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Feng Chen

Publications and source records attributed to Feng Chen.

At least 19 recordsLinked to original sources

DDGAD: Disagreement-Driven Graph Anomaly Detection via Adapt-Then-Combine

Graph anomaly detection (GAD) commonly relies on message passing to jointly encode node attributes and neighborhood context. However, once the two are mixed, an abnormal post-encoding state may reflect either an intrinsic node deviation or incompatible contextual influence, making its source ambiguous. We propose Disagreement-Driven Graph Anomaly Detection (DDGAD), which treats persistent incompatibility between node-wise and contextual estimates as anomaly evidence. Inspired by Adapt-Then-Combine (ATC), DDGAD reverses its consensus objective: Adapt produces a node-wise estimate without new same-step neighbor aggregation, while Combine forms a neighborhood-dependent contextual estimate, and their pre-consensus disagreement is accumulated across ATC steps for detection. We further characterize this signal from graph-spectral and source-response perspectives and derive sufficient conditions for anomaly--normal separation under contextual mixing. Experiments on six benchmarks show the highest average AUROC among the evaluated methods, while controlled interventions and Adapt-operator controls further support persistent disagreement as an effective detection signal.

cs.LG

SupportCal: Label-Free Calibration of Post-Trained LLMs via Reference Support and Corroboration

Post-training often improves task performance but can degrade confidence calibration, leaving post-trained language models (PoLMs) more overconfident than their corresponding pretrained language models (PLMs). Because task-specific labeled calibration data can be costly or unavailable, the corresponding pretrained PLM provides a natural label-free reference for post-hoc calibration. Prior agreement-gated PLM-referenced calibration fits a scalar temperature using only examples on which the PoLM and its PLM reference agree, excluding disagreement examples because direct alignment can drive the fitted temperature excessively high and induce under-confidence. We revisit this binary treatment. A controlled reintroduction diagnostic reveals a non-monotonic aggregate effect: admitting a moderate fraction of disagreement examples can improve calibration, whereas the benefit diminishes as unit-weight inclusion approaches the full disagreement set. We introduce SupportCal, a label-free post-hoc method that retains agreement examples at unit weight and assigns disagreement examples continuous weights based on the own-base PLM's relative support and corroboration from pretrained references selected from a size-compatible candidate pool. We further characterize when the resulting weighted objective admits a finite optimal temperature. Across MedMCQA and MathQA, SupportCal yields lower ECE than the agreement-only baseline for nearly all evaluated target-model configurations; supplementary TweetEval Sentiment results show the same pattern on a fixed-label classification task.

cs.LG

FlashAR: Efficient Post-Training Acceleration for Autoregressive Image Generation

Large-scale autoregressive models have demonstrated remarkable capabilities in image generation. However, their sequential raster-scan decoding relies on strictly next-token prediction, making inference prohibitively expensive. Existing acceleration methods typically either introduce entirely new generation paradigms that necessitate costly pre-training from scratch, or enable parallel generation at the expense of a training-inference gap or altered prediction objectives. In this paper, we introduce FlashAR, a lightweight post-training adaptation framework that efficiently adapts a pre-trained raster-scan autoregressive model into a highly parallel generator based on two-way next-token prediction. Our key insight is that effective adaptation should minimize modifications to the pre-trained model's original training objective to preserve its learned prior. Accordingly, we retain the original AR head as a horizontal head for row-wise prediction and introduce a complementary, lightweight vertical head for column-wise prediction. To facilitate efficient adaptation, we branch the vertical head from an intermediate layer rather than the final layer, bypassing the inherent horizontal head bias. Moreover, since horizontal and vertical predictions capture complementary dependencies whose relative importance varies across target positions, we employ a learnable fusion gate to dynamically combine the two predictions at each position. To further reduce adaptation cost, we propose a two-stage adaptation pipeline: the vertical head is first initialized through adaptation from the pre-trained autoregressive model before jointly fine-tuned with backbone to adapt to the new decoding paradigm. Extensive experiments on LlamaGen and Emu3.5 show that FlashAR achieves up to a 22.9x speedup for 512x512 image generation through a lightweight post-training with merely 0.05% of the original training data.

