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Chengcheng Wan

Publications and source records attributed to Chengcheng Wan.

At least 19 recordsLinked to original sources

Speculative Forking: Turning Idle Wait into Parallel Exploration for Repository Environment Setup

Before developers can use a software project, they must first get it to run. This often requires installing the right language runtime, system packages, build tools, and test commands. Recent LLM-based agents automate environment setup by inspecting a repository, writing setup scripts, running them, and repairing the resulting errors. However, these agents still follow a sequential trial-and-error loop: they try one setup route, wait for slow commands to finish, observe the failure, and only then decide what to try next. Because environment commands often take long to run, this sequential workflow makes setup slow and limits exploration to one route at a time. We present SpecBuild, an LLM-based environment setup system designed to be both faster and more successful through speculative forking. SpecBuild explores candidate setup branches in parallel, returns the first committed environment, and discards the rest. It applies this design at two granularities: strategy-level forking explores alternative setup routes, such as different base images and dependency policies, while command-level forking predicts failures of running commands and prepares repair branches before those failures are observed. We evaluate SpecBuild on Multi-Docker-Eval, covering 334 tasks from 40 repositories and 9 programming languages. Across three backbone models, SpecBuild improves the success rate by 6.4 to 12.0 percentage points over the strongest baseline, while reducing average setup time by 22.4% to 41.6%. These results show that LLM-based environment setup need not trade speed for reliability: parallel speculative exploration can make agents both faster and more successful.

cs.SE↗

Understanding Tool-Mediated Interaction Failures in Agentic GUI Software: An Empirical Study

Large language model (LLM) agents increasingly complete tasks through live graphical user interfaces (GUIs). Because the model cannot directly operate the GUI, these systems often rely on tools to capture screenshots or UI trees, translate model outputs into GUI actions, and report whether the interface changed. We study failures where this tool-mediated interaction makes the agent's view of the task diverge from the live GUI. We construct Malva, a defect library with 335 confirmed real-world failures from 40 open-source applications. These failures fall into 11 defect patterns rooted in state representation, state transition, and synchronization problems. They are widespread: 90% of the studied applications contain more than one defect type. They are also often silent: incorrectness appears in 86.6% of failures, including 119 cases that produce wrong behavior without a fail-stop signal. We operationalize this taxonomy with MalvaGuard, a pre-deployment static contract checker that reaches 57.3% precision and 76.8% recall on an additional 20-application corpus.

cs.SE↗

FedSkillGit: Federated Skill Evolution via Version Control

Large language model agents can improve their capabilities by evolving reusable natural-language skills from execution experience. In real-world deployments, this experience is distributed across data owners who cannot pool their raw data, which motivates federated skill evolution. The natural first design lets each client evolve the whole skill document and upload the result for server-side aggregation. That design is poorly matched to skill evolution for three reasons. An evolved document can still carry client-specific content distilled from private traces, repeated transmission of a nearly unchanged document spends communication on knowledge that the population already holds and the contribution of a single client is buried in a document that the server cannot meaningfully attribute. We propose FedSkillGit, a federated skill evolution framework that replaces full-document updates with commits. Each participating client submits a bounded set of patches over named rules together with its local experience, which summarizes what the round taught it, and the pair passes a two-stage privacy filter before it leaves the client. The server deduplicates the submitted patches and the local experience of all participants, updates a global experience document that only the optimizers read, and merges the surviving patches into a candidate skill. The candidate is distributed to the clients, which score it on their own validation sets and report the results, and it is published only when the reported scores improve on the current version. Experiments on three datasets and three language model families show that FedSkillGit outperforms state-of-the-art baselines by up to 22% and approaches centralized evolution without sharing raw client data.

