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Fabio Ramos

Publications and source records attributed to Fabio Ramos.

At least 73 records · Page 4Linked to original sources

DiSECt: A Differentiable Simulator for Parameter Inference and Control in Robotic Cutting

Robotic cutting of soft materials is critical for applications such as food processing, household automation, and surgical manipulation. As in other areas of robotics, simulators can facilitate controller verification, policy learning, and dataset generation. Moreover, differentiable simulators can enable gradient-based optimization, which is invaluable for calibrating simulation parameters and optimizing controllers. In this work, we present DiSECt: the first differentiable simulator for cutting soft materials. The simulator augments the finite element method (FEM) with a continuous contact model based on signed distance fields (SDF), as well as a continuous damage model that inserts springs on opposite sides of the cutting plane and allows them to weaken until zero stiffness, enabling crack formation. Through various experiments, we evaluate the performance of the simulator. We first show that the simulator can be calibrated to match resultant forces and deformation fields from a state-of-the-art commercial solver and real-world cutting datasets, with generality across cutting velocities and object instances. We then show that Bayesian inference can be performed efficiently by leveraging the differentiability of the simulator, estimating posteriors over hundreds of parameters in a fraction of the time of derivative-free methods. Next, we illustrate that control parameters in the simulation can be optimized to minimize cutting forces via lateral slicing motions. Finally, we conduct experiments on a real robot arm equipped with a slicing knife to infer simulation parameters from force measurements. By optimizing the slicing motion of the knife, we show on fruit cutting scenarios that the average knife force can be reduced by more than 40% compared to a vertical cutting motion. We publish code and additional materials on our project website at https://diff-cutting-sim.github.io.

cs.RO↗

Probabilistic Inference of Simulation Parameters via Parallel Differentiable Simulation

To accurately reproduce measurements from the real world, simulators need to have an adequate model of the physical system and require the parameters of the model be identified. We address the latter problem of estimating parameters through a Bayesian inference approach that approximates a posterior distribution over simulation parameters given real sensor measurements. By extending the commonly used Gaussian likelihood model for trajectories via the multiple-shooting formulation, our chosen particle-based inference algorithm Stein Variational Gradient Descent is able to identify highly nonlinear, underactuated systems. We leverage GPU code generation and differentiable simulation to evaluate the likelihood and its gradient for many particles in parallel. Our algorithm infers non-parametric distributions over simulation parameters more accurately than comparable baselines and handles constraints over parameters efficiently through gradient-based optimization. We evaluate estimation performance on several physical experiments. On an underactuated mechanism where a 7-DOF robot arm excites an object with an unknown mass configuration, we demonstrate how our inference technique can identify symmetries between the parameters and provide highly accurate predictions. Project website: https://uscresl.github.io/prob-diff-sim

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Stein Particle Filter for Nonlinear, Non-Gaussian State Estimation

Estimation of a dynamical system's latent state subject to sensor noise and model inaccuracies remains a critical yet difficult problem in robotics. While Kalman filters provide the optimal solution in the least squared sense for linear and Gaussian noise problems, the general nonlinear and non-Gaussian noise case is significantly more complicated, typically relying on sampling strategies that are limited to low-dimensional state spaces. In this paper we devise a general inference procedure for filtering of nonlinear, non-Gaussian dynamical systems that exploits the differentiability of both the update and prediction models to scale to higher dimensional spaces. Our method, Stein particle filter, can be seen as a deterministic flow of particles, embedded in a reproducing kernel Hilbert space, from an initial state to the desirable posterior. The particles evolve jointly to conform to a posterior approximation while interacting with each other through a repulsive force. We evaluate the method in simulation and in complex localization tasks while comparing it to sequential Monte Carlo solutions.

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Robot Learning from Randomized Simulations: A Review

The rise of deep learning has caused a paradigm shift in robotics research, favoring methods that require large amounts of data. Unfortunately, it is prohibitively expensive to generate such data sets on a physical platform. Therefore, state-of-the-art approaches learn in simulation where data generation is fast as well as inexpensive and subsequently transfer the knowledge to the real robot (sim-to-real). Despite becoming increasingly realistic, all simulators are by construction based on models, hence inevitably imperfect. This raises the question of how simulators can be modified to facilitate learning robot control policies and overcome the mismatch between simulation and reality, often called the 'reality gap'. We provide a comprehensive review of sim-to-real research for robotics, focusing on a technique named 'domain randomization' which is a method for learning from randomized simulations.

