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Grégoire Ouerdane

Publications and source records attributed to Grégoire Ouerdane.

2 recordsLinked to original sources

Ground-Truth-First Benchmarking of Reinforcement Learning via Converse Optimality: From Smooth, Fully Observed Systems to Non-Smooth or Partially Observed Tasks

Benchmarking in reinforcement learning is usually relative: algorithms are ranked by returns on environments with unknown optima. Distance to optimality remains unobservable, while conclusions may depend on reward design, stochasticity, hyperparameters, environment selection, and simulator details. We develop a ground-truth-first framework based on converse optimality, constructing each task with a certified optimal value function and policy withheld from learners and used only for evaluation. The framework unifies two modes: sensitivity benchmarking samples certified environments from continuous-time generators to assess robustness to task variation, while oracle-referenced comparison uses native discrete-time generators to evaluate policies via optimality gap, regret, and policy error. Continuous-time models support physically interpretable sensitivity studies but introduce dependence on the simulator step ($Δt$) and numerical scheme. Native discrete-time models align the environment, oracle, and learner on the same transition law, eliminating external integration choices as a confounder. We reproduce quantitative results covering optimizer sensitivity and oracle-referenced comparisons on serial planar arms, dynamically extended nonholonomic vehicles, and quadrotor-inspired tasks. The methodology extends beyond smooth affine Gaussian systems: virtual-input pullback handles non-affine raw-action interfaces and finite-covariance non-Gaussian disturbances. A non-smooth converse optimality formulation enables certified benchmarks with kinked value functions and switching surfaces. For partially observed evaluation, an information-state formulation reduces benchmarking to converse optimality on a sufficient statistic and provides an information-penalty reference. Code, fixtures, and diagnostics are available on the public project page.

cs.LG↗

Benchmarking Reinforcement Learning via Stochastic Converse Optimality: Generating Systems with Known Optimal Policies

The objective comparison of Reinforcement Learning (RL) algorithms is notoriously complex as outcomes and benchmarking of performances of different RL approaches are critically sensitive to environmental design, reward structures, and stochasticity inherent in both algorithmic learning and environmental dynamics. To manage this complexity, we introduce a rigorous benchmarking framework by extending converse optimality to discrete-time, control-affine, nonlinear systems with noise. Our framework provides necessary and sufficient conditions, under which a prescribed value function and policy are optimal for constructed systems, enabling the systematic generation of benchmark families via homotopy variations and randomized parameters. We validate it by automatically constructing diverse environments, demonstrating our framework's capacity for a controlled and comprehensive evaluation across algorithms. By assessing standard methods against a ground-truth optimum, our work delivers a reproducible foundation for precise and rigorous RL benchmarking.

cs.LG↗