Search arXiv⌕ Search

arXiv subjects

Bo An

Publications and source records attributed to Bo An.

At least 109 records · Page 6Linked to original sources

Deep Graph Anomaly Detection: A Survey and New Perspectives

Graph anomaly detection (GAD), which aims to identify unusual graph instances (nodes, edges, subgraphs, or graphs), has attracted increasing attention in recent years due to its significance in a wide range of applications. Deep learning approaches, graph neural networks (GNNs) in particular, have been emerging as a promising paradigm for GAD, owing to its strong capability in capturing complex structure and/or node attributes in graph data. Considering the large number of methods proposed for GNN-based GAD, it is of paramount importance to summarize the methodologies and findings in the existing GAD studies, so that we can pinpoint effective model designs for tackling open GAD problems. To this end, in this work we aim to present a comprehensive review of deep learning approaches for GAD. Existing GAD surveys are focused on task-specific discussions, making it difficult to understand the technical insights of existing methods and their limitations in addressing some unique challenges in GAD. To fill this gap, we first discuss the problem complexities and their resulting challenges in GAD, and then provide a systematic review of current deep GAD methods from three novel perspectives of methodology, including GNN backbone design, proxy task design for GAD, and graph anomaly measures. To deepen the discussions, we further propose a taxonomy of 13 fine-grained method categories under these three perspectives to provide more in-depth insights into the model designs and their capabilities. To facilitate the experiments and validation, we also summarize a collection of widely-used GAD datasets and empirical comparison. We further discuss multiple open problems to inspire more future high-quality research. A continuously updated repository for datasets, links to the codes of algorithms, and empirical comparison is available at https://github.com/mala-lab/Awesome-Deep-Graph-Anomaly-Detection.

cs.LG↗

EconGym: A Scalable AI Testbed with Diverse Economic Tasks

Artificial intelligence (AI) has become a powerful tool for economic research, enabling large-scale simulation and policy optimization. However, applying AI effectively requires simulation platforms for scalable training and evaluation-yet existing environments remain limited to simplified, narrowly scoped tasks, falling short of capturing complex economic challenges such as demographic shifts, multi-government coordination, and large-scale agent interactions. To address this gap, we introduce EconGym, a scalable and modular testbed that connects diverse economic tasks with AI algorithms. Grounded in rigorous economic modeling, EconGym implements 11 heterogeneous role types (e.g., households, firms, banks, governments), their interaction mechanisms, and agent models with well-defined observations, actions, and rewards. Users can flexibly compose economic roles with diverse agent algorithms to simulate rich multi-agent trajectories across 25+ economic tasks for AI-driven policy learning and analysis. Experiments show that EconGym supports diverse and cross-domain tasks-such as coordinating fiscal, pension, and monetary policies-and enables benchmarking across AI, economic methods, and hybrids. Results indicate that richer task composition and algorithm diversity expand the policy space, while AI agents guided by classical economic methods perform best in complex settings. EconGym also scales to 10k agents with high realism and efficiency.

econ.GN↗

A Comprehensive Survey in LLM(-Agent) Full Stack Safety: Data, Training and Deployment

The remarkable success of Large Language Models (LLMs) has illuminated a promising pathway toward achieving Artificial General Intelligence for both academic and industrial communities, owing to their unprecedented performance across various applications. As LLMs continue to gain prominence in both research and commercial domains, their security and safety implications have become a growing concern, not only for researchers and corporations but also for every nation. Currently, existing surveys on LLM safety primarily focus on specific stages of the LLM lifecycle, e.g., deployment phase or fine-tuning phase, lacking a comprehensive understanding of the entire "lifechain" of LLMs. To address this gap, this paper introduces, for the first time, the concept of "full-stack" safety to systematically consider safety issues throughout the entire process of LLM training, deployment, and eventual commercialization. Compared to the off-the-shelf LLM safety surveys, our work demonstrates several distinctive advantages: (I) Comprehensive Perspective. We define the complete LLM lifecycle as encompassing data preparation, pre-training, post-training, deployment and final commercialization. To our knowledge, this represents the first safety survey to encompass the entire lifecycle of LLMs. (II) Extensive Literature Support. Our research is grounded in an exhaustive review of over 800+ papers, ensuring comprehensive coverage and systematic organization of security issues within a more holistic understanding. (III) Unique Insights. Through systematic literature analysis, we have developed reliable roadmaps and perspectives for each chapter. Our work identifies promising research directions, including safety in data generation, alignment techniques, model editing, and LLM-based agent systems. These insights provide valuable guidance for researchers pursuing future work in this field.

