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Chen Lv

Publications and source records attributed to Chen Lv.

At least 37 records · Page 2Linked to original sources

Transparentize A Shallow Cryosphere: High-Resolution Subsurface Imaging using UAV-Borne GPR A review and prospective

Accurate characterization of shallow cryosphere subsurface structures is critical for understanding snow and ice dynamics, evaluating environmental hazards, and informing climate-related decision making. Recent advances in unmanned aerial vehicles (UAVs) and compact radar instrumentation have enabled UAV-borne ground penetrating radar (GPR) as a non-contact alternative for subsurface sensing in these environments. By combining the safety-constrained mobility of unmanned aerial platforms with the penetration capability of radar, UAV-borne GPR facilitates rapid, wide-coverage and flexible surveys over snow and ice surfaces in cryosphere that are often inaccessible to traditional ground-based methods. This contribution reviews recent progress in UAV-borne GPR for cryosphere investigations, encompassing system architectures, operational strategies, and representative deployment practices. Furthermore, key data-processing methodologies are summarized for their roles in enhancing subsurface imaging and reconstruction fidelity. A case study from Mochou Lake in East Antarctica, illustrates these capabilities, yielding an ice-thickness estimation error of only 0.03 m when benchmarked against drilling measurements. Finally, the remaining challenges, particularly those associated with scanning coverage, real-time data processing, and detection accuracy, are discussed for future cryosphere applications.

eess.SP↗

Map2Route: Benchmarking Compositional Language-Grounded Route Planning over Semantic Maps

We introduce Map2Route, a human-curated benchmark for compositional language-grounded route planning over pre-built semantic maps. Map2Route contains 1,000 episodes across 40 scenes, where instructions use relational, comparative, and nested descriptions to identify route-relevant objects and regions, while specifying ordered must-pass regions, must-avoid requirements, five categories of soft preferences, and spatial and route-stage scopes, which is partially tested by existing works. Alongside Map2Route, we propose Grounding2Route, which combines executable code-as-grounding with verification-guided repair and scope-aware planning.Across seven representative adapted baselines, Grounding2Route substantially outperforms existing methods in all metrics. Despite these gains, a substantial gap to human demonstrations remains, highlighting the difficulty of Map2Route and the considerable headroom for future progress. Additional qualitative results and resources are available on https://anonymous.4open.science/w/Map2Route-F05F/.

cs.RO↗

Ego-Dynamics-Augmented World Model for Autonomous Driving with Zero-Shot Cross-Embodiment Adaptation

End-to-end autonomous driving requires generalization ability across platforms with dissimilar physical characteristics. The chassis defines the physical embodiment of each platform, and real-world fleets span sub-tonne microcars to bus-class vehicles. Consequently, the driving stack must either be retrained per platform or adapt to the underlying chassis dynamics online. World model (WM)-based reinforcement learning offers a sample-efficient path toward end-to-end autonomous driving on egocentric bird's-eye-view (BEV) representations, but its effectiveness hinges on how faithfully the WM captures the ego vehicle's dynamics. This work identifies a structural bottleneck in BEV-based WMs: observation transitions entangle ego-motion with scene dynamics, consuming modeling capacity at the cost of imagination accuracy. This burden is embodiment-dependent: dissimilar chassis produce different observation warps under the same control input. The proposed DynaDreamer addresses this bottleneck by conditioning the WM's latent distributions on a physics-informed ego-dynamics context derived from a lateral dynamics model with a neural tire force formulation. This context is extracted online via a neural-ODE encoder-decoder that simultaneously identifies the underlying chassis parameters. Information-theoretic analysis confirms that this conditioning removes the ego-motion terms from both the WM's transition entropy and its prior-posterior KL divergence. The identified physical parameterization enables zero-shot cross-embodiment adaptation across a dynamically diverse fleet without per-platform retraining. Simulation results show 28% and 43% improvements in driving task success rates over the strongest baseline in urban and highway scenarios, and the advantage over the base Transformer WM reaches up to 73% when extrapolating to unseen chassis.

