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Guangming Wang

Publications and source records attributed to Guangming Wang.

At least 19 recordsLinked to original sources

PlanarCityLoc: Breaking Silhouette Ambiguity in LoD Aerial Localization via 3D Planes

Aerial visual localization is crucial for autonomous drone navigation in urban environments where GNSS signals are often degraded. Lightweight textureless Level-of-Detail (LoD) city models provide a geometric map alternative to textured assets. Existing silhouette-based methods rely on image-space alignment, which can leave different camera poses indistinguishable and favor incorrect poses when segmentation errors distort the building outlines. We present PlanarCityLoc, which moves beyond silhouette overlap by leveraging the planar geometry of building facades and roofs. Following geometry-aware initialization, we match image-side planar patches to LoD model planes and use the resulting 3D-to-2D correspondences to refine pose with Perspective-n-Point (PnP). The framework uses off-the-shelf geometry and segmentation models without dataset-specific training or fine-tuning. Experiments on UAVD4L-LoDv2 and Swiss-EPFLv2 achieve state-of-the-art localization recall among the evaluated off-the-shelf LoD-based methods. By grounding image-space alignment in 3D planes, PlanarCityLoc enables more accurate aerial localization with lightweight, textureless city maps.

cs.CV↗

Continually Evolving Skill Knowledge in Vision Language Action Model

Vision-language-action (VLA) models show promising knowledge accumulation ability through pretraining, yet continual learning remains challenging. Existing continual imitation learning (CIL) methods often require additional parameters or modules, limiting scalability for large VLA models. We propose Stellar VLA, a knowledge-driven CIL framework without parameter growth, featuring two variants: T-Stellar for task-centric modeling and TS-Stellar for hierarchical modeling of reusable skills across tasks. Stellar VLA jointly optimizes task representations and a self-evolving knowledge space, with knowledge-posterior-guided expert routing using knowledge relations and Top-K semantic embeddings for task specialization. Experiments on LIBERO demonstrate strong performance against VLA and CIL baselines with only 1% replay. Dual-arm real-world experiments validate knowledge transfer across embodiments and scenes. TS-Stellar excels in hierarchical manipulation, while visualizations demonstrate knowledge retention and task discovery. Project Website: https://stellarvla.github.io/

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Physical SLAM: Physics-aware Simultaneous Localisation and Mapping

To reconstruct a predictive 4D representation of the physical world from monocular video captured by a moving camera, we jointly reconstruct dynamic Gaussian radiance fields and infer their underlying physical dynamics. This paper proposes \emph{Physical SLAM}, a physics-aware method for constructing 4D Gaussian fields of deformable objects and predicting their future state when subjected to external actions, given a sequence of RGB-D images. Our method separates the scene into a static background Gaussian field for camera localization and a dynamic object Gaussian field driven by a spring--mass physical model of elastic deformation, inertia, and damping. To integrate visual observations with physical dynamics, we introduce virtual observation forces that gradually pull simulated surface nodes toward observed depth points, avoiding abrupt replacement of simulated node positions. Meanwhile, the physical parameters of the spring--mass model are updated from simulation errors aggregated over the full reconstruction observation window, enabling the reconstructed dynamics to align with observations. To couple appearance, geometry, and physics, we further design a physics-aware Gaussian transformation and surface alignment strategy, where dynamic Gaussians are transformed along the deforming physical surface of the spring--mass model and constrained to remain aligned with the surface during rendering-based optimization. The resulting representation supports observed-frame rendering and action-conditioned simulation, extending SLAM maps to describe how deformable objects respond to manipulation. On the PhysTwin benchmark, our method improves reconstruction and prediction PSNR over PhysTwin by 10.4\% and 11.0\%, respectively. On the TUM RGB-D benchmark, it reduces average camera tracking error by 20.6\%, improves SSIM by 3.6\%, and reduces LPIPS by 8.3\% compared with 4DGS-SLAM.

