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Eugene Ie

Publications and source records attributed to Eugene Ie.

At least 19 recordsLinked to original sources

MAPLE: A Multimodal Mobile Agent with Playbook-Learned Experience

Autonomous agents powered by vision-language models (VLMs) show great potential in navigating mobile graphical user interfaces (GUIs) to complete complex tasks. However, existing paradigms face fundamental scalability bottlenecks: fine-tuning requires massive high-fidelity datasets or prohibitive training time and compute, while gradient-free approaches rely on custom static heuristics or costly trial-and-error trajectory exploration where feedback is deferred until the end of execution. To address these limitations, we introduce MAPLE (Multimodal Agent with Playbook-Learned Experience), a novel gradient-free multi-agent framework that enables dynamic, step-wise experience sharing and execution-time prompt evolution. Unlike traditional action-reflection architectures that depend on costly, post-hoc self-reflection, MAPLE enables agents to cross-reference and distribute runtime insights in real time at each operational step. This dynamic exchange eliminates blind trial-and-error looping and steers agents along direct, grounded interaction paths. Extensive evaluations on the AndroidWorld and MobileWorld benchmarks demonstrate that MAPLE achieves state-of-the-art performance on complex, long-horizon mobile tasks, while proving scalable and adaptable across novel environments.

cs.LG↗

How Fast Should a Model Commit to Supervision? Training Reasoning Models on the Tsallis Loss Continuum

The standard recipe for training reasoning models---SFT on rationale annotations followed by RLVR---relies on rationale annotations being available and clean. When no annotated rationales exist, SFT cannot start at all, and when the model is too unaligned, RLVR alone stalls at cold start; when annotations are weak, SFT memorizes the errors. Using the Tsallis $q$-logarithm, we define a loss family $J_Q$ that interpolates between RLVR (at $q{=}0$, the exploitation pole) and the log-marginal-likelihood over latent trajectories (at $q{=}1$, the density-estimation pole). The standard pipeline corresponds to a stepwise $q{=}1 \to q{=}0$ schedule, and intermediate $q$ enables training in regimes where the two-step pipeline cannot apply. All members share the same gradient direction, differing only by a per-instance amplification $P_θ^{-q}$ that reweights each instance independently of the learning rate. Under gradient flow analysis, we show that the exploitation pole requires $Ω(\frac{1}{p_0})$ time to escape cold start but is robust to label noise, while the density-estimation pole escapes in $Θ\big(\log(\frac{1}{p_0})\big)$ but memorizes label noise. This separation explains why SFT ($q{=}1$) precedes RLVR ($q{=}0$) in the standard pipeline. We further derive two Monte Carlo estimators that directly optimize fixed-$q$ on the $J_Q$ continuum, without annotated rationales or external verifiers: Gradient-Amplified RL (GARL) and Posterior-Attenuated Fine-Tuning (PAFT), with shared bias $O\big(\frac{q}{M P_θ^q}\big)$ but different variance and stability properties. On FinQA, HotPotQA, and MuSiQue, GARL at sufficiently high $q$ escapes cold start where GRPO fails entirely under Qwen 3 and Gemma 4 architectures.

cs.LG↗

SEVerA: Verified Synthesis of Self-Evolving Agents

Recent advances have shown the effectiveness of self-evolving LLM agents on tasks such as program repair and scientific discovery. In this paradigm, a planner LLM synthesizes an agent program that invokes parametric models, including LLMs, which are then tuned per task to improve performance. However, existing self-evolving agent frameworks provide no formal guarantees of safety or correctness. Because such programs are often executed autonomously on unseen inputs, this lack of guarantees raises reliability and security concerns. We formulate agentic code generation as a constrained learning problem, combining hard formal specifications with soft objectives capturing task utility. We introduce Formally Guarded Generative Models (FGGM), which allow the planner LLM to specify a formal output contract for each generative model call using first-order logic. Each FGGM call wraps the underlying model in a rejection sampler with a verified fallback, ensuring every returned output satisfies the contract for any input and parameter setting. Building on FGGM, we present SEVerA (Self-Evolving Verified Agents), a three-stage framework: Search synthesizes candidate parametric programs containing FGGM calls; Verification proves correctness with respect to hard constraints for all parameter values, reducing the problem to unconstrained learning; and Learning applies scalable gradient-based optimization, including GRPO-style fine-tuning, to improve the soft objective while preserving correctness. We evaluate SEVerA on Dafny program verification, symbolic math synthesis, and policy-compliant agentic tool use ($τ^2$-bench). Across tasks, SEVerA achieves zero constraint violations while improving performance over unconstrained and SOTA baselines, showing that formal behavioral constraints not only guarantee correctness but also steer synthesis toward higher-quality agents.

