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Guang Yang

Publications and source records attributed to Guang Yang.

3 recordsLinked to original sources

Asymmetric Phase Coding Video Watermarking

Existing video watermarking systems are symmetric: the party that can verify a mark holds the extractor weights or generator secret and can therefore also embed one. Benchmarks confirm the consequence, reporting that white-box forgery defeats all evaluated methods. We present a training-free video watermark that removes the shared secret. The signer embeds a complete Ed25519 signature into the phase spectrum of the chroma plane; any party holding the 32-byte public key and public per-video metadata verifies offline, with no model, no registry, and no network. The payload, 1024 bits of signed message with error correction, is an order of magnitude above common learned payloads and is carried by three design elements: a run-length temporal layout whose decoder identifies payload groups by correlation and never reads a frame index, a payload-free search that recovers scale, rotation, and translation from the carrier itself, and a closed-loop signing procedure that selects each video's embedding strength by self-verification through the unchanged public verifier. On 1000 uncurated real-world clips the system ships a verifying signature for 99.3% of the corpus and accepts a wrong public key zero times in 1000 attempts. An attack-aware acceptance gate yields embeddings that survive H.264 re-encoding at 100% and 50% rescaling at 97.4% on gated clips. The signature also verifies through a real display and capture loop, an axis absent from published evaluations.

cs.CR

A Comprehensive Survey on Multi-Agent Cooperative Decision-Making: Scenarios, Approaches, Challenges and Perspectives

With the rapid development of artificial intelligence, intelligent decision-making techniques have gradually surpassed human levels in various human-machine competitions, especially in complex multi-agent cooperative task scenarios. Multi-agent cooperative decision-making involves multiple agents working together to complete established tasks and achieve specific objectives. These techniques are widely applicable in real-world scenarios such as autonomous driving, drone navigation, disaster rescue, and simulated military confrontations. This paper begins with a comprehensive survey of the leading simulation environments and platforms used for multi-agent cooperative decision-making. Specifically, we provide an in-depth analysis for these simulation environments from various perspectives, including task formats, reward allocation, and the underlying technologies employed. Subsequently, we provide a comprehensive overview of the mainstream intelligent decision-making approaches, algorithms and models for multi-agent systems (MAS). Theseapproaches can be broadly categorized into five types: rule-based (primarily fuzzy logic), game theory-based, evolutionary algorithms-based, deep multi-agent reinforcement learning (MARL)-based, and large language models(LLMs)reasoning-based. Given the significant advantages of MARL andLLMs-baseddecision-making methods over the traditional rule, game theory, and evolutionary algorithms, this paper focuses on these multi-agent methods utilizing MARL and LLMs-based techniques. We provide an in-depth discussion of these approaches, highlighting their methodology taxonomies, advantages, and drawbacks. Further, several prominent research directions in the future and potential challenges of multi-agent cooperative decision-making are also detailed.

cs.MA

Growing a Stand, Not a Tree: Joint Canopy Generation Reproduces Crown Shyness

In closed forests, neighboring tree crowns often stop short of touching, leaving a network of narrow gaps known as crown shyness. The pattern belongs to the stand rather than to any single tree, which makes it a natural probe of a question in generative modeling: can a learned model produce a set of objects whose defining structure exists only between them? We formulate stand-level canopy generation as set generation with a flow-matching model, in which attention between trees is the only channel through which coupling can arise. Trained on stands grown by a resource-competition simulation that is provably not reducible to per-tree geometry, the joint model halves the clearance distribution error of an identical-capacity model that generates each tree alone, and the advantage persists at stem densities outside the training range. Against field measurements of a tropical oak forest, a single calibrated scalar yields held-out agreement in gap magnitude and crown asymmetry. The directional statistics of the gaps are controlled by stem placement rather than by the growth rule, and match the field once stem jitter is calibrated. Crown shyness, in both the simulation and the learned model, is a property of the stand and not of the tree.

cs.CV