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Benjamin Van Durme

Publications and source records attributed to Benjamin Van Durme.

At least 145 records · Page 8Linked to original sources

SCREWS: A Modular Framework for Reasoning with Revisions

Large language models (LLMs) can improve their accuracy on various tasks through iteratively refining and revising their output based on feedback. We observe that these revisions can introduce errors, in which case it is better to roll back to a previous result. Further, revisions are typically homogeneous: they use the same reasoning method that produced the initial answer, which may not correct errors. To enable exploration in this space, we present SCREWS, a modular framework for reasoning with revisions. It is comprised of three main modules: Sampling, Conditional Resampling, and Selection, each consisting of sub-modules that can be hand-selected per task. We show that SCREWS not only unifies several previous approaches under a common framework, but also reveals several novel strategies for identifying improved reasoning chains. We evaluate our framework with state-of-the-art LLMs (ChatGPT and GPT-4) on a diverse set of reasoning tasks and uncover useful new reasoning strategies for each: arithmetic word problems, multi-hop question answering, and code debugging. Heterogeneous revision strategies prove to be important, as does selection between original and revised candidates.

cs.AI↗

MegaWika: Millions of reports and their sources across 50 diverse languages

To foster the development of new models for collaborative AI-assisted report generation, we introduce MegaWika, consisting of 13 million Wikipedia articles in 50 diverse languages, along with their 71 million referenced source materials. We process this dataset for a myriad of applications, going beyond the initial Wikipedia citation extraction and web scraping of content, including translating non-English articles for cross-lingual applications and providing FrameNet parses for automated semantic analysis. MegaWika is the largest resource for sentence-level report generation and the only report generation dataset that is multilingual. We manually analyze the quality of this resource through a semantically stratified sample. Finally, we provide baseline results and trained models for crucial steps in automated report generation: cross-lingual question answering and citation retrieval.

cs.CL↗

Multilingual Coreference Resolution in Multiparty Dialogue

Existing multiparty dialogue datasets for entity coreference resolution are nascent, and many challenges are still unaddressed. We create a large-scale dataset, Multilingual Multiparty Coref (MMC), for this task based on TV transcripts. Due to the availability of gold-quality subtitles in multiple languages, we propose reusing the annotations to create silver coreference resolution data in other languages (Chinese and Farsi) via annotation projection. On the gold (English) data, off-the-shelf models perform relatively poorly on MMC, suggesting that MMC has broader coverage of multiparty coreference than prior datasets. On the silver data, we find success both using it for data augmentation and training from scratch, which effectively simulates the zero-shot cross-lingual setting.

cs.CL↗

Calibrated Interpretation: Confidence Estimation in Semantic Parsing

Sequence generation models are increasingly being used to translate natural language into programs, i.e. to perform executable semantic parsing. The fact that semantic parsing aims to predict programs that can lead to executed actions in the real world motivates developing safe systems. This in turn makes measuring calibration -- a central component to safety -- particularly important. We investigate the calibration of popular generation models across four popular semantic parsing datasets, finding that it varies across models and datasets. We then analyze factors associated with calibration error and release new confidence-based challenge splits of two parsing datasets. To facilitate the inclusion of calibration in semantic parsing evaluations, we release a library for computing calibration metrics.

cs.CL↗

MultiVENT: Multilingual Videos of Events with Aligned Natural Text

Everyday news coverage has shifted from traditional broadcasts towards a wide range of presentation formats such as first-hand, unedited video footage. Datasets that reflect the diverse array of multimodal, multilingual news sources available online could be used to teach models to benefit from this shift, but existing news video datasets focus on traditional news broadcasts produced for English-speaking audiences. We address this limitation by constructing MultiVENT, a dataset of multilingual, event-centric videos grounded in text documents across five target languages. MultiVENT includes both news broadcast videos and non-professional event footage, which we use to analyze the state of online news videos and how they can be leveraged to build robust, factually accurate models. Finally, we provide a model for complex, multilingual video retrieval to serve as a baseline for information retrieval using MultiVENT.

cs.IR↗

Evaluating Paraphrastic Robustness in Textual Entailment Models

We present PaRTE, a collection of 1,126 pairs of Recognizing Textual Entailment (RTE) examples to evaluate whether models are robust to paraphrasing. We posit that if RTE models understand language, their predictions should be consistent across inputs that share the same meaning. We use the evaluation set to determine if RTE models' predictions change when examples are paraphrased. In our experiments, contemporary models change their predictions on 8-16\% of paraphrased examples, indicating that there is still room for improvement.

cs.CL↗

Why Did the Chicken Cross the Road? Rephrasing and Analyzing Ambiguous Questions in VQA

