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Eurinardo Costa

Publications and source records attributed to Eurinardo Costa.

3 recordsLinked to original sources

Hull Games of Induced Path Convexities in Graphs

In 1984, Frank Harary introduced the first convexity games in graphs, all of them based on the geodesic convexity, which is the graph convexity related to shortest paths. In 2024, Araújo et al. obtained the first PSPACE-hardness proofs on some of these geodesic games and generalized them to any graph convexity. In this paper, we investigate convexity games on several known path convexities: the monophonic $m$-convexity and the $\ell_k$-convexities, based on induced paths and on induced paths of size at most $k$. We prove that the hull games $CHG_{m}$ and $CHG_{\ell_k}$ are PSPACE-complete for every $k\ge2$ even in graphs with diameter at most 3. We also use the Sprague-Grundy Theory to obtain a polynomial time algorithm to decide the winner of the games $CHG_{m}$ and $CHG_{\ell_k}$ for any $k\ge2$ in disjoint unions of paths and cycles. For $k\ge3$ odd, we prove that Alice (1st player) wins $CHG_{\ell_k}$ in the path $P_n$ if and only if $n$ is odd and she wins in the cycle $C_n$ if and only if $n=3$ or $n=α\cdot (k+1)-1$ with $α\ge2$. For $k\ge2$ even, the only periodic nimber sequences of $CHG_{\ell_k}$ obtained through extensive computational testing occurred for $k=2^h-4$ with $h\ge3$, e.g, $k\in\{4,12,28,60,\ldots\}$. In this case ($k=2^h-4$ with $h\ge3$), we prove that the nimber sequences of $CHG_{\ell_k}$ in $P_n$ and in $C_n$ are periodic and Alice loses (resp. wins) in $P_n$ (resp. $C_n$) with $n>k$ only when $n=3k+4$ (resp. $n\in\{2k+1,5k+3\}$). Finally, we show that, for $k=2$, the game $CHG_{\ell_2}$ in paths $P_n$ is closely related to the classical game \emph{Couples-are-Forever} of J. H. Conway: it is still an open problem if the nimber sequence is periodic or not and Alice loses only for 12 values of $n$ up to $10$ million.

cs.DM↗

Algorithms, hardness and graph products on a pursuit-evasion game

In the $(s,d)$-spy game over a graph, introduced by Cohen et al. in 2016, one spy and $k$ guards occupy vertices of a graph and, at each turn, each guard may move along one edge and the spy may move along at most $s$ edges. The guards win if, after a finite number of turns, they ensure that the spy always remains at distance at most $d$ from at least one guard. The guard number is the minimum number of guards such that the guards have a winning strategy. In this paper, we investigate the spy game variant in which the guards are placed first, before the spy. We obtain a polynomial time algorithm for every speed $s\geq 2$ and distance $d\geq 0$ when the number of guards is a constant, which leads to a fixed parameter tractable algorithm on the $P_4$-fewness of the graph. We also prove that the spy game is NP-hard even in bipartite graphs with bounded diameter, for every speed $s\geq 2$ and distance $d\geq 0$.

cs.DM↗

FPT algorithms to recognize well covered graphs

Given a graph $G$, let $vc(G)$ and $vc^+(G)$ be the sizes of a minimum and a maximum minimal vertex covers of $G$, respectively. We say that $G$ is well covered if $vc(G)=vc^+(G)$ (that is, all minimal vertex covers have the same size). Determining if a graph is well covered is a coNP-complete problem. In this paper, we obtain $O^*(2^{vc})$-time and $O^*(1.4656^{vc^+})$-time algorithms to decide well coveredness, improving results of Boria et. al. (2015). Moreover, using crown decomposition, we show that such problems admit kernels having linear number of vertices. In 2018, Alves et. al. (2018) proved that recognizing well covered graphs is coW[2]-hard when the independence number $α(G)=n-vc(G)$ is the parameter. Contrasting with such coW[2]-hardness, we present an FPT algorithm to decide well coveredness when $α(G)$ and the degeneracy of the input graph $G$ are aggregate parameters. Finally, we use the primeval decomposition technique to obtain a linear time algorithm for extended $P_4$-laden graphs and $(q,q-4)$-graphs, which is FPT parameterized by $q$, improving results of Klein et al (2013).

cs.DS↗