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Dinithi Dissanayake

Publications and source records attributed to Dinithi Dissanayake.

7 recordsLinked to original sources

Residential Electricity Consumption Dataset for Sri Lanka (RECON-SL)

This article describes the Residential Electricity Consumption Dataset for Sri Lanka (RECON-SL), a multi-source resource that integrates utility records, high-frequency smart meter data, and household surveys from the service area of Lanka Electricity Company (LECO) in Sri Lanka. The dataset captures electricity use for 4,063 households, collected over the period October 2022 to January 2025, with coverage at monthly, 6-hour, and 15-minute intervals. Monthly billing-cycle data provide complete coverage across all households, while smart meter data are available for a subsample of 1,438 households, offering both fine-grained 15-minute readings and coarser 6-hour records. Three survey waves complement these consumption measures, collecting information on demographics, housing, appliance ownership, and perceptions of energy security. Across its components, the dataset includes more than 50 million meter readings and detailed survey responses from over 11,000 household interviews. As the first dataset of its kind in Sri Lanka, and among the few worldwide to link smart meter records with longitudinal survey data at this scale, it provides a unique resource for energy, machine learning and policy research, with known gaps in smart meter coverage documented for users. The dataset can support diverse applications, including electricity load forecasting, socio-economic and behavioral energy research, distribution planning, and policy analysis in energy affordability and equity. Access is provided through an open repository, with accompanying documentation and scripts to facilitate reuse.

cs.DL↗

HeadRoom: Lightweight, Edge-deployable Pipeline for Adaptive Notification Routing

Emerging wearables, such as smart glasses, can deliver notifications through multiple sensory channels, but there is still a limited understanding of how to choose the right channel at the right moment. We propose HeadRoom, a lightweight, edge-deployable pipeline that estimates the availability of visual and auditory channels in real time from egocentric video and audio. Our controlled user study (N=25) shows that, under high perceptual load, routing notifications to the more available channel reduces response time relative to routing them to the less available channel. This work opens up a new possibility for adaptive routing of notifications in wearable and immersive systems.

cs.HC↗

Two-Stage Multimodal Framework for Emotion Mimicry Intensity Prediction

We present our submission to the Hume-ABAW10 Emotional Mimicry Intensity (EMI) Challenge, which aims to predict six continuous emotion intensity dimensions: Admiration, Amusement, Determination, Empathic Pain, Excitement, and Joy, from in-the-wild multimodal video clips. We propose a staged multimodal framework that combines textual, acoustic, and visual representations, with an optional motion branch. Our approach first trains modality-specific encoders independently and then fuses their learned representations through a lightweight regressor with modality dropout and controlled encoder adaptation. Across our submitted systems, the best validation performance is obtained by the text--audio--vision--motion fusion model under the expanded 4:1 split, achieving an average Pearson correlation of 0.4722. Although the motion branch yields only very slight gains, its behavior can be interesting to study. Our team was placed third in the EMI challenge, achieving an average Pearson correlation of 0.57 for the test set. Overall, we provide a practical and reproducible baseline for EMI prediction.

cs.CV↗

Proactive Agentic Whiteboards: Enhancing Diagrammatic Learning

Educators frequently rely on diagrams to explain complex concepts during lectures, yet creating clear and complete visual representations in real time while simultaneously speaking can be cognitively demanding. Incomplete or unclear diagrams may hinder student comprehension, as learners must mentally reconstruct missing information while following the verbal explanation. Inspired by advances in code completion tools, we introduce DrawDash, an AI-powered whiteboard assistant that proactively completes and refines educational diagrams through multimodal understanding. DrawDash adopts a TAB-completion interaction model: it listens to spoken explanations, detects intent, and dynamically suggests refinements that can be accepted with a single keystroke. We demonstrate DrawDash across four diverse teaching scenarios, spanning topics from computer science and web development to biology. This work represents an early exploration into reducing instructors' cognitive load and improving diagram-based pedagogy through real-time, speech-driven visual assistance, and concludes with a discussion of current limitations and directions for formal classroom evaluation.