cs.RO↗

PV-WM: A Heterogeneous Micro-Macro World Model for Articulated Pedestrian-Vehicle Co-Rollout

Local pedestrian-vehicle forecasting spans heterogeneous physical scales: pedestrians combine root locomotion with articulated motion, whereas vehicles are rigid bodies described by kinematic state and oriented extent. Existing road-agent forecasters typically omit pedestrian articulation, while pose forecasters leave vehicle futures outside the learned rollout. We introduce PV-WM, a history-only world model over structured post-perception tracks. It recurrently advances pedestrian root motion, 15-joint articulation, and learned vehicle states within a synchronized heterogeneous state. The generated pedestrian and vehicle chunks supply the next recurrent boundary; vehicle boxes are reconstructed from predicted center and heading with observed extent, and P-V geometry is recomputed after every transition. Relative to a matched one-shot complete-state predictor, recurrent execution reduces Root ADE by 12.7% and MPJPE by 14.8%. Feedback interventions show that later predictions depend on the content, temporal order, and pedestrian identity of generated articulation. Across 824 aligned Waymo contexts, with 797 providing valid future vehicle support, PV-WM reduces Root ADE by 5.2%, MPJPE by 7.6%, P-V distance error by 11.9%, and oriented-box closest-approach error by 5.8% relative to a validation-selected Modular Specialist. The single-network model uses 57.1% fewer parameters, 96.5% lower average FLOPs per local scene, and 25.5% lower measured p95 latency. PV-WM unifies this heterogeneous future state while preserving type-specific pedestrian and vehicle dynamics.

cs.RO↗

Optimization-Guided Diffusion for Interactive Scene Generation

Realistic and diverse multi-agent driving scenes are crucial for evaluating autonomous vehicles, but safety-critical events which are essential for this task are rare and underrepresented in driving datasets. Data-driven scene generation offers a low-cost alternative by synthesizing complex traffic behaviors from existing driving logs. However, existing models often lack controllability or yield samples that violate physical or social constraints, limiting their usability. We present OMEGA, an optimization-guided, training-free framework that enforces structural consistency and interaction awareness during diffusion-based sampling from a scene generation model. OMEGA re-anchors each reverse diffusion step via constrained optimization, steering the generation towards physically plausible and behaviorally coherent trajectories. Building on this framework, we formulate ego-attacker interactions as a game-theoretic optimization in the distribution space, approximating Nash equilibria to generate realistic, safety-critical adversarial scenarios. Experiments on nuPlan and Waymo show that OMEGA improves generation realism, consistency, and controllability, increasing the ratio of physically and behaviorally valid scenes from 32.35% to 72.27% for free exploration capabilities, and from 11% to 80% for controllability-focused generation. Our approach can also generate $5\times$ more near-collision frames with a time-to-collision under three seconds while maintaining the overall scene realism.

cs.CV↗

Toward the Cognitive--Physical Limits of Embodied Intelligence through a World-Model-Centric Autonomous Racing Agent

Embodied artificial intelligence aims to develop agents that perceive, reason, and act through continuous interaction with the physical world. However, most embodied systems are still evaluated within conservative safety margins or moderate interaction regimes, leaving their capability boundaries under extreme conditions insufficiently understood. Autonomous racing provides a stringent testbed by combining high-frequency localization and perception, adversarial interaction, near-saturated vehicle dynamics, and strict safety constraints. Existing systems push high-speed performance but rarely model and refine cognitive and physical limits jointly. Here we show that a world-model-centric autonomous racing agent provides a concrete step toward exploring these coupled limits. The framework learns predictive world models from near-limit successes and failures to capture interaction evolution, ego dynamics, and feasible-motion boundaries, coupling world-state construction, future-aware reasoning, and near-limit control in a closed-loop refinement process. Training data were collected from real-vehicle autonomous racing, where the onboard system maintained robust localization and perception at speeds up to 256.3 km/h and peak lateral acceleration of 26.8 m/s$^2$. In full-scale simulated racing, the well trained world-model-centric agent achieves an 88.3% interaction success rate across various challenging simulated racing scenarios. Closed-loop refinement of the world model and policy further improved utilization of cognitive-physical limits, recovery from failure modes, and generalization across varying conditions and unseen circuits. These results suggest a boundary-aware methodology in which world models help embodied agents represent, predict, and continually refine their capability boundaries for safer real-world deployment.

