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Enamul Hoque Prince

Publications and source records attributed to Enamul Hoque Prince.

5 recordsLinked to original sources

Same Chart, Different Story: Bias in Vision-Language Chart Interpretation

Vision-language models (VLMs) are increasingly used to interpret charts and generate natural-language explanations for socially consequential data. However, they may produce different narratives for the same chart when only the referenced social group changes, reinforcing stereotypes and misleading decisions. Despite these risks, no benchmark exists for systematically evaluating bias in chart interpretation across social dimensions. We introduce ChartBias, the first benchmark for auditing bias in VLM-based chart interpretation. ChartBias contains 820 manually curated real-world charts spanning six attributes: race, income, age, religion, immigration status, and gender, yielding 4,319 valid chart, attribute instances and 8,638 paired generations where the chart is fixed and only the group term is swapped. Across 12 proprietary and open-source VLMs, totaling 155,484 model responses, we find three widespread failure modes: narrative shift (same chart, different narratives), group hallucination (assigning a chart to a group without evidence), and preference polarity (favourable trends often linked to one group). We further propose a multi-agent mitigation framework that serves as a strong baseline by separating chart-grounded evidence extraction from group-conditioned generation and using a counterfactual judge to verify that group-driven differences are supported by the chart. The framework substantially reduces narrative shift while preserving chart-grounded reasoning. Our findings show that evaluating chart understanding requires measuring not only accuracy, but also fairness and consistency across social groups. We release ChartBias at https://github.com/vis-nlp/ChartBiasBench.

cs.CL↗

DSAgentBench: Can Agents Automate End-to-End Data-Science Workflows in Real Computer Environments?

Real-world data science involves long-horizon workflows that span data wrangling, exploration, modeling, visualization, and validation, and require coordinated use of tools such as notebooks, IDEs, terminals, browsers, and databases within real operating environments. Yet existing benchmarks lack real-computer interaction and do not evaluate whether agents can execute complete end-to-end data-science workflows in realistic computing environments, failing to capture the multi-stage, multi-tool nature of data-science practice. We introduce DSAgentBench, the first benchmark to evaluate whether agents can automate full data-science workflows inside real computer environments. DSAgentBench contains 275 diverse tasks covering the entire data-science life-cycle, reflecting the complexity and tool coordination required in practice. Each task requires grounding decisions in intermediate outputs and coordinated tool use, and includes a deterministic evaluator that verifies analytical correctness, visual outputs, and model performance rather than code-only execution. Our extensive experiments with 15 closed- and open-source models show that even the strongest agent, Claude-4.6-Sonnet, achieves only 56.70% task success, while all open-source agents remain below 1%, frequently failing at tool orchestration, OS grounding, and multi-step reasoning. These results reveal a substantial capability gap between current agentic systems and real data-science workflows, positioning DSAgentBench as a foundation for developing grounded, verifiable, autonomous data-science agents. We release DSAgentBench at https://github.com/vis-nlp/DSAgentBench.

cs.AI↗

VisEditBench: Can Vision-Language Models Edit Visualization Code from Multimodal Feedback?

Vision-language models (VLMs) have shown strong capabilities in generating visualization code from textual or visual specifications. However, real-world visualization authoring is inherently iterative: users frequently revise existing visualizations to repair flawed charts or adapt them to desired styles. Existing benchmarks primarily evaluate generation from scratch, leaving visualization code editing from multimodal feedback largely unexplored. We introduce VisEditBench, a benchmark of 1,395 human-annotated visualization code-editing tasks grounded in realistic visualization workflows and failure cases. VisEditBench covers two practical settings: feedback-guided repair, where models revise visualization code using buggy or marked charts together with textual feedback, and reference-guided restyling, where models modify code to match a target chart image. Evaluating 20 state-of-the-art VLMs reveals that visualization code editing remains challenging: Claude-4.6-Sonnet achieves the best overall pass rate of 74.46%, while most open-source models remain below 50%. Performance is particularly weak on visually grounded style adaptation, where Claude-4.6-Sonnet achieves only 55.71%. To establish a strong baseline, we further propose VisEditAgent, a render-grounded editing framework that iteratively generates, executes, validates, and refines candidate edits. Built on GPT-4o, VisEditAgent improves overall pass rate from 55.75% to 67.99%, demonstrating the importance of render-grounded feedback for faithful visualization editing. We will release VisEditBench at https://github.com/vis-nlp/VisEditBench.

cs.CL↗

Beyond Static Charts: Can Language and Vision Language Models Generate Interactive Data Visualization Interfaces?

Data visualization is central to analytical reasoning, but real-world analysis increasingly requires language-driven interactive interfaces rather than static charts. Although recent large language and vision language models (LLMs/VLMs) have shown promise in generating static charts from natural language, their ability to generate interactive data visualization interfaces remains largely unexplored due to the lack of benchmarks. We introduce VIS-GEN, a benchmark for evaluating how well LLMs/VLMs can generate interactive visualization interfaces from natural language queries. VIS-GEN comprises 3,042 samples covering diverse analytical intents, including data filtering, temporal analysis, and visualization editing, each paired with dataset metadata and natural language queries that are designed to reflect realistic, goal driven data exploration scenarios. We benchmark 14 state-of-the-art open-source and closed-source LLMs/VLMs, revealing large performance gaps and frequent failures on queries involving implicit intent, multiple interaction alternatives, and complex editing operations, highlighting interactive interface generation as a key open challenge beyond static chart synthesis. To address this, we propose a structured multi stage interface generation framework that decomposes the task into visualization design representation, generation of multiple interface candidates, constraint-aware critique, and self-refinement. This approach improves the best models pass rate by 15.9 percentage points, demonstrating a practical path toward more reliable language-driven interactive visualization systems. We release VIS-GEN at https://github.com/vis-nlp/VIS-GEN.

cs.CL↗

Multilingual and Multimodal LLMs in the Wild: Building for Low-Resource Languages

Multimodal LLMs are evolving from vision-language to tri-modality that see, hear, and read, yet pipelines and benchmarks remain English-centric and compute-heavy. The tutorial offers an overview of this emerging research area for multilingual multimodality across text, speech, and vision under limited data/compute budgets, synthesizing foundations, recent multilingual models (PALO, Maya), speech-text LLMs. We cover low-cost data creation/curation; adapter stacks for tri-modal alignment; culture-aware evaluation beyond English and hands on resources for fine-tuning a compact multilingual VLM and wiring a speech->text->LLM pipeline. The content will be delivered as an interactive half-day tutorial, designed for researchers and practitioners working on multilingual, multimodal AI in low-resource language settings.

cs.CL↗