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Gil Avraham

Publications and source records attributed to Gil Avraham.

At least 19 recordsLinked to original sources

Agora: Collective and Permissionless Internet-Scale Pretraining of Large Language Models

Training large language models at the multi-billion to trillion parameter scale is confined to datacenters, where data-parallel (DP) and model-parallel (MP) techniques presume homogeneous accelerators, high-speed interconnects, and a single orchestrating entity. Frontier model development is thereby concentrated among the few groups able to assemble such clusters. Meanwhile, an enormous pool of compute remains unusable for training: consumer and professional GPUs that are heterogeneous, preemptible, individually owned, and connected only by the internet. We present Agora, a system that makes efficient use of this compute. Agora combines bandwidth-efficient pipeline-parallel model sharding over internet-grade links with multi-party, fault-tolerant collective operations. Each participant holds only one stage of the model, and no single party ever possesses the full weights. We term this setup Protocol Learning: it enables collectively trained, collectively owned models, opening a path to open-source frontier training with economic sustainability. This report presents the outcome of a research effort spanning communication-efficient parallelism, asynchronous optimization, and fault-tolerant systems design. It culminates in the first demonstration of its kind: Pluralis-8B, an open, permissionless pretraining run of an 8.6B-parameter model on 500B tokens of FineWeb-Edu. The model was trained over 40 days by 330 contributor nodes, predominantly consumer GPUs on internet connections, joining and leaving throughout. The run sustained ~170k tokens/s and 4.2 tokens per TFLOP of pooled compute, 63% of the efficiency of a centralized H100 baseline, and converged to within a small margin of a centralized reference run.

cs.LG

Factored Gossip DiLoCo: Reducing Blocking Communication in DiLoCo

To make large-scale distributed training practical outside high-bandwidth datacenters, we must reduce blocking, high-volume synchronization. While DiLoCo communicates infrequently, its outer synchronization remains bandwidth-heavy and brittle to stragglers and transient failures. We relax exact synchronization to approximate synchronization via mixing/gossip, which degrades gracefully under delays and communication failures. This allows us to factorize DiLoCo synchronization into a non-blocking mixing step that overlaps computation with no staleness, and a blocking mixing step that tightens worker agreement, yielding a tunable trade-off between compute utilization and optimization stability. On up to billion-parameter language models in low-bandwidth settings, our framework substantially improves compute utilization compared to DiLoCo, with training progress ranging from comparable to closely matching it, and is more robust to failures.

cs.LG

Mixtures of Subspaces for Bandwidth Efficient Context Parallel Training

Pretraining language models with extended context windows enhances their ability to leverage rich information during generation. Existing methods split input sequences into chunks, broadcast them across multiple devices, and compute attention block by block which incurs significant communication overhead. While feasible in high-speed clusters, these methods are impractical for decentralized training over low-bandwidth connections. We propose a compression method for communication-efficient context parallelism in decentralized settings, achieving a remarkable compression rate of over 95\% with negligible overhead and no loss in convergence. Our key insight is to exploit the intrinsic low-rank structure of activation outputs by dynamically constraining them to learned mixtures of subspaces via efficient reparameterizations. We demonstrate scaling billion-parameter decentralized models to context lengths exceeding 100K tokens on networks as slow as 300Mbps, matching the wall-clock convergence speed of centralized models on 100Gbps interconnects.

cs.LG

Taming Curvature: Architecture Warm-Up for Stable Transformer Training

Training billion-parameter Transformers is often brittle, with transient loss spikes and divergence that waste compute. Even though the recently developed Edge of Stability (EoS) theory provides a powerful tool to understand and control the stability of optimization methods via the (preconditioned) curvature, these curvature-controlling methods are not popular in large-scale Transformer training due to the complexity of curvature estimation. To this end, we first introduce a fast online estimator of the largest (preconditioned) Hessian eigenvalue (i.e., curvature) based on a warm-started variant for power iteration with Hessian-vector products. We show theoretically, and verify empirically, that the proposed method makes per-iteration curvature tracking feasible at billion parameter scale while being more accurate. Using this tool, we find that training instabilities coincide with surges in preconditioned curvature and that curvature grows with depth. Motivated by these observations, we propose architecture warm-up: progressively growing network depth to carefully control the preconditioned Hessian and stabilize training. Experiments on large Transformers validate that our approach enables efficient curvature tracking and reduces instabilities compared to existing state-of-the-art stabilization techniques without slowing down convergence.

cs.LG

Unextractable Protocol Models: Collaborative Training and Inference without Weight Materialization