cs.CR↗

GAS: Generative Auto-bidding with Post-training Search

Auto-bidding is essential in facilitating online advertising by automatically placing bids on behalf of advertisers. Generative auto-bidding, which generates bids based on an adjustable condition using models like transformers and diffusers, has recently emerged as a new trend due to its potential to learn optimal strategies directly from data and adjust flexibly to preferences. However, generative models suffer from low-quality data leading to a mismatch between the condition, like return to go, and true action value, especially in long sequential decision-making. Besides, the majority preference in the dataset may hinder models' generalization ability on minority advertisers' preferences. While it is possible to collect high-quality data and retrain multiple models for different preferences, the high cost makes it unaffordable, hindering the advancement of auto-bidding into the era of large foundation models. To address this, we propose a flexible and practical Generative Auto-bidding scheme using post-training Search, termed GAS, to refine a base policy model's output and adapt to various preferences. We use weak-to-strong search alignment by training small critics for different preferences and an MCTS-inspired search to refine the model's output. Specifically, a novel voting mechanism with transformer-based critics trained with policy indications could enhance search alignment performance. Additionally, utilizing the search, we provide a fine-tuning method for high-frequency preference scenarios considering computational efficiency. Extensive experiments conducted on the real-world dataset and online A/B test on the Kuaishou advertising platform demonstrate the effectiveness of GAS, achieving significant improvements, e.g., 4.60% increment of target cost.

cs.AI↗

Towards Efficient Online Tuning of VLM Agents via Counterfactual Soft Reinforcement Learning

Online fine-tuning vision-language model (VLM) agents with reinforcement learning (RL) has shown promise for equipping agents with multi-step, goal-oriented capabilities in dynamic environments. However, their open-ended textual action space and non-end-to-end nature of action generation present significant challenges to effective online exploration in RL, e.g., explosion of the exploration space. We propose a novel online fine-tuning method, Counterfactual Soft Reinforcement Learning (CoSo), better suited to the textual output space of VLM agents. Compared to prior methods that assign uniform uncertainty to all tokens, CoSo leverages counterfactual reasoning to dynamically assess the causal influence of individual tokens on post-processed actions. By prioritizing the exploration of action-critical tokens while reducing the impact of semantically redundant or low-impact tokens, CoSo enables a more targeted and efficient online rollout process. We provide theoretical analysis proving CoSo's convergence and policy improvement guarantees, and extensive empirical evaluations supporting CoSo's effectiveness. Our results across a diverse set of agent tasks, including Android device control, card gaming, and embodied AI, highlight its remarkable ability to enhance exploration efficiency and deliver consistent performance gains. The code is available at https://github.com/langfengQ/CoSo.

cs.LG↗

Skywork Open Reasoner 1 Technical Report

The success of DeepSeek-R1 underscores the significant role of reinforcement learning (RL) in enhancing the reasoning capabilities of large language models (LLMs). In this work, we present Skywork-OR1, an effective and scalable RL implementation for long Chain-of-Thought (CoT) models. Building on the DeepSeek-R1-Distill model series, our RL approach achieves notable performance gains, increasing average accuracy across AIME24, AIME25, and LiveCodeBench from 57.8% to 72.8% (+15.0%) for the 32B model and from 43.6% to 57.5% (+13.9%) for the 7B model. Our Skywork-OR1-32B model surpasses both DeepSeek-R1 and Qwen3-32B on the AIME24 and AIME25 benchmarks, while achieving comparable results on LiveCodeBench. The Skywork-OR1-7B and Skywork-OR1-Math-7B models demonstrate competitive reasoning capabilities among models of similar size. We perform comprehensive ablation studies on the core components of our training pipeline to validate their effectiveness. Additionally, we thoroughly investigate the phenomenon of entropy collapse, identify key factors affecting entropy dynamics, and demonstrate that mitigating premature entropy collapse is critical for improved test performance. To support community research, we fully open-source our model weights, training code, and training datasets.