cs.CV

Entropy-Regularized Rank-Masked Policy Optimization for Test-Time Reinforcement Learning in Code Generation

Existing methods for test-time reinforcement learning (TTRL) derive rewards from answer-level self-voting on unlabeled test-time tasks with canonical answers, but this breaks down for code generation because programs cannot be compared by surface form and therefore do not directly provide a usable training signal. To make TTRL applicable to code generation, we propose probe-driven TTRL, which constructs output-free probe inputs from the problem statement, executes candidate programs on these probes, and defines a Probe Consensus Reward (PCR) from the resulting behavioral agreement. PCR provides a behavioral training signal for open-vocabulary programs, but it is not a fully reliable verifier and remains susceptible to reward hacking through spurious consensus. We therefore introduce Entropy-Regularized Rank-Masked Policy Optimization (ERPO), which converts low PCR into conservative negative updates through rank masking and controls policy drift with an entropy ceiling. On coding benchmarks, ERPO substantially improves pass@1 and pass@k in both in-domain adaptation and zero-shot transfer.

cs.LG

Physically Plausible Video Generation via Visual-Semantic Chain-of-Events Conditioning

Physically Plausible Video Generation (PPVG) seeks to synthesize videos consistent with physical principles, yet remains challenging due to underspecified natural language conditioning. Advanced chain-of-thought (CoT) frameworks augment prompts with physical knowledge. However, such prompts describe physical phenomena holistically, overlooking intermediate states and transition dynamics. In this paper, we reformulate PPVG as event-centric generation by representing physical evolution as a chain of causally connected and physically constrained events. Our framework comprises three key modules: (1) Physics-driven Event Chain Reasoning. This module decomposes physical phenomena into causally connected events represented by evolving scene graphs. Formula-derived physical quantities are bound to relevant objects and interactions, characterizing the direction and magnitude of each event transition. (2) Transition-aware Routed Keyframe Conditioning. This module routes each event to a specialized keyframe synthesis operator for appearance variation or object transformation. Consecutive keyframes are injected as residual guidance during denoising, enabling smooth visual transitions between event-boundary states. (3) Physics-injected Contrastive Semantic Guidance. This module constructs physics-informed positive and counterfactual negative prompts for classifier-free guidance, steering generation toward plausible dynamics and away from physics-violating counterparts. Experiments on PhyGenBench, VideoPhy, PhyWorldBench, and Physics-IQ demonstrate that our framework generates videos with superior physical plausibility across diverse domains.

cs.CV

ZipTok3D: High-Fidelity 3D Tokenization with Compact Token Prefixes

Compact token sequences are essential for efficient 3D generation. However, existing 3D tokenizers typically organize latent representations either over spatial regions or as fixed-size sets of global tokens, both suffering sharp reconstruction degradation when compressed to extremely low token budgets. In this paper, we present ZipTok3D, a 3D tokenizer designed for high-fidelity reconstruction from extremely short token sequences. Its key idea is to organize object geometry into progressively informative global-token prefixes and unfold these compact representations through iterative decoding. Specifically, nested dropout randomly truncates the latent sequence after encoding during training and requires each retained prefix to reconstruct the complete object, thereby prioritizing essential geometric information in the leading tokens. The decoder then repeatedly applies a parameter-shared Transformer block to recover fine-grained geometry from each prefix without a separate generative sampling stage. With the same token dimension, ZipTok3D achieves reconstruction quality comparable to the 32-token COD-VAE baseline using only one token on ShapeNet and four on TRELLIS, yielding $32\times$ and $8\times$ shorter token sequences, respectively.