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MemReg: Streaming Outdoor LiDAR Point Cloud Registration with Hybrid Memory Buffers

Prior outdoor LiDAR registration works are commonly limited by the pair-wise input paradigm, which neglects temporal correlations inherent within streaming sequences. In this paper, we propose a novel multi-frame outdoor point cloud registration network for streaming LiDAR scans enhanced with pose-related memory buffers. The key observation is that long-term temporal LiDAR sequences can provide rich global contextual information to complete sparse measurements, filter outliers, and address low-overlap problems, thereby boosting registration performance. Specifically, two hybrid memory buffers are designed, including an implicit memory feature buffer and an explicit memory pose buffer, to store and dynamically update pose-related temporal features. Moreover, a novel dynamic history weighting module is developed to adaptively fuse current and history pose-related features. Extensive experiments on three outdoor datasets, including KITTI, nuScenes, and Apollo-Southbay, demonstrate state-of-the-art performance of MemReg, surpassing all previous pair-wise methods and also multi-frame SLAM systems. Our method also generalizes surprisingly well to multiview indoor registration scenarios with rather competitive performance on 3DMatch, 3DLoMatch, and ScanNet. Code will be released at https://github.com/IRMVLab/MemReg.

cs.CV↗

SwingRL: Adaptive Observation Reinforcement Learning with World-Model Prediction for Cable-Suspended Hoisting Control

Cable-suspended hoisting is widely used to move heavy or bulky payloads that cannot be handled conveniently by rigid pick-and-place systems, for example in crane-assisted construction. Robotic hoisting using flexible cables is challenging because payload motion is underactuated, external disturbances vary, and delayed or lost visual observations can make the perceived payload state stale at control execution. These effects are particularly critical during precise insertion of a suspended payload's sockets onto rebar pins, which is a very common task in construction environments. We present SwingRL, a residual reinforcement-learning (RL) framework that combines an age-aware world model, a classical anti-swing prior, and a recurrent residual policy to address two coupled problems: stale feedback and uncertain dynamics. The world model propagates the newest received payload observation to the current control step using the executed commands, providing a time-aligned state estimate under delayed and lossy sensing. The prior supplies nominal tracking and swing damping. The residual policy learns bounded corrections to the prior rather than the complete control law, compensating for system-parameter variation, external disturbances, and remaining state-estimation errors. We evaluate SwingRL against classical and learning-based baselines across a cumulative difficulty ladder covering system-parameter variation, wind disturbance, degraded sensing, and strong gusts. Under the most difficult setting, SwingRL achieves 69.5% strict and 77.3% broad success, exceeding all baselines by at least 60 percentage points, respectively. World-model ablations support the role of time-aligned state estimation in maintaining insertion success as observation loss increases. Finally, without real-robot fine-tuning, SwingRL achieves 90% success on the physical rig.

cs.RO↗

Track2Art: Articulated Object Model Recovery with Visual-Geometric Track Representations

Understanding articulated objects is fundamental for robotic interaction, requiring accurate rigid-part discovery and the recovery of their kinematic relations. Existing approaches often treat articulation as a by-product of reconstructed geometry or recover it through per-instance optimization. We instead build on the hypothesis that articulation is directly observable from persistent motion: points on the same rigid part move coherently, while relative motion between parts reveals their kinematic constraints. We present Track2Art, a motion-centric framework for recovering structured articulated objects from RGB-D interaction videos. Track2Art lifts tracked image points into persistent 3D trajectories and combines pretrained tracking features, visual descriptors, and explicit trajectory geometry. These representations are grouped into a variable number of rigid-part hypotheses and subsequently used to recover directed kinematic relations, joint types, and joint geometry through rotation-equivariant learned--analytic reasoning. On the aligned 20-object PartNet-Mobility suite, Track2Art achieves 0.695 Point IoU and 0.410 end-to-end J@20, while requiring neither ground-truth part counts nor test-time optimization.

