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Chun Yu

Publications and source records attributed to Chun Yu.

At least 37 records · Page 2Linked to original sources

SituFont: A Just-in-Time Adaptive Intervention System for Enhancing Mobile Readability in Situational Visual Impairments

Situational visual impairments (SVIs) hinder mobile readability, causing discomfort and limiting information access. Building on prior work in adaptive typography and accessibility, this paper presents SituFont, a context-aware and human-in-the-loop adaptive typography adjustment approach that enhances smartphone mobile readability by dynamically adjusting font parameters based on real-time contextual changes. Using smartphone sensors and a human-in-the-loop approach, SituFont personalizes text presentation to accommodate personal factors (e.g., fatigue, distraction) and environmental conditions (e.g., lighting, motion, location). To inform its design, we conducted formative interviews (N=15) to identify key SVI factors and controlled experiments (N=18) to quantify their impact on optimal text parameters. A comparative user study (N=12) across eight simulated SVI scenarios demonstrated SituFont's effectiveness in improving smartphone mobile readability in terms of improved efficiency and reduced workload compared with a non-trivial manual adjustment baseline.

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MOAT: Evaluating LMMs for Capability Integration and Instruction Grounding

Large multimodal models (LMMs) have demonstrated significant potential as generalists in vision-language (VL) tasks. However, adoption of LMMs in real-world tasks is hindered by their poor performance in tasks that require a combination of VL capabilities, as well as in tasks that involve the grounding of complex text or visual instructions. To thoroughly investigate this gap and its underlying causes, we propose MOAT, a diverse benchmark with 1005 complex real-world vision questions that are straightforward for humans but challenging for LMMs. Specifically, the tasks in MOAT require LMMs to engage in generalist problem solving by integrating VL capabilities such as reading text, counting, understanding spatial relations, grounding textual and visual instructions, etc. All these abilities fit into a taxonomy proposed by us that contains 9 VL capabilities, enabling MOAT to provide a fine-grained view of LMMs' strengths and weaknesses. Besides, MOAT is the first benchmark to explicitly evaluate LMMs' ability to ground complex text and visual instructions, which is essential for many real-world applications. We evaluated 17 proprietary and open source LMMs, finding that the best performing LMM (Gemini 2.5 Pro) achieved only 44% accuracy, far below what would be acceptable in real-world applications. To guide future model development, we analyze common trends in our results and discuss the underlying causes of poor performance, focusing on the impact of text-centric reasoning, which VL capabilities form bottlenecks in complex tasks, and the potential harmful effects of tiling. Code and data are available at https://cambrian-yzt.github.io/MOAT/.

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TaskSense: Cognitive Chain Modeling and Difficulty Estimation for GUI Tasks

Measuring GUI task difficulty is crucial for user behavior analysis and agent capability evaluation. Yet, existing benchmarks typically quantify difficulty based on motor actions (e.g., step counts), overlooking the cognitive demands underlying task completion. In this work, we propose Cognitive Chain, a novel framework that models task difficulty from a cognitive perspective. A cognitive chain decomposes the cognitive processes preceding a motor action into a sequence of cognitive steps (e.g., finding, deciding, computing), each with a difficulty index grounded in information theories. We develop an LLM-based method to automatically extract cognitive chains from task execution traces. Validation with linear regression shows that our estimated cognitive difficulty correlates well with user completion time (step-level R-square=0.46 after annotation). Assessment of state-of-the-art GUI agents shows reduced success on cognitively demanding tasks, revealing capability gaps and Human-AI consistency patterns. We conclude by discussing potential applications in agent training, capability assessment, and human-agent delegation optimization.

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LLMartini: Seamless and Interactive Leveraging of Multiple LLMs through Comparison and Composition

The growing diversity of large language models (LLMs) means users often need to compare and combine outputs from different models to obtain higher-quality or more comprehensive responses. However, switching between separate interfaces and manually integrating outputs is inherently inefficient, leading to a high cognitive burden and fragmented workflows. To address this, we present LLMartini, a novel interactive system that supports seamless comparison, selection, and intuitive cross-model composition tools. The system decomposes responses into semantically aligned segments based on task-specific criteria, automatically merges consensus content, and highlights model differences through color coding while preserving unique contributions. In a user study (N=18), LLMartini significantly outperformed conventional manual methods across all measured metrics, including task completion time, cognitive load, and user satisfaction. Our work highlights the importance of human-centered design in enhancing the efficiency and creativity of multi-LLM interactions and offers practical implications for leveraging the complementary strengths of various language models.