cs.RO↗

High-quality electron beam generation from laser wakefield accelerators for driving compact free electron lasers

Despite the successful demonstration of compact free electron lasers (FELs) driven by laser wakefield accelerators (LWFAs), the pursuit of further enhancements in high-gain compact FELs presents a challenge due to the limitations in electron beam quality. In this work, we pinpoint the pivotal physics and optimization strategies for high-quality single-stage LWFAs that are crucial for high-gain FELs. We have delved into the synergistic injection mechanism, where the self-evolution injection threshold is far from reached at the injection position, with both the shock front and self-evolution of the laser playing a role in the injection process. A thorough discussion has been provided on the beam-quality degradation and optimization strategies, in terms of global (slice) energy spread and projected (slice) emittance. With the goal of achieving high-gain FELs driven by LWFAs, we have also explored the synthesis quality of the electron beam to determine an optimized power gain length. A comprehensive start-to-end simulation has been conducted, demonstrating the effectiveness of compact FELs powered by these high-quality electron beams. The resulting radiation reaches the saturation regime after a 4.5-meter-long undulator, with an energy of 17.4 μJ and a power of 6.0 GW at a wavelength of 23.9 nm. This proposed scheme offers not only a framework for optimizing beam quality in LWFAs, but also a promising path for future compact LWFA-driven FELs to achieve saturated regimes, opening up new possibilities for widespread applications.

physics.plasm-ph↗

Expert Knowledge-driven Reinforcement Learning for Autonomous Racing via Trajectory Guidance and Dynamics Constraints

Reinforcement learning has shown significant potential for autonomous racing, but it still faces challenges such as training instability, inefficient exploration, and unsafe action outputs in high-dynamic racing scenarios. This paper proposes a Trajectory guidance and Dynamics constraints Reinforcement Learning (TraD-RL) framework for autonomous racing. The proposed method incorporates expert prior knowledge into policy learning through Minimum Curvature Racing Line (MCRL) guidance, explicit vehicle dynamics constraints, and two-stage curriculum learning. MCRL provides global path and velocity references through observation augmentation and reward shaping, thereby improving exploration efficiency and racing performance. Yaw rate and sideslip angle constraints are introduced to characterize the vehicle dynamic safe operating envelope, and the corresponding stability costs are incorporated into policy optimization through Lagrangian relaxation. Moreover, the two-stage curriculum learning strategy enables a progressive transition from stable trajectory following to high-speed performance exploration. Experiments on two racetracks demonstrate that TraD-RL improves racing performance while maintaining a favorable balance between speed and dynamic stability. Further analyses of ablation, sensitivity, and robustness validate the effectiveness and stability of the proposed framework.

cs.RO↗

Track-Guided Hierarchical Reinforcement Learning for Autonomous Vehicle Drifting with Minimum-Lap-Time Planning

In Formula 1, drivers optimize racing lines within tire grip limits to minimize lap times; however, in rally racing, drivers intentionally break traction to drift on loose surfaces. This maneuver rapidly aligns the vehicle for corner exits, ultimately reducing lap time. Autonomously executing such maneuvers formulates a complex dual-objective control problem: stabilizing highly nonlinear drift dynamics while strictly minimizing lap time. Addressing this challenge motivates the development of advanced Minimum-Lap-Time (MLT) drift control architectures. This paper proposes a planning-control framework specifically designed for MLT drifting scenario. First, we formulate an optimal control problem to generate a MLT drift planning trajectory, which is used as prior data to train a deep reinforcement learning drift controller. Given that drifting involves extremely large sideslip angles and is therefore challenging to learn directly, a Track-guided Reinforcement Learning (TgRL) drift control method is proposed to enable progressive training in a step-by-step manner, from drift control policy, to drift corner policy, and finally to a comprehensive drift race policy. The reward function incorporates both an instant reward term and an end reward term derived from the Minimum-Lap-Time objective. Simulation results demonstrate that the proposed framework enables the agent to learn a drift racing policy that not only ensures vehicle motion control performance but also effectively reduces lap time.