We consider a decentralized setup in which the participants collaboratively train and serve a large neural network, and where each participant only processes a subset of the model. In this setup, we explore the possibility of unmaterializable weights, where a full weight set is never available to any one participant. We introduce Unextractable Protocol Models (UPMs): a training and inference framework that leverages the sharded model setup to ensure model shards (i.e., subsets) held by participants are incompatible at different time steps. UPMs periodically inject time-varying, random, invertible transforms at participant boundaries; preserving the overall network function yet rendering cross-time assemblies incoherent. On Qwen-2.5-0.5B and Llama-3.2-1B, 10,000 transforms leave FP32 perplexity unchanged ($\Delta$PPL $< 0.01$; Jensen-Shannon drift $< 4 \times 10^{-5}$), and we show how to control growth for lower precision datatypes. Applying a transform every 30s adds 3% latency, 0.1% bandwidth, and 10% GPU-memory overhead at inference, while training overhead falls to 1.6% time and $< 1$% memory. We consider several attacks, showing that the requirements of direct attacks are impractical and easy to defend against, and that gradient-based fine-tuning of stitched partitions consumes $\geq 60$% of the tokens required to train from scratch. By enabling models to be collaboratively trained yet not extracted, UPMs make it practical to embed programmatic incentive mechanisms in community-driven decentralized training.

cs.LG

NuMuon: Nuclear-Norm-Constrained Muon for Compressible LLM Training

The rapid progress of large language models (LLMs) is increasingly constrained by memory and deployment costs, motivating compression methods for practical deployment. Many state-of-the-art compression pipelines leverage the low-rank structure of trained weight matrices, a phenomenon often associated with the properties of popular optimizers such as Adam. In this context, Muon is a recently proposed optimizer that improves LLM pretraining via full-rank update steps, but its induced weight-space structure has not been characterized yet. In this work, we report a surprising empirical finding: despite imposing full-rank updates, Muon-trained models exhibit pronounced low-rank structure in their weight matrices and are readily compressible under standard pipelines. Motivated by this insight, we propose NuMuon, which augments Muon with a nuclear-norm constraint on the update direction, further constraining the learned weights toward low-rank structure. Across billion-parameter-scale models, we show that NuMuon increases weight compressibility and improves post-compression model quality under state-of-the-art LLM compression pipelines while retaining Muon's favorable convergence behavior.

cs.LG

SENTINEL: Stagewise Integrity Verification for Pipeline Parallel Decentralized Training

Decentralized training introduces critical security risks when executed across untrusted, geographically distributed nodes. While existing Byzantine-tolerant literature addresses data parallel (DP) training through robust aggregation methods, pipeline parallelism (PP) presents fundamentally distinct challenges. In PP, model layers are distributed across workers where the activations and their gradients flow between stages rather than being aggregated, making traditional DP approaches inapplicable. We propose SENTINEL, a verification mechanism for PP training without computation duplication. SENTINEL employs lightweight momentum-based monitoring using exponential moving averages (EMAs) to detect corrupted inter-stage communication. Unlike existing Byzantine-tolerant approaches for DP that aggregate parameter gradients across replicas, our approach verifies sequential activation/gradient transmission between layers. We provide theoretical convergence guarantees for this new setting that recovers classical convergence rates when relaxed to standard training. Experiments demonstrate successful training of up to 4B-parameter LLMs across untrusted distributed environments with up to 176 workers while maintaining model convergence and performance.

cs.DC

AsyncMesh: Fully Asynchronous Optimization for Data and Pipeline Parallelism

Data and pipeline parallelism are key strategies for scaling neural network training across distributed devices, but their high communication cost necessitates co-located computing clusters with fast interconnects, limiting their scalability. We address this communication bottleneck by introducing asynchronous updates across both parallelism axes, relaxing the co-location requirement at the expense of introducing staleness between pipeline stages and data parallel replicas. To mitigate staleness, for pipeline parallelism, we adopt a weight look-ahead approach, and for data parallelism, we introduce an asynchronous sparse averaging method equipped with an exponential moving average based correction mechanism. We provide convergence guarantees for both sparse averaging and asynchronous updates. Experiments on large-scale language models (up to \em 1B parameters) demonstrate that our approach matches the performance of the fully synchronous baseline, while significantly reducing communication overhead.

cs.LG

Subspace Networks: Scaling Decentralized Training with Communication-Efficient Model Parallelism

