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Bin Li

Publications and source records attributed to Bin Li.

At least 307 records · Page 17Linked to original sources

Robust UAV Jittering and Task Scheduling in Mobile Edge Computing with Data Compression

Data compression technology is able to reduce data size, which can be applied to lower the cost of task offloading in mobile edge computing (MEC). This paper addresses the practical challenges for robust trajectory and scheduling optimization based on data compression in the unmanned aerial vehicle (UAV)-assisted MEC, aiming to minimize the sum energy cost of terminal users while maintaining robust performance during UAV flight. Considering the non-convexity of the problem and the dynamic nature of the scenario, the optimization problem is reformulated as a Markov decision process. Then, a randomized ensembled double Q-learning (REDQ) algorithm is adopted to solve the issue. The algorithm allows for higher feasible update-to-data ratio, enabling more effective learning from observed data. The simulation results show that the proposed scheme effectively reduces the energy consumption while ensuring flight robustness. Compared to the PPO and A2C algorithms, energy consumption is reduced by approximately $21.9\%$ and $35.4\%$, respectively. This method demonstrates significant advantages in complex environments and holds great potential for practical applications.

cs.ET↗

Benchmarking End-To-End Performance of AI-Based Chip Placement Algorithms

The increasing complexity of modern very-large-scale integration (VLSI) design highlights the significance of Electronic Design Automation (EDA) technologies. Chip placement is a critical step in the EDA workflow, which positions chip modules on the canvas with the goal of optimizing performance, power, and area (PPA) metrics of final chip designs. Recent advances have demonstrated the great potential of AI-based algorithms in enhancing chip placement. However, due to the lengthy workflow of chip design, the evaluations of these algorithms often focus on intermediate surrogate metrics, which are easy to compute but frequently reveal a substantial misalignment with the end-to-end performance (i.e., the final design PPA). To address this challenge, we introduce ChiPBench, which can effectively facilitate research in chip placement within the AI community. ChiPBench is a comprehensive benchmark specifically designed to evaluate the effectiveness of existing AI-based chip placement algorithms in improving final design PPA metrics. Specifically, we have gathered 20 circuits from various domains (e.g., CPU, GPU, and microcontrollers). These designs are compiled by executing the workflow from the verilog source code, which preserves necessary physical implementation kits, enabling evaluations for the placement algorithms on their impacts on the final design PPA. We executed six state-of-the-art AI-based chip placement algorithms on these designs and plugged the results of each single-point algorithm into the physical implementation workflow to obtain the final PPA results. Experimental results show that even if intermediate metric of a single-point algorithm is dominant, while the final PPA results are unsatisfactory. We believe that our benchmark will serve as an effective evaluation framework to bridge the gap between academia and industry.

cs.AR↗

Offloading Revenue Maximization in Multi-UAV-Assisted Mobile Edge Computing for Video Stream

Traditional video transmission systems assisted by multiple Unmanned Aerial Vehicles (UAVs) are often limited by computing resources, making it challenging to meet the demands for efficient video processing. To solve this challenge, this paper presents a multi-UAV-assisted Device-to-Device (D2D) mobile edge computing system for the maximization of task offloading profits in video stream transmission. In particular, the system enables UAVs to collaborate with idle user devices to process video computing tasks by introducing D2D communications. To maximize the system efficiency, the paper jointly optimizes power allocation, video transcoding strategies, computing resource allocation, and UAV trajectory. The resulting non-convex optimization problem is formulated as a Markov decision process and solved relying on the Twin Delayed Deep Deterministic policy gradient (TD3) algorithm. Numerical results indicate that the proposed TD3 algorithm performs a significant advantage over other traditional algorithms in enhancing the overall system efficiency.

cs.ET↗

GSGTrack: Gaussian Splatting-Guided Object Pose Tracking from RGB Videos

Tracking the 6DoF pose of unknown objects in monocular RGB video sequences is crucial for robotic manipulation. However, existing approaches typically rely on accurate depth information, which is non-trivial to obtain in real-world scenarios. Although depth estimation algorithms can be employed, geometric inaccuracy can lead to failures in RGBD-based pose tracking methods. To address this challenge, we introduce GSGTrack, a novel RGB-based pose tracking framework that jointly optimizes geometry and pose. Specifically, we adopt 3D Gaussian Splatting to create an optimizable 3D representation, which is learned simultaneously with a graph-based geometry optimization to capture the object's appearance features and refine its geometry. However, the joint optimization process is susceptible to perturbations from noisy pose and geometry data. Thus, we propose an object silhouette loss to address the issue of pixel-wise loss being overly sensitive to pose noise during tracking. To mitigate the geometric ambiguities caused by inaccurate depth information, we propose a geometry-consistent image pair selection strategy, which filters out low-confidence pairs and ensures robust geometric optimization. Extensive experiments on the OnePose and HO3D datasets demonstrate the effectiveness of GSGTrack in both 6DoF pose tracking and object reconstruction.