cs.LG↗

Dual-Head Knowledge Distillation: Enhancing Logits Utilization with an Auxiliary Head

Traditional knowledge distillation focuses on aligning the student's predicted probabilities with both ground-truth labels and the teacher's predicted probabilities. However, the transition to predicted probabilities from logits would obscure certain indispensable information. To address this issue, it is intuitive to additionally introduce a logit-level loss function as a supplement to the widely used probability-level loss function, for exploiting the latent information of logits. Unfortunately, we empirically find that the amalgamation of the newly introduced logit-level loss and the previous probability-level loss will lead to performance degeneration, even trailing behind the performance of employing either loss in isolation. We attribute this phenomenon to the collapse of the classification head, which is verified by our theoretical analysis based on the neural collapse theory. Specifically, the gradients of the two loss functions exhibit contradictions in the linear classifier yet display no such conflict within the backbone. Drawing from the theoretical analysis, we propose a novel method called dual-head knowledge distillation, which partitions the linear classifier into two classification heads responsible for different losses, thereby preserving the beneficial effects of both losses on the backbone while eliminating adverse influences on the classification head. Extensive experiments validate that our method can effectively exploit the information inside the logits and achieve superior performance against state-of-the-art counterparts. Our code is available at: https://github.com/penghui-yang/DHKD.

cs.CV↗

Leveraging Gradients for Unsupervised Accuracy Estimation under Distribution Shift

Estimating the test performance of a model, possibly under distribution shift, without having access to the ground-truth labels is a challenging, yet very important problem for the safe deployment of machine learning algorithms in the wild. Existing works mostly rely on information from either the outputs or the extracted features of neural networks to estimate a score that correlates with the ground-truth test accuracy. In this paper, we investigate -- both empirically and theoretically -- how the information provided by the gradients can be predictive of the ground-truth test accuracy even under distribution shifts. More specifically, we use the norm of classification-layer gradients, backpropagated from the cross-entropy loss after only one gradient step over test data. Our intuition is that these gradients should be of higher magnitude when the model generalizes poorly. We provide the theoretical insights behind our approach and the key ingredients that ensure its empirical success. Extensive experiments conducted with various architectures on diverse distribution shifts demonstrate that our method significantly outperforms current state-of-the-art approaches. The code is available at https://github.com/Renchunzi-Xie/GdScore

cs.LG↗

Generative Auto-Bidding with Value-Guided Explorations

Auto-bidding, with its strong capability to optimize bidding decisions within dynamic and competitive online environments, has become a pivotal strategy for advertising platforms. Existing approaches typically employ rule-based strategies or Reinforcement Learning (RL) techniques. However, rule-based strategies lack the flexibility to adapt to time-varying market conditions, and RL-based methods struggle to capture essential historical dependencies and observations within Markov Decision Process (MDP) frameworks. Furthermore, these approaches often face challenges in ensuring strategy adaptability across diverse advertising objectives. Additionally, as offline training methods are increasingly adopted to facilitate the deployment and maintenance of stable online strategies, the issues of documented behavioral patterns and behavioral collapse resulting from training on fixed offline datasets become increasingly significant. To address these limitations, this paper introduces a novel offline Generative Auto-bidding framework with Value-Guided Explorations (GAVE). GAVE accommodates various advertising objectives through a score-based Return-To-Go (RTG) module. Moreover, GAVE integrates an action exploration mechanism with an RTG-based evaluation method to explore novel actions while ensuring stability-preserving updates. A learnable value function is also designed to guide the direction of action exploration and mitigate Out-of-Distribution (OOD) problems. Experimental results on two offline datasets and real-world deployments demonstrate that GAVE outperforms state-of-the-art baselines in both offline evaluations and online A/B tests. By applying the core methods of this framework, we proudly secured first place in the NeurIPS 2024 competition, 'AIGB Track: Learning Auto-Bidding Agents with Generative Models'.

