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Caifeng Shan

Publications and source records attributed to Caifeng Shan.

At least 55 records · Page 3Linked to original sources

PersonaVLM: Long-Term Personalized Multimodal LLMs

Multimodal Large Language Models (MLLMs) serve as daily assistants for millions. However, their ability to generate responses aligned with individual preferences remains limited. Prior approaches enable only static, single-turn personalization through input augmentation or output alignment, and thus fail to capture users' evolving preferences and personality over time (see Fig.1). In this paper, we introduce PersonaVLM, an innovative personalized multimodal agent framework designed for long-term personalization. It transforms a general-purpose MLLM into a personalized assistant by integrating three key capabilities: (a) Remembering: It proactively extracts and summarizes chronological multimodal memories from interactions, consolidating them into a personalized database. (b) Reasoning: It conducts multi-turn reasoning by retrieving and integrating relevant memories from the database. (c) Response Alignment: It infers the user's evolving personality throughout long-term interactions to ensure outputs remain aligned with their unique characteristics. For evaluation, we establish Persona-MME, a comprehensive benchmark comprising over 2,000 curated interaction cases, designed to assess long-term MLLM personalization across seven key aspects and 14 fine-grained tasks. Extensive experiments validate our method's effectiveness, improving the baseline by 22.4% (Persona-MME) and 9.8% (PERSONAMEM) under a 128k context, while outperforming GPT-4o by 5.2% and 2.0%, respectively. Project page: https://PersonaVLM.github.io.

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ABounD: Adversarial Boundary-Driven Few-Shot Learning for Multi-Class Anomaly Detection

Few-shot multi-class industrial anomaly detection identifies diverse defects across multiple categories using a single unified model and limited normal samples. Although vision-language models offer strong generalization, modeling multiple distinct category manifolds concurrently without actual anomalous data causes feature space collapse and cross-class interference. Consequently, existing methods often fail to balance scalability and precision, leading to either isolated single-class retraining or excessively loose decision margins. To address this limitation, we present a one-for-all learning framework called ABounD that unites semantic concept anchoring with geometric boundary optimization. This method employs two lightweight mechanisms to resolve multi-class ambiguity. First, the Dynamic Concept Fusion module generates class-adaptive semantic anchors via query-aware hierarchical calibration, disentangling overlapping category concepts. Second, using these anchors, the Adversarial Boundary Forging module constructs a tight, class-tailored decision margin by synthesizing adversarial boundary-level fence features to prevent cross-class boundary blurring. Optimized in a single stage, ABounD removes the requirement for isolated per-category retraining in few-shot settings. Experiments on seven industrial benchmarks show that the proposed method achieves state-of-the-art detection and localization performance for multi-class few-shot anomaly detection while maintaining low computational costs during training and inference.

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SpineBench: A Clinically Salient, Level-Aware Benchmark Powered by the SpineMed-450k Corpus

Spine disorders affect 619 million people globally and are a leading cause of disability, yet AI-assisted diagnosis remains limited by the lack of level-aware, multimodal datasets. Clinical decision-making for spine disorders requires sophisticated reasoning across X-ray, CT, and MRI at specific vertebral levels. However, progress has been constrained by the absence of traceable, clinically-grounded instruction data and standardized, spine-specific benchmarks. To address this, we introduce SpineMed, an ecosystem co-designed with practicing spine surgeons. It features SpineMed-450k, the first large-scale dataset explicitly designed for vertebral-level reasoning across imaging modalities with over 450,000 instruction instances, and SpineBench, a clinically-grounded evaluation framework. SpineMed-450k is curated from diverse sources, including textbooks, guidelines, open datasets, and ~1,000 de-identified hospital cases, using a clinician-in-the-loop pipeline with a two-stage LLM generation method (draft and revision) to ensure high-quality, traceable data for question-answering, multi-turn consultations, and report generation. SpineBench evaluates models on clinically salient axes, including level identification, pathology assessment, and surgical planning. Our comprehensive evaluation of several recently advanced large vision-language models (LVLMs) on SpineBench reveals systematic weaknesses in fine-grained, level-specific reasoning. In contrast, our model fine-tuned on SpineMed-450k demonstrates consistent and significant improvements across all tasks. Clinician assessments confirm the diagnostic clarity and practical utility of our model's outputs.