cs.AI↗

SWE-at-Scale: Scalable Issue Synthesis from Historical Bug Fixes

As coding agents become increasingly capable, robust evaluation requires a broader and more diverse supply of verifiable software engineering (SWE) tasks. However, real-world tasks are constrained by the natural frequency of issue reporting and the substantial cost of manual curation. Furthermore, existing synthetic approaches rely primarily on the pretrained knowledge of large models coupled with heuristic prompting, often failing to capture the authentic, complex mechanics of software failures. To exponentially scale SWE task production, we introduce SWE-at-Scale, a framework that automatically synthesizes realistic issues by reverse-engineering real-world software fixes. Our key insight is that historical fixes encapsulate deep mechanistic knowledge of bug formation: inverting a fix transforms repair supervision into bug-induction supervision grounded in actual development scenarios. SWE-at-Scale transfers these learned bug patterns to novel code contexts, repeatedly sampling diverse bug typologies to construct executable SWE tasks. Extensive experiments show that SWE-at-Scale generates more diverse and realistic SWE tasks than current synthesis baselines while posing greater challenges to state-of-the-art coding agents. Notably, SWE-at-Scale can generate distinct bug types from a single code context, with bug diversity scaling robustly even up to 200 generations per file. Overall, SWE-at-Scale turns finite real-world fixes into reusable supervision for scalable synthesis of realistic, diverse, and challenging SWE tasks.

cs.SE↗

WorkRover: Scaling Long-Horizon Cowork Agent Training Via Recursive Environment Evolution

Scaling interactive environments is important for training long-horizon agents through reinforcement learning. These environments often require further testing and refinement after initial generation, and correcting defects in a task may also require updating its work context and verifier. However, existing construction pipelines offer limited support for such iterative refinement while keeping these components aligned. We introduce WorkRover, a framework for training long-horizon cowork agents through recursive environment evolution. Its harness-driven synthesis enables construction agents to jointly build and validate semantically aligned work contexts, executable tasks, and evidence-grounded verifiers, adapting their actions to workspace state and execution feedback rather than following a fixed construction workflow. To support environment evolution, we introduce Factorial Compatibility Replay (FCR), which uses rollout feedback to evaluate combinations of component revisions through dependency-closed replay and selects the smallest validated repair among tested candidates while preserving task requirements and evaluation constraints. To provide finer-grained training signals, we propose Verifier-to-Turn Credit Assignment (VTCA), which augments trajectory-level GRPO advantages with signals from deterministic workspace-progress checks and assigns a bounded share of positive-progress credit to prerequisite turns using recorded tool-output and artifact dependencies. Using WorkRover, we post-train Qwen3.5-35B-A3B to obtain WorkRover-35B-A3B and evaluate it on several cowork-agent benchmarks. Its reported scores exceed those of Qwen3.5-35B-A3B by 26.27 percentage points on JobBench, 29.32 percentage points on OfficeQA Pro, and 413.25 Elo points on GDPval v2. These results suggest that WorkRover offers a promising foundation for scalable training of long-horizon cowork agents.

cs.AI↗

CheckerBench: Can Long-Horizon Agents Synthesize Static-Analysis Checkers?

Static-analysis checker synthesis requires agents to interpret a defect specification, inspect a repository, implement analyzer-specific logic, and refine the checker through repeated compilation and analysis feedback. Existing coding-agent benchmarks focus on tasks such as patch generation or vulnerability detection and rarely assess whether an agent can develop a working checker in a repository from start to finish. We introduce CheckerBench, an executable benchmark of 300 tasks derived from 297 CVEs across 167 repositories, 85 CWEs, and five language ecosystems. Each task includes vulnerable and fixed revisions, a pinned analysis environment, and a checker scaffold. We further introduce CheckerLab, a common evaluation framework that independently rebuilds submitted checkers and measures vulnerable-fixed diagnostic contrast, patch localization, false positives, and tool use. Across 21 model-harness configurations and three independent repeats per configuration, mean Pass@1 is 32.30%, while the best reaches 45.33%. These results show that reliable, reusable checker development remains challenging for current coding agents.