Scaling models has led to significant advancements in deep learning, but training these models in decentralized settings remains challenging due to communication bottlenecks. While existing compression techniques are effective in data-parallel, they do not extend to model parallelism. Unlike data-parallel training, where weight gradients are exchanged, model-parallel requires compressing activations and activation gradients as they propagate through layers, accumulating compression errors. We propose a novel compression algorithm that compresses both forward and backward passes, enabling up to 99% compression with no convergence degradation with negligible memory/compute overhead. By leveraging a recursive structure in transformer networks, we predefine a low-dimensional subspace to confine the activations and gradients, allowing full reconstruction in subsequent layers. Our method achieves up to 100x improvement in communication efficiency and enables training billion-parameter-scale models over low-end GPUs connected via consumer-grade internet speeds as low as 80Mbps, matching the convergence of centralized datacenter systems with 100Gbps connections with model parallel.

cs.LG

Nesterov Method for Asynchronous Pipeline Parallel Optimization

Pipeline Parallelism (PP) enables large neural network training on small, interconnected devices by splitting the model into multiple stages. To maximize pipeline utilization, asynchronous optimization is appealing as it offers 100% pipeline utilization by construction. However, it is inherently challenging as the weights and gradients are no longer synchronized, leading to stale (or delayed) gradients. To alleviate this, we introduce a variant of Nesterov Accelerated Gradient (NAG) for asynchronous optimization in PP. Specifically, we modify the look-ahead step in NAG to effectively address the staleness in gradients. We theoretically prove that our approach converges at a sublinear rate in the presence of fixed delay in gradients. Our experiments on large-scale language modelling tasks using decoder-only architectures with up to 1B parameters, demonstrate that our approach significantly outperforms existing asynchronous methods, even surpassing the synchronous baseline.

cs.LG

ViewFusion: Towards Multi-View Consistency via Interpolated Denoising

Novel-view synthesis through diffusion models has demonstrated remarkable potential for generating diverse and high-quality images. Yet, the independent process of image generation in these prevailing methods leads to challenges in maintaining multiple-view consistency. To address this, we introduce ViewFusion, a novel, training-free algorithm that can be seamlessly integrated into existing pre-trained diffusion models. Our approach adopts an auto-regressive method that implicitly leverages previously generated views as context for the next view generation, ensuring robust multi-view consistency during the novel-view generation process. Through a diffusion process that fuses known-view information via interpolated denoising, our framework successfully extends single-view conditioned models to work in multiple-view conditional settings without any additional fine-tuning. Extensive experimental results demonstrate the effectiveness of ViewFusion in generating consistent and detailed novel views.

cs.CV

Divide and Conquer: Rethinking the Training Paradigm of Neural Radiance Fields

Neural radiance fields (NeRFs) have exhibited potential in synthesizing high-fidelity views of 3D scenes but the standard training paradigm of NeRF presupposes an equal importance for each image in the training set. This assumption poses a significant challenge for rendering specific views presenting intricate geometries, thereby resulting in suboptimal performance. In this paper, we take a closer look at the implications of the current training paradigm and redesign this for more superior rendering quality by NeRFs. Dividing input views into multiple groups based on their visual similarities and training individual models on each of these groups enables each model to specialize on specific regions without sacrificing speed or efficiency. Subsequently, the knowledge of these specialized models is aggregated into a single entity via a teacher-student distillation paradigm, enabling spatial efficiency for online render-ing. Empirically, we evaluate our novel training framework on two publicly available datasets, namely NeRF synthetic and Tanks&Temples. Our evaluation demonstrates that our DaC training pipeline enhances the rendering quality of a state-of-the-art baseline model while exhibiting convergence to a superior minimum.

cs.CV

BLiRF: Bandlimited Radiance Fields for Dynamic Scene Modeling

Reasoning the 3D structure of a non-rigid dynamic scene from a single moving camera is an under-constrained problem. Inspired by the remarkable progress of neural radiance fields (NeRFs) in photo-realistic novel view synthesis of static scenes, extensions have been proposed for dynamic settings. These methods heavily rely on neural priors in order to regularize the problem. In this work, we take a step back and reinvestigate how current implementations may entail deleterious effects, including limited expressiveness, entanglement of light and density fields, and sub-optimal motion localization. As a remedy, we advocate for a bridge between classic non-rigid-structure-from-motion (\nrsfm) and NeRF, enabling the well-studied priors of the former to constrain the latter. To this end, we propose a framework that factorizes time and space by formulating a scene as a composition of bandlimited, high-dimensional signals. We demonstrate compelling results across complex dynamic scenes that involve changes in lighting, texture and long-range dynamics.