cs.CV↗

FreqBlender: Enhancing DeepFake Detection by Blending Frequency Knowledge

Generating synthetic fake faces, known as pseudo-fake faces, is an effective way to improve the generalization of DeepFake detection. Existing methods typically generate these faces by blending real or fake faces in spatial domain. While these methods have shown promise, they overlook the simulation of frequency distribution in pseudo-fake faces, limiting the learning of generic forgery traces in-depth. To address this, this paper introduces {\em FreqBlender}, a new method that can generate pseudo-fake faces by blending frequency knowledge. Concretely, we investigate the major frequency components and propose a Frequency Parsing Network to adaptively partition frequency components related to forgery traces. Then we blend this frequency knowledge from fake faces into real faces to generate pseudo-fake faces. Since there is no ground truth for frequency components, we describe a dedicated training strategy by leveraging the inner correlations among different frequency knowledge to instruct the learning process. Experimental results demonstrate the effectiveness of our method in enhancing DeepFake detection, making it a potential plug-and-play strategy for other methods.

cs.CV↗

LLM-R: A Framework for Domain-Adaptive Maintenance Scheme Generation Combining Hierarchical Agents and RAG

The increasing use of smart devices has emphasized the critical role of maintenance in production activities. Interactive Electronic Technical Manuals (IETMs) are vital tools that support the maintenance of smart equipment. However, traditional IETMs face challenges such as transitioning from Graphical User Interfaces (GUIs) to natural Language User Interfaces (LUIs) and managing complex logical relationships. Additionally, they must meet the current demands for higher intelligence. This paper proposes a Maintenance Scheme Generation Method based on Large Language Models (LLM-R). The proposed method includes several key innovations: We propose the Low Rank Adaptation-Knowledge Retention (LORA-KR) loss technology to proportionally adjust mixed maintenance data for fine-tuning the LLM. This method prevents knowledge conflicts caused by mixed data, improving the model's adaptability and reasoning ability in specific maintenance domains, Besides, Hierarchical Task-Based Agent and Instruction-level Retrieval-Augmented Generation (RAG) technologies are adopted to optimize the generation steps and mitigate the phenomenon of hallucination caused by the model's Inability to access contextual information. This enhancement improves the model's flexibility and accuracy in handling known or unknown maintenance objects and maintenance scheme scenarios. To validate the proposed method's effectiveness in maintenance tasks, a maintenance scheme dataset was constructed using objects from different fields. The experimental results show that the accuracy of the maintenance schemes generated by the proposed method reached 91.59%, indicating which improvement enhances the intelligence of maintenance schemes and introduces novel technical approaches for equipment maintenance.

cs.LG↗

Learning to Unify Audio, Visual and Text for Audio-Enhanced Multilingual Visual Answer Localization

The goal of Multilingual Visual Answer Localization (MVAL) is to locate a video segment that answers a given multilingual question. Existing methods either focus solely on visual modality or integrate visual and subtitle modalities. However, these methods neglect the audio modality in videos, consequently leading to incomplete input information and poor performance in the MVAL task. In this paper, we propose a unified Audio-Visual-Textual Span Localization (AVTSL) method that incorporates audio modality to augment both visual and textual representations for the MVAL task. Specifically, we integrate features from three modalities and develop three predictors, each tailored to the unique contributions of the fused modalities: an audio-visual predictor, a visual predictor, and a textual predictor. Each predictor generates predictions based on its respective modality. To maintain consistency across the predicted results, we introduce an Audio-Visual-Textual Consistency module. This module utilizes a Dynamic Triangular Loss (DTL) function, allowing each modality's predictor to dynamically learn from the others. This collaborative learning ensures that the model generates consistent and comprehensive answers. Extensive experiments show that our proposed method outperforms several state-of-the-art (SOTA) methods, which demonstrates the effectiveness of the audio modality.

cs.MM↗

Improving Viewpoint-Independent Object-Centric Representations through Active Viewpoint Selection