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NOVA: Sparse Control, Dense Synthesis for Pair-Free Video Editing

Recent video editing models have achieved impressive results, but most still require large-scale paired datasets. Collecting such naturally aligned pairs at scale remains highly challenging and constitutes a critical bottleneck, especially for local video editing data. Existing workarounds transfer image editing to video through global motion control for pair-free video editing, but such designs struggle with background and temporal consistency. In this paper, we propose NOVA: Sparse Control \& Dense Synthesis, a new framework for unpaired video editing. Specifically, the sparse branch provides semantic guidance through user-edited keyframes distributed across the video, and the dense branch continuously incorporates motion and texture information from the original video to maintain high fidelity and coherence. Moreover, we introduce a degradation-simulation training strategy that enables the model to learn motion reconstruction and temporal consistency by training on artificially degraded videos, thus eliminating the need for paired data. Our extensive experiments demonstrate that NOVA outperforms existing approaches in edit fidelity, motion preservation, and temporal coherence.

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DeltaSpace: A Semantic-aligned Feature Space for Flexible Text-guided Image Editing

Text-guided image editing faces significant challenges when considering training and inference flexibility. Much literature collects large amounts of annotated image-text pairs to train text-conditioned generative models from scratch, which is expensive and not efficient. After that, some approaches that leverage pre-trained vision-language models have been proposed to avoid data collection, but they are limited by either per text-prompt optimization or inference-time hyper-parameters tuning. To address these issues, we investigate and identify a specific space, referred to as CLIP DeltaSpace, where the CLIP visual feature difference of two images is semantically aligned with the CLIP textual feature difference of their corresponding text descriptions. Based on DeltaSpace, we propose a novel framework called DeltaEdit, which maps the CLIP visual feature differences to the latent space directions of a generative model during the training phase, and predicts the latent space directions from the CLIP textual feature differences during the inference phase. And this design endows DeltaEdit with two advantages: (1) text-free training; (2) generalization to various text prompts for zero-shot inference. Extensive experiments validate the effectiveness and versatility of DeltaEdit with different generative models, including both the GAN model and the diffusion model, in achieving flexible text-guided image editing. Code is available at https://github.com/Yueming6568/DeltaEdit.

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Exposing and Defending the Achilles' Heel of Video Mixture-of-Experts

Mixture-of-Experts (MoE) has demonstrated strong performance in video understanding tasks, yet its adversarial robustness remains underexplored. Existing attack methods often treat MoE as a unified architecture, overlooking the independent and collaborative weaknesses of key components such as routers and expert modules. To fill this gap, we propose Temporal Lipschitz-Guided Attacks (TLGA) to thoroughly investigate component-level vulnerabilities in video MoE models. We first design attacks on the router, revealing its independent weaknesses. Building on this, we introduce Joint Temporal Lipschitz-Guided Attacks (J-TLGA), which collaboratively perturb both routers and experts. This joint attack significantly amplifies adversarial effects and exposes the Achilles' Heel (collaborative weaknesses) of the MoE architecture. Based on these insights, we further propose Joint Temporal Lipschitz Adversarial Training (J-TLAT). J-TLAT performs joint training to further defend against collaborative weaknesses, enhancing component-wise robustness. Our framework is plug-and-play and reduces inference cost by more than 60% compared with dense models. It consistently enhances adversarial robustness across diverse datasets and architectures, effectively mitigating both the independent and collaborative weaknesses of MoE.