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Towards the Vision-Sound-Language-Action Paradigm: The HEAR Framework for Sound-Centric Manipulation

While recent Vision-Language-Action (VLA) models have begun to incorporate audio, they typically treat sound as static pre-execution prompts or focus exclusively on human speech. This leaves a significant gap in real-time, sound-centric manipulation where fleeting environmental acoustics provide critical state verification during task execution. Consequently, key sounds are easily missed due to low-frequency updates or system latency. This problem is exacerbated by action chunking with open-loop execution, which creates a Blind Execution Interval where acoustic events are lost between discrete audio observation windows. Recognizing the necessity of continuous auditory awareness, we formalize Vision-Sound-Language-Action (VSLA) as a continuous control paradigm conditioned on vision, streaming audio, language, and proprioception under delayed decision loops. As an instantiation, we introduce HEAR, a VSLA framework integrating four components: (i) a streaming Historizer to maintain a compact, causal audio context across execution gaps; (ii) an Envisioner adapted from omni foundation models to reason over multi-sensory inputs; (iii) an Advancer, formulated as an audio world model, to learn temporal dynamics by predicting near-future audio codes; and (iv) a flow-matching Realizer policy to generate smooth action chunks. To address the scarcity of pretraining data and evaluations for VSLA, we construct OpenX-Sound for pretraining, alongside HEAR-Bench, the first sound-centric manipulation benchmark with strict causal timing rules. Our results suggest that robust sound-centric manipulation necessitates causal persistence and explicit temporal learning. This framework provides a practical step toward multi-sensory foundation models for embodied agents, enabling robots to perceive and interact with dynamic environments. Code and videos are available at https://hear.irmv.top

cs.RO↗

Robust Multi-Model Fitting through Learning Neighbor Regions

Multi-model fitting involves fitting multiple models accurately in a noisy environment. It is the basis for computer vision tasks such as scene reconstruction and mixed reality. However, its performance is often limited by insufficient feature utilization, inefficient optimization, model overlap, and the non-differentiable pipelines. To overcome these limitations, we introduce a robust coarse-to-fine framework called Learning Neighbor Regions (LNR). Recognizing that substantial computational resources are wasted on numerous bad minimum sets, we propose the coarse-level module. This module utilizes a neural network to extract and analyze geometric feature of both local point-wise relationships and global contextual information in minimum sets, outputting confidence to pre-select a small number of good minimum sets, thereby enhancing overall efficiency before solving hypotheses. To address model overlap, LNR encodes neighbor region features for each hypothesis in its fine-level module. These region features consist of geometric features of neighboring data points, which can be used by multiple regions simultaneously. This design allows the neural network to individually refine and score each hypothesis. Importantly, LNR is trained to learn directly from data point features rather than from the hypothesis parameters, thus avoiding differentiating the sampling process and the model solvers. Extensive experiments on four classic multi-model fitting tasks demonstrate that LNR achieves state-of-the-art performance. The analysis suggests that LNR can be easily adapted to various robust multi-model fitting tasks.

cs.CV↗

R4Tun: LLM-guided adaptive segmental tunnel lining segmentation in point clouds

Automated inspection of segmental tunnel linings requires adaptive segmentation from 3D point clouds, yet expert-tuned pipelines often degrade when tunnel conditions vary. This paper presents R4Tun, a large language model (LLM)-driven adaptation framework that extends an expert-designed pipeline (SAM4Tun) with bounded parameter tuning informed by structured context: memory ($m$), state ($s$), and knowledge ($k$). Evaluated on 30 selected Seg2Tunnel subsets (13 regular, 17 complex) across three LLMs, the full $m+s+k$ design raised mean Intersection-over-Union (mIoU) from 0.18 to 0.43--0.48 and overall accuracy (OA) from 0.42 to 0.59--0.65 relative to the static SAM4Tun baseline, with the near-reference regular (staggered) subsets reaching mIoU 0.784--0.796 across LLMs. Across 270 (30 tunnels $\times$ 3 different LLMs $\times$ 3 context settings) runs, the LLMs showed similar parameter-adjustment trends (with overlapping 95\% CIs on mean gains) and consistently adjusted a shared set of critical parameters. These results support R4Tun as a controlled, label-free, cross-LLM adaptation mechanism in the tested SAM4Tun--Seg2Tunnel setting, demonstrating consistent accuracy gains; we position R4Tun as a mechanism contribution rather than a deployable final-inspection system, in which each bounded parameter change is auditable via logged rationales.

