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Dan Rosenbaum

Publications and source records attributed to Dan Rosenbaum.

20 records · Page 2Linked to original sources

Beyond Brightness Constancy: Learning Noise Models for Optical Flow

Optical flow is typically estimated by minimizing a "data cost" and an optional regularizer. While there has been much work on different regularizers many modern algorithms still use a data cost that is not very different from the ones used over 30 years ago: a robust version of brightness constancy or gradient constancy. In this paper we leverage the recent availability of ground-truth optical flow databases in order to learn a data cost. Specifically we take a generative approach in which the data cost models the distribution of noise after warping an image according to the flow and we measure the "goodness" of a data cost by how well it matches the true distribution of flow warp error. Consistent with current practice, we find that robust versions of gradient constancy are better models than simple brightness constancy but a learned GMM that models the density of patches of warp error gives a much better fit than any existing assumption of constancy. This significant advantage of the GMM is due to an explicit modeling of the spatial structure of warp errors, a feature which is missing from almost all existing data costs in optical flow. Finally, we show how a good density model of warp error patches can be used for optical flow estimation on whole images. We replace the data cost by the expected patch log-likelihood (EPLL), and show how this cost can be optimized iteratively using an additional step of denoising the warp error image. The results of our experiments are promising and show that patch models with higher likelihood lead to better optical flow estimation.

cs.CV↗

Statistics of RGBD Images

Cameras that can measure the depth of each pixel in addition to its color have become easily available and are used in many consumer products worldwide. Often the depth channel is captured at lower quality compared to the RGB channels and different algorithms have been proposed to improve the quality of the D channel given the RGB channels. Typically these approaches work by assuming that edges in RGB are correlated with edges in D. In this paper we approach this problem from the standpoint of natural image statistics. We obtain examples of high quality RGBD images from a computer graphics generated movie (MPI-Sintel) and we use these examples to compare different probabilistic generative models of RGBD image patches. We then use the generative models together with a degradation model and obtain a Bayes Least Squares (BLS) estimator of the D channel given the RGB channels. Our results show that learned generative models outperform the state-of-the-art in improving the quality of depth channels given the color channels in natural images even when training is performed on artificially generated images.

cs.CV↗