cs.SE↗

Harmful SFT Leaves a Continuous Trace in LLM Checkpoint Updates

Safety auditing of post-trained large language models typically relies on model behavior, requiring model execution and depending on the coverage of available evaluations. This work asks a different question: Do the target behaviors optimized during supervised fine-tuning (SFT) leave readable evidence directly in checkpoint updates? We find that harmful-compliance SFT induces a continuous, objective-dependent ordering in checkpoint-update space. Using a reference geometry defined by pure harmful-compliance, safety-targeted, and benign-utility SFT, we find that a checkpoint-level coordinate s_H tracks controlled harmful-objective composition with Spearman correlations of 0.986-0.992 across four 7-8B backbones, with the same ordering persisting at larger model scales. Matched compliance-versus-refusal controls show that this checkpoint trace reflects the SFT objective rather than harmful-input exposure, while additional controls rule out simple explanations based on harmful-example count or generic training intensity. Building on this structure, we introduce TRACE, a weights-only auditing method that localizes an unknown checkpoint update relative to frozen harmful and non-harmful reference prototypes and converts this geometry into a continuous harmful-objective score. TRACE requires neither model queries nor access to the unknown SFT data, and can be evaluated directly from checkpoint updates. Across distribution shifts, unseen data, different SFT configurations, partial checkpoint access, and LoRA/full-parameter fine-tuning, the trace remains stable and is positively associated with independently measured attack success rates. TRACE remains informative even at low harmful-objective proportions, providing a complementary auditing signal when behavioral evaluation is unavailable or incomplete. Code is available at https://anonymous.4open.science/r/Code4TRACE-54D3.

cs.LG↗

WEFT: Scaling Tool-Use Post-Training for General-Purpose Agents

Recent efforts to scale tool-use post-training have largely centered on the synthesis of executable environments, which constitute only one component of a broader agentic interaction system comprising the environment, task, agent harness, and evaluator. Scaling environments in isolation, however, does not guarantee commensurate gains in model performance, because reliable learning signals depend on coherent interactions among all components of the agentic interaction system. To address this problem, we introduce WEFT (Whole-system Evolution For Tool-use Post-training), which couples scalable agentic interaction system construction, execution-driven self-evolution, and stable post-training. WEFT scales agentic interaction system construction across environment breadth, task complexity, and interaction diversity. Execution-driven self-evolution iteratively uses execution traces and state evidence to attribute failures and revise the responsible components, with fresh rollouts evaluating the changes and providing evidence for subsequent evolution rounds. For stable post-training at scale, WEFT addresses both optimization and execution reliability: prefix-preserving sampling retains verified progress and atomic-turn credit assignment localizes learning signals, while MegaMCP maintains isolated, recoverable state across concurrent rollouts over shared tool services. Extensive experiments across various models and benchmarks demonstrate the effectiveness of WEFT for tool-use post-training. WEFT-8B and WEFT-14B outperform all evaluated matched-size environment-scaling baselines on BFCL V4, $τ^2$-Bench, and Claw-Eval. In particular, WEFT-14B improves over Agent-World-14B by 6.41, 2.23, and 12.27 percentage points. WEFT-35B-A3B further extends these gains to more challenging long-horizon workflow benchmarks, including Toolathlon-Verified and AutomationBench.

cs.AI↗

Clarity Is Not Assumed: Understanding LLM-Based Code Generation under Ambiguous Requirements

Software requirement ambiguity is ubiquitous in real-world development, stemming from the inherent imprecision of natural language and the varying interpretations of stakeholders. While Large Language Models (LLMs) have demonstrated impressive capabilities in generating code from precise specifications, such ambiguity poses a significant obstacle to reliable automated code generation. Existing benchmarks typically assume clear and unambiguous requirements, leaving an empirical gap in understanding how LLMs behave when faced with the inherent uncertainty of real-world software requirements. In this paper, we introduce Orchid, the first code generation benchmark specifically designed with ambiguous requirements. It comprises 1,304 function-level tasks covering four distinct types of ambiguity: lexical, syntactic, semantic, and vagueness. Leveraging this dataset, we conduct the first systematic empirical study to evaluate the impact of requirement ambiguity on LLM-based code generation. Our results demonstrate that ambiguity consistently degrades the performance of all evaluated LLMs, with the most pronounced negative effects observed in highly advanced models. Furthermore, we observe that LLMs frequently produce functionally divergent implementations for the same ambiguous requirement and lack the capability to identify or resolve such ambiguity autonomously. These findings reveal a significant performance gap between clear and ambiguous requirements, underscoring the urgent need for ambiguity-aware techniques in the next generation of automated software engineering tools. The Orchid benchmark is publicly available at https://huggingface.co/datasets/SII-YDD/Orchid.