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RunawayEvil: Jailbreaking the Image-to-Video Generative Models

Image-to-Video (I2V) generation synthesizes dynamic visual content from image and text inputs, providing significant creative control. However, the security of such multimodal systems, particularly their vulnerability to jailbreak attacks, remains critically underexplored. To bridge this gap, we propose RunawayEvil, the first multimodal jailbreak framework for I2V models with dynamic evolutionary capability. Built on a "Strategy-Tactic-Action" paradigm, our framework exhibits self-amplifying attack through three core components: (1) Strategy-Aware Command Unit that enables the attack to self-evolve its strategies through reinforcement learning-driven strategy customization and LLM-based strategy exploration; (2) Multimodal Tactical Planning Unit that generates coordinated text jailbreak instructions and image tampering guidelines based on the selected strategies; (3) Tactical Action Unit that executes and evaluates the multimodal coordinated attacks. This self-evolving architecture allows the framework to continuously adapt and intensify its attack strategies without human intervention. Extensive experiments demonstrate RunawayEvil achieves state-of-the-art attack success rates on commercial I2V models, such as Open-Sora 2.0 and CogVideoX. Specifically, RunawayEvil outperforms existing methods by 58.5 to 79 percent on COCO2017. This work provides a critical tool for vulnerability analysis of I2V models, thereby laying a foundation for more robust video generation systems.

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PosterCopilot: Toward Layout Reasoning and Controllable Editing for Professional Graphic Design

Graphic design forms the cornerstone of modern visual communication, serving as a vital medium for promoting cultural and commercial events. Recent advances have explored automating this process using Large Multimodal Models (LMMs), yet existing methods often produce geometrically inaccurate layouts and lack the iterative, layer-specific editing required in professional workflows. To address these limitations, we present PosterCopilot, a framework that advances layout reasoning and controllable editing for professional graphic design. Specifically, we introduce a progressive three-stage training strategy that equips LMMs with geometric understanding and aesthetic reasoning for layout design, consisting of Perturbed Supervised Fine-Tuning, Reinforcement Learning for Visual-Reality Alignment, and Reinforcement Learning from Aesthetic Feedback. Furthermore, we develop a complete workflow that couples the trained LMM-based design model with generative models, enabling layer-controllable, iterative editing for precise element refinement while maintaining global visual consistency. Extensive experiments demonstrate that PosterCopilot achieves geometrically accurate and aesthetically superior layouts, offering unprecedented controllability for professional iterative design.

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MedREK: Retrieval-Based Editing for Medical LLMs with Key-Aware Prompts

LLMs hold great promise for healthcare applications, but the rapid evolution of medical knowledge and errors in training data often cause them to generate outdated or inaccurate information, limiting their applicability in high-stakes clinical practice. Model editing has emerged as a potential remedy without full retraining. While parameter-based editing often compromises locality and is thus ill-suited for the medical domain, retrieval-based editing offers a more viable alternative. However, it still faces two critical challenges: (1) representation overlap within the medical knowledge space often causes inaccurate retrieval and reduces editing accuracy; (2) existing methods are restricted to single-sample edits, while batch-editing remains largely unexplored despite its importance for real-world medical applications. To address these challenges, we first construct MedVersa, an enhanced benchmark with broader coverage of medical subjects, designed to evaluate both single and batch edits under strict locality constraints. We then propose MedREK, a retrieval-based editing framework that integrates a shared query-key module for precise matching with an attention-based prompt encoder for informative guidance. Experimental results on various medical benchmarks demonstrate that our MedREK achieves superior performance across different core metrics and provides the first validated solution for batch-editing in medical LLMs. Our code and dataset are available at https://github.com/mylittleriver/MedREK.

