Search arXiv⌕ Search

arXiv subjects

Fan Wang

Publications and source records attributed to Fan Wang.

At least 163 records · Page 9Linked to original sources

RealisHuman: A Two-Stage Approach for Refining Malformed Human Parts in Generated Images

In recent years, diffusion models have revolutionized visual generation, outperforming traditional frameworks like Generative Adversarial Networks (GANs). However, generating images of humans with realistic semantic parts, such as hands and faces, remains a significant challenge due to their intricate structural complexity. To address this issue, we propose a novel post-processing solution named RealisHuman. The RealisHuman framework operates in two stages. First, it generates realistic human parts, such as hands or faces, using the original malformed parts as references, ensuring consistent details with the original image. Second, it seamlessly integrates the rectified human parts back into their corresponding positions by repainting the surrounding areas to ensure smooth and realistic blending. The RealisHuman framework significantly enhances the realism of human generation, as demonstrated by notable improvements in both qualitative and quantitative metrics. Code is available at https://github.com/Wangbenzhi/RealisHuman.

cs.CV↗

A Survey on Large Language Models for Code Generation

Large Language Models (LLMs) have garnered remarkable advancements across diverse code-related tasks, known as Code LLMs, particularly in code generation that generates source code with LLM from natural language descriptions. This burgeoning field has captured significant interest from both academic researchers and industry professionals due to its practical significance in software development, e.g., GitHub Copilot. Despite the active exploration of LLMs for a variety of code tasks, either from the perspective of natural language processing (NLP) or software engineering (SE) or both, there is a noticeable absence of a comprehensive and up-to-date literature review dedicated to LLM for code generation. In this survey, we aim to bridge this gap by providing a systematic literature review that serves as a valuable reference for researchers investigating the cutting-edge progress in LLMs for code generation. We introduce a taxonomy to categorize and discuss the recent developments in LLMs for code generation, covering aspects such as data curation, latest advances, performance evaluation, ethical implications, environmental impact, and real-world applications. In addition, we present a historical overview of the evolution of LLMs for code generation and offer an empirical comparison using the HumanEval, MBPP, and BigCodeBench benchmarks across various levels of difficulty and types of programming tasks to highlight the progressive enhancements in LLM capabilities for code generation. We identify critical challenges and promising opportunities regarding the gap between academia and practical development. Furthermore, we have established a dedicated resource GitHub page (https://github.com/juyongjiang/CodeLLMSurvey) to continuously document and disseminate the most recent advances in the field.

cs.CL↗

TopoTxR: A topology-guided deep convolutional network for breast parenchyma learning on DCE-MRIs

Characterization of breast parenchyma in dynamic contrast-enhanced magnetic resonance imaging (DCE-MRI) is a challenging task owing to the complexity of underlying tissue structures. Existing quantitative approaches, like radiomics and deep learning models, lack explicit quantification of intricate and subtle parenchymal structures, including fibroglandular tissue. To address this, we propose a novel topological approach that explicitly extracts multi-scale topological structures to better approximate breast parenchymal structures, and then incorporates these structures into a deep-learning-based prediction model via an attention mechanism. Our topology-informed deep learning model, \emph{TopoTxR}, leverages topology to provide enhanced insights into tissues critical for disease pathophysiology and treatment response. We empirically validate \emph{TopoTxR} using the VICTRE phantom breast dataset, showing that the topological structures extracted by our model effectively approximate the breast parenchymal structures. We further demonstrate \emph{TopoTxR}'s efficacy in predicting response to neoadjuvant chemotherapy. Our qualitative and quantitative analyses suggest differential topological behavior of breast tissue in treatment-naïve imaging, in patients who respond favorably to therapy as achieving pathological complete response (pCR) versus those who do not. In a comparative analysis with several baselines on the publicly available I-SPY 1 dataset (N=161, including 47 patients with pCR and 114 without) and the Rutgers proprietary dataset (N=120, with 69 patients achieving pCR and 51 not), \emph{TopoTxR} demonstrates a notable improvement, achieving a 2.6\% increase in accuracy and a 4.6\% enhancement in AUC compared to the state-of-the-art method.

eess.IV↗

Fast Signal Region Detection with Application to Whole Genome Association Studies