cs.LG↗

Guiding VLM Agents with Process Rewards at Inference Time for GUI Navigation

Recent advancements in visual language models (VLMs) have notably enhanced their capabilities in handling complex Graphical User Interface (GUI) interaction tasks. Despite these improvements, current frameworks often struggle to generate correct actions in challenging GUI environments. State-of-the-art commercial VLMs are black-boxes, and fine-tuning open-source VLMs for GUI tasks requires significant resources. Additionally, existing trajectory-level evaluation and refinement techniques frequently fall short due to delayed feedback and local optimization issues. To address these challenges, we propose an approach that guides VLM agents with process supervision by a reward model during GUI navigation and control at inference time. This guidance allows the VLM agent to optimize actions at each inference step, thereby improving performance in both static and dynamic environments. In particular, our method demonstrates significant performance gains in three GUI navigation tasks, achieving a 3.4% improvement in single step action accuracy for static environments, along with a around 33% increase in task success rate in one dynamic environment. With further integration of trajectory reflection and retry mechanisms, we also demonstrate even greater enhancement in task success.

cs.CL↗

LLM$\times$MapReduce-V2: Entropy-Driven Convolutional Test-Time Scaling for Generating Long-Form Articles from Extremely Long Resources

Long-form generation is crucial for a wide range of practical applications, typically categorized into short-to-long and long-to-long generation. While short-to-long generations have received considerable attention, generating long texts from extremely long resources remains relatively underexplored. The primary challenge in long-to-long generation lies in effectively integrating and analyzing relevant information from extensive inputs, which remains difficult for current large language models (LLMs). In this paper, we propose LLM$\times$MapReduce-V2, a novel test-time scaling strategy designed to enhance the ability of LLMs to process extremely long inputs. Drawing inspiration from convolutional neural networks, which iteratively integrate local features into higher-level global representations, LLM$\times$MapReduce-V2 utilizes stacked convolutional scaling layers to progressively expand the understanding of input materials. Both quantitative and qualitative experimental results demonstrate that our approach substantially enhances the ability of LLMs to process long inputs and generate coherent, informative long-form articles, outperforming several representative baselines. Both LLM$\times$MapReduce-V2 and SurveyEval are publicly available at https://github.com/thunlp/LLMxMapReduce .

cs.CL↗

Understanding and Mitigating the Bias in Sample Selection for Learning with Noisy Labels

Learning with noisy labels aims to ensure model generalization given a label-corrupted training set. The sample selection strategy achieves promising performance by selecting a label-reliable subset for model training. In this paper, we empirically reveal that existing sample selection methods suffer from both data and training bias that are represented as imbalanced selected sets and accumulation errors in practice, respectively. However, only the training bias was handled in previous studies. To address this limitation, we propose a noIse-Tolerant Expert Model (ITEM) for debiased learning in sample selection. Specifically, to mitigate the training bias, we design a robust network architecture that integrates with multiple experts. Compared with the prevailing double-branch network, our network exhibits better performance of selection and prediction by ensembling these experts while training with fewer parameters. Meanwhile, to mitigate the data bias, we propose a mixed sampling strategy based on two weight-based data samplers. By training on the mixture of two class-discriminative mini-batches, the model mitigates the effect of the imbalanced training set while avoiding sparse representations that are easily caused by sampling strategies. Extensive experiments and analyses demonstrate the effectiveness of ITEM. Our code is available at this url \href{https://github.com/1998v7/ITEM}{ITEM}.