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Long-VITA: Scaling Large Multi-modal Models to 1 Million Tokens with Leading Short-Context Accuracy

We introduce Long-VITA, a simple yet effective large multi-modal model for long-context visual-language understanding tasks. It is adept at concurrently processing and analyzing modalities of image, video, and text over 4K frames or 1M tokens while delivering advanced performances on short-context multi-modal tasks. We propose an effective multi-modal training schema that starts with large language models and proceeds through vision-language alignment, general knowledge learning, and two sequential stages of long-sequence fine-tuning. We further implement context-parallelism distributed inference and logits-masked language modeling head to scale Long-VITA to infinitely long inputs of images and texts during model inference. Regarding training data, Long-VITA is built on a mix of 17M samples from public datasets only and demonstrates state-of-the-art performance on various multi-modal benchmarks, compared against recent cutting-edge models with internal data. Long-VITA is fully open-source and reproducible.. By leveraging our inference designs, Long-VITA models achieve a remarkable 2x prefill speedup and 4x context length extension in a single node with 8 GPUs. We hope Long-VITA can serve as a competitive baseline and offer valuable insights for the open-source community in advancing long-context multi-modal understanding.

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GOOD: Training-Free Guided Diffusion Sampling for Out-of-Distribution Detection

Recent advancements have explored text-to-image diffusion models for synthesizing out-of-distribution (OOD) samples, substantially enhancing the performance of OOD detection. However, existing approaches typically rely on perturbing text-conditioned embeddings, resulting in semantic instability and insufficient shift diversity, which limit generalization to realistic OOD. To address these challenges, we propose GOOD, a novel and flexible framework that directly guides diffusion sampling trajectories towards OOD regions using off-the-shelf in-distribution (ID) classifiers. GOOD incorporates dual-level guidance: (1) Image-level guidance based on the gradient of log partition to reduce input likelihood, drives samples toward low-density regions in pixel space. (2) Feature-level guidance, derived from k-NN distance in the classifier's latent space, promotes sampling in feature-sparse regions. Hence, this dual-guidance design enables more controllable and diverse OOD sample generation. Additionally, we introduce a unified OOD score that adaptively combines image and feature discrepancies, enhancing detection robustness. We perform thorough quantitative and qualitative analyses to evaluate the effectiveness of GOOD, demonstrating that training with samples generated by GOOD can notably enhance OOD detection performance.

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Learning Knowledge-based Prompts for Robust 3D Mask Presentation Attack Detection

3D mask presentation attack detection is crucial for protecting face recognition systems against the rising threat of 3D mask attacks. While most existing methods utilize multimodal features or remote photoplethysmography (rPPG) signals to distinguish between real faces and 3D masks, they face significant challenges, such as the high costs associated with multimodal sensors and limited generalization ability. Detection-related text descriptions offer concise, universal information and are cost-effective to obtain. However, the potential of vision-language multimodal features for 3D mask presentation attack detection remains unexplored. In this paper, we propose a novel knowledge-based prompt learning framework to explore the strong generalization capability of vision-language models for 3D mask presentation attack detection. Specifically, our approach incorporates entities and triples from knowledge graphs into the prompt learning process, generating fine-grained, task-specific explicit prompts that effectively harness the knowledge embedded in pre-trained vision-language models. Furthermore, considering different input images may emphasize distinct knowledge graph elements, we introduce a visual-specific knowledge filter based on an attention mechanism to refine relevant elements according to the visual context. Additionally, we leverage causal graph theory insights into the prompt learning process to further enhance the generalization ability of our method. During training, a spurious correlation elimination paradigm is employed, which removes category-irrelevant local image patches using guidance from knowledge-based text features, fostering the learning of generalized causal prompts that align with category-relevant local patches. Experimental results demonstrate that the proposed method achieves state-of-the-art intra- and cross-scenario detection performance on benchmark datasets.

