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Ge Zhang

Publications and source records attributed to Ge Zhang.

At least 37 records · Page 2Linked to original sources

Aspire: Can Models Self-Evolve from Vague Goals?

Many important forms of human learning begin with a vague goal, such as "become a better physicist" or "improve at research." Learners must interpret the goal, identify capability gaps, decide how to learn, and determine whether they have actually improved. In contrast, existing work on LLM self-evolution typically begins with tasks and evaluation metrics specified by humans, reducing self-evolution to optimizing an explicit objective rather than deciding what and how to learn. We introduce ASPIRE, a benchmark for vague-goal-driven self-evolution. ASPIRE provides only a natural-language capability goal while downstream evaluation tasks remain hidden. The agent must operationalize the goal by choosing data and update methods, constructing training and validation signals, and deciding when to evaluate. ASPIRE supports both model-weight and agent-harness evolution in a unified interactive environment and evaluates the resulting systems on a hidden, expert-authored set of 520 items spanning six goals. Our experiments show that vague goals redirect search effort toward goal interpretation. Current agents routinely complete training and harness-editing loops, but weight-level gains remain sparse and unstable, and the strongest evolved harness remains below the engineered Qwen-Agent reference. Agents often train on mismatched data and trust narrow self-evaluations, so local gains fail to transfer to hidden evaluation and continued search and training can erase earlier improvements.

cs.CL↗

Repo2Skill-Evo: Repository Skills Go Stale in Silence

Large language model (LLM) agents increasingly operate over evolving software repositories, where success depends on repository-specific procedural knowledge: which APIs to call, which scripts to run, and which conventions the current release expects. Agent skills externalize this knowledge into reusable units, and prior work shows that they can improve agent performance. What remains unclear is whether that improvement is durable. The same version specificity that makes a skill useful also makes it fragile: after a release, it may become stale without raising any explicit signal, while continuing to provide obsolete guidance. Externalizing knowledge into a skill can therefore make its decay invisible. We study whether agents can keep this externalized knowledge current. Repo2Skill-Evo casts each release transition as a skill-maintenance task: given a V1 skill set and the official V1-to-V2 patch, an agent must update obsolete skill content while preserving guidance that remains valid. Across 57 real-world repositories and 105 selected release transitions, every evaluated transition invalidates part of the V1 skill set. Yet six frontier agents reach only 29.9%-69.7% avg@3 macro F1 under a patch-grounded removal metric that balances stale-content recall against over-editing precision. Across runs, two opposing errors dominate: incomplete coverage of affected files in the skill set leaves stale content untouched, while overbroad editing is associated with higher recall but lower precision. Repository skills go stale in silence, and even frontier agents cannot reliably maintain them.

cs.AI↗

OmniAssistBench: Assistant-style Interaction Benchmark for Omni-LLMs

Recent omni-modal large language models (Omni-LLMs) show great potential as real-time video assistants, which continuously perceive environments and guide users to achieve specific goals. Unlike traditional passive video understanding, interactive assistants should actively combine visual states, user goals, and prior knowledge to provide effective help. Evaluating this is rather challenging, as the model's unpredictable response dynamically changes the user's subsequent actions, which static offline datasets cannot accommodate. To address this bottleneck, we introduce OmniAssistBench. To solve the issue of diverging interaction paths where the same user goal can be achieved through various methods, we provide models with predefined priors derived from the source video, requiring them to guide users along the exact same routes. Since real interaction videos are rare, we construct the dataset by reverse-engineering existing Internet videos. We deduce logical user goals and segment the videos into multi-turn clips to simulate continuous interactions. This rigorous pipeline required over 1000 expert person-hours to build the dataset. Results show that the proprietary Gemini-3-Pro reaches 66.4 out of the max point of 100, while the open-source Qwen3-Omni-Instruct achieves 51.2. Although current models generally understand user inputs, they frequently provide incorrect or incomplete answers. Specifically, they struggle with visual prompts (e.g., hand gestures), fail to maintain historical context during multi-turn interactions, and fail to delay response until the target event. Results indicate substantial room for improvement before models can become reliable assistants.

cs.CV↗

StartupBench: Benchmarking General-Purpose Agents on Market-Validated End-to-End Workflows

