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Fan Jia

Publications and source records attributed to Fan Jia.

At least 19 recordsLinked to original sources

Adaptive Bregman Proximal Stochastic Gradient with a Stabilized Barzilai--Borwein Step Size

Bregman proximal stochastic gradient (BPSG) methods bring variance-reduced composite optimization to objectives whose geometry is poorly captured by Euclidean smoothness. Their performance, however, remains sensitive to the step size: raw stochastic curvature estimates can fluctuate sharply, whereas line searches add repeated proximal evaluations. We introduce Ada-BPSG, a line-search-free BPSG method that couples the SAGA gradient table with a stabilized Barzilai--Borwein (BB) candidate. A mediant aggregates incremental secant information so that nearly singular local ratios receive little weight, and an explicit safeguard translates the resulting curvature estimate into the bounded step-size sequence required for convergence. This design yields a direct analytical chain from relative smoothness and component-wise variance control to convergence in finite-dimensional normed spaces. We prove an $O(n/K)$ ergodic rate for convex objectives, a restarted linear rate under relative quadratic growth, and an $O(1/K)$ bound for a Bregman proximal residual in the nonconvex setting. On logistic regression and sparse nonnegative matrix factorization, Ada-BPSG combines low objective values with substantially less sensitivity to the initial step size than standard variance-reduced baselines, while avoiding line search.

math.OC

Creation of ultracold heteronuclear p-wave Feshbach molecules

We report the first creation of a bulk sample of ultracold heteronuclear p-wave Feshbach molecules in an optically trapped Bose-Bose mixture of 23Na and 87Rb atoms. Using loss spectroscopy and binding energy measurements, we systematically characterize the interspecies p-wave Feshbach resonances near 284 G. Leveraging this understanding, we use magneto-association to form p-wave NaRb Feshbach molecules, producing both pure samples and mixtures of molecules in different p-wave orbitals. We further measure the molecular lifetime and identify atom-molecule and molecule-molecule collisions as the dominant loss mechanisms. This work establishes a previously unavailable ultracold molecule platform that combines orbital anisotropy with heteronuclear constituents, represents a significant step toward realizing tunable p-wave interactions in Bose-Bose mixtures, and provides a foundation for exploring non-zero angular momentum molecules.

physics.atom-ph

OrderDP: A Theoretically Guaranteed Lossless Dynamic Data Pruning Framework

Data pruning (DP), as an oft-stated strategy to alleviate heavy training burdens, reduces the volume of training samples according to a well-defined pruning method while striving for near-lossless performance. However, existing approaches, which commonly select highly informative samples, can lead to biased gradient estimation compared to full-dataset training. Furthermore, the analysis of this bias and its impact on final performance remains ambiguous. To address these challenges, we propose OrderDP, a plug-and-play framework that aims to obtain stable, unbiased, and near-lossless training acceleration with theoretical guarantees. Specifically, OrderDP first randomly selects a subset and then chooses the top-$q$ samples, where unbiasedness is established with respect to a surrogate loss. This ensures that OrderDP conducts unbiased training in terms of the surrogate objective. We further establish convergence and generalization analyses, elucidating how OrderDP affects optimal performance and enables well-controlled acceleration while ensuring guaranteed final performance. Empirically, we evaluate OrderDP against comprehensive baselines on CIFAR-10, CIFAR-100, and ImageNet-1K, demonstrating competitive accuracy, stable convergence, and exact control -- all with a simpler design and faster runtime, while reducing training cost by over 40%. Delivering both strong performance and computational efficiency, our method serves as a robust and easily adaptable tool for data-efficient learning. The code is publicly available at https://github.com/shengze-xu/OrderDP.