Given the complexities inherent in visual scenes, such as object occlusion, a comprehensive understanding often requires observation from multiple viewpoints. Existing multi-viewpoint object-centric learning methods typically employ random or sequential viewpoint selection strategies. While applicable across various scenes, these strategies may not always be ideal, as certain scenes could benefit more from specific viewpoints. To address this limitation, we propose a novel active viewpoint selection strategy. This strategy predicts images from unknown viewpoints based on information from observation images for each scene. It then compares the object-centric representations extracted from both viewpoints and selects the unknown viewpoint with the largest disparity, indicating the greatest gain in information, as the next observation viewpoint. Through experiments on various datasets, we demonstrate the effectiveness of our active viewpoint selection strategy, significantly enhancing segmentation and reconstruction performance compared to random viewpoint selection. Moreover, our method can accurately predict images from unknown viewpoints.

cs.CV↗

Uncertainty-based Offline Variational Bayesian Reinforcement Learning for Robustness under Diverse Data Corruptions

Real-world offline datasets are often subject to data corruptions (such as noise or adversarial attacks) due to sensor failures or malicious attacks. Despite advances in robust offline reinforcement learning (RL), existing methods struggle to learn robust agents under high uncertainty caused by the diverse corrupted data (i.e., corrupted states, actions, rewards, and dynamics), leading to performance degradation in clean environments. To tackle this problem, we propose a novel robust variational Bayesian inference for offline RL (TRACER). It introduces Bayesian inference for the first time to capture the uncertainty via offline data for robustness against all types of data corruptions. Specifically, TRACER first models all corruptions as the uncertainty in the action-value function. Then, to capture such uncertainty, it uses all offline data as the observations to approximate the posterior distribution of the action-value function under a Bayesian inference framework. An appealing feature of TRACER is that it can distinguish corrupted data from clean data using an entropy-based uncertainty measure, since corrupted data often induces higher uncertainty and entropy. Based on the aforementioned measure, TRACER can regulate the loss associated with corrupted data to reduce its influence, thereby enhancing robustness and performance in clean environments. Experiments demonstrate that TRACER significantly outperforms several state-of-the-art approaches across both individual and simultaneous data corruptions.

cs.LG↗

MILP-StuDio: MILP Instance Generation via Block Structure Decomposition

Mixed-integer linear programming (MILP) is one of the most popular mathematical formulations with numerous applications. In practice, improving the performance of MILP solvers often requires a large amount of high-quality data, which can be challenging to collect. Researchers thus turn to generation techniques to generate additional MILP instances. However, existing approaches do not take into account specific block structures -- which are closely related to the problem formulations -- in the constraint coefficient matrices (CCMs) of MILPs. Consequently, they are prone to generate computationally trivial or infeasible instances due to the disruptions of block structures and thus problem formulations. To address this challenge, we propose a novel MILP generation framework, called Block Structure Decomposition (MILP-StuDio), to generate high-quality instances by preserving the block structures. Specifically, MILP-StuDio begins by identifying the blocks in CCMs and decomposing the instances into block units, which serve as the building blocks of MILP instances. We then design three operators to construct new instances by removing, substituting, and appending block units in the original instances, enabling us to generate instances with flexible sizes. An appealing feature of MILP-StuDio is its strong ability to preserve the feasibility and computational hardness of the generated instances. Experiments on the commonly-used benchmarks demonstrate that using instances generated by MILP-StuDio is able to significantly reduce over 10% of the solving time for learning-based solvers.

cs.LG↗

Learning Global Object-Centric Representations via Disentangled Slot Attention

Humans can discern scene-independent features of objects across various environments, allowing them to swiftly identify objects amidst changing factors such as lighting, perspective, size, and position and imagine the complete images of the same object in diverse settings. Existing object-centric learning methods only extract scene-dependent object-centric representations, lacking the ability to identify the same object across scenes as humans. Moreover, some existing methods discard the individual object generation capabilities to handle complex scenes. This paper introduces a novel object-centric learning method to empower AI systems with human-like capabilities to identify objects across scenes and generate diverse scenes containing specific objects by learning a set of global object-centric representations. To learn the global object-centric representations that encapsulate globally invariant attributes of objects (i.e., the complete appearance and shape), this paper designs a Disentangled Slot Attention module to convert the scene features into scene-dependent attributes (such as scale, position and orientation) and scene-independent representations (i.e., appearance and shape). Experimental results substantiate the efficacy of the proposed method, demonstrating remarkable proficiency in global object-centric representation learning, object identification, scene generation with specific objects and scene decomposition.

