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Bohao Liao

Publications and source records attributed to Bohao Liao.

13 recordsLinked to original sources

TopoSurfel: Closing the Loop between Gaussian Surfels and Meshes for Surface Reconstruction

3D Gaussian Splatting has achieved remarkable success in novel view synthesis. However, extracting high-fidelity surfaces directly from 3DGS remains challenging due to its discrete and unstructured nature. Existing 3DGS-based reconstruction methods typically rely on multi-view geometric consistency or local constraints. Without an explicit structured geometric prior during optimization, these methods often struggle to resolve structural ambiguities, leading to artifacts and floaters, particularly in textureless or occluded regions. To address this limitation, we propose TopoSurfel, a novel framework that closes the loop between Gaussian surfels and continuous meshes. Unlike recent methods that incorporate mesh extraction into the differentiable pipeline by introducing auxiliary neural networks or extra per-Gaussian parameters, we dynamically extract a continuous proxy mesh via a non-trainable differentiable iso-surfacing process. Leveraging this differentiable connection, we introduce a mesh-guided surfel evolution strategy, including normal alignment and geometry-aware density control, to effectively suppress floaters and fill surface holes. Furthermore, to address the initialization challenges in large-scale environments, we propose a spatially aware hybrid re-initialization strategy that ensures robust reconstruction across complex scenes. Extensive experiments demonstrate that TopoSurfel achieves competitive geometric reconstruction accuracy while maintaining high-quality mesh-based novel view synthesis. The code for our method is available at https://github.com/Fan-Treasure/TopoSurfel.

cs.CV↗

TraceGrant: A Contract-Governed Security Framework for the Task-Effect Lifecycle of Networked LLM Agents

Networked large language model (LLM) agents retrieve information from email, cloud storage, calendars, transaction platforms, and Web services to complete multistep tasks that produce persistent external effects. The same content needed for legitimate execution may also contain indirect prompt injections that redirect tool use, alter sensitive arguments, or disrupt task completion. Existing defenses mainly constrain untrusted content or individual tool calls, leaving user intent, runtime evidence, realized effects, and task completion insufficiently connected. We present TraceGrant, a security framework that governs the task-effect lifecycle of networked LLM agents through an explicit Contract. Before execution, TraceGrant establishes a task-effect boundary from the trusted user request. During execution, admitted evidence can instantiate only authority already established by the Contract. After execution, task completion is verified against actual tool results. Across 949 AgentDojo and 400 Agent Security Bench attack cases under fixed benchmark settings, TraceGrant recorded no attack successes while retaining utility under attack rates of 77.32% and 83.00%, respectively. We further evaluate TraceGrant through white-box defense-aware attacks, Contract quality analysis, stage ablations, targeted stress tests, and runtime overhead measurements. The results show that TraceGrant provides a unified governance layer that connects trusted user intent, runtime evidence, concrete tool execution, and verified task completion.

cs.CR↗

TCHG: Tri-Trust Conditioned Heterogeneous Graph Learning for Reliable Dynamic Trust Prediction

Trust prediction infers latent user-user trust relations and provides important support for social recommendation, fake-review and manipulation detection, and risk identification. Graph neural networks have become a prominent approach to trust prediction because of their ability to learn network structures and complex trust dependencies. However, existing methods often rely on a unified representation of trust signals and do not disentangle heterogeneous trust evidence into separate evidence channels, failing to exploit the distinct roles that different evidence channels should play during trust modeling. To address this gap, this paper argues that trust evidence should not be treated as an undifferentiated input, but should be decomposed and used as functional control factors over graph propagation. We propose TCHG, a tri-trust conditioned heterogeneous graph learning framework that decomposes trust evidence into three channels and assigns them distinct functional roles in propagation: entity reliability governs message admission, interaction-behavior reliability modulates propagation strength, and contextual trust adjusts the propagation mode through context-conditioned operator selection. Since the three evidence channels evolve at different temporal scales, TCHG maintains independent temporal states with non-uniform decay rates to prevent rapidly changing contextual signals from overwriting slowly accumulated entity reliability. It further predicts trust probability and calibrates the output probability, improving predictive confidence under sparse or conflicting evidence. Extensive experiments on multiple public trust datasets show that TCHG achieves effective and reliable trust prediction compared with representative trust prediction and heterogeneous graph baselines.

cs.LG↗

FS-I2P:A Hierarchical Focus-Sweep Registration Network with Dynamically Allocated Depth

Image-to-point cloud registration is often challenged by viewpoint changes, cross-modal discrepancies, and repetitive textures, which induce scale ambiguity and consequently lead to erroneous correspondences. Recent detection-free methods alleviate this issue by leveraging multi-scale features and transformer-based interactions. However, they still suffer from attention drift across layers and intra-scale inconsistencies, hindering precise registration. Inspired by human behavior, we propose a ``Focus--Sweep'' paradigm and develop a Hierarchical Focus--Sweep Interaction Module within an SSM-based framework to enhance multi-level cross-modal feature association. In addition, we introduce a Dynamic Layer Allocation Strategy that adaptively determines the iteration depth to better exploit geometric constraints and improve matching robustness. Extensive experiments and ablations on two benchmarks, RGB-D Scenes V2 and 7-Scenes, demonstrate that our approach achieves state-of-the-art performance.