cs.LG

UniLab: A Heterogeneous Architecture for Robot RL Beyond GPU-Dominant Paradigms

Simulation-based RL for contemporary robot control is increasingly organized around GPU-resident simulation: physics, rollout collection, and learning are placed on a single GPU-centric execution path. This paradigm has greatly improved training speed, but it has also encouraged a default assumption that efficient training requires physics to reside on the GPU. We revisit this assumption. Our view is that, in simulation-dominated robot control, the essential question is not which processor runs physics, but whether simulation throughput, policy learning, and runtime synchronization form an efficient end-to-end loop. We present UniLab, a heterogeneous CPU-simulation / GPU-learning architecture that decouples CPU-parallel simulation from GPU policy updates through a unified runtime for data movement, buffering, and synchronization. UniLab is implemented as a complete and extensible training system using MuJoCoUni and MotrixSim CPU-batched physics backends, supporting PPO, FastSAC, FlashSAC, and APPO. On representative simulation-based robot control tasks, UniLab improves end-to-end training efficiency by 3--10$\times$ under the same hardware configuration, while reducing dependence on the NVIDIA CUDA-based software stack and supporting cross-platform execution on the Apple macOS platform and the AMD ROCm and Intel XPU accelerator backends. These results show that GPU simulation is an effective path to efficient training, but not a necessary one, broadening the practical system choices available for robot RL training. Project page: https://unilabsim.github.io.

cs.RO

StreamingTalker: Audio-driven 3D Facial Animation with Autoregressive Diffusion Model

This paper focuses on the task of speech-driven 3D facial animation, which aims to generate realistic and synchronized facial motions driven by speech inputs. Recent methods have employed audio-conditioned diffusion models for 3D facial animation, achieving impressive results in generating expressive and natural animations. However, these methods process the whole audio sequences in a single pass, which poses two major challenges: they tend to perform poorly when handling audio sequences that exceed the training horizon and will suffer from significant latency when processing long audio inputs. To address these limitations, we propose a novel autoregressive diffusion model that processes input audio in a streaming manner. This design ensures flexibility with varying audio lengths and achieves low latency independent of audio duration. Specifically, we select a limited number of past frames as historical motion context and combine them with the audio input to create a dynamic condition. This condition guides the diffusion process to iteratively generate facial motion frames, enabling real-time synthesis with high-quality results. Additionally, we implemented a real-time interactive demo, highlighting the effectiveness and efficiency of our approach. We will release the code at https://zju3dv.github.io/StreamingTalker/.

cs.CV

DM0: An Embodied-Native Vision-Language-Action Model towards Physical AI

Moving beyond the traditional paradigm of adapting internet-pretrained models to physical tasks, we present DM0, an Embodied-Native Vision-Language-Action (VLA) framework designed for Physical AI. Unlike approaches that treat physical grounding as a fine-tuning afterthought, DM0 unifies embodied manipulation and navigation by learning from heterogeneous data sources from the onset. Our methodology follows a comprehensive three-stage pipeline: Pretraining, Mid-Training, and Post-Training. First, we conduct large-scale unified pretraining on the Vision-Language Model (VLM) using diverse corpora--seamlessly integrating web text, autonomous driving scenarios, and embodied interaction logs-to jointly acquire semantic knowledge and physical priors. Subsequently, we build a flow-matching action expert atop the VLM. To reconcile high-level reasoning with low-level control, DM0 employs a hybrid training strategy: for embodied data, gradients from the action expert are not backpropagated to the VLM to preserve generalized representations, while the VLM remains trainable on non-embodied data. Furthermore, we introduce an Embodied Spatial Scaffolding strategy to construct spatial Chain-of-Thought (CoT) reasoning, effectively constraining the action solution space. Experiments on the RoboChallenge benchmark demonstrate that DM0 achieves state-of-the-art performance in both Specialist and Generalist settings on Table30.

cs.RO

Split4D: Decomposed 4D Scene Reconstruction Without Video Segmentation

This paper addresses the problem of decomposed 4D scene reconstruction from multi-view videos. Recent methods achieve this by lifting video segmentation results to a 4D representation through differentiable rendering techniques. Therefore, they heavily rely on the quality of video segmentation maps, which are often unstable, leading to unreliable reconstruction results. To overcome this challenge, our key idea is to represent the decomposed 4D scene with the Freetime FeatureGS and design a streaming feature learning strategy to accurately recover it from per-image segmentation maps, eliminating the need for video segmentation. Freetime FeatureGS models the dynamic scene as a set of Gaussian primitives with learnable features and linear motion ability, allowing them to move to neighboring regions over time. We apply a contrastive loss to Freetime FeatureGS, forcing primitive features to be close or far apart based on whether their projections belong to the same instance in the 2D segmentation map. As our Gaussian primitives can move across time, it naturally extends the feature learning to the temporal dimension, achieving 4D segmentation. Furthermore, we sample observations for training in a temporally ordered manner, enabling the streaming propagation of features over time and effectively avoiding local minima during the optimization process. Experimental results on several datasets show that the reconstruction quality of our method outperforms recent methods by a large margin.