cs.CV↗

A Brain-inspired Hierarchical Framework for Zero-Shot Robot Task Reasoning and Execution

Robots that follow open-ended language instructions need to connect semantic intent to visual scene understanding, geometric feasibility, object states, and physical interaction conditions. End-to-end Vision-Language-Action policies have improved cross-task generalization, but they typically map visual and language inputs directly to robot actions, leaving limited explicit structure for long-horizon decomposition, physical verification, and recovery. We present \method, a zero-shot hierarchical framework functionally inspired by the division of roles in the human brain, comprising visual perception and state inference, language grounding and action-sequence generation from a shared atomic action library, cost-based plan selection, and real-robot execution and verification. The framework grounds commands in explicit object states, composes reusable atomic actions into task-conditioned sequences, ranks alternative sequences by execution cost, and verifies intermediate physical outcomes from refreshed observations. In the evaluation, \method{} completes 10/10 clean board trials, 10/10 pick-and-place trials, and 4/5 pyramid stacking trials for both the flat and irregular initial-layout conditions; the corresponding mean task progress is $99.03\%$, $100.00\%$, and $96.67\%$ respectively. Across all evaluated conditions, \method{} achieves higher success rates than ReKep, Dream2Flow, and $π_{0.5}$ benchmarks, demonstrating the effectiveness of combining explicit object-state reasoning, compositional atomic actions, cost-based plan selection, and closed-loop execution verification.

cs.RO↗

DiffSAC: Diffusion-guided Sampling for Consensus-based Robust Estimation

Robust estimation is a core computer vision task frequently tackled using sample consensus. However, traditional methods suffer from inefficient sampling as they struggle to identify effective minimum sets before hypothesis evaluation. To address these challenges, we propose a novel Diffusion-guided Sampling for Consensus-based Robust Estimation (DiffSAC) framework. DiffSAC introduces a diffusion model to learn the distribution of effective minimum sets. It refines the confidence for each data point, indicating whether it belongs to a good minimum set, rather than ranking the data points as in previous work. This significantly reduces the need to process numerous bad sets. To constrain the refinement direction, geometric features are incorporated as conditions within our diffusion model. Consequently, DiffSAC outputs a small number of high-quality minimum sets, enabling identification of the best hypothesis via consensus evaluation. Notably, compared to previous works requiring evaluating over ten thousand hypotheses, DiffSAC achieves state-of-the-art performance with only dozens, significantly boosting efficiency. Extensive experiments across five classic computer vision tasks demonstrate the superiority of DiffSAC. The diffusion model's sampling accelerators enable real-time operation, and DiffSAC can be used as a plug-and-play module to improve existing sample consensus methods.

cs.CV↗

SeqLoc: Beyond the Single Frame for Cross-View Geo-Localization in Feature-Sparse Scenes

