rain streaks properly and leading to over-saturation and color shifts. Motivated by this, we introduce NightRain, a novel nighttime video deraining method with adaptive-rain-removal and adaptive-correction. Our adaptive-rain-removal uses unlabeled rain videos to enable our model to derain real-world rain videos, particularly in regions affected by complex light effects. The idea is to allow our model to obtain rain-free regions based on the confidence scores. Once rain-free regions and the corresponding regions from our input are obtained, we can have region-based paired real data. These paired data are used to train our model using a teacher-student framework, allowing the model to iteratively learn from less challenging regions to more challenging regions. Our adaptive-correction aims to rectify errors in our model's predictions, such as over-saturation and color shifts. The idea is to learn from clear night input training videos based on the differences or distance between those input videos and their corresponding predictions. Our model learns from these differences, compelling our model to correct the errors. From extensive experiments, our method demonstrates state-of-the-art performance. It achieves a PSNR of 26.73dB, surpassing existing nighttime video deraining methods by a substantial margin of 13.7%.

cs.CV

Enhancing Visibility in Nighttime Haze Images Using Guided APSF and Gradient Adaptive Convolution

Visibility in hazy nighttime scenes is frequently reduced by multiple factors, including low light, intense glow, light scattering, and the presence of multicolored light sources. Existing nighttime dehazing methods often struggle with handling glow or low-light conditions, resulting in either excessively dark visuals or unsuppressed glow outputs. In this paper, we enhance the visibility from a single nighttime haze image by suppressing glow and enhancing low-light regions. To handle glow effects, our framework learns from the rendered glow pairs. Specifically, a light source aware network is proposed to detect light sources of night images, followed by the APSF (Atmospheric Point Spread Function)-guided glow rendering. Our framework is then trained on the rendered images, resulting in glow suppression. Moreover, we utilize gradient-adaptive convolution, to capture edges and textures in hazy scenes. By leveraging extracted edges and textures, we enhance the contrast of the scene without losing important structural details. To boost low-light intensity, our network learns an attention map, then adjusted by gamma correction. This attention has high values on low-light regions and low values on haze and glow regions. Extensive evaluation on real nighttime haze images, demonstrates the effectiveness of our method. Our experiments demonstrate that our method achieves a PSNR of 30.38dB, outperforming state-of-the-art methods by 13% on GTA5 nighttime haze dataset. Our data and code is available at https://github.com/jinyeying/nighttime_dehaze.

cs.CV

DyGait: Exploiting Dynamic Representations for High-performance Gait Recognition

Gait recognition is a biometric technology that recognizes the identity of humans through their walking patterns. Compared with other biometric technologies, gait recognition is more difficult to disguise and can be applied to the condition of long-distance without the cooperation of subjects. Thus, it has unique potential and wide application for crime prevention and social security. At present, most gait recognition methods directly extract features from the video frames to establish representations. However, these architectures learn representations from different features equally but do not pay enough attention to dynamic features, which refers to a representation of dynamic parts of silhouettes over time (e.g. legs). Since dynamic parts of the human body are more informative than other parts (e.g. bags) during walking, in this paper, we propose a novel and high-performance framework named DyGait. This is the first framework on gait recognition that is designed to focus on the extraction of dynamic features. Specifically, to take full advantage of the dynamic information, we propose a Dynamic Augmentation Module (DAM), which can automatically establish spatial-temporal feature representations of the dynamic parts of the human body. The experimental results show that our DyGait network outperforms other state-of-the-art gait recognition methods. It achieves an average Rank-1 accuracy of 71.4% on the GREW dataset, 66.3% on the Gait3D dataset, 98.4% on the CASIA-B dataset and 98.3% on the OU-MVLP dataset.

cs.CV