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Chen Wang

Publications and source records attributed to Chen Wang.

At least 91 records · Page 5Linked to original sources

NeuPAT: Neuron-aware Plasticity Allocation Tuning for Language-Preserving MLLMs

Multimodal expansion of large language models (LLMs) enables new perceptual capabilities but often compromises the language intelligence acquired during pretraining. In this work, we investigate this phenomenon from the perspective of internal adaptation dynamics and discover that neurons in pretrained LLMs exhibit heterogeneous plasticity during multimodal learning: some neurons are critical for preserving language capabilities, while others are more adaptive to multimodal knowledge. Based on this insight, we propose NeuPAT (Neuron-aware Plasticity Allocation Tuning), a lightweight and architecture-agnostic framework that allocates neuron-wise update constraints during multimodal instruction tuning. NeuPAT uses a small-scale probing stage to estimate neuron adaptation patterns and selectively protects language-sensitive neurons while promoting multimodal adaptation through more plastic neurons. Experiments across diverse LLM families demonstrate that NeuPAT recovers 94.5\% of the language capability degradation caused by vanilla tuning on 11 language benchmarks while maintaining comparable multimodal performance, providing an effective approach for capability-preserving multimodal expansion.

cs.CL↗

PhysMind: From Video to Executable Worlds for Training-Free Physical Reasoning

Reliable physical reasoning from video requires understanding how objects move, interact, and respond to interventions. Existing vision-language models (VLMs) often struggle to interpret these dynamics and reason reliably about future and counterfactual outcomes. We introduce PhysMind, a training-free agentic framework that constructs one reusable, question-agnostic executable world per video. PhysMind recovers a temporally consistent dynamic scene through object segmentation, mesh reconstruction, and 6D pose tracking, then fits analytic continuous-time dynamics and latent physical parameters without unrolling a time-stepped simulator. Given a question, it inspects, continues, or edits the world and answers from the resulting trajectories and interactions. Relative to direct chain-of-thought (CoT) reasoning with the same VLM, PhysMind improves accuracy by 38.23 points on CLEVRER and 8.08 points on Physion++. On counterfactual questions, it exceeds the strongest evaluated VLM baseline, GPT-5.5, by 19.25 points.

cs.CV↗

Runtime Action Interference for AI Control of AlphaStar in StarCraft II

A trained reinforcement learning policy does not determine the complete behavior that users encounter: deployment code still schedules, admits, suppresses, or replaces its proposed actions. We contribute \emph{runtime action interference} (RAI), an AI control mechanism that preserves policy parameters while regulating action pacing and filtering configured action patterns after inference. RAI releases a proposed action only when its cooldown condition is satisfied and its content detector does not flag the action; otherwise, it dispatches a no-op. The detector covers specified toxic behaviors, including worker-unit harassment, while the cooldown controls action rate. We implement RAI in a replication of AlphaStar actor.py and make the implementation and reproducibility materials available through an open source code repository. We deployed RAI in a \textit{StarCraft~II} human participant study that compared two presentations of the same opponent with high capability and rate limited actions; we withheld its capability claim in one presentation and disclosed it in the other. On response scales from 1 to 5, we observed pooled fairness, trust, and toxicity means of 3.90, 3.50, and 2.00 under claim withholding, compared with 2.62, 4.31, and 2.85 under disclosure. Disclosure corresponded with lower perceived fairness and higher perceived toxicity across every expertise group, whereas trust increased among novices and experts but decreased among intermediate participants. Our human evaluation therefore shows that perceptions of an opponent controlled through RAI can vary substantially with the capability information presented to users, even when the configured control remains constant. We conclude that human-computer evaluations must separate control within the execution stack from capability disclosure and assess fairness, trust, and toxicity as distinct dimensions of human experience.

cs.LG↗

A Survey of Agent Memory in the Second Half: Towards Self-Evolving and Long-Horizon Agents