cs.LG↗

WebRider: Persona-Conditioned Intent Controllers for Live-Web Assistance

Delegating a web task involves more than asking a question; it requires transferring a policy: what to verify, how to handle uncertainty, which preferences matter, and when to stop. Yet, current live-web agents are evaluated solely on the final answer, ignoring the policy constraints that define the delegation. A plausible final answer can conceal violations of that policy. Our full live audit reveals this critical gap: a strong controller completes 99.2% of tasks but honors all policy constraints in only 38.8% of cases. Finishing does not imply fidelity. WebRider bridges this gap by formalizing the delegated policy as an intent contract---an operational record of goals, constraints, evidence obligations, answer form, and task-local persona controls that must hold even as web pages change. WebRider employs a hierarchical architecture: a top-layer controller maintains the contract, a middle layer realizes intentions as guarded executable actions, and a tool layer executes these actions via browser, search, and maps tools. Our benchmark, RiderBench, evaluates this design on 4,096 live-web contracts across 42 public websites, auditing both the internal contract state and the visible user experience to determine if a rollout preserved its policy and if the steps were persona-consistent. The guarded middle interface also serves as a high-quality training signal; an 8B action-policy model trained through this interface outperforms executable-only baselines under a fixed controller. By making the browsing path a first-class object, WebRider enables a system that is auditable, human-judgeable, and learnable without conflating action realization with final-answer decisions. Dataset URL: hf.co/datasets/WebRider/WebRider.

cs.AI↗

AutoScientist-Quant: Self-Evolving Coding Agents for Automatic Research in Quantitative Investment

Large language model agents can discover alphas, yet current methods have three weaknesses. The search cannot adapt during the run, automation usually ends at alpha generation while library selection and model choice stay manual, and alpha discovery can read the test window through loop feedback or code problems. We present AutoScientist-Quant, a self evolving search process that regards quantitative research as one budgeted search problem. A single controller conditions every decision on the remaining budget, choosing at each round whether to improve, combine, pivot, or stop, which node to expand, how many alphas to generate, and how to retrieve past trajectories from the shared memory. The same core then selects from the library and tunes the model, closing the loop from hypothesis to deployable strategy. We also review the evaluation pipeline reused from prior work, fix two lookahead problems, and keep the feedback window disjoint from the held out test window, so every comparison tests true generalization. On CSI universes, the framework attains the best value of nearly every metric in every setting, and these conclusions hold across several backbones and markets.

cs.AI↗

On Surprising Effectiveness of Masking Updates in Adaptive Optimizers

Training large language models (LLMs) relies almost exclusively on dense adaptive optimizers with increasingly sophisticated preconditioners. We challenge this by showing that randomly masking parameter updates can be highly effective, with a masked variant of RMSProp consistently outperforming recent state-of-the-art optimizers. Our analysis reveals that the random masking induces a curvature-dependent geometric regularization that smooths the optimization trajectory. Motivated by this finding, we introduce Momentum-aligned gradient masking (Magma), which modulates the masked updates using momentum-gradient alignment. Extensive LLM pre-training experiments show that Magma is a simple drop-in replacement for adaptive optimizers with consistent gains and negligible computational overhead. Notably, for the 1B model size, Magma reduces perplexity by over 19\% and 9\% compared to Adam and Muon, respectively.