cs.CV

Plug-and-Play Image Restoration with Flow Matching: A Continuous Viewpoint

Flow matching-based generative models have been integrated into the plug-and-play image restoration framework, and the resulting plug-and-play flow matching (PnP-Flow) model has achieved some remarkable empirical success for image restoration. However, the theoretical understanding of PnP-Flow lags its empirical success. In this paper, we derive a continuous limit for PnP-Flow, resulting in a stochastic differential equation (SDE) surrogate model of PnP-Flow. The SDE model provides two particular insights to improve PnP-Flow for image restoration: (1) It enables us to quantify the error for image restoration, informing us to improve step scheduling and regularize the Lipschitz constant of the neural network-parameterized vector field for error reduction. (2) It informs us to accelerate off-the-shelf PnP-Flow models via extrapolation, resulting in a rescaled version of the proposed SDE model. We validate the efficacy of the SDE-informed improved PnP-Flow using several benchmark tasks, including image denoising, deblurring, super-resolution, and inpainting. Numerical results show that our method significantly outperforms the baseline PnP-Flow and other state-of-the-art approaches, achieving superior performance across evaluation metrics.

cs.CV

Dexbotic: Open-Source Vision-Language-Action Toolbox

In this paper, we present Dexbotic, an open-source Vision-Language-Action (VLA) model toolbox based on PyTorch. It aims to provide a one-stop VLA research service for professionals in the field of embodied intelligence. It offers a codebase that supports multiple mainstream VLA policies simultaneously, allowing users to reproduce various VLA methods with just a single environment setup. The toolbox is experiment-centric, where the users can quickly develop new VLA experiments by simply modifying the Exp script. Moreover, we provide much stronger pretrained models to achieve great performance improvements for state-of-the-art VLA policies. Dexbotic will continuously update to include more of the latest pre-trained foundation models and cutting-edge VLA models in the industry.

cs.RO

RoboChallenge: Large-scale Real-robot Evaluation of Embodied Policies

Testing on real machines is indispensable for robotic control algorithms. In the context of learning-based algorithms, especially VLA models, demand for large-scale evaluation, i.e. testing a large number of models on a large number of tasks, is becoming increasingly urgent. However, doing this right is highly non-trivial, especially when scalability and reproducibility is taken into account. In this report, we describe our methodology for constructing RoboChallenge, an online evaluation system to test robotic control algorithms, and our survey of recent state-of-the-art VLA models using our initial benchmark Table30.

cs.RO

MUVLA: Learning to Explore Object Navigation via Map Understanding

In this paper, we present MUVLA, a Map Understanding Vision-Language-Action model tailored for object navigation. It leverages semantic map abstractions to unify and structure historical information, encoding spatial context in a compact and consistent form. MUVLA takes the current and history observations, as well as the semantic map, as inputs and predicts the action sequence based on the description of goal object. Furthermore, it amplifies supervision through reward-guided return modeling based on dense short-horizon progress signals, enabling the model to develop a detailed understanding of action value for reward maximization. MUVLA employs a three-stage training pipeline: learning map-level spatial understanding, imitating behaviors from mixed-quality demonstrations, and reward amplification. This strategy allows MUVLA to unify diverse demonstrations into a robust spatial representation and generate more rational exploration strategies. Experiments on HM3D and Gibson benchmarks demonstrate that MUVLA achieves great generalization and learns effective exploration behaviors even from low-quality or partially successful trajectories.