Recent advances in Large Language Models(LLMs) and agents have substantially improved the ability of AI systems to execute complex tasks. Yet existing benchmarks largely rely on researcher-selected tasks, leaving uncertain whether such progress extends to the work that real-world users actually demand from AI systems. We introduce \textbf{StartupBench}, an E2E agent benchmark grounded in market-validated AI startup products. Rather than defining tasks from pre-defined assumptions about useful agent capabilities, we systematically study AI products with demonstrated adoption, together with their product workflows and users, to identify real-world tasks for which AI has established practical demand across diverse professional domains. We translate these workflows into complete deliverable-oriented tasks and evaluate them with fine-grained rubrics capturing their complex requirements. Across representative models evaluated under a unified agent harness, even the strongest model successfully completes only approximately 30\% of StartupBench, despite making substantial partial progress on many tasks. Further analysis identifies aspects like complex instruction following and domain-specific expertise as major sources of failure. Our results reveal that many market-validated workflows remain beyond the reliable capabilities of current general-purpose agents, establishing StartupBench as an empirical measure of progress toward E2E completions of real-world user tasks.

cs.AI↗

Harness-IF: Evaluating Instruction Following Across Instruction Surfaces in Coding Agents

When a coding agent obeys a rule, it may simply have been going to do that anyway. Existing instruction-following benchmarks cannot tell the difference: they concentrate rules in the user turn, while coding-agent benchmarks emphasize final task success. We introduce Harness-IF, which scores operational rules one at a time from execution evidence: 60 realistic multi-turn coding items drawn from a 642-rule library, 256 rules receiving verdicts, placed on the five configurable surfaces a deployed agent reads. To separate compliance from coincidence we introduce Against-Prior Accuracy (AP-Acc), which scores only rules labeled as opposing unprompted defaults, observed by re-running tasks with the rule withheld across nine probe builds and curated otherwise. Across 12 frontier models, accuracy spans 72.1-85.9% and AP-Acc 66.1-78.6%; every model is worse on against-prior rules, by 3.6 to 7.4 points (mean 5.81), and the direction survives a common-support analysis with item-clustered intervals. Aggregate scores therefore overstate compliance by a model-specific margin: prior control leaves the top build unchanged and exchanges three adjacent rank pairs. A counterbalanced conflict pilot on nine separate builds adds a second result: pooled precedence does not follow prompt depth, with system prompts, project files, and user instructions ahead of tool and skill descriptions.

cs.AI↗

Tunneling the Loss Landscape: Bypassing Memorization with Monte Carlo Parameter Swapping

Grokking is a striking phenomenon in neural network training, where a model can undergo a prolonged period of pure memorization before abrupt generalization. While previous works have attempted to interpret it through classical machine learning mechanisms like weight norm, recent research draws an analogy from statistical physics, framing grokking as a form of computational glass relaxation. This theory defines the initial memorization as a result of `fast cooling' where the training loss is reduced so quickly that a glass state is formed, followed by a `slow relaxation' towards final generalization. Although providing a unifying framework for representative grokking theories, this perspective has remained largely at the theoretical on macroscopic level without direct empirical validation on training dynamics. Here we introduce a three-component framework to directly characterize the training dynamics via parameter mobility (PM), and two representative measurements from glassy dynamics: replica correlation (RC) and fractal dimension (FD). We demonstrate that standard optimization presents clear signatures of glass dynamics and inherently traps the grokking network in a kinetic arrested memorization state with a collapsed mobility, strong history dependence, and channel-like motions. This quantitative agreement motivates us to introduce State-Aware Monte Carlo Parameter Swapping (SAM-Swap), an optimization plug-in that can accelerate generalization, inspired by swap Monte Carlo algorithm widely used in glass dynamics. Comparing SAM-Swap, weight decay, and Gaussian gradient noise, we find that accelerated generalization is consistently associated with random exploration in the parameter space, similar to diffusion in physics.

cond-mat.dis-nn↗

The Grokked Illusion: True Equilibrium Mitigates Catastrophic Forgetting

While neural networks are typically evaluated by their training and test performance, these metrics do not reveal how robust a learned representation is. Recent studies have shown that solutions occupying larger volumes in parameter space, as quantified by Boltzmann entropy, often exhibit superior generalizability compared to those reached by conventional optimization, a phenomenon known as the high entropy advantage. Here we ask whether this advantage persists beyond generalization. Specifically, we investigate models' robustness, the ability to retain the learned knowledge when the model is subsequently trained to acquire new information. Using grokking in modular arithmetic as a controlled setting, we design a noise injection experiment to evaluate the robustness difference between AdamW-trained transformers and high-entropy model sampled from Wang-Landau Molecular Dynamics with identical saturated performance. By forcing both models to fully remember new data with random labels, we find that AdamW-trained models suffer from catastrophic forgetting, with original task test accuracy dropping from 100% to below 75%, whereas the high-entropy models maintain approximately 95% test accuracy. We term this hidden fragility behind apparent generalization the "grokked illusion." Through singular value decomposition of the neural network weights, we discover that high-entropy neural networks possess significantly higher effective rank in attention and MLP layers both before and after noise injection, indicating richer feature representations can serve as a buffer against catastrophic forgetting. Our findings demonstrate that perfect generalization does not imply equal robustness, offering a new perspective on what makes a trained model robust to interference.