Cross-View Geo-Localization (CVGL) with OpenStreetMap (OSM) performs well in structure-rich urban environments but collapses in feature-sparse scenes such as rural roads. To study this failure mode, in this work, we introduce CV-FSS, a benchmark that pairs sequential panoramas from five rural regions with aligned OSM maps, on which single-frame methods degrade drastically. We then propose SeqLoc, an online test-time sequence aggregation mechanism that recursively maintains a log-belief volume with three key components: (1) Entropy-Tempered Uncertainty (ETU) tempers each incoming pose likelihood volume by its normalized entropy; (2) Map-Guided Relocalization (MGR) mixes a map-shaped recovery distribution into the belief so that a suppressed true pose can recover; (3) Peak-Anchored Smoothing (PAS) derives the final pose at sub-grid precision. Extensive experiments on CV-FSS and CV-RHO demonstrate that SeqLoc outperforms single-frame localization by a large margin, improving both position and orientation recall by over 50%. The benchmark and source code are publicly available at https://zhengjunwei.com/publications/SeqLoc/SeqLoc.html.

cs.CV↗

BendTwin: Robust Dense-to-Sparse Physical Reconstruction with Bending-Aware Differentiable Spring-Mass Models

Reconstructing objects with mechanical properties from video observations enables physically consistent dynamic prediction, benefiting robotics planning and interaction. Existing spring--mass based physical driven reconstruction approaches offer efficient and differentiable physical reconstruction, but they typically rely on axial springs alone. Such formulations oversimplify the underlying structural mechanics and can become mechanically under-constrained when the physical graph is coarsened, limiting their ability to preserve stable local deformation. We present BendTwin, a bending-aware differentiable spring--mass framework for video-based reconstruction and future prediction of deformable objects. BendTwin introduces bending stiffness and damping over local surface triplets, penalizing deviations from rest angles and regularizing higher-order deformation. These bending constraints improve mechanical stability while preserving the simplicity of spring--mass system. Experiments show that BendTwin consistently outperforms the axial-only PhysTwin baseline. Ablation studies further demonstrate that the bending constraints maintain system stability across different downsampling ratios and consistently improve upon the original PhysTwin formulation. Overall, BendTwin provides an effective approach for constructing mechanically faithful digital twins from sparse-view RGB-D videos.

cs.CV↗

You Only Touch Once: 6-DoF Object Pose Estimation from Single Tactile Contact

Accurate 6-DoF object pose estimation is fundamental to robotic manipulation, yet vision-based methods often fail under occlusion, poor lighting, and reflective or transparent surfaces. We present YOTO, a tactile-only pose estimation system that recovers the full 6-DoF object pose from a single pair of simultaneous contacts, without requiring contact history. YOTO represents each tactile contact as a local 3D point cloud and localizes it on the object surface through a coarse-to-fine network. The two localized contacts, together with the calibrated sensor poses, are then fed to a closed-form normal-aware SVD solver that recovers the full 6-DoF object pose in one step. To reduce real-data requirements, the localization network is pretrained on virtual tactile patches sampled from the object model and fine-tuned with a small number of real contacts. We further show that YOTO can operate on object models reconstructed from consumer-grade mobile scans, and quantify the gap relative to CAD-based models. Experiments on four geometrically diverse objects demonstrate accurate tactile contact localization and pose estimation, outperforming vision-based and geometric baselines, especially when visual perception is unreliable. Code, trained models, and the real GelSight dataset will be released upon publication.

cs.RO↗

SemCityLoc: Aerial 6DoF Localization Using Semantic 3D City Models

Aerial 6DoF localization typically relies on precise GNSS signals or radiometrically rich 3D reconstructions, limiting scalability and on-board deployment. We propose SemCityLoc, a semantic-geometric alignment system that reframes aerial pose estimation as structured surface registration between foundation-model-derived visual priors and standardized LoD-compliant 3D city models. Instead of matching sparse contours or dense texture, our method aligns semantic surfaces and monocular depth with lightweight semantic 3D building models, increasing pose discriminability in repetitive and occluded urban environments. To enable accurate evaluation, we introduce SemCityLockeD, the first real-world benchmark combining centimeter-accurate UAV poses with standardized LoD1--LoD3 semantic city models and challenging low-altitude imagery. Experiments demonstrate substantial improvements over existing map-based approaches, improving recall by up to 36% and reducing mean positional error from 9.89m to 2.62m in challenging urban canyons. Our results indicate that semantically structured geometry provides sufficient and scalable constraints for high-precision aerial localization without radiometric scene reconstructions. The code and data are available at https://albertchen98.github.io/SemCityLoc.

