Scalar-mean rigidity theorem and Llarull's theorem for nonspin manifolds
We prove Llarull's scalar curvature rigidity theorem for spheres and scalar-mean rigidity for strictly convex Euclidean domains in all dimensions without the spin assumption.
arXiv subjects
Publications and source records attributed to Bo Zhu.
We prove Llarull's scalar curvature rigidity theorem for spheres and scalar-mean rigidity for strictly convex Euclidean domains in all dimensions without the spin assumption.
Code world models represent worlds as executable programs, but this representation alone does not determine how to construct a complex world. We introduce Recursive Code World Models (RCWM), a framework for reconstructing complex 3D worlds in code from a single reference image. RCWM couples a Recursive Scene Program (RSP) representation with a construction solver that recursively calls itself. An RSP represents the executable world as compositional scene code, while each solver call follows the same complete process: establish the whole, recursively reconstruct unresolved parts, and revisit the whole to refine their composition. This global-local-global recursion gives fine-scale structures their own perception-and-editing loops while preserving scene-wide geometry and relationships. Reference-aligned views propagate a shared camera projection across levels, while parent revisitation addresses boundaries, spatial relations, and shared errors that emerge after local refinement. A vision-language coding agent directly compares reference images with scene renders to guide refinement, recursive descent, and return. Across complex scenes, RCWM outperforms prior code-based image-to-scene reconstruction methods. Ablation studies further support the benefits of recursive construction and suggest that deeper calls can improve finer-scale reconstruction. RCWM provides a recursive construction principle for building complex executable worlds from visual evidence.
We present the Variational Incompressible Optimal Transport (VIOT) operator, a generative neural operator for amortized incompressible density transport. Given a new source-target density pair, VIOT predicts a divergence-free velocity field and generates the full transport trajectory by feed-forward inference, replacing the hour-scale per-pair optimization used by adjoint fluid solvers and differentiable simulation baselines. The system consists of three components: a stream-function or vector-potential representation that enforces incompressibility by construction, a regularized incompressible transport objective that balances endpoint accuracy and flow smoothness, and a Fourier Neural Operator backbone that amortizes the solve across new pairs and grid resolutions. Together, these components make incompressible transport a reusable neural operator that facilitates various transport processes. Further, the generative capability extends beyond the training distribution, with VIOT producing incompressible transports for user-drawn source-target pairs in a real-time interactive system. We demonstrate VIOT on 2D and 3D density-transport benchmarks. Both 2D and 3D rollouts complete in seconds per pair, while per-instance baselines in our 2D comparisons optimize each new pair from scratch and require on the order of an hour, a roughly $10^4\times$ online speedup.
Let $(M^m,g)$, $m\geq2$, be a closed connected Riemannian manifold with $\secg_g\leq-1$, and let $(X,g_X)$ be its universal cover. Yau proved that $\hiso(X)\geq m-1$. We prove that equality is rigid: if $\hiso(X)=m-1$, then $(X,g_X)$ is isometric to $\Hh^m(-1)$.
In this paper, we prove Gromov's simplicial volume vanishing conjecture for closed manifolds with spin universal cover. More precisely, we show that if a closed oriented manifold admits a metric of nonnegative scalar curvature and its universal cover is spin, then its simplicial volume vanishes. In particular, a closed oriented aspherical manifold with nonzero simplicial volume admits no metric of nonnegative scalar curvature.
Simulating large-scale free-surface water by coupling a localized 3D fluid solver to a cheaper 2D surface model has long faced a mismatch in wave dynamics: efficient 2D wave models used in graphics are typically either linear or non-dispersive. These models are fast, simple, and accurate for calm, small-amplitude seas, but coupling them with strongly nonlinear 3D solvers produces visible reflections and artifacts at the 2D--3D interface. We address this problem by introducing a nonlinear and dispersive 2D wave model based on the canonical Zakharov formulation. Its Hamiltonian structure, in which the surface elevation and surface potential form a canonical pair ($η$, $ψ$) governed by the wave energy, enables a canonically consistent two-way coupling scheme, allowing information to pass smoothly across the 2D--3D interface. Our 2D solver reduces mean wave-height error by 1.7--5$\times$ over SWE, BEM, and Airy baselines while running more than $10^3\times$ faster than BEM; it achieves greater nonlinear accuracy and coupling fidelity than SWE and Airy, with minor losses in speed and stability. Coupling it with a 3D Navier--Stokes solver yields a full system that suppresses visible seam artifacts across a range of experiments, including dispersion-matching and Kelvin-wake tests, and runs over 4$\times$ faster than a pure GPU NB-FLIP simulation on the same domain.
Let $M$ be a closed Kähler surface. We prove that every Riemannian metric $g$ on $M$ with $\operatorname{Sc}_g\geq-λ^2$, where $λ\geq 0$, satisfies $$ \lVert M\rVert\leq \frac{27}{2}\,λ^4\operatorname{vol}_g(M). $$ This proves Gromov's quantitative scalar-curvature--simplicial-volume conjecture for closed Kähler surfaces. We also construct infinitely many non-Kähler symplectic 4-manifolds of general type with positive simplicial volume for which the same estimate holds.