cs.CV↗

GLASS: Geometry-aware Local Alignment and Structure Synchronization Network for 2D-3D Registration

Image-to-point cloud registration methods typically follow a coarse-to-fine pipeline, extracting patch-level correspondences and refining them into dense pixel-to-point matches. However, in scenes with repetitive patterns, images often lack sufficient 3D structural cues and alignment with point clouds, leading to incorrect matches. Moreover, prior methods usually overlook structural consistency, limiting the full exploitation of correspondences. To address these issues, we propose two novel modules: the Local Geometry Enhancement (LGE) module and the Graph Distribution Consistency (GDC) module. LGE enhances both image and point cloud features with normal vectors, injecting geometric structure into image features to reduce mismatches. GDC constructs a graph from matched points to update features and explicitly constrain similarity distributions. Extensive experiments and ablations on two benchmarks, RGB-D Scenes v2 and 7-Scenes, demonstrate that our approach achieves state-of-the-art performance in image-to-point cloud registration.

cs.CV↗

Balanced Learning for Domain Adaptive Semantic Segmentation

Unsupervised domain adaptation (UDA) for semantic segmentation aims to transfer knowledge from a labeled source domain to an unlabeled target domain. Despite the effectiveness of self-training techniques in UDA, they struggle to learn each class in a balanced manner due to inherent class imbalance and distribution shift in both data and label space between domains. To address this issue, we propose Balanced Learning for Domain Adaptation (BLDA), a novel approach to directly assess and alleviate class bias without requiring prior knowledge about the distribution shift. First, we identify over-predicted and under-predicted classes by analyzing the distribution of predicted logits. Subsequently, we introduce a post-hoc approach to align the logits distributions across different classes using shared anchor distributions. To further consider the network's need to generate unbiased pseudo-labels during self-training, we estimate logits distributions online and incorporate logits correction terms into the loss function. Moreover, we leverage the resulting cumulative density as domain-shared structural knowledge to connect the source and target domains. Extensive experiments on two standard UDA semantic segmentation benchmarks demonstrate that BLDA consistently improves performance, especially for under-predicted classes, when integrated into various existing methods. Code is available at https://github.com/Woof6/BLDA.

cs.CV↗

Adaptive Agent Selection and Interaction Network for Image-to-point cloud Registration

Typical detection-free methods for image-to-point cloud registration leverage transformer-based architectures to aggregate cross-modal features and establish correspondences. However, they often struggle under challenging conditions, where noise disrupts similarity computation and leads to incorrect correspondences. Moreover, without dedicated designs, it remains difficult to effectively select informative and correlated representations across modalities, thereby limiting the robustness and accuracy of registration. To address these challenges, we propose a novel cross-modal registration framework composed of two key modules: the Iterative Agents Selection (IAS) module and the Reliable Agents Interaction (RAI) module. IAS enhances structural feature awareness with phase maps and employs reinforcement learning principles to efficiently select reliable agents. RAI then leverages these selected agents to guide cross-modal interactions, effectively reducing mismatches and improving overall robustness. Extensive experiments on the RGB-D Scenes v2 and 7-Scenes benchmarks demonstrate that our method consistently achieves state-of-the-art performance.

cs.CV↗

EF-3DGS: Event-Aided Free-Trajectory 3D Gaussian Splatting

Scene reconstruction from casually captured videos has wide applications in real-world scenarios. With recent advancements in differentiable rendering techniques, several methods have attempted to simultaneously optimize scene representations (NeRF or 3DGS) and camera poses. Despite recent progress, existing methods relying on traditional camera input tend to fail in high-speed (or equivalently low-frame-rate) scenarios. Event cameras, inspired by biological vision, record pixel-wise intensity changes asynchronously with high temporal resolution, providing valuable scene and motion information in blind inter-frame intervals. In this paper, we introduce the event camera to aid scene construction from a casually captured video for the first time, and propose Event-Aided Free-Trajectory 3DGS, called EF-3DGS, which seamlessly integrates the advantages of event cameras into 3DGS through three key components. First, we leverage the Event Generation Model (EGM) to fuse events and frames, supervising the rendered views observed by the event stream. Second, we adopt the Contrast Maximization (CMax) framework in a piece-wise manner to extract motion information by maximizing the contrast of the Image of Warped Events (IWE), thereby calibrating the estimated poses. Besides, based on the Linear Event Generation Model (LEGM), the brightness information encoded in the IWE is also utilized to constrain the 3DGS in the gradient domain. Third, to mitigate the absence of color information of events, we introduce photometric bundle adjustment (PBA) to ensure view consistency across events and frames. We evaluate our method on the public Tanks and Temples benchmark and a newly collected real-world dataset, RealEv-DAVIS. Our project page is https://lbh666.github.io/ef-3dgs/.