Natural language is ambiguous. Resolving ambiguous questions is key to successfully answering them. Focusing on questions about images, we create a dataset of ambiguous examples. We annotate these, grouping answers by the underlying question they address and rephrasing the question for each group to reduce ambiguity. Our analysis reveals a linguistically-aligned ontology of reasons for ambiguity in visual questions. We then develop an English question-generation model which we demonstrate via automatic and human evaluation produces less ambiguous questions. We further show that the question generation objective we use allows the model to integrate answer group information without any direct supervision.

cs.CL↗

Super-CLEVR: A Virtual Benchmark to Diagnose Domain Robustness in Visual Reasoning

Visual Question Answering (VQA) models often perform poorly on out-of-distribution data and struggle on domain generalization. Due to the multi-modal nature of this task, multiple factors of variation are intertwined, making generalization difficult to analyze. This motivates us to introduce a virtual benchmark, Super-CLEVR, where different factors in VQA domain shifts can be isolated in order that their effects can be studied independently. Four factors are considered: visual complexity, question redundancy, concept distribution and concept compositionality. With controllably generated data, Super-CLEVR enables us to test VQA methods in situations where the test data differs from the training data along each of these axes. We study four existing methods, including two neural symbolic methods NSCL and NSVQA, and two non-symbolic methods FiLM and mDETR; and our proposed method, probabilistic NSVQA (P-NSVQA), which extends NSVQA with uncertainty reasoning. P-NSVQA outperforms other methods on three of the four domain shift factors. Our results suggest that disentangling reasoning and perception, combined with probabilistic uncertainty, form a strong VQA model that is more robust to domain shifts. The dataset and code are released at https://github.com/Lizw14/Super-CLEVR.

cs.CV↗

Ontologically Faithful Generation of Non-Player Character Dialogues

We introduce a language generation task grounded in a popular video game environment. KNUDGE (KNowledge Constrained User-NPC Dialogue GEneration) requires models to produce trees of dialogue between video game characters that accurately reflect quest and entity specifications stated in natural language. KNUDGE is constructed from side quest dialogues drawn directly from game data of Obsidian Entertainment's The Outer Worlds, leading to real-world complexities in generation: (1) dialogues are branching trees as opposed to linear chains of utterances; (2) utterances must remain faithful to the game lore -- character personas, backstories, and entity relationships; and (3) a dialogue must accurately reveal new quest details to the human player. We report results for a set of neural generation models using supervised and in-context learning techniques; we find competent performance but room for future work addressing the challenges of creating realistic, game-quality dialogues.

cs.CL↗

Can GPT-3 Perform Statutory Reasoning?

Statutory reasoning is the task of reasoning with facts and statutes, which are rules written in natural language by a legislature. It is a basic legal skill. In this paper we explore the capabilities of the most capable GPT-3 model, text-davinci-003, on an established statutory-reasoning dataset called SARA. We consider a variety of approaches, including dynamic few-shot prompting, chain-of-thought prompting, and zero-shot prompting. While we achieve results with GPT-3 that are better than the previous best published results, we also identify several types of clear errors it makes. We investigate why these errors happen. We discover that GPT-3 has imperfect prior knowledge of the actual U.S. statutes on which SARA is based. More importantly, we create simple synthetic statutes, which GPT-3 is guaranteed not to have seen during training. We find GPT-3 performs poorly at answering straightforward questions about these simple synthetic statutes.

cs.CL↗

Iterative Document-level Information Extraction via Imitation Learning

We present a novel iterative extraction model, IterX, for extracting complex relations, or templates (i.e., N-tuples representing a mapping from named slots to spans of text) within a document. Documents may feature zero or more instances of a template of any given type, and the task of template extraction entails identifying the templates in a document and extracting each template's slot values. Our imitation learning approach casts the problem as a Markov decision process (MDP), and relieves the need to use predefined template orders to train an extractor. It leads to state-of-the-art results on two established benchmarks -- 4-ary relation extraction on SciREX and template extraction on MUC-4 -- as well as a strong baseline on the new BETTER Granular task.

cs.CL↗

The NLP Task Effectiveness of Long-Range Transformers

Transformer models cannot easily scale to long sequences due to their O(N^2) time and space complexity. This has led to Transformer variants seeking to lower computational complexity, such as Longformer and Performer. While such models have theoretically greater efficiency, their effectiveness on real NLP tasks has not been well studied. We benchmark 7 variants of Transformer models on 5 difficult NLP tasks and 7 datasets. We design experiments to isolate the effect of pretraining and hyperparameter settings, to focus on their capacity for long-range attention. Moreover, we present various methods to investigate attention behaviors to illuminate model details beyond metric scores. We find that the modified attention in long-range transformers has advantages on content selection and query-guided decoding, but they come with previously unrecognized drawbacks such as insufficient attention to distant tokens and accumulated approximation error.

cs.CL↗

When Do Decompositions Help for Machine Reading?