Research in artificial intelligence is shifting from model innovations and benchmark scores towards problem definition and rigorous real-world evaluation. As the field enters the "second half," the central challenge becomes real utility in long-horizon, dynamic, and user-dependent settings such as agentic coding, deep research, and computer use, where LLM-based agents face context explosion beyond fixed context windows and must continuously accumulate, manage, and selectively reuse information across extended interactions. Memory, with hundreds of papers released in 2025, therefore emerges as the critical solution to fill this utility gap. Beyond passive storage, memory is increasingly the substrate through which agents self-evolve: short-term memory gates which experiences are perceived and abstracted during execution, while long-term memory consolidates them into reusable knowledge and skills, forming the loop through which agents improve from their own experience. In this survey, we provide a unified view of foundation agent memory along three dimensions: memory substrate (internal parametric state and external retrieval-augmented stores), cognitive mechanism (sensory, working, episodic, semantic, and procedural), and memory subject (user-centric personalization and agent-centric experience). We then analyze how memory is operated under single- and multi-agent topologies and highlight learning policies over memory operations, showing how memory management itself is becoming a trainable capability spanning reinforcement-learned context curation, experience consolidation at decision time, and the emerging ecosystem of portable, shareable agent skills. Finally, we review evaluation benchmarks and metrics for memory utility, and outline open challenges and future directions.

cs.CL↗

SPAE: Spectrally Guided Autoencoder for Pretrained Visual Latents

Latents from vision foundation models (VFMs) are semantically rich and well suited for visual understanding. Recent representation autoencoder methods such as RAE have shown that they can provide promising latent spaces for image generation. However, VFM latents remain difficult to model directly: DiT-generated latents exhibit spectral mismatch with encoder latents, especially in high-frequency components. Our channel-wise spectral analysis further reveals that these high-frequency components are diffusely distributed across latent channels and entangled with semantic information, making the latent space difficult for DiT to model. To address these challenges, we propose SPAE, latent adaptation framework for generation. Specifically, SPAE employs a compact bottleneck to distill stable semantic information while suppressing high-frequency components, thereby improving the alignment between DiT-generated latents and encoder latents. In addition, we apply a channel-wise masking strategy to promote the decoupling of semantic information and high-frequency details across bottleneck channels. Experiments show that SPAE achieves a favorable balance among visual understanding, generation quality, and reconstruction fidelity.

cs.CV↗

SLIM: Saturation-Aware Lightweight Performance Modeling for LLM Serving

Large language model (LLM) serving commonly increases batch size to improve throughput, but performance eventually reaches a deployment-dependent plateau beyond which larger batches provide marginal gains while increasing latency and GPU memory consumption. Previous studies have attributed this behavior to HBM/DRAM bandwidth limitations, but the underlying causes have primarily been supported by conceptual arguments or high-level performance observations. As our first contribution, we present a detailed GPU characterization using hardware profiling techniques, demonstrating that throughput saturation originates in the attention kernels during the decode phase. Specifically, we show that their nearly constant arithmetic intensity as active-context lengths increases -not merely larger batch sizes- drives DRAM-bandwidth saturation, while the achieved compute throughput remains far below the hardware limit. Building on this analysis, we present the Batching Configuration Advisor (BCA), which selects the highest-throughput batching configuration satisfying a target latency constraint and identifies up to 55 GB of GPU memory allocation that can be avoided for the evaluated OPT models with minimal throughput loss. To enable these recommendations, we introduce SLIM (Saturation-Aware Lightweight Performance Model), a semi-analytical model that predicts LLM inference throughput and latency from analytical formulations of Transformer computation and memory traffic. Across the evaluated scenarios, SLIM outperforms representative performance-modeling baselines while successfully generalizing to previously unseen operating conditions.

cs.DC↗

Metaphor-Induced Algorithmic Steering: Cross-Domain Procedural Transfer in LLM Code Generation

Large language models benefit from elements in natural language, such as metaphors and analogies in training data and inference input to achieve generalisability across different domains. However, these language elements may also lead to unwanted behaviors when metaphorical expressions implicitly transfer inappropriate procedural patterns into new tasks. In this paper, we show that metaphorical instructions can induce analogical transfer of procedural mechanisms, thus steering code-generation models towards less efficient algorithms. We refer to this metaphor-induced effect as metaphorical algorithmic steering: a skill that is benign and plausible within its source domain transfers an abstract procedural schema into a programming task, causing the model to favor exhaustive search, full scans, or repeated reconstruction without explicitly mentioning the target algorithm. More broadly, this suggests that code-generation models can carry procedures that are appropriate in a task's background domain into the task's programming problem, where they can lead to unwanted outcomes. To study this phenomenon, we develop MASC (Metaphorical Algorithmic Steering for Code Generation), a framework that iteratively metaphorizes and refines benign skills to elicit low-efficiency code while remaining benign and task-relevant. Beyond behavioral evaluation, we study whether this phenomenon is detectable and mechanistically reflected in model representations. Our method achieves high detection rates for metaphorical skills and less-efficient implementations. We also find that metaphorical skills induce a hidden-state shift towards lower-efficiency procedural behavior prototypes. These results suggest that metaphorical algorithmic steering operates through the transfer of procedural patterns associated with metaphorical source scenarios rather than surface level metaphorical language alone.