cs.LG↗

Ranked by Position: Order Sensitivity as an Exploitable Attack Surface in LLM Listwise Recommenders

Large language models (LLMs) used as listwise rerankers in recommendation systems suffer from position bias when serializing candidate sets into prompts. We show this order sensitivity creates an exploitable attack surface: an attacker can promote a label-0 target into the top-$k$ solely by reordering candidates, without changing item content, labels, or model parameters. We introduce $\mathrm{promo}@k$ to quantify this vulnerability, measuring the fraction of label-0 targets that can be elevated into top-$k$ rankings via permutation. Evaluating across three domains (MovieLens, Amazon Books, and Amazon Fashion), $\mathrm{promo}@5$ reaches up to 0.57 at an attack budget of $R$ = 50 orderings. Furthermore, ordinary permutation stability predicts vulnerability without running the attack. While a bidirectional T5 encoder scorer reduces exposure, permutation-consistency regularization and architectural invariance effectively mitigate it. Pointwise scoring avoids the bias issue but degrades ranking quality. These results demonstrate that input candidate order in listwise LLM reranking is a security-relevant attack vector. Code and data are available at https://github.com/geoz-lab/position_bias_attack.

cs.IR↗

DM3D: Dynamic Mamba via Offset-Guided Feature Resampling for Point Cloud Understanding

State Space Models (SSMs) model long token sequences of point cloud with linear complexity, but require an unordered point cloud to be serialized. Existing methods mainly address this requirement by designing or learning a better token order. Even a well-constructed order, however, cannot preserve every local relation on an irregular 3D surface: a fixed sequence may still mix points that are close in index but distant in 3D or belong to different object parts. We propose DM3D, a dynamic Mamba architecture that preserves the base token order while adapting local feature support and state propagation. First, according to local feature context, DM3D learns spatial and sequence offsets without constructing a global permutation. Then, spatial offsets adjust the sampling anchors in 3D space, whereas sequence offsets guide feature resampling within a local sequence window, which lets different slots draw from overlapping local supports while retaining their identities. This design preserves the global prior of the original traversal, allowing each token to aggregate a more suitable local context. Second, the state update is modulated by the 3D distance between points at adjacent sequence positions, thereby reducing information propagation when these points are spatially far apart. DM3D reaches 95.2\% accuracy on the ModelNet40, 93.3\% accuracy on the PB\_T50\_RS split of ScanObjectNN, and 84.8\% class mIoU on ShapeNetPart. Extensive experiments on benchmark datasets show that DM3D achieves strong and competitive performance, validating the effectiveness of local feature adaptation for point cloud understanding.

cs.CV↗

Workflow-GYM: Towards Long-Horizon Evaluation of Computer-use Agentic tasks in Real-World Professional Fields

Recent years have witnessed the rapid evolution of AI agents toward handling increasingly complex, real-world tasks. However, existing benchmarks rarely evaluate whether agents can operate graphical user interfaces to complete long-horizon, high-value professional workflows across diverse domains. Current GUI benchmarks still predominantly focus on general-purpose software, relatively simple applications, and short-horizon tasks, leaving it largely unknown whether modern agents can follow user instructions to autonomously operate domain-specific professional software and accomplish economically valuable work in an end-to-end manner. To bridge this gap, we introduce Workflow-GYM, a benchmark for long-horizon GUI tasks centered on professional domains and specialized software environments. Through extensive experiments on state-of-the-art models, we find that even the strongest models achieve only slightly above 30% success rates, highlighting that professional long-horizon GUI workflows remain highly challenging for current GUI agents. Further analysis reveals that current agents struggle to maintain long-horizon workflow consistency, frequently exhibiting workflow stage omission, error propagation, objective drift, and insufficient understanding of professional software environments. Our findings provide important insights into the limitations of current agent systems and suggest key directions for the next generation of GUI-agent research.

