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Guanzhi Wang

Publications and source records attributed to Guanzhi Wang.

22 records · Page 2Linked to original sources

iGibson 1.0: a Simulation Environment for Interactive Tasks in Large Realistic Scenes

We present iGibson 1.0, a novel simulation environment to develop robotic solutions for interactive tasks in large-scale realistic scenes. Our environment contains 15 fully interactive home-sized scenes with 108 rooms populated with rigid and articulated objects. The scenes are replicas of real-world homes, with distribution and the layout of objects aligned to those of the real world. iGibson 1.0 integrates several key features to facilitate the study of interactive tasks: i) generation of high-quality virtual sensor signals (RGB, depth, segmentation, LiDAR, flow and so on), ii) domain randomization to change the materials of the objects (both visual and physical) and/or their shapes, iii) integrated sampling-based motion planners to generate collision-free trajectories for robot bases and arms, and iv) intuitive human-iGibson interface that enables efficient collection of human demonstrations. Through experiments, we show that the full interactivity of the scenes enables agents to learn useful visual representations that accelerate the training of downstream manipulation tasks. We also show that iGibson 1.0 features enable the generalization of navigation agents, and that the human-iGibson interface and integrated motion planners facilitate efficient imitation learning of human demonstrated (mobile) manipulation behaviors. iGibson 1.0 is open-source, equipped with comprehensive examples and documentation. For more information, visit our project website: http://svl.stanford.edu/igibson/

cs.AI↗

SECANT: Self-Expert Cloning for Zero-Shot Generalization of Visual Policies

Generalization has been a long-standing challenge for reinforcement learning (RL). Visual RL, in particular, can be easily distracted by irrelevant factors in high-dimensional observation space. In this work, we consider robust policy learning which targets zero-shot generalization to unseen visual environments with large distributional shift. We propose SECANT, a novel self-expert cloning technique that leverages image augmentation in two stages to decouple robust representation learning from policy optimization. Specifically, an expert policy is first trained by RL from scratch with weak augmentations. A student network then learns to mimic the expert policy by supervised learning with strong augmentations, making its representation more robust against visual variations compared to the expert. Extensive experiments demonstrate that SECANT significantly advances the state of the art in zero-shot generalization across 4 challenging domains. Our average reward improvements over prior SOTAs are: DeepMind Control (+26.5%), robotic manipulation (+337.8%), vision-based autonomous driving (+47.7%), and indoor object navigation (+15.8%). Code release and video are available at https://linxifan.github.io/secant-site/.

cs.LG↗

Deep Video Matting via Spatio-Temporal Alignment and Aggregation

Despite the significant progress made by deep learning in natural image matting, there has been so far no representative work on deep learning for video matting due to the inherent technical challenges in reasoning temporal domain and lack of large-scale video matting datasets. In this paper, we propose a deep learning-based video matting framework which employs a novel and effective spatio-temporal feature aggregation module (ST-FAM). As optical flow estimation can be very unreliable within matting regions, ST-FAM is designed to effectively align and aggregate information across different spatial scales and temporal frames within the network decoder. To eliminate frame-by-frame trimap annotations, a lightweight interactive trimap propagation network is also introduced. The other contribution consists of a large-scale video matting dataset with groundtruth alpha mattes for quantitative evaluation and real-world high-resolution videos with trimaps for qualitative evaluation. Quantitative and qualitative experimental results show that our framework significantly outperforms conventional video matting and deep image matting methods applied to video in presence of multi-frame temporal information.

cs.CV↗

LADN: Local Adversarial Disentangling Network for Facial Makeup and De-Makeup

We propose a local adversarial disentangling network (LADN) for facial makeup and de-makeup. Central to our method are multiple and overlapping local adversarial discriminators in a content-style disentangling network for achieving local detail transfer between facial images, with the use of asymmetric loss functions for dramatic makeup styles with high-frequency details. Existing techniques do not demonstrate or fail to transfer high-frequency details in a global adversarial setting, or train a single local discriminator only to ensure image structure consistency and thus work only for relatively simple styles. Unlike others, our proposed local adversarial discriminators can distinguish whether the generated local image details are consistent with the corresponding regions in the given reference image in cross-image style transfer in an unsupervised setting. Incorporating these technical contributions, we achieve not only state-of-the-art results on conventional styles but also novel results involving complex and dramatic styles with high-frequency details covering large areas across multiple facial features. A carefully designed dataset of unpaired before and after makeup images is released.

cs.CV↗