cs.RO

RoboGSim: A Real2Sim2Real Robotic Gaussian Splatting Simulator

Efficient acquisition of real-world embodied data has been increasingly critical. However, large-scale demonstrations captured by remote operation tend to take extremely high costs and fail to scale up the data size in an efficient manner. Sampling the episodes under a simulated environment is a promising way for large-scale collection while existing simulators fail to high-fidelity modeling on texture and physics. To address these limitations, we introduce the RoboGSim, a real2sim2real robotic simulator, powered by 3D Gaussian Splatting and the physics engine. RoboGSim mainly includes four parts: Gaussian Reconstructor, Digital Twins Builder, Scene Composer, and Interactive Engine. It can synthesize the simulated data with novel views, objects, trajectories, and scenes. RoboGSim also provides an online, reproducible, and safe evaluation for different manipulation policies. The real2sim and sim2real transfer experiments show a high consistency in the texture and physics. We compared the test results of RoboGSim data and real robot data on both RoboGSim and real robot platforms. The experimental results show that the RoboGSim data model can achieve zero-shot performance on the real robot, with results comparable to real robot data. Additionally, in experiments with novel perspectives and novel scenes, the RoboGSim data model performed even better on the real robot than the real robot data model. This not only helps reduce the sim2real gap but also addresses the limitations of real robot data collection, such as its single-source and high cost. We hope RoboGSim serves as a closed-loop simulator for fair comparison on policy learning. More information can be found on our project page https://robogsim.github.io/.

cs.RO

RAGNet: Large-scale Reasoning-based Affordance Segmentation Benchmark towards General Grasping

General robotic grasping systems require accurate object affordance perception in diverse open-world scenarios following human instructions. However, current studies suffer from the problem of lacking reasoning-based large-scale affordance prediction data, leading to considerable concern about open-world effectiveness. To address this limitation, we build a large-scale grasping-oriented affordance segmentation benchmark with human-like instructions, named RAGNet. It contains 273k images, 180 categories, and 26k reasoning instructions. The images cover diverse embodied data domains, such as wild, robot, ego-centric, and even simulation data. They are carefully annotated with an affordance map, while the difficulty of language instructions is largely increased by removing their category name and only providing functional descriptions. Furthermore, we propose a comprehensive affordance-based grasping framework, named AffordanceNet, which consists of a VLM pre-trained on our massive affordance data and a grasping network that conditions an affordance map to grasp the target. Extensive experiments on affordance segmentation benchmarks and real-robot manipulation tasks show that our model has a powerful open-world generalization ability. Our data and code is available at https://github.com/wudongming97/AffordanceNet.

cs.CV

PADriver: Towards Personalized Autonomous Driving

In this paper, we propose PADriver, a novel closed-loop framework for personalized autonomous driving (PAD). Built upon Multi-modal Large Language Model (MLLM), PADriver takes streaming frames and personalized textual prompts as inputs. It autoaggressively performs scene understanding, danger level estimation and action decision. The predicted danger level reflects the risk of the potential action and provides an explicit reference for the final action, which corresponds to the preset personalized prompt. Moreover, we construct a closed-loop benchmark named PAD-Highway based on Highway-Env simulator to comprehensively evaluate the decision performance under traffic rules. The dataset contains 250 hours videos with high-quality annotation to facilitate the development of PAD behavior analysis. Experimental results on the constructed benchmark show that PADriver outperforms state-of-the-art approaches on different evaluation metrics, and enables various driving modes.

cs.CV

RoboMatrix: A Skill-centric Hierarchical Framework for Scalable Robot Task Planning and Execution in Open-World

Existing robot policies predominantly adopt the task-centric approach, requiring end-to-end task data collection. This results in limited generalization to new tasks and difficulties in pinpointing errors within long-horizon, multi-stage tasks. To address this, we propose RoboMatrix, a skill-centric hierarchical framework designed for scalable robot task planning and execution in open-world environments. RoboMatrix extracts general meta-skills from diverse complex tasks, enabling the completion of unseen tasks through skill composition. Its architecture consists of a high-level scheduling layer that utilizes large language models (LLMs) for task decomposition, an intermediate skill layer housing meta-skill models, and a low-level hardware layer for robot control. A key innovation of our work is the introduction of the first unified vision-language-action (VLA) model capable of seamlessly integrating both movement and manipulation within one model. This is achieved by combining vision and language prompts to generate discrete actions. Experimental results demonstrate that RoboMatrix achieves a 50% higher success rate than task-centric baselines when applied to unseen objects, scenes, and tasks. To advance open-world robotics research, we will open-source code, hardware designs, model weights, and datasets at https://github.com/WayneMao/RoboMatrix.