cs.AI↗

MSQA: A Natively Sourced Multilingual and Multicultural SimpleQA Benchmark

Multilingual fluency often invites a stronger assumption: a model that can speak a user's language must also understand the culture encoded by that language. We call this the Illusion of Cultural Alignment. To test this assumption directly, we introduce MSQA, a benchmark of 1,064 natively sourced questions across 11 language groups, five cultural dimensions, and three difficulty tiers. Unlike translated benchmarks, MSQA targets locally grounded knowledge and reduces shortcuts from English-centric cross-lingual transfer. Evaluating 18 LLMs, we find substantial cultural degradation and a pronounced Locality Effect: cultural competence tracks pre-training exposure more closely than general reasoning ability. We further show that common inference-time remedies do not dissolve the illusion. Models remain overconfident on unfamiliar cultural questions, repeated sampling yields unstable rather than reliable correctness, and retrieval augmentation helps unevenly on long-tail facts. These findings indicate that cultural alignment cannot be inferred from multilingual ability alone and requires deeper intervention than calibration, sampling, or retrieval at inference time

cs.CL↗

EdgeBench: Unveiling Scaling Laws of Learning from Real-World Environments

Pretraining scaling laws reveal that model capability improves predictably with data and compute. But learning from real world environments after deployment remains far less understood. Analyzing roughly 38,000 hours of agent interaction with the environment across 134 real world tasks, we find, to the best of our knowledge, the first evidence that overall performance during environment learning follows a log-sigmoid scaling law with remarkably high precision, reaching R^2 = 0.998. Across model generations, we also find that agent learning speed roughly doubles every three months. This discovery stems from EdgeBench, a suite of 134 real world tasks with ultra-long horizons, spanning scientific discovery, software engineering, combinatorial optimization, professional knowledge work, formal mathematics, and interactive games. Each task sustains at least 12 hours of continuous agent operation under rich, multilevel feedback, and is built through substantial expert effort. We publicly release 51 tasks and our full evaluation framework to accelerate the study of how agents learn from real world experience.

cs.CL↗

The Generalization Spectrum: A Chromatographic Approach to Evaluating Learning Algorithms

Traditional evaluations measure a learning algorithm's final performance on an i.i.d. test set, reducing learning to a single aggregate score. This approach obscures a fundamental question: to what extent does learning from a specific example generalize to others? Such per-sample generalization, akin to learning by analogy in human cognition, captures how far the knowledge extracted from one example can transfer, yet remains invisible to standard benchmarks. We introduce the Generalization Spectrum, an evaluation framework designed to expose this hidden dimension. For each training example, we construct a controlled suite of test variants arranged by increasing transfer distance, from exact recall to implementation transfer across languages, context transfer under complete narrative re-framing, category-matched in-domain problems, and an unpaired baseline. By tracking performance across these distances, we reveal not just whether an algorithm learns, but how far that learning extends. We instantiate this framework on competitive programming, using a selection-and-synthesis pipeline seeded with recent problems to mitigate contamination. We first compare three canonical learning paradigms under matched memorization. RL converts memorization into near-transfer more efficiently than SFT-family baselines, while ICL exhibits strong but correspondence-dependent transfer. We then use the Spectrum to diagnose within-family variants. The resulting profiles show that local gains need not expand the generalization radius: abstractions and hints mainly lift local transfer, RFT preserves a stronger far-transfer tail than reference SFT, and self-distillation or hint-assisted RL can reduce far transfer even when local transfer or optimization improves.

cs.LG↗

A Systematic Analysis of Hybrid Linear Attention

Transformers face quadratic complexity and memory issues with long sequences, prompting the adoption of linear attention mechanisms using fixed-size hidden states. However, linear models often suffer from limited recall performance, leading to hybrid architectures that combine linear and full attention layers. Despite extensive hybrid architecture research, the choice of linear attention component has not been deeply explored. We systematically evaluate various linear attention models across generations - vector recurrences to advanced gating mechanisms - both standalone and hybridized. To enable this comprehensive analysis, we trained and open-sourced 72 models: 36 at 340M parameters (20B tokens) and 36 at 1.3B parameters (100B tokens), covering six linear attention variants across five hybridization ratios. Benchmarking on standard language modeling and recall tasks reveals that superior standalone linear models do not necessarily excel in hybrids. While language modeling remains stable across linear-to-full attention ratios, recall significantly improves with increased full attention layers, particularly below a 3:1 ratio. Our study highlights selective gating, hierarchical recurrence, and controlled forgetting as critical for effective hybrid models. We recommend architectures such as HGRN-2 or GatedDeltaNet with a linear-to-full ratio between 3:1 and 6:1 to achieve Transformer-level recall efficiently. Our models are open-sourced at https://huggingface.co/collections/m-a-p/hybrid-linear-attention-research-686c488a63d609d2f20e2b1e.