cs.CV↗

CA-I2P: Channel-Adaptive Registration Network with Global Optimal Selection

Detection-free methods typically follow a coarse-to-fine pipeline, extracting image and point cloud features for patch-level matching and refining dense pixel-to-point correspondences. However, differences in feature channel attention between images and point clouds may lead to degraded matching results, ultimately impairing registration accuracy. Furthermore, similar structures in the scene could lead to redundant correspondences in cross-modal matching. To address these issues, we propose Channel Adaptive Adjustment Module (CAA) and Global Optimal Selection Module (GOS). CAA enhances intra-modal features and suppresses cross-modal sensitivity, while GOS replaces local selection with global optimization. Experiments on RGB-D Scenes V2 and 7-Scenes demonstrate the superiority of our method, achieving state-of-the-art performance in image-to-point cloud registration.

cs.CV↗

The Ninth NTIRE 2024 Efficient Super-Resolution Challenge Report

This paper provides a comprehensive review of the NTIRE 2024 challenge, focusing on efficient single-image super-resolution (ESR) solutions and their outcomes. The task of this challenge is to super-resolve an input image with a magnification factor of x4 based on pairs of low and corresponding high-resolution images. The primary objective is to develop networks that optimize various aspects such as runtime, parameters, and FLOPs, while still maintaining a peak signal-to-noise ratio (PSNR) of approximately 26.90 dB on the DIV2K_LSDIR_valid dataset and 26.99 dB on the DIV2K_LSDIR_test dataset. In addition, this challenge has 4 tracks including the main track (overall performance), sub-track 1 (runtime), sub-track 2 (FLOPs), and sub-track 3 (parameters). In the main track, all three metrics (ie runtime, FLOPs, and parameter count) were considered. The ranking of the main track is calculated based on a weighted sum-up of the scores of all other sub-tracks. In sub-track 1, the practical runtime performance of the submissions was evaluated, and the corresponding score was used to determine the ranking. In sub-track 2, the number of FLOPs was considered. The score calculated based on the corresponding FLOPs was used to determine the ranking. In sub-track 3, the number of parameters was considered. The score calculated based on the corresponding parameters was used to determine the ranking. RLFN is set as the baseline for efficiency measurement. The challenge had 262 registered participants, and 34 teams made valid submissions. They gauge the state-of-the-art in efficient single-image super-resolution. To facilitate the reproducibility of the challenge and enable other researchers to build upon these findings, the code and the pre-trained model of validated solutions are made publicly available at https://github.com/Amazingren/NTIRE2024_ESR/.

cs.CV↗

MambaPupil: Bidirectional Selective Recurrent model for Event-based Eye tracking

Event-based eye tracking has shown great promise with the high temporal resolution and low redundancy provided by the event camera. However, the diversity and abruptness of eye movement patterns, including blinking, fixating, saccades, and smooth pursuit, pose significant challenges for eye localization. To achieve a stable event-based eye-tracking system, this paper proposes a bidirectional long-term sequence modeling and time-varying state selection mechanism to fully utilize contextual temporal information in response to the variability of eye movements. Specifically, the MambaPupil network is proposed, which consists of the multi-layer convolutional encoder to extract features from the event representations, a bidirectional Gated Recurrent Unit (GRU), and a Linear Time-Varying State Space Module (LTV-SSM), to selectively capture contextual correlation from the forward and backward temporal relationship. Furthermore, the Bina-rep is utilized as a compact event representation, and the tailor-made data augmentation, called as Event-Cutout, is proposed to enhance the model's robustness by applying spatial random masking to the event image. The evaluation on the ThreeET-plus benchmark shows the superior performance of the MambaPupil, which secured the 1st place in CVPR'2024 AIS Event-based Eye Tracking challenge.

cs.CV↗

Real-Time 4K Super-Resolution of Compressed AVIF Images. AIS 2024 Challenge Survey

This paper introduces a novel benchmark as part of the AIS 2024 Real-Time Image Super-Resolution (RTSR) Challenge, which aims to upscale compressed images from 540p to 4K resolution (4x factor) in real-time on commercial GPUs. For this, we use a diverse test set containing a variety of 4K images ranging from digital art to gaming and photography. The images are compressed using the modern AVIF codec, instead of JPEG. All the proposed methods improve PSNR fidelity over Lanczos interpolation, and process images under 10ms. Out of the 160 participants, 25 teams submitted their code and models. The solutions present novel designs tailored for memory-efficiency and runtime on edge devices. This survey describes the best solutions for real-time SR of compressed high-resolution images.

cs.CV↗

Event-Based Eye Tracking. AIS 2024 Challenge Survey

This survey reviews the AIS 2024 Event-Based Eye Tracking (EET) Challenge. The task of the challenge focuses on processing eye movement recorded with event cameras and predicting the pupil center of the eye. The challenge emphasizes efficient eye tracking with event cameras to achieve good task accuracy and efficiency trade-off. During the challenge period, 38 participants registered for the Kaggle competition, and 8 teams submitted a challenge factsheet. The novel and diverse methods from the submitted factsheets are reviewed and analyzed in this survey to advance future event-based eye tracking research.

cs.CV↗