cs.RO↗

SGTP: Sampling-based Game-Theoretic Planning for Real-Time Multi-Vehicle Autonomous Racing

Autonomous multi-vehicle racing requires real-time planning of diverse competitive behaviors in intense interactions. Existing planners often struggle to balance strategic diversity and computational efficiency. To address this challenge, we propose Sampling-based Game-Theoretic Planning (SGTP), a real-time framework that combines game-theoretic reasoning with GPU-accelerated sampling of control sequences and dynamics rollouts. Sampled trajectories are ranked using a game-aware cost to capture competitive interactions and generate diverse racing behaviors. Our planner then performs feasibility selection by explicitly enforcing track-boundary and dynamic collision-avoidance constraints, ensuring safe and reliable transitions between racing strategies. Extensive simulations on challenging tracks show that SGTP achieves a 95.24% win rate and a 99.35% task-completion ratio in highly interactive races, with a mean computational time of 0.095 s over multiple iterative solving steps. We also demonstrate the successful application of SGTP in large-scale scenarios with up to 10 agents. We release our code and provide an open-source benchmark of multi-agent autonomous racing algorithms to facilitate future research. Project page: https://sgtp-racing.github.io/.

cs.RO↗

GeoWorldAD: Geometry World Action Model for Autonomous Driving

Autonomous driving requires both safe and efficient planning decisions in dynamic 3D environments. Although recent Vision/Video-Action models learn policies directly from visual observations and scale well with advances in vision transformers and large-scale training data, they often lack explicit geometric grounding and future-aware spatial guidance, limiting their ability to balance collision avoidance and driving progress. In this work, we propose GeoWorldAD, a geometry world action model that grounds trajectory planning in ego-aligned 3D space and anticipates short-horizon scene evolution with latent future geometry tokens. Present geometry provides essential spatial constraints for safe planning, while future geometry reveals how surrounding agents and ego-centric free space may evolve, reducing overly conservative decisions without sacrificing safety. To efficiently exploit these geometric cues, GeoWorldAD progressively aggregates multi-scale present geometry and latent future geometry through iterative trajectory refinement. Experiments on NAVSIM v1 and v2 demonstrate state-of-the-art performance, highlighting the effectiveness of explicit 3D geometry grounding and future geometry world modeling for safe and efficient autonomous driving.

cs.RO↗

A2RL V\textsubscript{max}: The A2RL autonomous racing dataset for long-range, high-speed perception and multi-vehicle interaction

In autonomous driving development, a perception dataset is crucial, as it provides fundamental data for training, testing, and validating algorithms for an autonomous vehicle's multimodal perception systems. So far, most research has concentrated on providing datasets for well-structured urban environments. This work introduces the A2RL V\textsubscript{max} open-source dataset, specifically designed for perception tasks in high-speed autonomous driving and multi-vehicle interaction. The dataset was captured during the 2024 Abu Dhabi Autonomous Racing League (A2RL), held at the Yas Marina F1 Circuit, with participation from all competing teams. It contains diverse scenarios, including single-vehicle data at varying speeds, multi-vehicle sessions, and the full final four-vehicle race. The dataset contains almost 30,000 professionally annotated LiDAR point clouds, along with RADAR point clouds. In particular, it is the first large-scale dataset in autonomous racing to feature professionally annotated LiDAR point clouds, enabling deep learning-based perception research. The data is provided in a developer-friendly format, enabling easy implementation and evaluation in future research. We provide implementation and evaluation for off-the-shelf 3D detection and tracking methods. Although baseline methods show promising results for both 3D detection and tracking, specialized methods are required to address the unique challenges of high-speed autonomous driving. For a detailed description of the dataset, please visit the \href{https://tum-avs.github.io/A2RL_Dataset_website/}{A2RL V\textsubscript{max} Dataset Website}

cs.RO↗

Risk-Aware Decision-Making for Autonomous Overtaking: A World Model-Based Mixture-of-Experts Framework