Let \((M^m,g)\) be a closed Riemannian manifold with \(\sec_g\leq-1\). We prove that the bottom spectrum of its universal cover attains McKean's lower bound if and only if the universal cover is hyperbolic space of constant sectional curvature \(-1\). More generally, for every \(1<p<\infty\), the variational \(p\)-fundamental tone satisfies \[ λ_{1,p}(\wti M) \geq\left(\frac{m-1}{p}\right)^p, \] and equality for some \(p\in(1,\infty)\) holds if and only if \(\wti M\cong\bH^m(-1)\). In that case, equality holds for every \(p\in(1,\infty)\). The proof converts the two McKean defects of a minimizing sequence into a stationary probability measure on the compact horospherical suspension; heat-kernel positivity then forces its zero-defect support to contain a complete leaf.
Few-step flow-map generators, such as consistency models and MeanFlow, accelerate sampling by directly learning long-range transport maps between noise and data. However, these models are typically deterministic, which makes them difficult to optimize with reinforcement learning (RL) post-training methods that require stochastic trajectories and well-defined likelihood ratios. Existing SDE-based stochasticization techniques are designed for velocity-based samplers with infinitesimal or finely discretized transitions, and therefore do not directly apply to long-range flow maps. In this work, we propose Flow-Map GRPO, an online RL post-training framework for deterministic few-step flow-map generators. The key component is Anchored Stochastic Flow Map Composition (ASFMC), a path-preserving stochasticization mechanism that introduces randomness through anchor-based conditional resampling while preserving the original marginal probability path of the deterministic flow map. We derive GRPO objectives for both single-time and two-time flow-map parameterizations. Experiments on few-step FLUX-based text-to-image generators, including MeanFlow and sCM, show that Flow-Map GRPO improves pretrained deterministic flow-map models across reward-based, perceptual, and task-level evaluation metrics. Our results demonstrate that deterministic few-step flow-map generators can be effectively aligned with RL post-training without modifying their original model parameterization or retraining them as native stochastic models.
We establish a sharp upper bound for the bottom spectrum of the Beltrami Laplacian on universal covers of closed Riemannian manifolds with a scalar curvature lower bound. Moreover, we prove a scalar curvature rigidity theorem when this bound is achieved. Additionally, we prove a net characterization of scalar curvature for general complete noncompact Riemannian manifolds.
We prove rigidity in the equality case of the sharp bottom spectrum estimate under scalar curvature lower bound. Under the same topological assumptions as in our previous work, a closed manifold $(M,g)$ with $\mathrm{Sc}_g\geq -n(n-1)$ and $λ_1(\widetilde M,\widetilde g)=(n-1)^2/4$ must be hyperbolic. This gives rigidity results for closed hyperbolic manifolds and for closed manifolds admitting a metric of nonpositive sectional curvature.
We propose Hermite-NGP, a gradient-augmented multi-resolution hash encoding designed to enable fast and accurate computation of spatial derivatives for neural PDE solvers. Unlike existing NGP-based approaches that rely on automatic differentiation or finite differences and suffer from instability or high cost, Hermite-NGP explicitly stores function values and mixed partial derivatives at hash grid vertices, allowing fully analytic evaluation of gradients, Jacobians, and Hessians via Hermite interpolation. This design preserves the efficiency and spatial adaptivity of NGP while supporting analytic differential operators up to second order. We further introduce a multi-resolution curriculum training strategy analogous to multigrid V-cycles to enable coarse-to-fine optimization. Across a range of 2D and 3D PDE benchmarks, Hermite-NGP achieves up to approximately 20 times lower error than prior neural PDE methods, and reduces wall-clock convergence time by 2 to 10 times compared to other solvers, with per-epoch training times as low as 3.5 ms for models with up to 17M parameters.
We propose a unified, few-step generative modeling framework based on \emph{cumulative flow maps} for long-range transport in probability space, inspired by flow-map techniques for physical transport and dynamics. At its core is a cumulative-flow abstraction that connects local, instantaneous updates with finite-time transport, enabling generative models to reason about global state transitions. This perspective yields a unified few-step framework built on cumulative transport and \revise{cumulative} parameterization that applies broadly to existing diffusion- and flow-based models without being tied to a specific prediction \revise{instantiation}. Our formulation supports few-step and even one-step generation while preserving synthesis quality, requiring only minimal changes to time embeddings and training objectives, and no increase in model capacity. We demonstrate its effectiveness across diverse tasks, including image generation, geometric distribution modeling, joint prediction, and SDF generation, with reduced inference cost.