Research on the localization of the genetic basis associated with diseases or traits has been widely conducted in the last a few decades. Scan methods have been developed for region-based analysis in whole-genome association studies, helping us better understand how genetics influences human diseases or traits, especially when the aggregated effects of multiple causal variants are present. In this paper, we propose a fast and effective algorithm coupling with high-dimensional test for simultaneously detecting multiple signal regions, which is distinct from existing methods using scan or knockoff statistics. The idea is to conduct binary splitting with re-search and arrangement based on a sequence of dynamic critical values to increase detection accuracy and reduce computation. Theoretical and empirical studies demonstrate that our approach enjoys favorable theoretical guarantees with fewer restrictions and exhibits superior numerical performance with faster computation. Utilizing the UK Biobank data to identify the genetic regions related to breast cancer, we confirm previous findings and meanwhile, identify a number of new regions which suggest strong association with risk of breast cancer and deserve further investigation.

stat.ME↗

Dynamic Tuning Towards Parameter and Inference Efficiency for ViT Adaptation

Existing parameter-efficient fine-tuning (PEFT) methods have achieved significant success on vision transformers (ViTs) adaptation by improving parameter efficiency. However, the exploration of enhancing inference efficiency during adaptation remains underexplored. This limits the broader application of pre-trained ViT models, especially when the model is computationally extensive. In this paper, we propose Dynamic Tuning (DyT), a novel approach to improve both parameter and inference efficiency for ViT adaptation. Specifically, besides using the lightweight adapter modules, we propose a token dispatcher to distinguish informative tokens from less important ones, allowing the latter to dynamically skip the original block, thereby reducing the redundant computation during inference. Additionally, we explore multiple design variants to find the best practice of DyT. Finally, inspired by the mixture-of-experts (MoE) mechanism, we introduce an enhanced adapter to further boost the adaptation performance. We validate DyT across various tasks, including image/video recognition and semantic segmentation. For instance, DyT achieves superior performance compared to existing PEFT methods while evoking only 71% of their FLOPs on the VTAB-1K benchmark.

cs.CV↗

MentalGLM Series: Explainable Large Language Models for Mental Health Analysis on Chinese Social Media

As the prevalence of mental health challenges, social media has emerged as a key platform for individuals to express their emotions.Deep learning tends to be a promising solution for analyzing mental health on social media. However, black box models are often inflexible when switching between tasks, and their results typically lack explanations. With the rise of large language models (LLMs), their flexibility has introduced new approaches to the field. Also due to the generative nature, they can be prompted to explain decision-making processes. However, their performance on complex psychological analysis still lags behind deep learning. In this paper, we introduce the first multi-task Chinese Social Media Interpretable Mental Health Instructions (C-IMHI) dataset, consisting of 9K samples, which has been quality-controlled and manually validated. We also propose MentalGLM series models, the first open-source LLMs designed for explainable mental health analysis targeting Chinese social media, trained on a corpus of 50K instructions. The proposed models were evaluated on three downstream tasks and achieved better or comparable performance compared to deep learning models, generalized LLMs, and task fine-tuned LLMs. We validated a portion of the generated decision explanations with experts, showing promising results. We also evaluated the proposed models on a clinical dataset, where they outperformed other LLMs, indicating their potential applicability in the clinical field. Our models show strong performance, validated across tasks and perspectives. The decision explanations enhance usability and facilitate better understanding and practical application of the models. Both the constructed dataset and the models are publicly available via: https://github.com/zwzzzQAQ/MentalGLM.

cs.CL↗

Dynamic Diffusion Transformer

Diffusion Transformer (DiT), an emerging diffusion model for image generation, has demonstrated superior performance but suffers from substantial computational costs. Our investigations reveal that these costs stem from the static inference paradigm, which inevitably introduces redundant computation in certain diffusion timesteps and spatial regions. To address this inefficiency, we propose Dynamic Diffusion Transformer (DyDiT), an architecture that dynamically adjusts its computation along both timestep and spatial dimensions during generation. Specifically, we introduce a Timestep-wise Dynamic Width (TDW) approach that adapts model width conditioned on the generation timesteps. In addition, we design a Spatial-wise Dynamic Token (SDT) strategy to avoid redundant computation at unnecessary spatial locations. Extensive experiments on various datasets and different-sized models verify the superiority of DyDiT. Notably, with <3% additional fine-tuning iterations, our method reduces the FLOPs of DiT-XL by 51%, accelerates generation by 1.73, and achieves a competitive FID score of 2.07 on ImageNet. The code is publicly available at https://github.com/NUS-HPC-AI-Lab/ Dynamic-Diffusion-Transformer.