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Stein ICP for Uncertainty Estimation in Point Cloud Matching

Quantification of uncertainty in point cloud matching is critical in many tasks such as pose estimation, sensor fusion, and grasping. Iterative closest point (ICP) is a commonly used pose estimation algorithm which provides a point estimate of the transformation between two point clouds. There are many sources of uncertainty in this process that may arise due to sensor noise, ambiguous environment, and occlusion. However, for safety critical problems such as autonomous driving, a point estimate of the pose transformation is not sufficient as it does not provide information about the multiple solutions. Current probabilistic ICP methods usually do not capture all sources of uncertainty and may provide unreliable transformation estimates which can have a detrimental effect in state estimation or decision making tasks that use this information. In this work we propose a new algorithm to align two point clouds that can precisely estimate the uncertainty of ICP's transformation parameters. We develop a Stein variational inference framework with gradient based optimization of ICP's cost function. The method provides a non-parametric estimate of the transformation, can model complex multi-modal distributions, and can be effectively parallelized on a GPU. Experiments using 3D kinect data as well as sparse indoor/outdoor LiDAR data show that our method is capable of efficiently producing accurate pose uncertainty estimates.

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A Bayesian Treatment of Real-to-Sim for Deformable Object Manipulation

Deformable object manipulation remains a challenging task in robotics research. Conventional techniques for parameter inference and state estimation typically rely on a precise definition of the state space and its dynamics. While this is appropriate for rigid objects and robot states, it is challenging to define the state space of a deformable object and how it evolves in time. In this work, we pose the problem of inferring physical parameters of deformable objects as a probabilistic inference task defined with a simulator. We propose a novel methodology for extracting state information from image sequences via a technique to represent the state of a deformable object as a distribution embedding. This allows to incorporate noisy state observations directly into modern Bayesian simulation-based inference tools in a principled manner. Our experiments confirm that we can estimate posterior distributions of physical properties, such as elasticity, friction and scale of highly deformable objects, such as cloth and ropes. Overall, our method addresses the real-to-sim problem probabilistically and helps to better represent the evolution of the state of deformable objects.

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Parallelised Diffeomorphic Sampling-based Motion Planning

We propose Parallelised Diffeomorphic Sampling-based Motion Planning (PDMP). PDMP is a novel parallelised framework that uses bijective and differentiable mappings, or diffeomorphisms, to transform sampling distributions of sampling-based motion planners, in a manner akin to normalising flows. Unlike normalising flow models which use invertible neural network structures to represent these diffeomorphisms, we develop them from gradient information of desired costs, and encode desirable behaviour, such as obstacle avoidance. These transformed sampling distributions can then be used for sampling-based motion planning. A particular example is when we wish to imbue the sampling distribution with knowledge of the environment geometry, such that drawn samples are less prone to be in collisions. To this end, we propose to learn a continuous occupancy representation from environment occupancy data, such that gradients of the representation defines a valid diffeomorphism and is amenable to fast parallel evaluation. We use this to "morph" the sampling distribution to draw far fewer collision-prone samples. PDMP is able to leverage gradient information of costs, to inject specifications, in a manner similar to optimisation-based motion planning methods, but relies on drawing from a sampling distribution, retaining the tendency to find more global solutions, thereby bridging the gap between trajectory optimisation and sampling-based planning methods.

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STORM: An Integrated Framework for Fast Joint-Space Model-Predictive Control for Reactive Manipulation

Sampling-based model-predictive control (MPC) is a promising tool for feedback control of robots with complex, non-smooth dynamics, and cost functions. However, the computationally demanding nature of sampling-based MPC algorithms has been a key bottleneck in their application to high-dimensional robotic manipulation problems in the real world. Previous methods have addressed this issue by running MPC in the task space while relying on a low-level operational space controller for joint control. However, by not using the joint space of the robot in the MPC formulation, existing methods cannot directly account for non-task space related constraints such as avoiding joint limits, singular configurations, and link collisions. In this paper, we develop a system for fast, joint space sampling-based MPC for manipulators that is efficiently parallelized using GPUs. Our approach can handle task and joint space constraints while taking less than 8ms~(125Hz) to compute the next control command. Further, our method can tightly integrate perception into the control problem by utilizing learned cost functions from raw sensor data. We validate our approach by deploying it on a Franka Panda robot for a variety of dynamic manipulation tasks. We study the effect of different cost formulations and MPC parameters on the synthesized behavior and provide key insights that pave the way for the application of sampling-based MPC for manipulators in a principled manner. We also provide highly optimized, open-source code to be used by the wider robot learning and control community. Videos of experiments can be found at: https://sites.google.com/view/manipulation-mpc