cs.CV↗

Coarse-to-Fine Highlighting: Reducing Knowledge Hallucination in Large Language Models

Generation of plausible but incorrect factual information, often termed hallucination, has attracted significant research interest. Retrieval-augmented language model (RALM) -- which enhances models with up-to-date knowledge -- emerges as a promising method to reduce hallucination. However, existing RALMs may instead exacerbate hallucination when retrieving lengthy contexts. To address this challenge, we propose COFT, a novel \textbf{CO}arse-to-\textbf{F}ine highligh\textbf{T}ing method to focus on different granularity-level key texts, thereby avoiding getting lost in lengthy contexts. Specifically, COFT consists of three components: \textit{recaller}, \textit{scorer}, and \textit{selector}. First, \textit{recaller} applies a knowledge graph to extract potential key entities in a given context. Second, \textit{scorer} measures the importance of each entity by calculating its contextual weight. Finally, \textit{selector} selects high contextual weight entities with a dynamic threshold algorithm and highlights the corresponding paragraphs, sentences, or words in a coarse-to-fine manner. Extensive experiments on the knowledge hallucination benchmark demonstrate the effectiveness of COFT, leading to a superior performance over $30\%$ in the F1 score metric. Moreover, COFT also exhibits remarkable versatility across various long-form tasks, such as reading comprehension and question answering.

cs.CL↗

Towards General Deepfake Detection with Dynamic Curriculum

Most previous deepfake detection methods bent their efforts to discriminate artifacts by end-to-end training. However, the learned networks often fail to mine the general face forgery information efficiently due to ignoring the data hardness. In this work, we propose to introduce the sample hardness into the training of deepfake detectors via the curriculum learning paradigm. Specifically, we present a novel simple yet effective strategy, named Dynamic Facial Forensic Curriculum (DFFC), which makes the model gradually focus on hard samples during the training. Firstly, we propose Dynamic Forensic Hardness (DFH) which integrates the facial quality score and instantaneous instance loss to dynamically measure sample hardness during the training. Furthermore, we present a pacing function to control the data subsets from easy to hard throughout the training process based on DFH. Comprehensive experiments show that DFFC can improve both within- and cross-dataset performance of various kinds of end-to-end deepfake detectors through a plug-and-play approach. It indicates that DFFC can help deepfake detectors learn general forgery discriminative features by effectively exploiting the information from hard samples.

cs.CV↗

One-shot Generative Domain Adaptation in 3D GANs

3D-aware image generation necessitates extensive training data to ensure stable training and mitigate the risk of overfitting. This paper first considers a novel task known as One-shot 3D Generative Domain Adaptation (GDA), aimed at transferring a pre-trained 3D generator from one domain to a new one, relying solely on a single reference image. One-shot 3D GDA is characterized by the pursuit of specific attributes, namely, high fidelity, large diversity, cross-domain consistency, and multi-view consistency. Within this paper, we introduce 3D-Adapter, the first one-shot 3D GDA method, for diverse and faithful generation. Our approach begins by judiciously selecting a restricted weight set for fine-tuning, and subsequently leverages four advanced loss functions to facilitate adaptation. An efficient progressive fine-tuning strategy is also implemented to enhance the adaptation process. The synergy of these three technological components empowers 3D-Adapter to achieve remarkable performance, substantiated both quantitatively and qualitatively, across all desired properties of 3D GDA. Furthermore, 3D-Adapter seamlessly extends its capabilities to zero-shot scenarios, and preserves the potential for crucial tasks such as interpolation, reconstruction, and editing within the latent space of the pre-trained generator. Code will be available at https://github.com/iceli1007/3D-Adapter.

cs.CV↗

Trajectory Design and Resource Allocation for Multi-UAV-Assisted Sensing, Communication, and Edge Computing Integration

In this paper, we propose a multi-unmanned aerial vehicle (UAV)-assisted integrated sensing, communication, and computation network. Specifically, the treble-functional UAVs are capable of offering communication and edge computing services to mobile users (MUs) in proximity, alongside their target sensing capabilities by using multi-input multi-output arrays. For the purpose of enhance the computation efficiency, we consider task compression, where each MU can partially compress their offloaded data prior to transmission to trim its size. The objective is to minimize the weighted energy consumption by jointly optimizing the transmit beamforming, the UAVs' trajectories, the compression and offloading partition, the computation resource allocation, while fulfilling the causal-effect correlation between communication and computation as well as adhering to the constraints on sensing quality. To tackle it, we first reformulate the original problem as a multi-agent Markov decision process (MDP), which involves heterogeneous agents to decompose the large state spaces and action spaces of MDP. Then, we propose a multi-agent proximal policy optimization algorithm with attention mechanism to handle the decision-making problem. Simulation results validate the significant effectiveness of the proposed method in reducing energy consumption. Moreover, it demonstrates superior performance compared to the baselines in relation to resource utilization and convergence speed.