cs.HC↗

Navigating the State of Cognitive Flow: Context-Aware AI Interventions for Effective Reasoning Support

Flow theory describes an optimal cognitive state where individuals experience deep focus and intrinsic motivation when a task's difficulty aligns with their skill level. In AI-augmented reasoning, interventions that disrupt the state of cognitive flow can hinder rather than enhance decision-making. This paper proposes a context-aware cognitive augmentation framework that adapts interventions based on three key contextual factors: type, timing, and scale. By leveraging multimodal behavioral cues (e.g., gaze behavior, typing hesitation, interaction speed), AI can dynamically adjust cognitive support to maintain or restore flow. We introduce the concept of cognitive flow, an extension of flow theory in AI-augmented reasoning, where interventions are personalized, adaptive, and minimally intrusive. By shifting from static interventions to context-aware augmentation, our approach ensures that AI systems support deep engagement in complex decision-making and reasoning without disrupting cognitive immersion.

cs.HC↗

3DLatNav: Navigating Generative Latent Spaces for Semantic-Aware 3D Object Manipulation

3D generative models have been recently successful in generating realistic 3D objects in the form of point clouds. However, most models do not offer controllability to manipulate the shape semantics of component object parts without extensive semantic attribute labels or other reference point clouds. Moreover, beyond the ability to perform simple latent vector arithmetic or interpolations, there is a lack of understanding of how part-level semantics of 3D shapes are encoded in their corresponding generative latent spaces. In this paper, we propose 3DLatNav; a novel approach to navigating pretrained generative latent spaces to enable controlled part-level semantic manipulation of 3D objects. First, we propose a part-level weakly-supervised shape semantics identification mechanism using latent representations of 3D shapes. Then, we transfer that knowledge to a pretrained 3D object generative latent space to unravel disentangled embeddings to represent different shape semantics of component parts of an object in the form of linear subspaces, despite the unavailability of part-level labels during the training. Finally, we utilize those identified subspaces to show that controllable 3D object part manipulation can be achieved by applying the proposed framework to any pretrained 3D generative model. With two novel quantitative metrics to evaluate the consistency and localization accuracy of part-level manipulations, we show that 3DLatNav outperforms existing unsupervised latent disentanglement methods in identifying latent directions that encode part-level shape semantics of 3D objects. With multiple ablation studies and testing on state-of-the-art generative models, we show that 3DLatNav can implement controlled part-level semantic manipulations on an input point cloud while preserving other features and the realistic nature of the object.

cs.CV↗

CrossPoint: Self-Supervised Cross-Modal Contrastive Learning for 3D Point Cloud Understanding

Manual annotation of large-scale point cloud dataset for varying tasks such as 3D object classification, segmentation and detection is often laborious owing to the irregular structure of point clouds. Self-supervised learning, which operates without any human labeling, is a promising approach to address this issue. We observe in the real world that humans are capable of mapping the visual concepts learnt from 2D images to understand the 3D world. Encouraged by this insight, we propose CrossPoint, a simple cross-modal contrastive learning approach to learn transferable 3D point cloud representations. It enables a 3D-2D correspondence of objects by maximizing agreement between point clouds and the corresponding rendered 2D image in the invariant space, while encouraging invariance to transformations in the point cloud modality. Our joint training objective combines the feature correspondences within and across modalities, thus ensembles a rich learning signal from both 3D point cloud and 2D image modalities in a self-supervised fashion. Experimental results show that our approach outperforms the previous unsupervised learning methods on a diverse range of downstream tasks including 3D object classification and segmentation. Further, the ablation studies validate the potency of our approach for a better point cloud understanding. Code and pretrained models are available at http://github.com/MohamedAfham/CrossPoint.

cs.CV↗