cs.SE↗

LC-SEPLM: long-range contact-supervised adaptation for sequence-only protein representation learning

Protein language models learn transferable sequence representations. However, because they primarily model contextual dependencies along amino-acid sequences, their training objectives do not explicitly constrain the model to learn three-dimensional residue contacts formed after folding . Here, we introduce LC-SEPLM (Long-range Contact-supervised ESM Protein Language Model), which adapts ESM2 with LoRA and long-range residue-pair contact supervision while retaining sequence-only downstream inference. Pair-specific queries use cross-attention over the complete sequence to extract global sequence context associated with long-range spatial contacts. To expose the model to diverse structural information, we trained LC-SEPLM on 500,000 AlphaFold Swiss-Prot proteins. In downstream evaluation, LC-SEPLM improved all eight protein-level tasks relative to ESM2. The largest gain occurred in remote-homology recognition, where macro-F1 increased from 0.6122 to 0.6769 (+0.0647, or 6.47 percentage points). On the official ESM-S EC benchmark, LC-SEPLM also outperformed ESM-S with a maximum absolute gain of 0.1771. These results support residue-pair contact supervision as a bounded route for introducing structural information into protein sequence representations while preserving sequence-only inference.

cs.LG↗

Three-Body Alignment: Aligning Chess Agent with Human Reasoning through Reranked Rationale

As reasoning agents become increasingly complex, aligning their underlying reasoning and decision-making processes with human conceptual models is a challenge for AI security and safety. When modelling expert knowledge, understanding how to characterise and integrate insights from agents with fundamentally different reasoning architectures is necessary for safe and predictable deployment. We investigate this alignment through a \emph{three-body alignment} in chess, analysing the semantic divergence between rationales produced by human experts (Grandmasters), engine-assisted human commentators (who rationalise the outputs of efficiently updatable neural networks, or NNUEs), and Large Language Models (LLMs). Our contributions include: (1) A novel multisource rationale dataset, constructed using an agentic data engineering pipeline to transform unstructured expert commentary into structured, queryable data for alignment evaluation. (2) An empirical analysis of the semantic embedding space. Using t-SNE visualisation, we demonstrate that these sources form distinct clusters, confirming significant heterogeneity and reflecting fundamentally different conceptual approaches to the same environment. (3) An experiment demonstrating that reranking mechanisms can improve human alignment, while quantifying the explicit trade-off with tactical performance, offering a pathway for more interpretable agent decision-making. (4) The preliminary development of an enriched chess narrative dataset structure, designed to lay the groundwork for future evaluations of text rationale similarity and to address the limitations of standard dense retrieval. (5) Finally, we open-source our chess rationales dataset\footnote{Hugging Face: https://huggingface.co/datasets/jaymarichua/trichess} to support developing novel techniques that integrate diverse expert knowledge into human-aligned intelligent agents.

cs.GT↗

A new recursive construction for large sets of Kirkman triple systems

We give a recursive construction of an LKTS(7q + 2) from an LKTS(q + 2) and an auxiliary permutation structure on an abelian group of order q, which we call a cubic orthomorphism. We prove that cubic orthomorphisms exist whenever q is a product of prime powers congruent to 1 modulo 6. The construction yields, in particular, LKTSs of orders 93, 177, 219, 261, and 303.

math.CO↗

Entropy-Based Characterization of Fluctuations in Stochastically Perturbed Integrable Hamiltonian Systems

We study the entropy characteristics of stochastic fluctuations arising from randomly perturbed integrable Hamiltonian systems. Starting from action-angle dynamics, we derive a discrete fluctuation process and investigate its asymptotic randomness from both dynamical and information theoretic perspectives. On the dynamical side, we establish an entropy variational principle for the induced shift dynamics on an energy-constrained infinite-dimensional path space. We show that, among all invariant probability measures satisfying the asymptotic energy constraint inherent to the system, the maximal entropy rate is attained by a Gaussian product measure. This establishes an entropy variational principle for stochastic dynamical trajectories under an asymptotic energy constraint. On the statistical side, we characterize the asymptotic Gaussian behavior of accumulated fluctuations through information-theoretic convergence. Beyond weak convergence given by the central limit theorem, we prove convergence of relative entropy and total variation distance between the fluctuation distributions and their Gaussian limits.