Autonomous highway overtaking demands foresighted decision-making to handle complex interactions, stochastic traffic evolution, and temporal risk accumulation. However, standard safe reinforcement learning approaches typically rely on implicit value-based risk estimations rather than explicit dynamics modeling, thereby struggling to accurately capture complex risk propagation over multi-step horizons. This limitation frequently results in behaviors that are locally safe but induce substantial latent risks in the long term. To address this, a World Model-based Risk-aware Mixture-of-Experts (WM-RMoE) framework is proposed. First, a learned latent dynamics model facilitates parallel multi-step rollouts, elevating safety assessment from the action level to the trajectory level via cumulative risk evaluation. Second, to enhance robustness under varying interaction intensities, a hierarchical gating mechanism dynamically coordinates experts across long-horizon, short-horizon, and rule-based safety modules. Furthermore, a Gaussian Mixture Model is integrated to preserve multimodal maneuvering branches, thereby mitigating the issue of behavioral mode averaging. Experimental results demonstrate that WM-RMoE significantly outperforms representative baselines in terms of safety compliance, decision stability, and generalization capability. Furthermore, benefiting from the risk-aware formulation, the proposed framework uniquely exhibits the ability to generate foresighted and semantically distinct overtaking maneuvers across diverse traffic densities.

cs.RO↗

WCog-VLA: A Dual-Level World-Cognitive Vision-Language-Action Model for End-to-End Autonomous Driving

Vision-Language-Action (VLA) models have advanced end-to-end autonomous driving. However, existing methods either lack comprehensive world cognition or suffer from fragmented world foresight, inherently confining these models to reactive driving. To address this limitation, we propose WCog-VLA, a novel dual-level World-Cognitive VLA framework that successfully bridges semantic world forecasting with generative world evolution to achieve proactive autonomous driving. At the semantic level, WCog-VLA unifies world cognition and reasoning by incorporating 3D spatial perception and injecting agent tokens to capture the world dynamics, while concurrently enabling Game-theoretic Chain-of-Thought (Game-CoT) reasoning. At the generative level, we introduce the Aligned Decoupled Diffusion Transformer (ADDT) as a powerful generative world model that synthesizes physically-plausible joint multi-agent trajectories. Through scene representation alignment, ADDT reduces the number of denoising steps required and thus significantly accelerates inference. To facilitate strategic reasoning, we further construct a large-scale dataset featuring 85k Game-CoT annotations. Extensive experiments on the NAVSIM benchmark demonstrate that WCog-VLA achieves a State-Of-The-Art (SOTA) PDMS score of 92.9.

cs.CV↗

Driver-WM: A Driver-Centric Traffic-Conditioned Latent World Model for In-Cabin Dynamics Rollout

Safe L2/L3 driving automation requires anticipating human-in-the-loop reactions during shared-control transitions. While most driving world models forecast the external environment, in-cabin intelligence remains strictly recognition-oriented and lacks multi-step rollout capabilities for driver dynamics. We introduce Driver-WM, a driver-centric latent world model that rolls out in-cabin dynamics causally conditioned on out-cabin traffic context. This formulation unifies physical kinematics forecasting with auxiliary behavioral and emotional semantic recognition. Operating in a compact latent space constructed from frozen vision-language features, Driver-WM adopts a dual-stream architecture to separately encode external traffic and internal driver states. These streams are directionally coupled via a gated causal injection mechanism, which uses a learned vector gate to modulate external contextual perturbations while strictly enforcing temporal causality. Experiments on AIDE show robust long-horizon forecasting on reactive high-motion clips, improved driver/traffic semantic alignment, and controlled interventions that expose the external-to-internal mechanism.