cs.CV

Nerfels: Renderable Neural Codes for Improved Camera Pose Estimation

This paper presents a framework that combines traditional keypoint-based camera pose optimization with an invertible neural rendering mechanism. Our proposed 3D scene representation, Nerfels, is locally dense yet globally sparse. As opposed to existing invertible neural rendering systems which overfit a model to the entire scene, we adopt a feature-driven approach for representing scene-agnostic, local 3D patches with renderable codes. By modelling a scene only where local features are detected, our framework effectively generalizes to unseen local regions in the scene via an optimizable code conditioning mechanism in the neural renderer, all while maintaining the low memory footprint of a sparse 3D map representation. Our model can be incorporated to existing state-of-the-art hand-crafted and learned local feature pose estimators, yielding improved performance when evaluating on ScanNet for wide camera baseline scenarios.

cs.CV

Learning Instance and Task-Aware Dynamic Kernels for Few Shot Learning

Learning and generalizing to novel concepts with few samples (Few-Shot Learning) is still an essential challenge to real-world applications. A principle way of achieving few-shot learning is to realize a model that can rapidly adapt to the context of a given task. Dynamic networks have been shown capable of learning content-adaptive parameters efficiently, making them suitable for few-shot learning. In this paper, we propose to learn the dynamic kernels of a convolution network as a function of the task at hand, enabling faster generalization. To this end, we obtain our dynamic kernels based on the entire task and each sample and develop a mechanism further conditioning on each individual channel and position independently. This results in dynamic kernels that simultaneously attend to the global information whilst also considering minuscule details available. We empirically show that our model improves performance on few-shot classification and detection tasks, achieving a tangible improvement over several baseline models. This includes state-of-the-art results on 4 few-shot classification benchmarks: mini-ImageNet, tiered-ImageNet, CUB and FC100 and competitive results on a few-shot detection dataset: MS COCO-PASCAL-VOC.

cs.CV

Localising In Complex Scenes Using Balanced Adversarial Adaptation

Domain adaptation and generative modelling have collectively mitigated the expensive nature of data collection and labelling by leveraging the rich abundance of accurate, labelled data in simulation environments. In this work, we study the performance gap that exists between representations optimised for localisation on simulation environments and the application of such representations in a real-world setting. Our method exploits the shared geometric similarities between simulation and real-world environments whilst maintaining invariance towards visual discrepancies. This is achieved by optimising a representation extractor to project both simulated and real representations into a shared representation space. Our method uses a symmetrical adversarial approach which encourages the representation extractor to conceal the domain that features are extracted from and simultaneously preserves robust attributes between source and target domains that are beneficial for localisation. We evaluate our method by adapting representations optimised for indoor Habitat simulated environments (Matterport3D and Replica) to a real-world indoor environment (Active Vision Dataset), showing that it compares favourably against fully-supervised approaches.

cs.CV

EMPNet: Neural Localisation and Mapping Using Embedded Memory Points

Continuously estimating an agent's state space and a representation of its surroundings has proven vital towards full autonomy. A shared common ground among systems which successfully achieve this feat is the integration of previously encountered observations into the current state being estimated. This necessitates the use of a memory module for incorporating previously visited states whilst simultaneously offering an internal representation of the observed environment. In this work we develop a memory module which contains rigidly aligned point-embeddings that represent a coherent scene structure acquired from an RGB-D sequence of observations. The point-embeddings are extracted using modern convolutional neural network architectures, and alignment is performed by computing a dense correspondence matrix between a new observation and the current embeddings residing in the memory module. The whole framework is end-to-end trainable, resulting in a recurrent joint optimisation of the point-embeddings contained in the memory. This process amplifies the shared information across states, providing increased robustness and accuracy. We show significant improvement of our method across a set of experiments performed on the synthetic VIZDoom environment and a real world Active Vision Dataset.

cs.CV

Traversing Latent Space using Decision Ferns

The practice of transforming raw data to a feature space so that inference can be performed in that space has been popular for many years. Recently, rapid progress in deep neural networks has given both researchers and practitioners enhanced methods that increase the richness of feature representations, be it from images, text or speech. In this work we show how a constructed latent space can be explored in a controlled manner and argue that this complements well founded inference methods. For constructing the latent space a Variational Autoencoder is used. We present a novel controller module that allows for smooth traversal in the latent space and construct an end-to-end trainable framework. We explore the applicability of our method for performing spatial transformations as well as kinematics for predicting future latent vectors of a video sequence.

cs.CV