math.DS↗

InstantSfM: Towards GPU-Native SfM for the Deep Learning Era

Structure-from-Motion (SfM) is a fundamental technique for recovering camera poses and scene structure from multi-view imagery, serving as a critical upstream component for applications ranging from 3D reconstruction to modern neural scene representations such as 3D Gaussian Splatting. However, most mature SfM systems remain CPU-centric and built upon traditional optimization toolchains, creating a growing mismatch with modern GPU-based, learning-driven pipelines and limiting scalability in large-scale scenes. While recent advances in GPU-accelerated bundle adjustment (BA) have demonstrated the potential of parallel sparse optimization, extending these techniques to build a complete global SfM system remains challenging due to unresolved issues in metric scale recovery and numerical robustness. In this paper, we implement a fully GPU-based and PyTorch-compatible global SfM system, named InstantSfM, to integrate seamlessly with modern learning pipelines. InstantSfM embeds metric depth priors directly into both global positioning and BA through a depth-constrained Jacobian structure, thereby resolving scale ambiguity within the optimization framework. To ensure numerical stability, we employ explicit filtering of under-constrained variables for the Jacobian matrix in an optimized GPU-friendly manner. Extensive experiments on diverse datasets demonstrate that InstantSfM achieves state-of-the-art efficiency while maintaining reconstruction accuracy comparable to both established classical pipelines and recent learning-based methods, showing up to ${\sim40\times}$ speedup over COLMAP on large-scale scenes.

cs.CV↗

Congruences concerning generalized central trinomial coefficients via the constant term method

For any $n\in\mathbb{N}=\{0,1,2,\ldots\}$ and $b,c\in\mathbb{C}$, the $n$-th generalized central trinomial coefficient is defined as the constant term in the Laurent expansion of $(b+x+cx^{-1})^n$. In this paper, utilizing the constant term method and generating functions, we prove several congruences concerning generalized central trinomial coefficients. First, we establish a parametric congruence modulo $p^2$, from which several conjectural congruences of Z.-W. Sun follow as special cases. We also prove a Catalan-type congruence modulo $p^2$ and a congruence involving $\binom{3k}{k}T_{3k}(6,1)$ modulo $p$, thereby confirming another two conjectural congruences of Z.-W. Sun.

math.NT↗

S-squared-VLA: Decoupling Semantic and Spatial Streams in Vision-Language-Action Models for Autonomous Driving

Vision-Language Models (VLMs) have demonstrated remarkable potential for high-level reasoning in autonomous driving, yet they fundamentally struggle to generate precise, low-level control actions. This limitation is rooted in a semantic-physical gap caused by the inherent mismatch between discrete language tokens and continuous trajectory planning. While Vision-Language-Action (VLA) architectures attempt to bridge this gap by unifying perception and control into a single policy, this entanglement creates a new bottleneck. Standard VLAs experience a severe spatial representation collapse, which irreversibly degrades the fine-grained spatial and geometric priors essential for safe, boundary-aware navigation. To address this limitation, we propose the S-squared-VLA, which explicitly decouples the semantic and spatial streams in Vision-Language-Action models. The semantic stream leverages hierarchical bridging to extract multi-scale VLM features for robust intent reasoning. In parallel, an independent spatial stream bypasses the autoregressive language bottleneck, directly preserving uncompressed spatial features from the visual encoder. By integrating auxiliary perception supervision, this stream explicitly equips the model with rich spatial and geometric priors. Finally, a dual-stream planning adapter fuses high-level semantic intent with precise spatial constraints via cascaded attention mechanisms. Evaluations on the NAVSIM closed-loop benchmark show that S-squared-VLA achieves a Predictive Driver Model Score (PDMS) of 87.1, establishing a new state-of-the-art for VLA models under a purely supervised fine-tuning (SFT) setting. By mitigating the spatial representation collapse of traditional VLMs, our framework significantly outperforms baselines, achieving the highest No Collision (NC) rate of 98.4 among all evaluated methods.