cs.SE↗

SRD-GUARD: A Defense Framework of LLMs via Semantic Rewriting and Joint Multi-Model Scoring for Latent Intent Exposure

Large language models (LLMs) are increasingly deployed in safety-critical applications, yet jailbreak attacks can conceal harmful intent through role-playing, fictional scenarios, or seemingly benign motivations. Existing inference-time defenses may miss disguised attacks or excessively refuse legitimate requests. We propose SRD-GUARD, a parameter-free, black-box defense framework that exposes concealed intent through semantic rewriting and consensus-based risk assessment. Given an input prompt, SRD-GUARD generates five semantically related rewrites that preserve the underlying objective while removing unnecessary contextual packaging. The original prompt and rewrites are jointly evaluated by multiple independent LLM-based safety scorers on a continuous risk scale. A decision module combines absolute risk thresholds with relative risk changes between the original and rewritten prompts to adaptively intercept, preserve, or warn on requests. We evaluate SRD-GUARD against UNIATTACK, CIPHER, and DeepInception on Llama-3-8B-Uncensored and DeepSeek-V4-Flash using AdvBench and OR-Bench-Hard. SRD-GUARD achieves average DSRs of 91.44% and 100%, with ORRs of 8.00% and 12.00%, respectively. Compared with evaluated baselines, it provides a more favorable DSR--ORR trade-off. Ablation studies show that rewriting exposes concealed harmful intent, joint scoring improves robustness to individual evaluator behavior, and risk-adaptive decision making enables selective handling of ambiguous inputs. These results demonstrate that semantic intent exposure, consensus-based risk assessment, and relative-risk-aware routing provide an effective and selective approach to black-box jailbreak defense. The artifact is available at https://anonymous.4open.science/status/CICD-Guard-D648.

cs.CR↗

EarlyEval: Cheaper Agent Evaluation via Early Outcome Prediction

Evaluating LLM agents is essential for guiding their development, yet it has grown prohibitively expensive: a single pass of a frontier model over an agentic benchmark can cost hundreds to thousands of dollars, a price paid repeatedly across iterative development cycles. Prior efforts, centered on benchmark distillation, reduce the number of evaluation tasks but leave the cost of executing each retained task untouched. In this work, we introduce early outcome prediction, a complementary axis of efficiency that instead cuts cost within each task. Our key insight is that an agent's final outcome is often evident from its intermediate behavior well before execution completes. We instantiate this idea in EarlyEval, a lightweight framework that trains a pair of LightGBM success and failure classifiers over behavioral, textual, and reference-solution features, and halts an agent run the moment either classifier crosses a calibrated confidence threshold, adding negligible per-step overhead. Across three benchmarks, SWE-bench Verified, TerminalBench, and Toolathlon, EarlyEval can eliminate 13%-26% of agent steps and up to 44.1% input tokens and 29.4% output tokens at 89%-97% prediction accuracy, while perturbing per-agent resolve rates by only one to two percentage points on average.

cs.CL↗

FFSlim: An Efficient and Lightweight Format for Multi-modal Data Storage and Retrieval

With the rapid expansion of large-scale media-text corpora, multi-modal datasets increasingly require efficient storage and retrieval. Existing formats such as Files, TDP, and FFRecord work adequately for uni-modal data but expose fundamental limitations in multi-modal settings, including storage redundancy, massive small-file overheads, cache-unfriendly layouts, and heavy index structures. These issues jointly inflate storage and memory usage and make I/O the dominant bottleneck in real training workloads. We present FFSlim, a lightweight format for storing and retrieving multi-modal data. FFSlim improves storage efficiency and loading throughput through three components: a unified file format that removes media duplication and avoids small-file proliferation; an adaptive retrieval mechanism that enables low-overhead pair-level access and accelerates repeated media loading; and a redundancy detection and aggregation module that converts existing datasets into the FFSlim layout. The experimental results demonstrate that FFSlim achieves 2.07x and 8.26x higher data loading and write throughput on average than the strongest baseline, with minimal storage and index overhead. Consequently, these underlying I/O accelerations enable FFSlim to reduce end-to-end training time by 5.36%-14.18% across seven diverse multi-modal models.