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Probabilistic Trajectory Prediction with Structural Constraints

This work addresses the problem of predicting the motion trajectories of dynamic objects in the environment. Recent advances in predicting motion patterns often rely on machine learning techniques to extrapolate motion patterns from observed trajectories, with no mechanism to directly incorporate known rules. We propose a novel framework, which combines probabilistic learning and constrained trajectory optimisation. The learning component of our framework provides a distribution over future motion trajectories conditioned on observed past coordinates. This distribution is then used as a prior to a constrained optimisation problem which enforces chance constraints on the trajectory distribution. This results in constraint-compliant trajectory distributions which closely resemble the prior. In particular, we focus our investigation on collision constraints, such that extrapolated future trajectory distributions conform to the environment structure. We empirically demonstrate on real-world and simulated datasets the ability of our framework to learn complex probabilistic motion trajectories for motion data, while directly enforcing constraints to improve generalisability, producing more robust and higher quality trajectory distributions.

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BayesSimIG: Scalable Parameter Inference for Adaptive Domain Randomization with IsaacGym

BayesSim is a statistical technique for domain randomization in reinforcement learning based on likelihood-free inference of simulation parameters. This paper outlines BayesSimIG: a library that provides an implementation of BayesSim integrated with the recently released NVIDIA IsaacGym. This combination allows large-scale parameter inference with end-to-end GPU acceleration. Both inference and simulation get GPU speedup, with support for running more than 10K parallel simulation environments for complex robotics tasks that can have more than 100 simulation parameters to estimate. BayesSimIG provides an integration with TensorBoard to easily visualize slices of high-dimensional posteriors. The library is built in a modular way to support research experiments with novel ways to collect and process the trajectories from the parallel IsaacGym environments.

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Learning ODEs via Diffeomorphisms for Fast and Robust Integration

Advances in differentiable numerical integrators have enabled the use of gradient descent techniques to learn ordinary differential equations (ODEs). In the context of machine learning, differentiable solvers are central for Neural ODEs (NODEs), a class of deep learning models with continuous depth, rather than discrete layers. However, these integrators can be unsatisfactorily slow and inaccurate when learning systems of ODEs from long sequences, or when solutions of the system vary at widely different timescales in each dimension. In this paper we propose an alternative approach to learning ODEs from data: we represent the underlying ODE as a vector field that is related to another base vector field by a differentiable bijection, modelled by an invertible neural network. By restricting the base ODE to be amenable to integration, we can drastically speed up and improve the robustness of integration. We demonstrate the efficacy of our method in training and evaluating continuous neural networks models, as well as in learning benchmark ODE systems. We observe improvements of up to two orders of magnitude when integrating learned ODEs with GPUs computation.

cs.LG↗

DiSECt: A Differentiable Simulation Engine for Autonomous Robotic Cutting

Robotic cutting of soft materials is critical for applications such as food processing, household automation, and surgical manipulation. As in other areas of robotics, simulators can facilitate controller verification, policy learning, and dataset generation. Moreover, differentiable simulators can enable gradient-based optimization, which is invaluable for calibrating simulation parameters and optimizing controllers. In this work, we present DiSECt: the first differentiable simulator for cutting soft materials. The simulator augments the finite element method (FEM) with a continuous contact model based on signed distance fields (SDF), as well as a continuous damage model that inserts springs on opposite sides of the cutting plane and allows them to weaken until zero stiffness, enabling crack formation. Through various experiments, we evaluate the performance of the simulator. We first show that the simulator can be calibrated to match resultant forces and deformation fields from a state-of-the-art commercial solver and real-world cutting datasets, with generality across cutting velocities and object instances. We then show that Bayesian inference can be performed efficiently by leveraging the differentiability of the simulator, estimating posteriors over hundreds of parameters in a fraction of the time of derivative-free methods. Finally, we illustrate that control parameters in the simulation can be optimized to minimize cutting forces via lateral slicing motions. We publish videos and additional results on our project website at https://diff-cutting-sim.github.io.