cs.CV

Agents in the Large: Perception-Centered Architecture for Persistent Agents

Cognitive language agents have achieved substantial progress by equipping language models with memory, tools, and decision-making procedures, enabling agents to reason and act in interactive environments. Existing frameworks largely cast these agents as systems for solving user-specified, bounded tasks. An increasingly important goal is for language agents to provide persistent assistance in long-lived settings where user needs, context, and service procedures persist and change, and to remain useful across the broad range of tasks that arise over time. Yet we still lack a framework to characterize persistent AI agents, organize existing work, and guide future development. To this end, we propose a Perception-Centered Architecture for Persistent Agents (Pera). Pera describes a persistent agent organized around perception and control components that continually perceive service-relevant signals from episodic task executions, internal context, and changes in the surrounding environment, and use these signals to construct lifecycle tasks. These tasks drive the ongoing operation and adaptation of the agent's service procedures. We use Pera to retrospectively organize recent work, examine a detailed case study, and offer forward-looking insights for building more capable persistent agents. Just as software engineering moved from programming in the small to programming in the large, Pera frames the evolution of language agents as an analogous architectural transition toward long-lived, adaptive intelligence systems.

cs.CL

Topological Chiral Superconductivity in the Triangular-Lattice Hofstadter-Hubbard Model

Moiré materials provide exciting platforms for studying the interplay of strong electronic correlation and large magnetic flux effects. We study the lightly doped Hofstadter-Hubbard model on a triangular lattice through large-scale density matrix renormalization group and determinantal quantum Monte Carlo simulations. We find strong evidence for a robust chiral superconducting (SC) phase with dominant power-law pairing correlations and a quantized spin Chern number. The SC phase emerges at very weak interaction and grows stronger at intermediate interaction strengths (U ) for a wide range of hole doping. We also discuss the possible distinct nature of the normal state in different U regimes. Our work provides theoretical insights into the emergence of topological superconductivity from doping topological Chern bands or magnetic flux induced chiral spin liquid states of Moiré materials.

cond-mat.str-el

Small Updates, Big Doubts: Does Parameter-Efficient Fine-tuning Enhance Hallucination Detection ?

Parameter-efficient fine-tuning (PEFT) methods are widely used to adapt large language models (LLMs) to downstream tasks and are often assumed to improve factual correctness. However, how the parameter-efficient fine-tuning methods affect hallucination behavior remains insufficiently understood, especially on QA datasets. In this work, we systematically investigate the impact of PEFT on hallucination detection through a comprehensive empirical study across three open-weight LLM backbones and three fact-seeking QA benchmarks. For each model, we evaluate performance using seven unsupervised hallucination detection methods spanning three complementary approaches: semantic consistency based detectors, confidence based detectors, and entropy based detectors. This multifaceted evaluation enables us to characterize how PEFT reshapes uncertainty across different detection paradigms. In conclusion, our experimental results show that PEFT consistently strengthens hallucination detection ability, substantially improving AUROC across a wide range of hallucination detectors. Besides, further analyses using linear probes and representation diagnostics indicate that PEFT methods primarily reshapes how uncertainty is encoded and surfaced, comparing with injecting new factual knowledge into the models.

cs.CL

Latent Spatial Memory for Video World Models

Video world models that maintain 3D spatial consistency across generated frames typically rely on explicit point cloud memory constructed in RGB space. This design is both computationally expensive, requiring repeated rendering and VAE encoding, and inherently lossy, as the round trip through pixel space discards rich features of the learned latent representation. In this paper, we introduce \emph{latent spatial memory} for video world models, a persistent 3D cache that stores scene information directly in the diffusion latent space, avoiding pixel-space reconstruction. Building on this, we propose Mirage, a latent-space spatial memory framework that constructs the memory by lifting latent tokens into 3D via depth-guided back-projection and queries it by synthesizing novel views through direct latent-space warping. This unified formulation eliminates both the information loss of pixel-space reconstruction and the computational burden of repeated encoding and rendering. Experiments show that latent spatial memory achieves up to \textbf{10.57}$\times$ faster end-to-end video generation and \textbf{55}$\times$ reduction in memory footprint relative to explicit 3D baselines. Leveraging the geometric prior of the diffusion model, Mirage attains state-of-the-art performance on WorldScore and strong reconstruction quality on RealEstate10K.