cs.CV↗

NEXUS: Neural Energy Fields for Physically Consistent Contact-Rich 3D Object Dynamics

Physics-grounded video generation requires controllable 3D object dynamics that remain physically consistent under contact, deformation, and external forcing. Existing trajectory-based methods often model isolated physical effects, making it difficult to compose conservative and non-conservative dynamics in contact-rich 3D scenes. We present NEXUS, a neural energy-field framework for contact-rich 3D object dynamics. NEXUS represents each object as a structural graph and constructs dynamic object-object and object-environment contact graphs. Inspired by Hamiltonian Neural Networks, NEXUS formulates motion through scalar energy and dissipation terms rather than directly predicting states or accelerations. Conservative effects, including gravity and elastic deformation, are composed as additive energy terms, while non-conservative effects such as damping and impact-induced energy loss are modeled with learned Rayleigh-style dissipation. Forces are derived by differentiating the energy and dissipation functions and rolled out with a multi-substep semi-implicit integrator. Across controlled trajectory benchmarks, NEXUS improves long-horizon accuracy over representative learned and physics-structured dynamics baselines under varying mechanical properties and physical-effect compositions. We further show that NEXUS trajectories provide effective guidance for contact-rich video generation, improving physical plausibility while maintaining competitive visual quality.

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RoboFlow4D: A Lightweight Flow World Model Toward Real-Time Flow-Guided Robotic Manipulation

Planning and acting in 3D environments is a fundamental capability for robotic manipulation in the real world. Although prior work has explored predictive flow planners to guide 3D manipulation, existing approaches often rely on modular pipelines stacking multiple submodels, resulting in high computational overhead and limited real-time performance. To address these challenges, we introduce RoboFlow4D, a lightweight flow world model that unifies perception and planning by estimating temporal motion in physical 3D space. As an end-to-end framework, RoboFlow4D directly predicts multi-frame 3D flows from visual observations and textual instructions, providing explicit flow-based planning to guide action generation. This design allows seamless integration with general action policies, forming an efficient observation-planning-execution closed loop. Through slow-fast collaboration between flow prediction and action control, RoboFlow4D enables real-time and resource-efficient manipulation. Extensive experiments in both simulation and real-world settings demonstrate that RoboFlow4D consistently improves manipulation success rates and computational efficiency, advancing flow-guided planning for embodied intelligence.

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From Trajectories to Phenotypes: Disease Progression as Structural Priors for Multi-organ Imaging Representation Learning

Imaging-derived phenotypes (IDPs) summarize multi-organ physiology but provide only static snapshots of diseases that evolve over time. In contrast, longitudinal electronic health records encode disease trajectories through temporal dependencies among past diagnosis events and comorbidity structure. We hypothesize that IDPs and disease trajectories contain partially shared disease-relevant structure. We propose a trajectory-aware distillation framework that transfers structural knowledge from a generative disease trajectory Transformer into an organ-wise IDP encoder. A population-scale trajectory model trained on longitudinal diagnosis sequences produces subject-level embeddings that supervise IDP representation learning via geometry-preserving alignment. During downstream prediction, trajectory and imaging representations can also be fused via cross-attention. Across 159 diseases in the UK Biobank cohort, trajectory-aware pretraining consistently improves both discrimination (AUC) and time-to-onset prediction (MAE), with the largest gains for low-prevalence diseases. Similarity relationships in IDP embedding space also align with those in trajectory space, providing supportive evidence for partially aligned representation geometry. These results suggest that population-scale generative disease models can serve as structural priors for data-limited imaging modalities, improving robustness under realistic cohort constraints.

cs.IR↗