cs.CV↗

Deeper Insights Without Updates: The Power of In-Context Learning Over Fine-Tuning

Fine-tuning and in-context learning (ICL) are two prevalent methods in imbuing large language models with task-specific knowledge. It is commonly believed that fine-tuning can surpass ICL given sufficient training samples as it allows the model to adjust its internal parameters based on the data. However, this paper presents a counterintuitive finding: For tasks with implicit patterns, ICL captures these patterns significantly better than fine-tuning. We developed several datasets featuring implicit patterns, such as sequences determining answers through parity or identifying reducible terms in calculations. We then evaluated the models' understanding of these patterns under both fine-tuning and ICL across models ranging from 0.5B to 7B parameters. The results indicate that models employing ICL can quickly grasp deep patterns and significantly improve accuracy. In contrast, fine-tuning, despite utilizing thousands of times more training samples than ICL, achieved only limited improvements. We also proposed circuit shift theory from a mechanistic interpretability's view to explain why ICL wins.

cs.LG↗

Inference-Time Alignment of Diffusion Models with Direct Noise Optimization

In this work, we focus on the alignment problem of diffusion models with a continuous reward function, which represents specific objectives for downstream tasks, such as increasing darkness or improving the aesthetics of images. The central goal of the alignment problem is to adjust the distribution learned by diffusion models such that the generated samples maximize the target reward function. We propose a novel alignment approach, named Direct Noise Optimization (DNO), that optimizes the injected noise during the sampling process of diffusion models. By design, DNO operates at inference-time, and thus is tuning-free and prompt-agnostic, with the alignment occurring in an online fashion during generation. We rigorously study the theoretical properties of DNO and also propose variants to deal with non-differentiable reward functions. Furthermore, we identify that naive implementation of DNO occasionally suffers from the out-of-distribution reward hacking problem, where optimized samples have high rewards but are no longer in the support of the pretrained distribution. To remedy this issue, we leverage classical high-dimensional statistics theory to an effective probability regularization technique. We conduct extensive experiments on several important reward functions and demonstrate that the proposed DNO approach can achieve state-of-the-art reward scores within a reasonable time budget for generation.

cs.LG↗

AnyLogo: Symbiotic Subject-Driven Diffusion System with Gemini Status

Diffusion models have made compelling progress on facilitating high-throughput daily production. Nevertheless, the appealing customized requirements are remain suffered from instance-level finetuning for authentic fidelity. Prior zero-shot customization works achieve the semantic consistence through the condensed injection of identity features, while addressing detailed low-level signatures through complex model configurations and subject-specific fabrications, which significantly break the statistical coherence within the overall system and limit the applicability across various scenarios. To facilitate the generic signature concentration with rectified efficiency, we present \textbf{AnyLogo}, a zero-shot region customizer with remarkable detail consistency, building upon the symbiotic diffusion system with eliminated cumbersome designs. Streamlined as vanilla image generation, we discern that the rigorous signature extraction and creative content generation are promisingly compatible and can be systematically recycled within a single denoising model. In place of the external configurations, the gemini status of the denoising model promote the reinforced subject transmission efficiency and disentangled semantic-signature space with continuous signature decoration. Moreover, the sparse recycling paradigm is adopted to prevent the duplicated risk with compressed transmission quota for diversified signature stimulation. Extensive experiments on constructed logo-level benchmarks demonstrate the effectiveness and practicability of our methods.

cs.CV↗

Benchmarking General-Purpose In-Context Learning

In-context learning (ICL) empowers generative models to address new tasks effectively and efficiently on the fly, without relying on any artificially crafted optimization techniques. In this paper, we study extending ICL to address a broader range of tasks with an extended learning horizon and higher improvement potential, namely General Purpose In-Context Learning (GPICL). To this end, we introduce two lightweight benchmarks specifically crafted to train and evaluate GPICL functionalities. Each benchmark encompasses a vast number of tasks characterized by significant task variance. These tasks are also crafted to promote long-horizon in-context learning through continuous generation and interaction, covering domains such as language modeling, decision-making, and world modeling. The benchmarks necessitate the models to leverage contexts and history interactions to enhance their capabilities, which we believe to be the key characteristics of GPICL. Our experiments indicate that the diversity of training tasks is positively correlated with the ability to generalize with ICL, but inversely correlated with zero-shot capabilities. Additionally, our findings indicate that the scale of parameters alone may not be crucial for ICL or GPICL, suggesting alternative approaches such as increasing the scale of contexts and memory states.