cs.PF↗

Schrödinger's Code Repository: Have LLMs Learned SWE-bench or Memorized It?

Repository-level coding benchmarks have become the standard for evaluating coding agents, yet they inherently suffer from data leakage because they are built upon popular open-source repositories repeatedly used for training. Consequently, strong performance may reflect memorization of canonical repository cues rather than robust repository reasoning. We propose SchrodingerRepo (Schrödinger's Repository), an evaluation framework for testing coding agents under dynamically instantiated repository representations. Instead of repeatedly using a static representation of the test repository, SchrodingerRepo treats the test repository as an evaluation-time latent variable that is dynamically instantiated only when the agent enters the evaluation environment. The instantiated repository preserves the original executable behavior while eroding familiar cues such as naming conventions, file layouts, and implementation patterns through four transformation levels: problem statement reconstruction, namespace remapping, intra-file layout reordering, and functionality-preserving code rewriting. We evaluate popular LLMs on SWE-bench Verified and SWE-QA. Results show that removing familiar repository cues consistently degrades agent performance and substantially increases interaction costs across models. Further analysis reveals that the additional cost is primarily caused by increased difficulty in repository exploration and localization. These findings suggest that current coding agents may partially rely on memorized repository-side cues, highlighting the need for evaluation under dynamically instantiated repository representations.

cs.SE↗

Global Simulation-Guided Dynamic Operator Scheduling for Efficient Multi-Tenant Model Serving

Container-granularity scheduling leaves abundant short-lived idle slices within containers unexploited. Reallocating containers is too heavyweight to utilize such fine-grained opportunities under SLA constraints, and operator-level scheduling requires reasoning about dependencies, memory safety, and cluster-wide execution dynamics in real time. In this paper, we present SliceScheduler, a dynamic operator-level scheduling system for multi-tenant model serving. The key idea is to expose cluster-wide operator execution state and enable what-if reasoning over scheduling decisions. SliceScheduler consists of four key components. First, we introduce the Global Mapping Graph (GMG), a unified abstraction that captures operator dependencies, tensor shapes, resource mappings, and execution states, providing a real-time, cluster-wide view with explicit resource semantics. Second, we build a global simulator on top of GMG to predict operator-level execution and memory evolution under candidate placements. Third, we design an incremental, simulation-based scheduling module that selects placements to exploit fragmented idle slices while avoiding memory violations and preserving SLA. Finally, we develop an operator executor that materializes scheduling decisions on GPUs and coordinates computation and cross-accelerator transfers. We implement SliceScheduler as a PyTorch backend and evaluate it using production trace replay. Experimental results show that SliceScheduler improves token throughput by 1.10--2.29$\times$ compared to existing approaches, while maintaining SLA violations within 9\%. SliceScheduler demonstrates that operator-level scheduling is a practical and effective approach to improving GPU utilization for multi-tenant LLM serving.

cs.OS↗

Seeing is Coding: On the Effectiveness of Vision Language Models in Code Understanding

