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Dongzhe Wang

Publications and source records attributed to Dongzhe Wang.

3 recordsLinked to original sources

MERGE: Multi-LLM Ensemble for Retrieval via Generative Enrichment

Large Language Models (LLMs) are increasingly used to enrich user queries in information retrieval (IR) so that a standard retriever such as BM25 can bridge vocabulary gaps with the target corpus. Any single LLM, however, is limited by its training data and architectural biases, and its enrichment behavior depends on hand-crafted prompts that must be re-engineered for each new model -- an expensive and poorly scalable process. We present MERGE (Multi-LLM Ensemble for Retrieval via Generative Enrichment), a two-stage framework: three heterogeneous 7-8B open-source LLMs independently produce candidate expansions, and a larger LLM generatively synthesizes them into a single query. To make prompt engineering scalable across the ensemble, we integrate a task-grounded Automatic Prompt Optimization (APO) loop into both stages. Unlike APO methods that judge candidates with an LLM evaluator, our loop scores each candidate by its downstream retrieval performance and runs a small tournament between the current champion prompt and optimizer-proposed drafts, terminating once the champion survives two consecutive rounds; a history-augmented variant additionally feeds the recent tournament trajectory back to the optimizer. MERGE is retriever-agnostic and issues a single BM25 pass with no rank fusion, no supervised document expansion, and no re-indexing. On five BEIR benchmarks (NQ, SciFact, FiQA, Touche-2020, DBPedia), MERGE improves BM25 nDCG@10 over the original queries by +2.1 to +14.9 points and matches or outperforms strong LLM-based query-expansion baselines despite using only compact open-source models. Ablations confirm that the Stage-2 ensemble beats any single Stage-1 LLM, and that task-grounded APO converts large seed-prompt regressions into consistent gains without hand-tuning.

cs.IR↗

BEATS: Bootstrapping E-commerce Attribute Taxonomies for Search through Iterative Human-AI Collaboration

E-commerce platforms in emerging markets often operate with underdeveloped product catalogs that contain only category taxonomies but lack structured attribute schemas. This absence of fine-grained product attributes limits search capabilities -- preventing faceted filtering, degrading query understanding, and weakening semantic representations used by search systems. We present BEATS, a human-in-the-loop LLM framework for bootstrapping product attribute taxonomies entirely from scratch. Our approach extends a multi-stage LLM generation pipeline with two critical production stages: (1) proactive quality checking by model developers to filter erroneous outputs, and (2) human annotation by domain-expert local staff to validate generated attributes. The framework operates iteratively -- prompts at each generation stage are refined based on quality check observations and annotator feedback across successive rounds, progressively improving attribute quality. Once the attribute taxonomy is established, we employ LLMs to perform structured attribute tagging on individual product items, enriching their contextual representations. The enriched catalog directly benefits multiple components of the search system: enabling granular attribute-based filtering, providing structured features for ranking models, and improving semantic representations for dense retrieval. We validate the generated taxonomy by training dense retrieval models on attribute-enriched product data, demonstrating consistent improvements over baselines using original catalog information. Our system has been deployed at Rakuten Taiwan, enriching 9 major categories spanning 2,694 sub-categories with 67,277 generated attributes, and over 5.4 million products have been tagged with the generated attributes, with plans to enrich the entire product catalog.

cs.IR↗

Exploring Question-Specific Rewards for Generating Deep Questions

Recent question generation (QG) approaches often utilize the sequence-to-sequence framework (Seq2Seq) to optimize the log-likelihood of ground-truth questions using teacher forcing. However, this training objective is inconsistent with actual question quality, which is often reflected by certain global properties such as whether the question can be answered by the document. As such, we directly optimize for QG-specific objectives via reinforcement learning to improve question quality. We design three different rewards that target to improve the fluency, relevance, and answerability of generated questions. We conduct both automatic and human evaluations in addition to a thorough analysis to explore the effect of each QG-specific reward. We find that optimizing question-specific rewards generally leads to better performance in automatic evaluation metrics. However, only the rewards that correlate well with human judgement (e.g., relevance) lead to real improvement in question quality. Optimizing for the others, especially answerability, introduces incorrect bias to the model, resulting in poor question quality. Our code is publicly available at https://github.com/YuxiXie/RL-for-Question-Generation.

cs.CL↗