cs.AI↗

Pionic transitions of the spin-2 partner of $X(3872)$ to $χ_{cJ}$

We investigated the pionic transitions between the $X_2$ [spin-2 partner of the $X(3872)$] and $χ_{c1,2}$ using a nonrelativistic effective field theory. The $X_2$ is assumed to be a bound state of the $D^{*}$ and $\bar{D}^*$ mesons and to decay through several kinds of loops, including the bubble, triangle and box loops. Within the present model, the widths for the single-pion decays $X_2\toπ^0χ_{cJ}$ are predicted to be about $3$--$30$ keV. For the dipion decays, the widths are a few keVs. These widths yield a branching fraction of $10^{-3}$--$10^{-2}$. The ratio $R_{\mathrm{c}0}=Γ(X_2\toπ^+π^-χ_{cJ})/Γ(X_2\toπ^0π^0χ_{cJ}) \simeq 1.6$, which is a bit smaller than the expected value of $2$, and $R_{21}=Γ(X_2\toππχ_{c2})/Γ(X_2\toππχ_{c1}) \simeq 0.85$. These ratios are nearly independent of the $X_2$ mass and the coupling constants, which might be a good quantity for the experiments. Moreover, the invariant mass spectra of the $π^0χ_{cJ}$ final state for the dipion processes are presented, showing a cusp structure at the $D {\bar D}^*$ threshold enhanced and narrowed by the nearby triangle singularity.

hep-ph↗

RealisDance: Equip controllable character animation with realistic hands

Controllable character animation is an emerging task that generates character videos controlled by pose sequences from given character images. Although character consistency has made significant progress via reference UNet, another crucial factor, pose control, has not been well studied by existing methods yet, resulting in several issues: 1) The generation may fail when the input pose sequence is corrupted. 2) The hands generated using the DWPose sequence are blurry and unrealistic. 3) The generated video will be shaky if the pose sequence is not smooth enough. In this paper, we present RealisDance to handle all the above issues. RealisDance adaptively leverages three types of poses, avoiding failed generation caused by corrupted pose sequences. Among these pose types, HaMeR provides accurate 3D and depth information of hands, enabling RealisDance to generate realistic hands even for complex gestures. Besides using temporal attention in the main UNet, RealisDance also inserts temporal attention into the pose guidance network, smoothing the video from the pose condition aspect. Moreover, we introduce pose shuffle augmentation during training to further improve generation robustness and video smoothness. Qualitative experiments demonstrate the superiority of RealisDance over other existing methods, especially in hand quality.

cs.CV↗

Animate3D: Animating Any 3D Model with Multi-view Video Diffusion

Recent advances in 4D generation mainly focus on generating 4D content by distilling pre-trained text or single-view image-conditioned models. It is inconvenient for them to take advantage of various off-the-shelf 3D assets with multi-view attributes, and their results suffer from spatiotemporal inconsistency owing to the inherent ambiguity in the supervision signals. In this work, we present Animate3D, a novel framework for animating any static 3D model. The core idea is two-fold: 1) We propose a novel multi-view video diffusion model (MV-VDM) conditioned on multi-view renderings of the static 3D object, which is trained on our presented large-scale multi-view video dataset (MV-Video). 2) Based on MV-VDM, we introduce a framework combining reconstruction and 4D Score Distillation Sampling (4D-SDS) to leverage the multi-view video diffusion priors for animating 3D objects. Specifically, for MV-VDM, we design a new spatiotemporal attention module to enhance spatial and temporal consistency by integrating 3D and video diffusion models. Additionally, we leverage the static 3D model's multi-view renderings as conditions to preserve its identity. For animating 3D models, an effective two-stage pipeline is proposed: we first reconstruct motions directly from generated multi-view videos, followed by the introduced 4D-SDS to refine both appearance and motion. Benefiting from accurate motion learning, we could achieve straightforward mesh animation. Qualitative and quantitative experiments demonstrate that Animate3D significantly outperforms previous approaches. Data, code, and models will be open-released.

cs.CV↗

VCD-Texture: Variance Alignment based 3D-2D Co-Denoising for Text-Guided Texturing