cs.LG↗

Efficient Last-iterate Convergence Algorithms in Solving Games

To establish last-iterate convergence for Counterfactual Regret Minimization (CFR) algorithms in learning a Nash equilibrium (NE) of extensive-form games (EFGs), recent studies reformulate learning an NE of the original EFG as learning the NEs of a sequence of (perturbed) regularized EFGs. Consequently, proving last-iterate convergence in solving the original EFG reduces to proving last-iterate convergence in solving (perturbed) regularized EFGs. However, the empirical convergence rates of the algorithms in these studies are suboptimal, since they do not utilize Regret Matching (RM)-based CFR algorithms to solve perturbed EFGs, which are known the exceptionally fast empirical convergence rates. Additionally, since solving multiple perturbed regularized EFGs is required, fine-tuning across all such games is infeasible, making parameter-free algorithms highly desirable. In this paper, we prove that CFR$^+$, a classical parameter-free RM-based CFR algorithm, achieves last-iterate convergence in learning an NE of perturbed regularized EFGs. Leveraging CFR$^+$ to solve perturbed regularized EFGs, we get Reward Transformation CFR$^+$ (RTCFR$^+$). Importantly, we extend prior work on the parameter-free property of CFR$^+$, enhancing its stability, which is crucial for the empirical convergence of RTCFR$^+$. Experiments show that RTCFR$^+$ significantly outperforms existing algorithms with theoretical last-iterate convergence guarantees.

cs.GT↗

From Understanding to Excelling: Template-Free Algorithm Design through Structural-Functional Co-Evolution

Large language models (LLMs) have greatly accelerated the automation of algorithm generation and optimization. However, current methods such as EoH and FunSearch mainly rely on predefined templates and expert-specified functions that focus solely on the local evolution of key functionalities. Consequently, they fail to fully leverage the synergistic benefits of the overall architecture and the potential of global optimization. In this paper, we introduce an end-to-end algorithm generation and optimization framework based on LLMs. Our approach utilizes the deep semantic understanding of LLMs to convert natural language requirements or human-authored papers into code solutions, and employs a two-dimensional co-evolution strategy to optimize both functional and structural aspects. This closed-loop process spans problem analysis, code generation, and global optimization, automatically identifying key algorithm modules for multi-level joint optimization and continually enhancing performance and design innovation. Extensive experiments demonstrate that our method outperforms traditional local optimization approaches in both performance and innovation, while also exhibiting strong adaptability to unknown environments and breakthrough potential in structural design. By building on human research, our framework generates and optimizes novel algorithms that surpass those designed by human experts, broadening the applicability of LLMs for algorithm design and providing a novel solution pathway for automated algorithm development.

cs.SE↗

A Survey on Trustworthy LLM Agents: Threats and Countermeasures

With the rapid evolution of Large Language Models (LLMs), LLM-based agents and Multi-agent Systems (MAS) have significantly expanded the capabilities of LLM ecosystems. This evolution stems from empowering LLMs with additional modules such as memory, tools, environment, and even other agents. However, this advancement has also introduced more complex issues of trustworthiness, which previous research focused solely on LLMs could not cover. In this survey, we propose the TrustAgent framework, a comprehensive study on the trustworthiness of agents, characterized by modular taxonomy, multi-dimensional connotations, and technical implementation. By thoroughly investigating and summarizing newly emerged attacks, defenses, and evaluation methods for agents and MAS, we extend the concept of Trustworthy LLM to the emerging paradigm of Trustworthy Agent. In TrustAgent, we begin by deconstructing and introducing various components of the Agent and MAS. Then, we categorize their trustworthiness into intrinsic (brain, memory, and tool) and extrinsic (user, agent, and environment) aspects. Subsequently, we delineate the multifaceted meanings of trustworthiness and elaborate on the implementation techniques of existing research related to these internal and external modules. Finally, we present our insights and outlook on this domain, aiming to provide guidance for future endeavors.

cs.MA↗

Policy Regularization on Globally Accessible States in Cross-Dynamics Reinforcement Learning