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TextOnly: A Unified Function Portal for Text-Related Functions on Smartphones

Text boxes serve as portals to diverse functionalities in today's smartphone applications. However, when it comes to specific functionalities, users always need to navigate through multiple steps to access particular text boxes for input. We propose TextOnly, a unified function portal that enables users to access text-related functions from various applications by simply inputting text into a sole text box. For instance, entering a restaurant name could trigger a Google Maps search, while a greeting could initiate a conversation in WhatsApp. Despite their brevity, TextOnly maximizes the utilization of these raw text inputs, which contain rich information, to interpret user intentions effectively. TextOnly integrates large language models(LLM) and a BERT model. The LLM consistently provides general knowledge, while the BERT model can continuously learn user-specific preferences and enable quicker predictions. Real-world user studies demonstrated TextOnly's effectiveness with a top-1 accuracy of 71.35%, and its ability to continuously improve both its accuracy and inference speed. Participants perceived TextOnly as having satisfactory usability and expressed a preference for TextOnly over manual executions. Compared with voice assistants, TextOnly supports a greater range of text-related functions and allows for more concise inputs.

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The Homework Wars: Exploring Emotions, Behaviours, and Conflicts in Parent-Child Homework Interactions

Parental involvement in homework is a crucial aspect of family education, but it often triggers emotional strain and conflicts. Despite growing concern over its impact on family well-being, prior research has lacked access to fine-grained, real-time dynamics of these interactions. To bridge this gap, we present a framework that leverages naturalistic parent-child interaction data and large language models (LLMs) to analyse homework conversations at scale. In a four-week in situ study with 78 Chinese families, we collected 475 hours of audio recordings and accompanying daily surveys, capturing 602 homework sessions in everyday home settings. Our LLM-based pipeline reliably extracted and categorised parental behaviours and conflict patterns from transcribed conversations, achieving high agreement with expert annotations. The analysis revealed significant emotional shifts in parents before and after homework, 18 recurring parental behaviours and seven common conflict types, with Knowledge Conflict being the most frequent. Notably, even well-intentioned behaviours were significantly positively correlated with specific conflicts. This work advances ubiquitous computing methods for studying complex family dynamics and offers empirical insights to enrich family education theory and inform more effective parenting strategies and interventions in the future.

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Customer Service Representative's Perception of the AI Assistant in an Organization's Call Center

The integration of various AI tools creates a complex socio-technical environment where employee-customer interactions form the core of work practices. This study investigates how customer service representatives (CSRs) at the power grid service customer service call center perceive AI assistance in their interactions with customers. Through a field visit and semi-structured interviews with 13 CSRs, we found that AI can alleviate some traditional burdens during the call (e.g., typing and memorizing) but also introduces new burdens (e.g., earning, compliance, psychological burdens). This research contributes to a more nuanced understanding of AI integration in organizational settings and highlights the efforts and burdens undertaken by CSRs to adapt to the updated system.

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AR Secretary Agent: Real-time Memory Augmentation via LLM-powered Augmented Reality Glasses

Interacting with a significant number of individuals on a daily basis is commonplace for many professionals, which can lead to challenges in recalling specific details: Who is this person? What did we talk about last time? The advant of augmented reality (AR) glasses, equipped with visual and auditory data capture capabilities, presents a solution. In our work, we implemented an AR Secretary Agent with advanced Large Language Models (LLMs) and Computer Vision technologies. This system could discreetly provide real-time information to the wearer, identifying who they are conversing with and summarizing previous discussions. To verify AR Secretary, we conducted a user study with 13 participants and showed that our technique can efficiently help users to memorize events by up to 20\% memory enhancement on our study.

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Prompt2Task: Automating UI Tasks on Smartphones from Textual Prompts

UI task automation enables efficient task execution by simulating human interactions with graphical user interfaces (GUIs), without modifying the existing application code. However, its broader adoption is constrained by the need for expertise in both scripting languages and workflow design. To address this challenge, we present Prompt2Task, a system designed to comprehend various task-related textual prompts (e.g., goals, procedures), thereby generating and performing the corresponding automation tasks. Prompt2Task incorporates a suite of intelligent agents that mimic human cognitive functions, specializing in interpreting user intent, managing external information for task generation, and executing operations on smartphones. The agents can learn from user feedback and continuously improve their performance based on the accumulated knowledge. Experimental results indicated a performance jump from a 22.28\% success rate in the baseline to 95.24\% with Prompt2Task, requiring an average of 0.69 user interventions for each new task. Prompt2Task presents promising applications in fields such as tutorial creation, smart assistance, and customer service.