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PyEquIon: A Python Package For Automatic Speciation Calculations of Aqueous Electrolyte Solutions

In several industrial applications, such as crystallization, pollution control, and flow assurance, an accurate understanding of the aqueous electrolyte solutions is crucial. Electrolyte equilibrium calculation contributes with the design and optimization of processes by providing important information, such as species concentration, solution pH and potential for solid formation. In this work, a pure Python library distributed under BSD-3 license was developed for the calculation of aqueous electrolyte equilibrium. The package takes as inputs the feed components of a given solution, and it automatically identifies its composing ions and the chemical reactions involved to calculate equilibrium conditions. Moreover, there is no established electrolyte activity coefficient model for a broad range of operational conditions. Hence, in this package, built-in activity coefficient models are structured in a modular approach, so that the non-ideality calculation can be performed by a user provided function, which allows further research in the topic. The package can be used by researchers to readily identify the equilibrium reactions and possible solid phases in a user friendly language.

physics.chem-ph↗

Stein Variational Model Predictive Control

Decision making under uncertainty is critical to real-world, autonomous systems. Model Predictive Control (MPC) methods have demonstrated favorable performance in practice, but remain limited when dealing with complex probability distributions. In this paper, we propose a generalization of MPC that represents a multitude of solutions as posterior distributions. By casting MPC as a Bayesian inference problem, we employ variational methods for posterior computation, naturally encoding the complexity and multi-modality of the decision making problem. We present a Stein variational gradient descent method to estimate the posterior directly over control parameters, given a cost function and observed state trajectories. We show that this framework leads to successful planning in challenging, non-convex optimal control problems.

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Fast Uncertainty Quantification for Deep Object Pose Estimation

Deep learning-based object pose estimators are often unreliable and overconfident especially when the input image is outside the training domain, for instance, with sim2real transfer. Efficient and robust uncertainty quantification (UQ) in pose estimators is critically needed in many robotic tasks. In this work, we propose a simple, efficient, and plug-and-play UQ method for 6-DoF object pose estimation. We ensemble 2-3 pre-trained models with different neural network architectures and/or training data sources, and compute their average pairwise disagreement against one another to obtain the uncertainty quantification. We propose four disagreement metrics, including a learned metric, and show that the average distance (ADD) is the best learning-free metric and it is only slightly worse than the learned metric, which requires labeled target data. Our method has several advantages compared to the prior art: 1) our method does not require any modification of the training process or the model inputs; and 2) it needs only one forward pass for each model. We evaluate the proposed UQ method on three tasks where our uncertainty quantification yields much stronger correlations with pose estimation errors than the baselines. Moreover, in a real robot grasping task, our method increases the grasping success rate from 35% to 90%.

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Dual Online Stein Variational Inference for Control and Dynamics

Model predictive control (MPC) schemes have a proven track record for delivering aggressive and robust performance in many challenging control tasks, coping with nonlinear system dynamics, constraints, and observational noise. Despite their success, these methods often rely on simple control distributions, which can limit their performance in highly uncertain and complex environments. MPC frameworks must be able to accommodate changing distributions over system parameters, based on the most recent measurements. In this paper, we devise an implicit variational inference algorithm able to estimate distributions over model parameters and control inputs on-the-fly. The method incorporates Stein Variational gradient descent to approximate the target distributions as a collection of particles, and performs updates based on a Bayesian formulation. This enables the approximation of complex multi-modal posterior distributions, typically occurring in challenging and realistic robot navigation tasks. We demonstrate our approach on both simulated and real-world experiments requiring real-time execution in the face of dynamically changing environments.

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BORE: Bayesian Optimization by Density-Ratio Estimation

Bayesian optimization (BO) is among the most effective and widely-used blackbox optimization methods. BO proposes solutions according to an explore-exploit trade-off criterion encoded in an acquisition function, many of which are computed from the posterior predictive of a probabilistic surrogate model. Prevalent among these is the expected improvement (EI) function. The need to ensure analytical tractability of the predictive often poses limitations that can hinder the efficiency and applicability of BO. In this paper, we cast the computation of EI as a binary classification problem, building on the link between class-probability estimation and density-ratio estimation, and the lesser-known link between density-ratios and EI. By circumventing the tractability constraints, this reformulation provides numerous advantages, not least in terms of expressiveness, versatility, and scalability.

cs.LG↗

A User's Guide to Calibrating Robotics Simulators

Simulators are a critical component of modern robotics research. Strategies for both perception and decision making can be studied in simulation first before deployed to real world systems, saving on time and costs. Despite significant progress on the development of sim-to-real algorithms, the analysis of different methods is still conducted in an ad-hoc manner, without a consistent set of tests and metrics for comparison. This paper fills this gap and proposes a set of benchmarks and a framework for the study of various algorithms aimed to transfer models and policies learnt in simulation to the real world. We conduct experiments on a wide range of well known simulated environments to characterize and offer insights into the performance of different algorithms. Our analysis can be useful for practitioners working in this area and can help make informed choices about the behavior and main properties of sim-to-real algorithms. We open-source the benchmark, training data, and trained models, which can be found at https://github.com/NVlabs/sim-parameter-estimation.

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