cs.IT↗

A Proxy Attack-Free Strategy for Practically Improving the Poisoning Efficiency in Backdoor Attacks

Poisoning efficiency is crucial in poisoning-based backdoor attacks, as attackers aim to minimize the number of poisoning samples while maximizing attack efficacy. Recent studies have sought to enhance poisoning efficiency by selecting effective samples. However, these studies typically rely on a proxy backdoor injection task to identify an efficient set of poisoning samples. This proxy attack-based approach can lead to performance degradation if the proxy attack settings differ from those of the actual victims, due to the shortcut nature of backdoor learning. Furthermore, proxy attack-based methods are extremely time-consuming, as they require numerous complete backdoor injection processes for sample selection. To address these concerns, we present a Proxy attack-Free Strategy (PFS) designed to identify efficient poisoning samples based on the similarity between clean samples and their corresponding poisoning samples, as well as the diversity of the poisoning set. The proposed PFS is motivated by the observation that selecting samples with high similarity between clean and corresponding poisoning samples results in significantly higher attack success rates compared to using samples with low similarity. Additionally, we provide theoretical foundations to explain the proposed PFS. We comprehensively evaluate the proposed strategy across various datasets, triggers, poisoning rates, architectures, and training hyperparameters. Our experimental results demonstrate that PFS enhances backdoor attack efficiency while also offering a remarkable speed advantage over previous proxy attack-based selection methodologies.

cs.CR↗

GRB 240529A: A Tale of Two Shocks

Thanks to the rapidly increasing time-domain facilities, we are entering a golden era of research on gamma-ray bursts (GRBs). In this Letter, we report our observations of GRB 240529A with the Burst Optical Observer and Transient Exploring System, the 1.5-meter telescope at Observatorio Sierra Nevada, the 2.5-meter Wide Field Survey Telescope of China, the Large Binocular Telescope, and the Telescopio Nazionale Galileo. The prompt emission of GRB 240529A shows two comparable energetic episodes separated by a quiescence time of roughly 400 s. Combining all available data on the GRB Coordinates Network, we reveal the simultaneous apparent X-ray plateau and optical re-brightening around $10^3-10^4$ s after the burst. Rather than the energy injection from the magnetar as widely invoked for similar GRBs, the multi-wavelength emissions could be better explained as two shocks launched from the central engine separately. The optical peak time and our numerical modeling suggest that the initial bulk Lorentz factor of the later shock is roughly 50, which indicates that the later jet should be accretion-driven and have a higher mass loading than a typical one. The quiescence time between the two prompt emission episodes may be caused by the transition between different accretion states of a central magnetar or black hole, or the fall-back accretion process. A sample of similar bursts with multiple emission episodes in the prompt phase and sufficient follow-up could help to probe the underlying physics of GRB central engines.

astro-ph.HE↗

Fake It till You Make It: Curricular Dynamic Forgery Augmentations towards General Deepfake Detection

Previous studies in deepfake detection have shown promising results when testing face forgeries from the same dataset as the training. However, the problem remains challenging when one tries to generalize the detector to forgeries from unseen datasets and created by unseen methods. In this work, we present a novel general deepfake detection method, called \textbf{C}urricular \textbf{D}ynamic \textbf{F}orgery \textbf{A}ugmentation (CDFA), which jointly trains a deepfake detector with a forgery augmentation policy network. Unlike the previous works, we propose to progressively apply forgery augmentations following a monotonic curriculum during the training. We further propose a dynamic forgery searching strategy to select one suitable forgery augmentation operation for each image varying between training stages, producing a forgery augmentation policy optimized for better generalization. In addition, we propose a novel forgery augmentation named self-shifted blending image to simply imitate the temporal inconsistency of deepfake generation. Comprehensive experiments show that CDFA can significantly improve both cross-datasets and cross-manipulations performances of various naive deepfake detectors in a plug-and-play way, and make them attain superior performances over the existing methods in several benchmark datasets.

cs.CV↗