cs.CV

Block3D: Efficient Text-to-3D Generation via Block-Wise Diffusion

While text-to-3D generation has advanced rapidly, achieving high geometric fidelity at low inference cost remains challenging. Existing text-to-3D methods either decode discrete shape tokens autoregressively or iteratively refine global 3D representations with diffusion or flow models. However, autoregressive decoding is sequential and cannot revise errors, whereas diffusion and flow-matching models repeatedly process the full representation, making high-quality generation increasingly expensive. In this paper, we propose Block3D, a block-wise diffusion framework that partitions the discrete shape-token sequence into contiguous blocks, generates the blocks autoregressively, and jointly denoises all tokens within the current block. To alleviate error accumulation, we introduce confidence-guided intra-block correction, which revises low-confidence tokens before each block is finalized. On a held-out set from TRELLIS-500K, Block3D reduces mean end-to-end generation time from 25.71 seconds to 4.99 seconds, achieving a $5.15\times$ speedup over the fine-tuned autoregressive baseline without sacrificing geometric fidelity.

cs.CV

The Imitator Game: Benchmarking Robot Imitative Ability Beyond Action Prediction

Humans imitate at the level of intent: given a demonstration, we infer its goal and carry it out with whatever tools, objects, and layouts are at hand. Current robot policies instead learn observation-to-action mappings from visual inputs and language instructions, without explicitly inferring the demonstrated task. Learning from human video thus remains largely trajectory-level: models can replay motions in near-identical scenes, but still struggle to imitate what the demonstrator intends rather than merely what they do. We introduce The Imitator Game, a four-level benchmark (L0-L3) that progressively widens the gap between the human demonstration and the robot's own scene, isolating where trajectory replay ceases to suffice and task understanding becomes necessary. We pair it with IG-10K, the largest environment-aligned paired human-robot dataset to date and the only one instantiated across all four levels in both real and simulated settings (20,000+ paired episodes, 50+ tasks, 6 domains), and Imitator Arena, an open platform for blind A/B human evaluation. Across nine state-of-the-art models, performance is stable from L0 to L2 but collapses at L3, identifying functional substitution - achieving the same intent through a different object affordance - as the decisive barrier to intent-level imitation. Human-video-conditioned models outperform caption-conditioned ones, yet every model falls below 13% zero-shot success on unseen tasks; fine-tuning IG-10K-pretrained models with only $10$ paired human-robot demonstrations yields large gains that grow with pretraining scale. The project website and access to Imitator Arena are available at https://imitator-game.github.io.

cs.RO

AgentOCR: Reimagining Agent History via Optical Self-Compression

Recent advances in large language models (LLMs) enable agentic systems trained with reinforcement learning (RL) over multi-turn interaction, but practical deployment is bottlenecked by rapidly growing textual histories that inflate token and memory costs. We introduce AgentOCR, a framework that exploits visual tokens' superior information density by representing the accumulated observation-action history as a compact rendered image. To make multi-turn rollouts scalable, AgentOCR proposes segment optical caching. By decomposing history into hashable segments and maintaining a visual cache, this mechanism eliminates redundant re-rendering. Beyond fixed rendering, AgentOCR introduces agentic self-compression, where the agent actively emits a compression rate and is trained with compression-aware reward to adaptively balance task success and token efficiency. We conduct extensive experiments on challenging agentic benchmarks, ALFWorld and search-based QA. Remarkably, AgentOCR preserves over 95\% of text-based agent performance while substantially reducing token consumption (>50\%), yielding consistent token and memory efficiency. Further analysis validates a 20$\times$ rendering speedup from optical caching and effective self-compression balancing. Our code is available at https://github.com/langfengQ/AgentOCR.