To learn from data collected in diverse dynamics, Imitation from Observation (IfO) methods leverage expert state trajectories based on the premise that recovering expert state distributions in other dynamics facilitates policy learning in the current one. However, Imitation Learning inherently imposes a performance upper bound of learned policies. Additionally, as the environment dynamics change, certain expert states may become inaccessible, rendering their distributions less valuable for imitation. To address this, we propose a novel framework that integrates reward maximization with IfO, employing F-distance regularized policy optimization. This framework enforces constraints on globally accessible states--those with nonzero visitation frequency across all considered dynamics--mitigating the challenge posed by inaccessible states. By instantiating F-distance in different ways, we derive two theoretical analysis and develop a practical algorithm called Accessible State Oriented Policy Regularization (ASOR). ASOR serves as a general add-on module that can be incorporated into various RL approaches, including offline RL and off-policy RL. Extensive experiments across multiple benchmarks demonstrate ASOR's effectiveness in enhancing state-of-the-art cross-domain policy transfer algorithms, significantly improving their performance.

cs.LG↗

Q-Adapter: Customizing Pre-trained LLMs to New Preferences with Forgetting Mitigation

Large Language Models (LLMs), trained on a large amount of corpus, have demonstrated remarkable abilities. However, it may not be sufficient to directly apply open-source LLMs like Llama to certain real-world scenarios, since most of them are trained for \emph{general} purposes. Thus, the demands for customizing publicly available LLMs emerge, but are currently under-studied. In this work, we consider customizing pre-trained LLMs with new human preferences. Specifically, the LLM should not only meet the new preference but also preserve its original capabilities after customization. Drawing inspiration from the observation that human preference can be expressed as a reward model, we propose to cast LLM customization as optimizing the sum of two reward functions, one of which (denoted as $r_1$) was used to pre-train the LLM while the other (denoted as $r_2$) characterizes the new human preference. The obstacle here is that both reward functions are unknown, making the application of modern reinforcement learning methods infeasible. Thanks to the residual Q-learning framework, we can restore the customized LLM with the pre-trained LLM and the \emph{residual Q-function} without the reward function $r_1$. Moreover, we find that for a fixed pre-trained LLM, the reward function $r_2$ can be derived from the residual Q-function, enabling us to directly learn the residual Q-function from the new human preference data upon the Bradley-Terry model. We name our method Q-Adapter as it introduces an adapter module to approximate the residual Q-function for customizing the pre-trained LLM towards the new preference. Experiments based on the Llama-3.1 model on the DSP dataset and HH-RLHF dataset illustrate the superior effectiveness of Q-Adapter on both retaining existing knowledge and learning new preferences. Code is available at https://github.com/mansicer/Q-Adapter.

cs.LG↗

AURO: Reinforcement Learning for Adaptive User Retention Optimization in Recommender Systems

The field of Reinforcement Learning (RL) has garnered increasing attention for its ability of optimizing user retention in recommender systems. A primary obstacle in this optimization process is the environment non-stationarity stemming from the continual and complex evolution of user behavior patterns over time, such as variations in interaction rates and retention propensities. These changes pose significant challenges to existing RL algorithms for recommendations, leading to issues with dynamics and reward distribution shifts. This paper introduces a novel approach called \textbf{A}daptive \textbf{U}ser \textbf{R}etention \textbf{O}ptimization (AURO) to address this challenge. To navigate the recommendation policy in non-stationary environments, AURO introduces an state abstraction module in the policy network. The module is trained with a new value-based loss function, aligning its output with the estimated performance of the current policy. As the policy performance of RL is sensitive to environment drifts, the loss function enables the state abstraction to be reflective of environment changes and notify the recommendation policy to adapt accordingly. Additionally, the non-stationarity of the environment introduces the problem of implicit cold start, where the recommendation policy continuously interacts with users displaying novel behavior patterns. AURO encourages exploration guarded by performance-based rejection sampling to maintain a stable recommendation quality in the cost-sensitive online environment. Extensive empirical analysis are conducted in a user retention simulator, the MovieLens dataset, and a live short-video recommendation platform, demonstrating AURO's superior performance against all evaluated baseline algorithms.

cs.IR↗