Answering complex questions often requires multi-step reasoning in order to obtain the final answer. Most research into decompositions of complex questions involves open-domain systems, which have shown success in using these decompositions for improved retrieval. In the machine reading setting, however, work to understand when decompositions are helpful is understudied. We conduct experiments on decompositions in machine reading to unify recent work in this space, using a range of models and datasets. We find that decompositions can be helpful in the few-shot case, giving several points of improvement in exact match scores. However, we also show that when models are given access to datasets with around a few hundred or more examples, decompositions are not helpful (and can actually be detrimental). Thus, our analysis implies that models can learn decompositions implicitly even with limited data.

cs.CL↗

The Curious Case of Control

Children acquiring English make systematic errors on subject control sentences even after they have reached near-adult competence (C. Chomsky, 1969), possibly due to heuristics based on semantic roles (Maratsos, 1974). Given the advanced fluency of large generative language models, we ask whether model outputs are consistent with these heuristics, and to what degree different models are consistent with each other. We find that models can be categorized by behavior into three separate groups, with broad differences between the groups. The outputs of models in the largest group are consistent with positional heuristics that succeed on subject control but fail on object control. This result is surprising, given that object control is orders of magnitude more frequent in the text data used to train such models. We examine to what degree the models are sensitive to prompting with agent-patient information, finding that raising the salience of agent and patient relations results in significant changes in the outputs of most models. Based on this observation, we leverage an existing dataset of semantic proto-role annotations (White, et al. 2020) to explore the connections between control and labeling event participants with properties typically associated with agents and patients.

cs.CL↗

When More Data Hurts: A Troubling Quirk in Developing Broad-Coverage Natural Language Understanding Systems

In natural language understanding (NLU) production systems, users' evolving needs necessitate the addition of new features over time, indexed by new symbols added to the meaning representation space. This requires additional training data and results in ever-growing datasets. We present the first systematic investigation of this incremental symbol learning scenario. Our analysis reveals a troubling quirk in building broad-coverage NLU systems: as the training dataset grows, performance on the new symbol often decreases if we do not accordingly increase its training data. This suggests that it becomes more difficult to learn new symbols with a larger training dataset. We show that this trend holds for multiple mainstream models on two common NLU tasks: intent recognition and semantic parsing. Rejecting class imbalance as the sole culprit, we reveal that the trend is closely associated with an effect we call source signal dilution, where strong lexical cues for the new symbol become diluted as the training dataset grows. Selectively dropping training examples to prevent dilution often reverses the trend, showing the over-reliance of mainstream neural NLU models on simple lexical cues. Code, models, and data are available at https://aka.ms/nlu-incremental-symbol-learning

cs.CL↗

Automatic Document Selection for Efficient Encoder Pretraining

Building pretrained language models is considered expensive and data-intensive, but must we increase dataset size to achieve better performance? We propose an alternative to larger training sets by automatically identifying smaller yet domain-representative subsets. We extend Cynical Data Selection, a statistical sentence scoring method that conditions on a representative target domain corpus. As an example, we treat the OntoNotes corpus as a target domain and pretrain a RoBERTa-like encoder from a cynically selected subset of the Pile. On both perplexity and across several downstream tasks in the target domain, it consistently outperforms random selection with 20x less data, 3x fewer training iterations, and 2x less estimated cloud compute cost, validating the recipe of automatic document selection for LM pretraining.

cs.CL↗

Ambiguous Images With Human Judgments for Robust Visual Event Classification

Contemporary vision benchmarks predominantly consider tasks on which humans can achieve near-perfect performance. However, humans are frequently presented with visual data that they cannot classify with 100% certainty, and models trained on standard vision benchmarks achieve low performance when evaluated on this data. To address this issue, we introduce a procedure for creating datasets of ambiguous images and use it to produce SQUID-E ("Squidy"), a collection of noisy images extracted from videos. All images are annotated with ground truth values and a test set is annotated with human uncertainty judgments. We use this dataset to characterize human uncertainty in vision tasks and evaluate existing visual event classification models. Experimental results suggest that existing vision models are not sufficiently equipped to provide meaningful outputs for ambiguous images and that datasets of this nature can be used to assess and improve such models through model training and direct evaluation of model calibration. These findings motivate large-scale ambiguous dataset creation and further research focusing on noisy visual data.

cs.CV↗

An Empirical Study on Finding Spans

We present an empirical study on methods for span finding, the selection of consecutive tokens in text for some downstream tasks. We focus on approaches that can be employed in training end-to-end information extraction systems, and find there is no definitive solution without considering task properties, and provide our observations to help with future design choices: 1) a tagging approach often yields higher precision while span enumeration and boundary prediction provide higher recall; 2) span type information can benefit a boundary prediction approach; 3) additional contextualization does not help span finding in most cases.

cs.CL↗