cs.LG

Dual-Loop Self-Evolution via Verifiable Emotion Feedback for Multi-Turn Empathetic Dialogue

Large language models have demonstrated conversational capabilities, yet empathetic competence remains challenging. Empathetic support is inherently multi-turn and path-dependent: users disclose concerns gradually, emotions evolve over time, and early responses shape trust and receptivity. Reinforcement learning with verifiable emotion rewards provides scalable supervision for long-horizon interactions. However, existing methods evolve the dialogue policy while keeping its training interaction distribution fixed, creating a mismatch between policy competence and training experience. We introduce a dual-loop self-evolution framework driven by verifiable emotion feedback. With the user simulator and verifier frozen, the inner loop optimizes the multi-turn policy using continuous emotion rewards, while the outer loop uses the same outcomes to estimate policy-relative interaction utility and adapt experience. To obtain estimates from sparse, stochastic rollouts, the framework holds the scenario and interaction state constant within each group and prioritizes conditions whose group pass rates lie near the policy's competence boundary. A hierarchical controller shares evidence across support intents, while uncertainty-guided exploration and uniform rehearsal prevent premature exclusion. The resulting distribution generates trajectories, closing both loops without increasing the rollout budget. On SAGE, our framework raises Qwen3-8B Overall from 53.87 to 79.24 and outperforms protocol-matched uniform emotion-reward reinforcement learning by 7.23 points.

cs.CL

REDAgentBench: Executable Red Teaming and Faithful Measurement of LLM Agent Systems

Large language model (LLM) agents combine language-based reasoning with external tools to perform complex tasks. Adversarial inputs can exploit interactions between the agent and its environment, causing the agent to violate safety policies during execution. Yet existing evaluations often reduce agent safety to a single attack success rate (ASR), collapsing exposure, execution, observation, and adjudication and potentially conflating actual violations with evidence visibility. We introduce REDAgentBench, an executable framework for autonomous red-teaming and faithful measurement. It derives attacks from explicit safety constraints and associated agent-system vulnerabilities, runs them in isolated service sandboxes, and verifies harmful effects from service receipts and final-state changes. The benchmark contains 1,661 cases across five service surfaces. Across six models and three agent harnesses, macro-average ASR is 65.69%; reported ASR varies with harness and evidence view, while evaluation-context disclosure changes execution behavior. In a state-grounded diagnostic cohort, almost one in five confirmed violations with resolved action anchors occurs after the agent states the relevant constraint or risk, revealing a Recognition--Execution Gap. Finally, a training-free policy reminder reduces confirmed violations by more than 70 percentage points in matched replay. These findings show that executable evaluation can improve safety measurement and identify actionable intervention points.

cs.AI

Apodex Discovery: Reality Benchmarks and Environments for Evaluating and Building Discoverative Artificial Intelligence

Apollo did not reach the Moon merely because its engineers could solve difficult equations. It succeeded by turning a distant ambition into a mission architecture of explicit objectives, simulation, verification, and repeated correction. AI now faces a similar transition: frontier models can solve difficult tasks once the problem, tools, and success criteria are specified, yet consequential real-world challenges rarely arrive in an executable or verifiable form. We introduce Apodex Discovery, a framework for building and evaluating discoverative AI through the heavy-duty solver, a system comprising a foundation model, harness, tools, and control policies that pursues extended, stateful, verifiable investigations. It has three core components. First, a problem-scouting process surveyed 561 industries across 16 sectors, assembled 423 high-value real-world problems, and selected 20 for the initial release. Second, a common environment-task-episode abstraction provides data, tools, constraints, feedback, trajectory recording, and verification of intermediate artifacts and final submissions. Third, HDS6 evaluates Tools, Repair, Alternatives, Coherence, Evidence, and Scope independently of final-task success. In AAV capsid design, Apodex surpassed the published state of the art by 7% across viability, tropism, structure prediction, and generative design. In drug repurposing and reformulation, a task-specific biomedical environment improved the mean normalized prediction score of GPT-5.5 and GPT-5.6-sol by 2.5 and 7.6 points over the same closed-book backbone. Controlled ablations show that the fixed TRACES episode interface enables attribution of performance differences to specific solver components. Apodex Discovery moves AI evaluation beyond predefined benchmarks toward verifiable investigations aimed at genuine discovery.

