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Govind Arun

Publications and source records attributed to Govind Arun.

4 recordsLinked to original sources

Occlusal Geometry in Closed Form for Orthodontic Report Generation

Orthodontic report generation from intraoral data is normally cast as multimodal captioning, yet the released Bite2Text scan pairs are supplied already registered in occlusion, which makes several core occlusal quantities directly measurable rather than inferable. The system reported here exploits that property: an anatomical frame is recovered per case from arch taper and arch closure instead of the stated RAS convention, which does not hold across the release, and each arch is reduced to an occlusal ridge profile in arch-angle coordinates yielding overbite, overjet, midline deviation, transverse overlap, crossbite extent, cusp interdigitation lag, and the occlusal curves in closed form. Gradient boosting maps 31 such measurements onto 13 template fields, a field being predicted only where patient-level cross-validation beats its own majority baseline, and a deterministic renderer emits the corpus six-part narrative; a ConvNeXt-Tiny classifier over the five standardised photographic views is fused per field, raising mean field accuracy from 0.601 to 0.683. Reimplementation of the challenge evaluator shows that its BLEU-4 and METEOR are local variants whose F-mean weights recall nine to one, that two clinicians agree on 47 percent of findings for the same patient, and that a constant report consequently outscores a genuine second clinician report by 0.165 captioning. Held-out scores reach BLEU-4 0.458 and METEOR 0.677 against intraoral scan references and 0.278 and 0.507 against photograph references, and the submitted system placed third in the ODIN 2026 Bite2Text test phase at 0.2680 and 0.4629, within 0.022 BLEU-4 of first, running on CPU in under ten seconds per case. The dataset and code are available at https://github.com/GIND123/ODIN_toothfairy4

cs.CV

Clinical Reasoning Under a Partially Observed Objective in Cone Beam CT Report Generation

Maxillofacial report generation from cone beam computed tomography is scored here by a composite objective placing 80% of its weight on a large language model judgement of factual entailment and 20% on lexical overlap, of which only the lexical fifth is visible during development. The grader's BLEU-4 and METEOR routines are reproduced in pure Python and match the reference to machine precision, and an offline entailment surrogate, which tells a report written for one patient from one written for another at an area under the curve of 0.987, makes the composite objective cheap enough to optimise directly. Over the 622-case public release, a report selected against the visible lexical ranking scores 0.2909, whereas one selected against the composite objective scores 0.4122, because pursuing n-gram overlap drives entailment precision from 0.522 down to 0.266. A 29 million parameter encoder fine-tuned on the release reaches a prevalence-weighted out-of-fold area under the curve of 0.486 over 985 statements, indistinguishable from the corpus prior, while nine numbers read from the image header reach 0.945 for mandible coverage and 0.872 for condyle coverage, and acquisition centre alone predicts sentence choice at 0.718 against 0.663 for the image-derived model, identifying dictation convention rather than anatomy as the quantity the lexical metrics reward. The delivered system emits eight unconditional statements and five gated on header geometry under polarity, laterality and tooth-level consistency constraints, and reaches METEOR 0.3542 over 50 held-out cases from an unseen centre. The dataset and code are available at https://github.com/GIND123/CBCT-Clinical-Reasoner

cs.CL

Anchor-Conditioned Compositional Control for Landscape Image Generation

Image generative models, though widely used as creative tools, offer limited support for the kind of compositional control that photographers and visual artists routinely exercise. This paper presents early results on an anchor conditioned finetuning framework for landscape image generation, in which a four dimensional compositional anchor vector is extracted from training images and injected into a diffusion model via a decoupled cross attention mechanism with Fourier encoding and three way classifier free guidance dropout. Quantitative evaluation against a baseline and three ablation variants shows that the proposed architecture achieves the highest horizon detection rate of 0.850 and the highest rule of thirds alignment of 0.817. A category specific ablation further demonstrates that training on compositionally homogeneous scene subsets reduces horizon deviation by up to 40 percent compared to mixed training. This establishes that compositional control precision is category dependent.

cs.CV

MINDGAMES: A Live Arena for Evaluating Social and Strategic Reasoning in Multi-Agent LLMs

Large language models (LLMs) are increasingly deployed as interactive agents, yet their capacity for social and strategic reasoning over extended interaction remains poorly understood. Existing evaluations rely on static vignettes or single-game benchmarks that cannot capture the sustained, multi-faceted reasoning that real-world multi-agent settings demand. We introduce Mindgames, a multi-game arena and evaluation platform for LLM agents that operationalizes complementary reasoning demands relevant to ``theory of mind'': belief attribution under hidden information, opponent modeling through repeated strategic interaction, cooperative inference under knowledge asymmetries, and sustained deception in social deduction. Built on TextArena, Mindgames provides a unified interaction interface, TrueSkill-based rating, and full trajectory logging across four game environments. We instantiate Mindgames through a 2025 competition cycle hosted at a major AI conference, which assessed 944 submitted agents from 76 teams across four games: Colonel Blotto, Iterated Prisoner's Dilemma, Codenames, and Secret Mafia. Our analysis surfaces both agent-level and evaluation-level limitations: brittle rule adherence remains a major bottleneck, top-performing systems repeatedly rely on explicit structural scaffolding, and leaderboard validity differs sharply across environments. In particular, failure-heavy environments can reward robustness to opponent errors as much as strategic ability, with Secret Mafia exhibiting a pronounced error-survival confound in this cycle. We release a dataset of 29,571 multi-agent games with turn-level observations, actions, and rewards, together with MG-Ref, a deterministic offline tournament protocol that scores new agents against a frozen reference pool of top-ranked, low-error Stage~II submissions under the same error-attribution lens used in this analysis.

cs.AI