cs.RO

LMS-Net: A Learned Mumford-Shah Network For Few-Shot Medical Image Segmentation

Few-shot semantic segmentation (FSS) methods have shown great promise in handling data-scarce scenarios, particularly in medical image segmentation tasks. However, most existing FSS architectures lack sufficient interpretability and fail to fully incorporate the underlying physical structures of semantic regions. To address these issues, in this paper, we propose a novel deep unfolding network, called the Learned Mumford-Shah Network (LMS-Net), for the FSS task. Specifically, motivated by the effectiveness of pixel-to-prototype comparison in prototypical FSS methods and the capability of deep priors to model complex spatial structures, we leverage our learned Mumford-Shah model (LMS model) as a mathematical foundation to integrate these insights into a unified framework. By reformulating the LMS model into prototype update and mask update tasks, we propose an alternating optimization algorithm to solve it efficiently. Further, the iterative steps of this algorithm are unfolded into corresponding network modules, resulting in LMS-Net with clear interpretability. Comprehensive experiments on three publicly available medical segmentation datasets verify the effectiveness of our method, demonstrating superior accuracy and robustness in handling complex structures and adapting to challenging segmentation scenarios. These results highlight the potential of LMS-Net to advance FSS in medical imaging applications. Our code will be available at: https://github.com/SDZhang01/LMSNet

cs.CV

GFE-Mamba: Mamba-based AD Multi-modal Progression Assessment via Generative Feature Extraction from MCI

Alzheimer's Disease (AD) is a progressive, irreversible neurodegenerative disorder that often originates from Mild Cognitive Impairment (MCI). This progression results in significant memory loss and severely affects patients' quality of life. Clinical trials have consistently shown that early and targeted interventions for individuals with MCI may slow or even prevent the advancement of AD. Research indicates that accurate medical classification requires diverse multimodal data, including detailed assessment scales and neuroimaging techniques like Magnetic Resonance Imaging (MRI) and Positron Emission Tomography (PET). However, simultaneously collecting the aforementioned three modalities for training presents substantial challenges. To tackle these difficulties, we propose GFE-Mamba, a multimodal classifier founded on Generative Feature Extractor. The intermediate features provided by this Extractor can compensate for the shortcomings of PET and achieve profound multimodal fusion in the classifier. The Mamba block, as the backbone of the classifier, enables it to efficiently extract information from long-sequence scale information. Pixel-level Bi-cross Attention supplements pixel-level information from MRI and PET. We provide our rationale for developing this cross-temporal progression prediction dataset and the pre-trained Extractor weights. Our experimental findings reveal that the GFE-Mamba model effectively predicts the progression from MCI to AD and surpasses several leading methods in the field. Our source code is available at https://github.com/Tinysqua/GFE-Mamba.

cs.CV

TC-KANRecon: High-Quality and Accelerated MRI Reconstruction via Adaptive KAN Mechanisms and Intelligent Feature Scaling

Magnetic Resonance Imaging (MRI) has become essential in clinical diagnosis due to its high resolution and multiple contrast mechanisms. However, the relatively long acquisition time limits its broader application. To address this issue, this study presents an innovative conditional guided diffusion model, named as TC-KANRecon, which incorporates the Multi-Free U-KAN (MF-UKAN) module and a dynamic clipping strategy. TC-KANRecon model aims to accelerate the MRI reconstruction process through deep learning methods while maintaining the quality of the reconstructed images. The MF-UKAN module can effectively balance the tradeoff between image denoising and structure preservation. Specifically, it presents the multi-head attention mechanisms and scalar modulation factors, which significantly enhances the model's robustness and structure preservation capabilities in complex noise environments. Moreover, the dynamic clipping strategy in TC-KANRecon adjusts the cropping interval according to the sampling steps, thereby mitigating image detail loss typicalching the visual features of the images. Furthermore, the MC-Model incorporates full-sampling k-space information, realizing efficient fusion of conditional information, enhancing the model's ability to process complex data, and improving the realism and detail richness of reconstructed images. Experimental results demonstrate that the proposed method outperforms other MRI reconstruction methods in both qualitative and quantitative evaluations. Notably, TC-KANRecon method exhibits excellent reconstruction results when processing high-noise, low-sampling-rate MRI data. Our source code is available at https://github.com/lcbkmm/TC-KANRecon.

eess.IV