cs.CL↗

The Optimal Token Baseline: Variance Reduction for Long-Horizon LLM-RL

Reinforcement Learning (RL) for Large Language Models (LLMs) often suffers from training collapse in long-horizon tasks due to exploding gradient variance. To mitigate this, a baseline is commonly introduced for advantage computation; however, traditional value models remain difficult to optimize, and standard group-based baselines overlook sequence heterogeneity. Although classic optimal baseline theory can achieve global variance reduction, it neglects token heterogeneity and requires prohibitive gradient-based computation. In this work, we derive the Optimal Token Baseline (OTB) from first principles, proving that gradient updates should be weighted inversely to their cumulative gradient norm. To ensure efficiency, we propose the Logit-Gradient Proxy that approximates the gradient norm using only forward-pass probabilities. Our method achieves training stability and matches the performance of large group sizes ($N=32$) with only $N=4$, reducing token consumption by over 65\% across single-turn and tool-integrated reasoning tasks.

cs.LG↗

Extracting effective scaling exponents in finite-size hyperuniform systems

Hyperuniform systems strongly suppress long-wavelength density fluctuations, which is quantitatively characterized by the small-wavenumber scaling. In finite samples, however, accurately estimating the hyperuniformity exponent α can be challenging. The inferred value depends strongly on the range of length scales accessible in the measurement, finite-size effects, and the specific characterization method employed, whether based on Fourier-space structure factors, real-space density fluctuations, or dynamical probes such as diffusion spreadability. In particular, the structure-factor method provides the most direct estimate of α, but is sensitive to empirical low-k fitting cutoffs. The number-variance method offers a real-space Class-like diagnosis, but contributes a numerical exponent only when the finite-size data retain Class III-like scaling information. The spreadability method provides a smoother dynamic estimate and reduces configuration-level fluctuations, but requires a physically admissible long-time fitting window. Here, we develop a practical method-aware protocol for robust estimation of the effective scaling exponent α in finite-size hyperuniform point configurations, combining three complementary methods with distinct roles. Our protocol summarizes the method-specific estimates through a joint empirical estimator and reports the internal dispersion among the participating methods to determine the optimal estimate.

cond-mat.dis-nn↗

Audio-FLAN: An Instruction-Following Dataset for Unified Audio Understanding and Generation of Speech, Music, and Sound

Recent advancements in audio tokenization have significantly enhanced the integration of audio capabilities into large language models (LLMs). However, audio understanding and generation are often treated as distinct tasks, hindering the development of truly unified audio-language models. While instruction tuning has demonstrated remarkable success in improving generalization and zero-shot learning across text and vision, its application to audio remains largely unexplored. A major obstacle is the lack of comprehensive datasets that unify audio understanding and generation. To address this, we introduce Audio-FLAN, a large-scale instruction-tuning dataset covering 80 diverse tasks across speech, music, and sound domains, with over 100 million instances. Audio-FLAN lays the foundation for unified audio-language models that can seamlessly handle both understanding (e.g., transcription, comprehension) and generation (e.g., speech, music, sound) tasks across a wide range of audio domains in a zero-shot manner. The Audio-FLAN dataset is available on HuggingFace and GitHub.

cs.SD↗

Knowledge Index of Noah's Ark

Knowledge benchmarks for LLMs face three issues: scaling-driven designs that do not operationalize disciplinary representativeness; flat-payment annotation that permits lazy consensus; and unaudited ranking instability under bounded test budgets. We introduce KINA, an 899-item benchmark across 261 fine-grained disciplines, with two formal results. First, we cast representativeness as a coverage-style objective over expert-elicited anchors and operationalize disciplinary representativeness through a proxy, yielding a (1-1/e) greedy approximation (Proposition 1); the guarantee applies to the proxy, not to population representativeness. Second, we prove a bonus-on-bar tournament weakly FOSD-dominates flat payment in released-review quality, with incentive-compatibility threshold B > Delta C / Delta p_min (Theorem 1). Evaluating 42 models from 13 labs, the top model, Gemini-3.1-Pro-Preview, reaches 53.17%, followed by Claude-Opus-4.6 at 49.92% and GPT-5.4 at 48.55%, leaving substantial headroom below saturation. The full leaderboard shows a tiered structure rather than a smooth total order: a small frontier tier lies above 48%, a dense strong-model tier spans roughly 38-45%, and low-performing models remain only modestly above the 10% chance baseline. Tool augmentation adds up to 5.17 points across the five tool-use evaluations, with gains varying substantially across models. We report bootstrap ranking-stability statistics to make bounded-budget variance explicit and to discourage over-interpretation of adjacent ranks.

cs.AI↗