cs.LG↗

Beyond Markovian: Reflective Exploration via Bayes-Adaptive RL for LLM Reasoning

Large Language Models (LLMs) trained via Reinforcement Learning (RL) have exhibited strong reasoning capabilities and emergent reflective behaviors, such as rethinking and error correction, as a form of in-context exploration. However, the Markovian policy obtained from conventional RL training does not give rise to reflective exploration behaviors since the policy depends on the history only through the state and therefore has no incentive to enrich identical states with additional context. Instead, RL exploration is only useful during training to learn the optimal policy in a trial-and-error manner. Therefore, it remains unclear whether reflective reasoning will emerge during RL, or why it is beneficial. To remedy this, we recast reflective exploration within a Bayesian RL framework, which optimizes the expected return under a posterior distribution over Markov decision processes induced by the training data. This Bayesian formulation admits uncertainty-adaptive policies that, through belief updates, naturally incentivize information-gathering actions and induce self-reflection behaviors. Our resulting algorithm, BARL, instructs the LLM to stitch and switch strategies based on the observed outcomes, offering principled guidance on when and how the model should reflectively explore. Empirical results on both synthetic and mathematical reasoning tasks demonstrate that BARL outperforms conventional RL approaches, achieving superior test-time performance and token efficiency. Our code is available at https://github.com/shenao-zhang/BARL.

cs.LG↗

Improving Rectified Flow with Boundary Conditions

Rectified Flow offers a simple and effective approach to high-quality generative modeling by learning a velocity field. However, we identify a limitation in directly modeling the velocity with an unconstrained neural network: the learned velocity often fails to satisfy certain boundary conditions, leading to inaccurate velocity field estimations that deviate from the desired ODE. This issue is particularly critical during stochastic sampling at inference, as the score function's errors are amplified near the boundary. To mitigate this, we propose a Boundary-enforced Rectified Flow Model (Boundary RF Model), in which we enforce boundary conditions with a minimal code modification. Boundary RF Model improves performance over vanilla RF model, demonstrating 8.01% improvement in FID score on ImageNet using ODE sampling and 8.98% improvement using SDE sampling.

cs.LG↗

Type-Compliant Adaptation Cascades: Adapting Programmatic LM Workflows to Data

Reliably composing Large Language Models (LLMs) for complex, multi-step workflows remains a significant challenge. The dominant paradigm -- optimizing discrete prompts in a pipeline -- is notoriously brittle and struggles to enforce the formal compliance required for structured tasks. We introduce Type-Compliant Adaptation Cascades (TACs), a framework that recasts workflow adaptation as learning typed probabilistic programs. TACs treat the entire workflow, which is composed of parameter-efficiently adapted LLMs and deterministic logic, as an unnormalized joint distribution. This enables principled, gradient-based training even with latent intermediate structures. We provide theoretical justification for our tractable optimization objective, proving that the optimization bias vanishes as the model learns type compliance. Empirically, TACs significantly outperform state-of-the-art prompt-optimization baselines. Gains are particularly pronounced on structured tasks, improving FinQA from $12.0\%$ to $24.7\%$ for a Qwen 3 8B model, MGSM-SymPy from $57.1\%$ to $75.9\%$ for a Gemma 2 27B model, MGSM from $1.6\%$ to $27.3\%$, and MuSR from $36.5\%$ to $62.6\%$ for a Gemma 7B model. TACs offer a robust and theoretically grounded paradigm for developing reliable, task-compliant LLM systems.

cs.LG↗

Factored Agents: Decoupling In-Context Learning and Memorization for Robust Tool Use

In this paper, we propose a novel factored agent architecture designed to overcome the limitations of traditional single-agent systems in agentic AI. Our approach decomposes the agent into two specialized components: (1) a large language model (LLM) that serves as a high level planner and in-context learner, which may use dynamically available information in user prompts, (2) a smaller language model which acts as a memorizer of tool format and output. This decoupling addresses prevalent issues in monolithic designs, including malformed, missing, and hallucinated API fields, as well as suboptimal planning in dynamic environments. Empirical evaluations demonstrate that our factored architecture significantly improves planning accuracy and error resilience, while elucidating the inherent trade-off between in-context learning and static memorization. These findings suggest that a factored approach is a promising pathway for developing more robust and adaptable agentic AI systems.