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MME: A Comprehensive Evaluation Benchmark for Multimodal Large Language Models

Multimodal Large Language Model (MLLM) relies on the powerful LLM to perform multimodal tasks, showing amazing emergent abilities in recent studies, such as writing poems based on an image. However, it is difficult for these case studies to fully reflect the performance of MLLM, lacking a comprehensive evaluation. In this paper, we fill in this blank, presenting the first comprehensive MLLM Evaluation benchmark MME. It measures both perception and cognition abilities on a total of 14 subtasks. In order to avoid data leakage that may arise from direct use of public datasets for evaluation, the annotations of instruction-answer pairs are all manually designed. The concise instruction design allows us to fairly compare MLLMs, instead of struggling in prompt engineering. Besides, with such an instruction, we can also easily carry out quantitative statistics. A total of 30 advanced MLLMs are comprehensively evaluated on our MME, which not only suggests that existing MLLMs still have a large room for improvement, but also reveals the potential directions for the subsequent model optimization. The data are released at the project page https://github.com/BradyFU/Awesome-Multimodal-Large-Language-Models/tree/Evaluation.

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VITA-1.5: Towards GPT-4o Level Real-Time Vision and Speech Interaction

Recent Multimodal Large Language Models (MLLMs) have typically focused on integrating visual and textual modalities, with less emphasis placed on the role of speech in enhancing interaction. However, speech plays a crucial role in multimodal dialogue systems, and implementing high-performance in both vision and speech tasks remains a significant challenge due to the fundamental modality differences. In this paper, we propose a carefully designed multi-stage training methodology that progressively trains LLM to understand both visual and speech information, ultimately enabling fluent vision and speech interaction. Our approach not only preserves strong vision-language capacity, but also enables efficient speech-to-speech dialogue capabilities without separate ASR and TTS modules, significantly accelerating multimodal end-to-end response speed. By comparing our method against state-of-the-art counterparts across benchmarks for image, video, and speech tasks, we demonstrate that our model is equipped with both strong visual and speech capabilities, making near real-time vision and speech interaction. Code has been released at https://github.com/VITA-MLLM/VITA.

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VITA-E: Natural Embodied Interaction with Concurrent Seeing, Hearing, Speaking, and Acting

Current Vision-Language-Action (VLA) models are often constrained by a rigid, static interaction paradigm, which lacks the ability to see, hear, speak, and act concurrently as well as handle real-time user interruptions dynamically. This hinders seamless embodied collaboration, resulting in an inflexible and unresponsive user experience. To address these limitations, we introduce VITA-E, a novel embodied interaction framework designed for both behavioral concurrency and nearly real-time interruption. The core of our approach is a dual-model architecture where two parallel VLA instances operate as an ``Active Model'' and a ``Standby Model'', allowing the embodied agent to observe its environment, listen to user speech, provide verbal responses, and execute actions, all concurrently and interruptibly, mimicking human-like multitasking capabilities. We further propose a ``model-as-controller'' paradigm, where we fine-tune the VLM to generate special tokens that serve as direct system-level commands, coupling the model's reasoning with the system's behavior. Experiments conducted on a physical humanoid platform demonstrate that VITA-E can reliably handle complex interactive scenarios. Our framework is compatible with various dual-system VLA models, achieving an extremely high success rate on emergency stops and speech interruptions while also successfully performing concurrent speech and action. This represents a significant step towards more natural and capable embodied assistants.

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VITA-VLA: Efficiently Teaching Vision-Language Models to Act via Action Expert Distillation