cs.AI

Evidence-Driven Dynamic Visual Selector for Efficient Long Video Understanding

Recent advancements in MLLM-based long-form video understanding have mitigated inference-time computational cost and limited context lengths by selecting query-relevant frames. However, existing approaches predominantly rely on external proxy scorers and rigid heuristic rules, inevitably suffering from misalignment with the target MLLM's intrinsic evidence and failing to accommodate the non-uniform spatiotemporal information density. In this paper, we propose a fine-grained dynamic visual selection framework named EviSelect, grounded in the target MLLM internal attention evidence. Our method efficiently probes visual evidence via sparse prefilling as a structured prior to guide distribution-aware dynamic sampling. Specifically, we efficiently approximate attention maps of the target MLLM using highly compressed visual inputs and sparse attention, well-aligned to the full counterpart. Conditioned on three complementary attention components derived from this prior, we design a lightweight selector that not only precisely locates query-relevant timestamps but also adaptively adjusts the local sampling rate and spatial resolution. To enable evidence-conditioned spatiotemporal sampling, we formulate the selector as a stochastic policy and optimize it via GRPO under a joint accuracy--efficiency reward. By rewarding correct predictions under lower visual cost through group-relative comparisons, our method encourages the policy to allocate computation dynamically according to the information density of each video. Across three long video understanding benchmarks, EviSelect achieves superior performance compared to existing methods while reducing selected visual tokens by about 50\% and achieving a 3.9x end-to-end speedup.

cs.CV

FinEvo-Bench: A Longitudinal Benchmark for Self-Evolving Agents in Professional Financial Workflows

Most agent benchmarks evaluate tasks independently and cannot measure whether experience from one task helps with later tasks. Existing self-evolution benchmarks do not jointly cover professional workflows, open-ended deliverables, and multi-aspect evaluation. We introduce FinEvo-Bench, a longitudinal benchmark with 120 real-case-grounded tasks, 20 business scenes across six financial domains. Institution-provided professional procedures define the required operations and constraints. Eligible institution-provided and publicly documented cases supply the task facts. Each scene contains six related but substantively distinct cases that share a professional procedure and a manually reviewed rubric for task quality and financial compliance. We compare four self-evolving agent scaffolds using the same Qwen3.7-Max backbone and three independently shuffled, globally interleaved task streams. Paired non-evolving controls estimate each scaffold's self-evolution gain from retained experience, while an independent Claude Code scoring agent backed by Claude Opus 4.6 evaluates all outputs. Letta achieves the highest evolved score (91.65) and fewest compliance issues (0.09 per task); Codex achieves the largest self-evolution gain (+19.37). Across scaffolds, the evolving condition raises scores by 9.33-19.37 points and reduces compliance issues by 0.12-0.44 per task. Paired score gains at within-scene ranks 4-6 exceed those at ranks 1-3 by 6.10-8.70 points. In Claude Code, skill-only evolution produces higher task quality and fewer compliance issues than memory-only and combined memory-skill evolution. Across all four scaffolds, rubric feedback also yields higher scores and fewer compliance issues than reference-answer feedback. FinEvo-Bench measures both professional performance and self-evolution ability: how effectively an agent turns prior experience into later improvement.

cs.AI