cs.AI↗

Project MPG: towards a generalized performance benchmark for LLM capabilities

There exists an extremely wide array of LLM benchmarking tasks, whereas oftentimes a single number is the most actionable for decision-making, especially by non-experts. No such aggregation schema exists that is not Elo-based, which could be costly or time-consuming. Here we propose a method to aggregate performance across a general space of benchmarks, nicknamed Project "MPG," dubbed Model Performance and Goodness, additionally referencing a metric widely understood to be an important yet inaccurate and crude measure of car performance. Here, we create two numbers: a "Goodness" number (answer accuracy) and a "Fastness" number (cost or QPS). We compare models against each other and present a ranking according to our general metric as well as subdomains. We find significant agreement between the raw Pearson correlation of our scores and those of Chatbot Arena, even improving on the correlation of the MMLU leaderboard to Chatbot Arena.

cs.SE↗

Improving Multi-Agent Debate with Sparse Communication Topology

Multi-agent debate has proven effective in improving large language models quality for reasoning and factuality tasks. While various role-playing strategies in multi-agent debates have been explored, in terms of the communication among agents, existing approaches adopt a brute force algorithm -- each agent can communicate with all other agents. In this paper, we systematically investigate the effect of communication connectivity in multi-agent systems. Our experiments on GPT and Mistral models reveal that multi-agent debates leveraging sparse communication topology can achieve comparable or superior performance while significantly reducing computational costs. Furthermore, we extend the multi-agent debate framework to multimodal reasoning and alignment labeling tasks, showcasing its broad applicability and effectiveness. Our findings underscore the importance of communication connectivity on enhancing the efficiency and effectiveness of the "society of minds" approach.

cs.CL↗

Pedestrian Crossing Action Recognition and Trajectory Prediction with 3D Human Keypoints

Accurate understanding and prediction of human behaviors are critical prerequisites for autonomous vehicles, especially in highly dynamic and interactive scenarios such as intersections in dense urban areas. In this work, we aim at identifying crossing pedestrians and predicting their future trajectories. To achieve these goals, we not only need the context information of road geometry and other traffic participants but also need fine-grained information of the human pose, motion and activity, which can be inferred from human keypoints. In this paper, we propose a novel multi-task learning framework for pedestrian crossing action recognition and trajectory prediction, which utilizes 3D human keypoints extracted from raw sensor data to capture rich information on human pose and activity. Moreover, we propose to apply two auxiliary tasks and contrastive learning to enable auxiliary supervisions to improve the learned keypoints representation, which further enhances the performance of major tasks. We validate our approach on a large-scale in-house dataset, as well as a public benchmark dataset, and show that our approach achieves state-of-the-art performance on a wide range of evaluation metrics. The effectiveness of each model component is validated in a detailed ablation study.

cs.CV↗

Mean-Field Approximation to Gaussian-Softmax Integral with Application to Uncertainty Estimation

Many methods have been proposed to quantify the predictive uncertainty associated with the outputs of deep neural networks. Among them, ensemble methods often lead to state-of-the-art results, though they require modifications to the training procedures and are computationally costly for both training and inference. In this paper, we propose a new single-model based approach. The main idea is inspired by the observation that we can "simulate" an ensemble of models by drawing from a Gaussian distribution, with a form similar to those from the asymptotic normality theory, infinitesimal Jackknife, Laplacian approximation to Bayesian neural networks, and trajectories in stochastic gradient descents. However, instead of using each model in the "ensemble" to predict and then aggregating their predictions, we integrate the Gaussian distribution and the softmax outputs of the neural networks. We use a mean-field approximation formula to compute this analytically intractable integral. The proposed approach has several appealing properties: it functions as an ensemble without requiring multiple models, and it enables closed-form approximate inference using only the first and second moments of the Gaussian. Empirically, the proposed approach performs competitively when compared to state-of-the-art methods, including deep ensembles, temperature scaling, dropout and Bayesian NNs, on standard uncertainty estimation tasks. It also outperforms many methods on out-of-distribution detection.