Vision-Language Action (VLA) models significantly advance robotic manipulation by leveraging the strong perception capabilities of pretrained vision-language models (VLMs). By integrating action modules into these pretrained models, VLA methods exhibit improved generalization. However, training them from scratch is costly. In this work, we propose a simple yet effective distillation-based framework that equips VLMs with action-execution capability by transferring knowledge from pretrained small action models. Our architecture retains the original VLM structure, adding only an action token and a state encoder to incorporate physical inputs. To distill action knowledge, we adopt a two-stage training strategy. First, we perform lightweight alignment by mapping VLM hidden states into the action space of the small action model, enabling effective reuse of its pretrained action decoder and avoiding expensive pretraining. Second, we selectively fine-tune the language model, state encoder, and action modules, enabling the system to integrate multimodal inputs with precise action generation. Specifically, the action token provides the VLM with a direct handle for predicting future actions, while the state encoder allows the model to incorporate robot dynamics not captured by vision alone. This design yields substantial efficiency gains over training large VLA models from scratch. Compared with previous state-of-the-art methods, our method achieves 97.3% average success rate on LIBERO (11.8% improvement) and 93.5% on LIBERO-LONG (24.5% improvement). In real-world experiments across five manipulation tasks, our method consistently outperforms the teacher model, achieving 82.0% success rate (17% improvement), which demonstrate that action distillation effectively enables VLMs to generate precise actions while substantially reducing training costs.

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Towards Real-Time Fake News Detection under Evidence Scarcity

Fake news detection becomes particularly challenging in real-time scenarios, where emerging events often lack sufficient supporting evidence. Existing approaches often rely heavily on external evidence and therefore struggle to generalize under evidence scarcity. To address this issue, we propose Evaluation-Aware Selection of Experts (EASE), a novel framework for real-time fake news detection that dynamically adapts its decision-making process according to the assessed sufficiency of available evidence. EASE introduces a sequential evaluation mechanism comprising three independent perspectives: (1) Evidence-based evaluation, which assesses evidence and incorporates it into decision-making only when the evidence is sufficiently supportive; (2) Reasoning-based evaluation, which leverages the world knowledge of large language models (LLMs) and applies them only when their reliability is adequately established; and (3) Sentiment-based fallback, which integrates sentiment cues when neither evidence nor reasoning is reliable. To enhance the accuracy of evaluation processes, EASE employs instruction tuning with pseudo labels to guide each evaluator in justifying its perspective-specific knowledge through interpretable reasoning. Furthermore, the expert modules integrate the evaluators' justified assessments with the news content to enable evaluation-aware decision-making, thereby enhancing overall detection accuracy. Moreover, we introduce RealTimeNews-25, a new benchmark comprising recent news for evaluating model generalization on emerging news with limited evidence. Extensive experiments demonstrate that EASE not only achieves state-of-the-art performance across multiple benchmarks, but also significantly improves generalization to real-time news. The code and dataset are available: https://github.com/wgyhhhh/EASE.

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AvatarBack: Back-Head Generation for Complete 3D Avatars from Front-View Images

Recent advances in Gaussian Splatting have significantly boosted the reconstruction of head avatars, enabling high-quality facial modeling by representing an 3D avatar as a collection of 3D Gaussians. However, existing methods predominantly rely on frontal-view images, leaving the back-head poorly constructed. This leads to geometric inconsistencies, structural blurring, and reduced realism in the rear regions, ultimately limiting the fidelity of reconstructed avatars. To address this challenge, we propose AvatarBack, a novel plug-and-play framework specifically designed to reconstruct complete and consistent 3D Gaussian avatars by explicitly modeling the missing back-head regions. AvatarBack integrates two core technical innovations,i.e., the Subject-specific Generator (SSG) and the Adaptive Spatial Alignment Strategy (ASA). The former leverages a generative prior to synthesize identity-consistent, plausible back-view pseudo-images from sparse frontal inputs, providing robust multi-view supervision. To achieve precise geometric alignment between these synthetic views and the 3D Gaussian representation, the later employs learnable transformation matrices optimized during training, effectively resolving inherent pose and coordinate discrepancies. Extensive experiments on NeRSemble and K-hairstyle datasets, evaluated using geometric, photometric, and GPT-4o-based perceptual metrics, demonstrate that AvatarBack significantly enhances back-head reconstruction quality while preserving frontal fidelity. Moreover, the reconstructed avatars maintain consistent visual realism under diverse motions and remain fully animatable.

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