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Computing with Smart Rings: A Systematic Literature Review

A smart ring is a wearable electronic device in the form of a ring that incorporates diverse sensors and computing technologies to perform a variety of functions. Designed for use with fingers, smart rings are capable of sensing more subtle and abundant hand movements, thus making them a good platform for interaction. Meanwhile, fingers are abundant with blood vessels and nerve endings and accustomed to wearing rings, providing an ideal site for continuous health monitoring through smart rings, which combine comfort with the ability to capture vital biometric data, making them suitable for all-day wear. We collected in total of 206 smart ring-related publications and conducted a systematic literature review. We provide a taxonomy regarding the sensing and feedback modalities, applications, and phenomena. We review and categorize these literatures into four main areas: (1) interaction - input, (2) interaction - output, (3) passive sensing - in body feature, (4) passive sensing - out body activity. This comprehensive review highlights the current advancements within the field of smart ring and identifies potential areas for future research.

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GestureGPT: Toward Zero-Shot Free-Form Hand Gesture Understanding with Large Language Model Agents

Existing gesture interfaces only work with a fixed set of gestures defined either by interface designers or by users themselves, which introduces learning or demonstration efforts that diminish their naturalness. Humans, on the other hand, understand free-form gestures by synthesizing the gesture, context, experience, and common sense. In this way, the user does not need to learn, demonstrate, or associate gestures. We introduce GestureGPT, a free-form hand gesture understanding framework that mimics human gesture understanding procedures to enable a natural free-form gestural interface. Our framework leverages multiple Large Language Model agents to manage and synthesize gesture and context information, then infers the interaction intent by associating the gesture with an interface function. More specifically, our triple-agent framework includes a Gesture Description Agent that automatically segments and formulates natural language descriptions of hand poses and movements based on hand landmark coordinates. The description is deciphered by a Gesture Inference Agent through self-reasoning and querying about the interaction context (e.g., interaction history, gaze data), which is managed by a Context Management Agent. Following iterative exchanges, the Gesture Inference Agent discerns the user's intent by grounding it to an interactive function. We validated our framework offline under two real-world scenarios: smart home control and online video streaming. The average zero-shot Top-1/Top-5 grounding accuracies are 44.79%/83.59% for smart home tasks and 37.50%/73.44% for video streaming tasks. We also provide an extensive discussion that includes rationale for model selection, generalizability, and future research directions for a practical system etc.

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PoseAugment: Generative Human Pose Data Augmentation with Physical Plausibility for IMU-based Motion Capture

The data scarcity problem is a crucial factor that hampers the model performance of IMU-based human motion capture. However, effective data augmentation for IMU-based motion capture is challenging, since it has to capture the physical relations and constraints of the human body, while maintaining the data distribution and quality. We propose PoseAugment, a novel pipeline incorporating VAE-based pose generation and physical optimization. Given a pose sequence, the VAE module generates infinite poses with both high fidelity and diversity, while keeping the data distribution. The physical module optimizes poses to satisfy physical constraints with minimal motion restrictions. High-quality IMU data are then synthesized from the augmented poses for training motion capture models. Experiments show that PoseAugment outperforms previous data augmentation and pose generation methods in terms of motion capture accuracy, revealing a strong potential of our method to alleviate the data collection burden for IMU-based motion capture and related tasks driven by human poses.

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Say Your Reason: Extract Contextual Rules In Situ for Context-aware Service Recommendation

This paper introduces SayRea, an interactive system that facilitates the extraction of contextual rules for personalized context-aware service recommendations in mobile scenarios. The system monitors a user's execution of registered services on their smartphones (via accessibility service) and proactively requests a single-sentence reason from the user. By utilizing a Large Language Model (LLM), SayRea parses the reason and predicts contextual relationships between the observed service and potential contexts (such as setting the alarm clock deep in the evening). In this way, SayRea can significantly reduce the cognitive load on users in anticipating future needs and selecting contextual attributes. A 10-day field study involving 20 participants showed that SayRea accumulated an average of 62.4 rules per user and successfully recommended 45% of service usage. The participants provided positive feedback on the system's usability, interpretability, and controllability. The findings highlight SayRea's effectiveness in personalized service recommendations and its potential to enhance user experience in mobile scenarios.