We present Orbit-Space Geometric Probability Paths (OGPP), a particle-native flow-matching framework for generative modeling of particle systems. OGPP is motivated by two insights: (i) particles are defined up to permutation symmetries, so anonymous indexing inflates per-index target variance and yields curved, hard-to-learn flows; and (ii) particles live in physical space, so the flow terminal velocity has physical meaning and can encode geometric attributes, e.g., surface normals. OGPP instantiates three key components: (1) orbit-space canonicalization of the probability-path terminal endpoint, (2) particle index embeddings for role specialization, and (3) geometric probability paths with arc-length-aware terminal velocities that generate normals as a byproduct of the flow. We evaluate OGPP on minimal-surface benchmarks, where it reduces metric error by up to two orders of magnitude in a single inference step; on ShapeNet, where it matches the state of the art with 5x fewer steps and reaches airplane EMD comparable to DiT-3D with 26x fewer parameters and 5x fewer steps; and on single-shape encoding, where it produces normals and reconstructions competitive with 6D generators while operating entirely in 3D.
We introduce a novel approach to simulate the interaction between fluids and thin elastic solids without any penetration. Our approach is centered around an optimization system augmented with barriers, which aims to find a configuration that ensures the absence of penetration while enforcing incompressibility for the fluids and minimizing elastic potentials for the solids. Unlike previous methods that primarily focus on velocity coherence at the fluid-solid interfaces, we demonstrate the effectiveness and flexibility of explicitly resolving positional constraints, including both explicit representation of solid positions and the implicit representation of fluid level-set interface. To preserve the volume of the fluid, we propose a simple yet efficient approach that adjusts the associated level-set values. Additionally, we develop a distance metric capable of measuring the separation between an implicitly represented surface and a Lagrangian object of arbitrary codimension. By integrating the inertia, solid elastic potential, damping, barrier potential, and fluid incompressibility within a unified system, we are able to robustly simulate a wide range of processes involving fluid interactions with lower-dimensional objects such as shells and rods. These processes include topology changes, bouncing, splashing, sliding, rolling, floating, and more.
We present a matrix-free GPU multigrid preconditioner with algebraically consistent coarsening for solving Poisson equations on adaptive octree grids with irregular domains. Within uniform-resolution regions, the coarsening satisfies the Galerkin principle. At T-junctions between refinement levels, we propose a flux-consistent coarse-grid correction that restores cross-level consistency while preserving the compact matrix-free representation. The coarse operators are stored in a compact matrix-free form suitable for parallel execution on GPUs. Numerical experiments demonstrate second-order accuracy, grid-independent convergence when used with PCG, and robust performance on cut-cell problems arising in fluid simulation. On a single NVIDIA RTX 4090 GPU, the solver achieves full-solve throughputs above 200 million cells per second on analytical Poisson tests and above 70 million cells per second on pressure projection problems in fluid simulation.
We present Free-Range Gaussians, a multi-view reconstruction method that predicts non-pixel, non-voxel-aligned 3D Gaussians from as few as four images. This is done through flow matching over Gaussian parameters. Our generative formulation of reconstruction allows the model to be supervised with non-grid-aligned 3D data, and enables it to synthesize plausible content in unobserved regions. Thus, it improves on prior methods that produce highly redundant grid-aligned Gaussians, and suffer from holes or blurry conditional means in unobserved regions. To handle the number of Gaussians needed for high-quality results, we introduce a hierarchical patching scheme to group spatially related Gaussians into joint transformer tokens, halving the sequence length while preserving structure. We further propose a timestep-weighted rendering loss during training, and photometric gradient guidance and classifier-free guidance at inference to improve fidelity. Experiments on Objaverse and Google Scanned Objects show consistent improvements over pixel and voxel-aligned methods while using significantly fewer Gaussians, with large gains when input views leave parts of the object unobserved.
Unmanned Aerial Vehicles (UAVs) perception relies on onboard sensors like cameras and LiDAR, which are limited by the narrow field of view (FoV). We present Self-Perception INertial Navigation Enabled Rotorcraft (SPINNER), a self-rotating tri-rotor UAV for the FoV expansion and autonomous flight. Without adding extra sensors or energy consumption, SPINNER significantly expands the FoV of onboard camera and LiDAR sensors through continuous spin motion, thereby enhancing environmental perception efficiency. SPINNER achieves full 3-dimensional position and roll--pitch attitude control using only three brushless motors, while adjusting the rotation speed via anti-torque plates design. To address the strong coupling, severe nonlinearity, and complex disturbances induced by spinning flight, we develop a disturbance compensation control framework that combines nonlinear model predictive control (MPC) with incremental nonlinear dynamic inversion. Experimental results demonstrate that SPINNER maintains robust flight under wind disturbances up to 4.8 \,m/s and achieves high-precision trajectory tracking at a maximum speed of 2.0\,m/s. Moreover, tests in parking garages and forests show that the rotational perception mechanism substantially improves FoV coverage and enhances perception capability of SPINNER.