cs.LG↗

RecSim NG: Toward Principled Uncertainty Modeling for Recommender Ecosystems

The development of recommender systems that optimize multi-turn interaction with users, and model the interactions of different agents (e.g., users, content providers, vendors) in the recommender ecosystem have drawn increasing attention in recent years. Developing and training models and algorithms for such recommenders can be especially difficult using static datasets, which often fail to offer the types of counterfactual predictions needed to evaluate policies over extended horizons. To address this, we develop RecSim NG, a probabilistic platform for the simulation of multi-agent recommender systems. RecSim NG is a scalable, modular, differentiable simulator implemented in Edward2 and TensorFlow. It offers: a powerful, general probabilistic programming language for agent-behavior specification; tools for probabilistic inference and latent-variable model learning, backed by automatic differentiation and tracing; and a TensorFlow-based runtime for running simulations on accelerated hardware. We describe RecSim NG and illustrate how it can be used to create transparent, configurable, end-to-end models of a recommender ecosystem, complemented by a small set of simple use cases that demonstrate how RecSim NG can help both researchers and practitioners easily develop and train novel algorithms for recommender systems.

cs.LG↗

On the Evaluation of Vision-and-Language Navigation Instructions

Vision-and-Language Navigation wayfinding agents can be enhanced by exploiting automatically generated navigation instructions. However, existing instruction generators have not been comprehensively evaluated, and the automatic evaluation metrics used to develop them have not been validated. Using human wayfinders, we show that these generators perform on par with or only slightly better than a template-based generator and far worse than human instructors. Furthermore, we discover that BLEU, ROUGE, METEOR and CIDEr are ineffective for evaluating grounded navigation instructions. To improve instruction evaluation, we propose an instruction-trajectory compatibility model that operates without reference instructions. Our model shows the highest correlation with human wayfinding outcomes when scoring individual instructions. For ranking instruction generation systems, if reference instructions are available we recommend using SPICE.

cs.AI↗

A Hierarchical Multi-Modal Encoder for Moment Localization in Video Corpus

Identifying a short segment in a long video that semantically matches a text query is a challenging task that has important application potentials in language-based video search, browsing, and navigation. Typical retrieval systems respond to a query with either a whole video or a pre-defined video segment, but it is challenging to localize undefined segments in untrimmed and unsegmented videos where exhaustively searching over all possible segments is intractable. The outstanding challenge is that the representation of a video must account for different levels of granularity in the temporal domain. To tackle this problem, we propose the HierArchical Multi-Modal EncodeR (HAMMER) that encodes a video at both the coarse-grained clip level and the fine-grained frame level to extract information at different scales based on multiple subtasks, namely, video retrieval, segment temporal localization, and masked language modeling. We conduct extensive experiments to evaluate our model on moment localization in video corpus on ActivityNet Captions and TVR datasets. Our approach outperforms the previous methods as well as strong baselines, establishing new state-of-the-art for this task.

cs.CV↗

AQuaMuSe: Automatically Generating Datasets for Query-Based Multi-Document Summarization

Summarization is the task of compressing source document(s) into coherent and succinct passages. This is a valuable tool to present users with concise and accurate sketch of the top ranked documents related to their queries. Query-based multi-document summarization (qMDS) addresses this pervasive need, but the research is severely limited due to lack of training and evaluation datasets as existing single-document and multi-document summarization datasets are inadequate in form and scale. We propose a scalable approach called AQuaMuSe to automatically mine qMDS examples from question answering datasets and large document corpora. Our approach is unique in the sense that it can general a dual dataset -- for extractive and abstractive summaries both. We publicly release a specific instance of an AQuaMuSe dataset with 5,519 query-based summaries, each associated with an average of 6 input documents selected from an index of 355M documents from Common Crawl. Extensive evaluation of the dataset along with baseline summarization model experiments are provided.

cs.CL↗