Recent research on texture synthesis for 3D shapes benefits a lot from dramatically developed 2D text-to-image diffusion models, including inpainting-based and optimization-based approaches. However, these methods ignore the modal gap between the 2D diffusion model and 3D objects, which primarily render 3D objects into 2D images and texture each image separately. In this paper, we revisit the texture synthesis and propose a Variance alignment based 3D-2D Collaborative Denoising framework, dubbed VCD-Texture, to address these issues. Formally, we first unify both 2D and 3D latent feature learning in diffusion self-attention modules with re-projected 3D attention receptive fields. Subsequently, the denoised multi-view 2D latent features are aggregated into 3D space and then rasterized back to formulate more consistent 2D predictions. However, the rasterization process suffers from an intractable variance bias, which is theoretically addressed by the proposed variance alignment, achieving high-fidelity texture synthesis. Moreover, we present an inpainting refinement to further improve the details with conflicting regions. Notably, there is not a publicly available benchmark to evaluate texture synthesis, which hinders its development. Thus we construct a new evaluation set built upon three open-source 3D datasets and propose to use four metrics to thoroughly validate the texturing performance. Comprehensive experiments demonstrate that VCD-Texture achieves superior performance against other counterparts.

cs.CV↗

SC4D: Sparse-Controlled Video-to-4D Generation and Motion Transfer

Recent advances in 2D/3D generative models enable the generation of dynamic 3D objects from a single-view video. Existing approaches utilize score distillation sampling to form the dynamic scene as dynamic NeRF or dense 3D Gaussians. However, these methods struggle to strike a balance among reference view alignment, spatio-temporal consistency, and motion fidelity under single-view conditions due to the implicit nature of NeRF or the intricate dense Gaussian motion prediction. To address these issues, this paper proposes an efficient, sparse-controlled video-to-4D framework named SC4D, that decouples motion and appearance to achieve superior video-to-4D generation. Moreover, we introduce Adaptive Gaussian (AG) initialization and Gaussian Alignment (GA) loss to mitigate shape degeneration issue, ensuring the fidelity of the learned motion and shape. Comprehensive experimental results demonstrate that our method surpasses existing methods in both quality and efficiency. In addition, facilitated by the disentangled modeling of motion and appearance of SC4D, we devise a novel application that seamlessly transfers the learned motion onto a diverse array of 4D entities according to textual descriptions.

cs.CV↗

A Generic Review of Integrating Artificial Intelligence in Cognitive Behavioral Therapy

Cognitive Behavioral Therapy (CBT) is a well-established intervention for mitigating psychological issues by modifying maladaptive cognitive and behavioral patterns. However, delivery of CBT is often constrained by resource limitations and barriers to access. Advancements in artificial intelligence (AI) have provided technical support for the digital transformation of CBT. Particularly, the emergence of pre-training models (PTMs) and large language models (LLMs) holds immense potential to support, augment, optimize and automate CBT delivery. This paper reviews the literature on integrating AI into CBT interventions. We begin with an overview of CBT. Then, we introduce the integration of AI into CBT across various stages: pre-treatment, therapeutic process, and post-treatment. Next, we summarized the datasets relevant to some CBT-related tasks. Finally, we discuss the benefits and current limitations of applying AI to CBT. We suggest key areas for future research, highlighting the need for further exploration and validation of the long-term efficacy and clinical utility of AI-enhanced CBT. The transformative potential of AI in reshaping the practice of CBT heralds a new era of more accessible, efficient, and personalized mental health interventions.

cs.AI↗

Transfer learning for piecewise-constant mean estimation: Optimality, $\ell_1$- and $\ell_0$-penalisation

We study transfer learning for estimating piecewise-constant signals when source data, which may be relevant but disparate, are available in addition to the target data. We first investigate transfer learning estimators that respectively employ $\ell_1$- and $\ell_0$-penalties for unisource data scenarios and then generalise these estimators to accommodate multisources. To further reduce estimation errors, especially when some sources significantly differ from the target, we introduce an informative source selection algorithm. We then examine these estimators with multisource selection and establish their minimax optimality. Unlike the common narrative in the transfer learning literature that the performance is enhanced through large source sample sizes, our approaches leverage higher observation frequencies and accommodate diverse frequencies across multiple sources. Our theoretical findings are supported by extensive numerical experiments, with the code available online, see https://github.com/chrisfanwang/transferlearning

stat.ME↗