Large Language Models (LLMs) have achieved remarkable success in source code understanding, yet as software systems grow in scale, computational efficiency has become a critical bottleneck. Currently, these models rely on a text-based paradigm that treats source code as a linear sequence of tokens, which leads to a linear increase in context length and associated computational costs. The rapid advancement of Multimodal LLMs (MLLMs) introduces an opportunity to optimize efficiency by representing source code as rendered images. Unlike text, which is difficult to compress without losing semantic meaning, the image modality is inherently suitable for compression. By adjusting resolution, images can be scaled to a fraction of their original token cost while remaining recognizable to vision-capable models. To explore the feasibility of this approach, we conduct the first systematic study on the effectiveness of MLLMs for code understanding. Our experiments reveal that: (1) MLLMs can effectively understand code with substantial token reduction, achieving up to 8x compression; (2) MLLMs can effectively leverage visual cues such as syntax highlighting, improving code completion performance under 4x compression; and (3) Code-understanding tasks like clone detection exhibit exceptional resilience to visual compression, with some compression ratios even slightly outperforming raw text inputs. Our findings highlight both the potential and current limitations of MLLMs in code understanding, which points out a shift toward image-modality code representation as a pathway to more efficient inference.

cs.CL↗

VistaHop: Benchmarking Long-Horizon Visual DeepSearch

Visual DeepSearch tasks require multimodal large language models (MLLMs) to resolve complex visual queries by repeatedly inspecting image regions, grounding reasoning in visual evidence, and connecting fine-grained clues across multiple steps. However, existing benchmarks primarily evaluate single-step visual understanding or isolated visual-query response generation. They have limited difficulty, limited search horizons, and single-pass image inspection, and thus fail to evaluate models' ability to iteratively revisit visual evidence and reason across multiple steps. In this work, we introduce VistaHop, a benchmark designed specifically to evaluate Visual DeepSearch. It evaluates repeated image inspection, visual-anchor grounding, and long-horizon evidence traversal across different visual regions. VistaHop comprises 600 images, 25 visual search scenarios, and 600 Visual DeepSearch tasks. We also propose VistaArena, a unified evaluation framework that supports tool-based interactions, including visual retrieval, image inspection, and evidence-grounded reasoning. Experiments show that even state-of-the-art MLRMs remain far from solving VistaHop, with the best-performing model, SenseNova-MARS-32B, achieving only 26.33% Pass@1. These findings highlight the importance of specialized benchmarks and improved agentic methods for Visual DeepSearch.

cs.CV↗

Understanding, Detecting, and Repairing Real-World In-Context-Learning-Based Text-to-SQL Errors

Large language models (LLMs) have been adopted for text-to-SQL tasks, utilizing their in-context learning (ICL) capability to translate natural language questions into SQL queries. However, such a technique faces correctness problems. In this paper, we conduct the first comprehensive study of text-to-SQL errors of ICL-based techniques. Our study covers four representative ICL-based techniques, five basic repairing methods, two benchmarks, and two LLM settings. We find that text-to-SQL errors are widespread and summarize 27 error types of 7 categories. We also find that existing repairing attempts have limited correctness improvement while having high computational overhead and many mis-repairs. Based on these findings, we propose MapleDoctor, a novel text-to-SQL error detection and repairing framework. The evaluation demonstrates that MapleDoctor outperforms existing solutions by repairing 13.8% more queries with a negligible number of mis-repairs and reducing 67.4% repair latency. The artifact is publicly available at GitHub.

cs.CL↗

Automated jailbreak attack targeting multiple defense strategies

Large language models (LLMs) have demonstrated remarkable capabilities across a wide range of tasks. However, their safety remains a critical concern due to their susceptibility to adversarial prompt-based attacks. In this paper, we present UNIATTACK, an adversarial testing framework designed from a defense-oriented perspective to systematically construct effective black-box attack prompts. Unlike prior approaches that rely on static templates or iterative model-specific tuning, UNIATTACK extracts minimal but high-impact attack features from diverse existing attacks, optimizes them via a specialized attacker LLM, and composes them into flexible templates through automated refinement process. This feature-centric construction enables one-shot attacks that generalize across multiple models and safety categories, providing a practical tool for assessing LLM robustness. Our evaluation results shows that compared to the baselines, UNIATTACK achieves an average attack success rate (ASR) improvement of 64.63\%-248.82\% on models deployed with multi-layered defense mechanisms and it only takes 0.03\%-4.96\% cost of the baselines. UNIATTACK artifact is available at https://anonymous.4open.science/r/UniAttack-Artifact-30F1.

cs.CR↗