cs.RO↗

VL-Nav: Neuro-Symbolic Reasoning-based Vision-Language Navigation

Navigating unseen, large-scale environments based on complex and abstract human instructions remains a formidable challenge for autonomous mobile robots. Addressing this requires robots to infer implicit semantics and efficiently explore large-scale task spaces. However, existing methods, ranging from end-to-end learning to foundation model-based modular architectures, often lack the capability to decompose complex tasks or employ efficient exploration strategies, leading to robot aimless wandering or target recognition failures. To address these limitations, we propose VL-Nav, a neuro-symbolic (NeSy) vision-language navigation system. The proposed system intertwines neural reasoning with symbolic guidance through two core components: (1) a NeSy task planner that leverages a symbolic 3D scene graph and image memory system to enhance the vision language models' (VLMs) neural reasoning capabilities for task decomposition and replanning; and (2) a NeSy exploration system that couples neural semantic cues with the symbolic heuristic function to efficiently gather the task-related information while minimizing unnecessary repeat travel during exploration. Validated on the DARPA TIAMAT Challenge navigation tasks, our system achieved an 83.4% success rate (SR) in indoor environments and 75% in outdoor scenarios. VL-Nav achieved an 86.3% SR in real-world experiments, including a challenging 483-meter run. Finally, we validate the system with complex instructions in a 3D multi-floor scenario.

cs.RO↗

Full-Pipeline Inference Optimization for MiMo-V2.5 Series: Pushing Hybrid SWA Efficiency to the Limit

We present a full-pipeline inference optimization for the MiMo-V2.5 model family, which combines Hybrid Sliding Window Attention (Hybrid SWA), sparse Mixture-of-Experts (MoE), and multimodal encoders. While Hybrid SWA can ideally reduce both attention compute and KVCache storage significantly compared to Full Attention, realizing these gains in production requires substantial engineering effort. We systematically optimize the KVCache system with layerwise prefetch, SWA-aware prefix cache trees, and specialized placement strategies, achieving strict $O(W)$ SWA storage and high cache hit rates. We further build GCache, a high-performance distributed cache infrastructure with RDMA-optimized networking, and develop a KVCache-affinity router to reduce computation while preserving load balancing. We also optimize for multimodal inputs, including GPU image preprocessing, parallel video decoding, and multimodal cache sharing. Together, these optimizations constitute the first large-scale LLM serving system in production that efficiently covers the Hybrid SWA + MoE + multimodal composite architecture.

cs.AR↗

Vision-Language Memory for Spatial Reasoning

Spatial reasoning is a critical capability for intelligent robots, yet current vision-language models (VLMs) still fall short of human-level performance in video-based spatial reasoning. This gap mainly stems from two challenges: a semantic-geometric misalignment that prevents consistent 3D understanding, and the absence of persistent memory to retain 3D representation and understanding across frames. To address these limitations, we present VLM$^2$, a Vision-Language Model with persistent Memory for spatial reasoning with a view-consistent, 3D-aware representation purely from 2D videos. Specifically, we incorporate a dual-memory module consisting of a working memory that operates as a sliding window to focus on immediate context, and an episodic memory that consolidates and stores critical information across frames. This design enables bounded and efficient spatial reasoning under a fixed computational cost. Extensive experiments on multiple benchmarks show that VLM$^2$ achieves state-of-the-art performance among video-based models, significantly advancing the frontier of visual-spatial intelligence.

cs.CV↗

Data Driven Optimization of GPU efficiency for Distributed LLM-Adapter Serving

Large Language Model (LLM) adapters enable low-cost model specialization, but introduce complex caching and scheduling challenges in distributed serving systems where hundreds of adapters must be hosted concurrently. While prior work has largely focused on latency and throughput optimization, minimizing GPU resource requirements through near-peak utilization remains largely underexplored. This paper presents a data-driven pipeline that, for a given workload, computes an adapter placement that serves the workload with the minimum number of GPUs while avoiding request starvation and GPU memory errors. To that end, the approach identifies the maximum feasible throughput attainable on each GPU by leveraging accurate performance predictions learned from real serving behavior. The proposed pipeline integrates three components: (i) a Digital Twin (DT) tailored to LLM-adapter serving, (ii) a distilled machine learning (ML) model trained on DT-generated data, and (iii) a greedy placement algorithm that exploits ML-based performance estimates to maximize GPU efficiency. The DT emulates real system dynamics with high fidelity, achieving below 5% throughput estimation error while executing up to 90x faster than full LLM benchmarking across both predictable and unpredictable workloads. The learned ML models further accelerate performance estimation with marginal accuracy degradation, enabling scalable optimization. Experimental results demonstrate that the pipeline substantially improves GPU efficiency, reducing the number of GPUs required to sustain target workloads by 60\% on average across the evaluated scenarios. Beyond GPU efficiency, the pipeline can be adapted to alternative objectives, such as latency minimization, highlighting its versatility for future large-scale LLM serving infrastructures.

cs.DC↗