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AngleSizer: Enhancing Spatial Scale Perception for the Visually Impaired with an Interactive Smartphone Assistant

Spatial perception, particularly at small and medium scales, is an essential human sense but poses a significant challenge for the blind and visually impaired (BVI). Traditional learning methods for BVI individuals are often constrained by the limited availability of suitable learning environments and high associated costs. To tackle these barriers, we conducted comprehensive studies to delve into the real-world challenges faced by the BVI community. We have identified several key factors hindering their spatial perception, including the high social cost of seeking assistance, inefficient methods of information intake, cognitive and behavioral disconnects, and a lack of opportunities for hands-on exploration. As a result, we developed AngleSizer, an innovative teaching assistant that leverages smartphone technology. AngleSizer is designed to enable BVI individuals to use natural interaction gestures to try, feel, understand, and learn about sizes and angles effectively. This tool incorporates dual vibration-audio feedback, carefully crafted teaching processes, and specialized learning modules to enhance the learning experience. Extensive user experiments validated its efficacy and applicability with diverse abilities and visual conditions. Ultimately, our research not only expands the understanding of BVI behavioral patterns but also greatly improves their spatial perception capabilities, in a way that is both cost-effective and allows for independent learning.

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Bridging the gap between natural user expression with complex automation programming in smart homes

A long-standing challenge in end-user programming (EUP) is to trade off between natural user expression and the complexity of programming tasks. As large language models (LLMs) are empowered to handle semantic inference and natural language understanding, it remains under-explored how such capabilities can facilitate end-users to configure complex automation more naturally and easily. We propose AwareAuto, an EUP system that standardizes user expression and finishes two-step inference with the LLMs to achieve automation generation. AwareAuto allows contextual, multi-modality, and flexible user expression to configure complex automation tasks (e.g., dynamic parameters, multiple conditional branches, and temporal constraints), which are non-manageable in traditional EUP solutions. By studying realistic, complex rules data, AwareAuto gains 91.7% accuracy in matching user intentions and feasibility. We introduced user interaction to ensure system controllability and usability. We discuss the opportunities and challenges of incorporating LLMs in end-user programming techniques and grounding complex smart home contexts.

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SonarWatch: Field sensing technique for smartwatches based on ultrasound and motion

A smartwatch worn continuously on the wrist has the potential to perceive rich interactive gestures and natural behaviors of the user. Unfortunately, the current interaction functionality of smartwatches is primarily limited by the small touch screen. This paper proposes SonarWatch, a novel sensing technique that uses the acoustic field generated by the transceiver on the opposite sides of the watch to detect the presence of nearby objects and their shapes. This enables a range of gesture interactions and natural behavior perception. We designed an algorithm combining IMU and acoustic fields to identify these actions and optimize power consumption. We tested the performance of SonarWatch in different noise environments, achieving an overall accuracy of 93.7%. Its power consumption is close to that of physiological sensors. SonarWatch can achieve the above capabilities by utilizing the existing built-in sensors, making it a technology with solid practical value.

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CasualGaze: Towards Modeling and Recognizing Casual Gaze Behavior for Efficient Gaze-based Object Selection

We present CasualGaze, a novel eye-gaze-based target selection technique to support natural and casual eye-gaze input. Unlike existing solutions that require users to keep the eye-gaze center on the target actively, CasualGaze allows users to glance at the target object to complete the selection simply. To understand casual gaze behavior, we studied the spatial distribution of casual gaze for different layouts and user behavior in a simulated real-world environment. Results revealed the impacts of object parameters, the speed and randomness features of casual gaze, and special gaze behavior patterns in "blurred areas". Based on the results, we devised CasualGaze algorithms, employing a bivariate Gaussian distribution model along with temporal compensation and voting algorithms for robust target prediction. Usability evaluation study showed significant improvements in recognition and selection speed for CasualGaze compared with two baseline techniques. Subjective ratings and comments further supported the preference for CasualGaze regarding efficiency, accuracy, and stability.

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Leveraging Large Language Models for Generating Mobile Sensing Strategies in Human Behavior Modeling

Mobile sensing plays a crucial role in generating digital traces to understand human daily lives. However, studying behaviours like mood or sleep quality in smartphone users requires carefully designed mobile sensing strategies such as sensor selection and feature construction. This process is time-consuming, burdensome, and requires expertise in multiple domains. Furthermore, the resulting sensing framework lacks generalizability, making it difficult to apply to different scenarios. In the research, we propose an automated mobile sensing strategy for human behaviour understanding. First, we establish a knowledge base and consolidate rules for data collection and effective feature construction. Then, we introduce the multi-granular human behaviour representation and design procedures for leveraging large language models to generate strategies. Our approach is validated through blind comparative studies and usability evaluation. Ultimately, our approach holds the potential to revolutionise the field of mobile sensing and its applications.

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