cs.RO↗

EvoAgent: An Evolvable Agent Framework with Skill Learning and Multi-Agent Delegation

This paper proposes EvoAgent--an evolvable large language model (LLM) agent framework that integrates structured skill learning with a hierarchical sub-agent delegation mechanism. EvoAgent models skills as multi-file structured capability units equipped with triggering mechanisms and evolutionary metadata, and enables continuous skill generation and optimization through a user-feedback-driven closed-loop process. In addition, by incorporating a three-stage skill matching strategy and a three-layer memory architecture, the framework supports dynamic task decomposition for complex problems and long-term capability accumulation. Experimental results based on real-world foreign trade scenarios demonstrate that, after integrating EvoAgent, GPT5.2 achieves significant improvements in professionalism, accuracy, and practical utility. Under a five-dimensional LLM-as-Judge evaluation protocol, the overall average score increases by approximately 28\%. Further model transfer experiments indicate that the performance of an agent system depends not only on the intrinsic capabilities of the underlying model, but also on the degree of synergy between the model and the agent architecture. Code, data, and documents will be released at https://github.com/Focus-AI-Center/Mentarc-EvoAgent.git.

cs.AI↗

Constraint Tax in Open-Weight LLMs: An Empirical Study of Tool Calling Suppression Under Structured Output Constraints

Tool Calling and Structured Output are two core capabilities of modern Agent systems, yet their interaction under joint deployment conditions remains insufficiently understood. This paper reports a reproducible phenomenon observed in a production Agent system: when Tool Calling and JSON Schema constraints are simultaneously enabled, multiple open-weight models cease invoking tools despite maintaining high schema compliance. We refer to this behavior as Tool Suppression. Through controlled experiments across multiple model families and deployment settings, we consistently reproduce Tool Suppression under joint constraints, while tool execution and schema compliance remain functional when evaluated independently. Further analysis reveals that JSON Schema constraints are compiled into grammar-based token masks, causing tool-call tokens to become unreachable during decoding. This provides an implementation-level explanation for the observed behavior. To interpret the phenomenon, we formulate the Constraint Priority Inversion (CPI) hypothesis, which suggests that schema satisfaction may dominate action-selection behavior under multiple simultaneous constraints. We present CPI as a behavioral hypothesis consistent with the observed evidence rather than a verified internal mechanism. To mitigate the problem, we propose Transparent Two-Pass Execution, an inference-time strategy that decouples tool execution from schema-constrained response generation. Experimental results show that this approach restores tool invocation while preserving structured output guarantees without requiring model retraining. These findings suggest that evaluating tool use and structured output separately may overlook important reliability issues in production Agent systems. Code, data, and docs will be released at https://github.com/Fzsama/Constrain-Tax-26-06.git.

cs.CL↗

Scalable Online Flight Trajectory Optimization via Sequential Quadratic Programming for Urban Air Mobility in Ultra Low-Altitude Airspace

As Urban Air Mobility (UAM) scales toward high-density operations, generating collision-free trajectories within complex 3D cityscapes is a critical safety requirement. This paper proposes a scalable Sequential Quadratic Programming (SQP) framework that integrates geometric environmental constraints, operational limits, and vehicle dynamics within a single online trajectory optimization process. Rather than precomputing obstacle-free corridors ahead of time, our method encodes obstacle avoidance as live separating-hyperplane constraints regenerated at every solver iteration, so that dense urban geometry and full-DOF vehicle dynamics are resolved jointly and online as the reference and environment evolve. A variable-scale quadtree decomposition keeps computation bounded, enabling the framework to scale to city-wide environments while preserving real-time performance for high-speed flight. We validate the framework against conventional SQP, Iterative Linear Quadratic Regulator, and Differential Dynamic Programming across flights in five real-world urban centers, attaining 100% success and clearance rates on CPU-only hardware.

eess.SY↗