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Han Li

Publications and source records attributed to Han Li.

At least 91 records · Page 5Linked to original sources

CLI-Universe: Towards Verifiable Task Synthesis Engine for Terminal Agents

While recent LLM-based terminal agents have demonstrated promising capabilities, the scarcity of high-quality, executable training data remains a critical bottleneck. Existing synthesis pipelines typically scale by retrofitting surface-level artifacts into tasks, frequently yielding ambiguous instructions, shallow execution paths, and brittle tests that provide weak learning signals. To overcome this, we introduce CLI-Universe, a principled synthesis engine that constructs terminal-agent tasks. CLI-Universe generates candidate tasks by sampling combinations across a multi-dimensional capability taxonomy (domain, skill type, capability, and engineering pillar), then grounds each candidate through evidence-guided deep research over real-world technical materials. To ensure rigorous supervision, validated blueprints are instantiated into Dockerized environments and subjected to a multi-stage executable verification pipeline featuring rubric-gated test construction, hint-conditional filtering, and strict fail-to-pass checking. Across the full pipeline, from candidate generation to verification, approximately two-thirds of candidates are discarded, retaining only those that are genuine, verifiable, and non-trivially challenging. To validate our framework, we instantiate a highly distilled dataset of 6,000 trajectories called CLI-Universe-6K. Remarkably, fine-tuning Qwen3-32B on CLI-Universe-6K achieves 33.4% on Terminal-Bench 2.0. This sets a new state-of-the-art for models trained on open-source data at or below 32B parameters, and outperforms several models an order of magnitude larger, demonstrating the profound data efficiency of structured, high-fidelity synthesis.

cs.AI↗

ASAP: A Disaggregated and Asynchronous Inference System for MoE Prefill

Mixture-of-Experts (MoE) models have become the de facto standard for scaling large language models. To maintain computational efficiency, modern MoE serving systems typically employ a hybrid parallelism strategy, combining Data Parallelism (DP) for attention stages with Expert Parallelism (EP) for MoE stages. However, this design necessitates frequent global synchronization barriers between attention DP groups and experts. In online serving, significant variance in request arrival rates and sequence lengths inherently leads to DP imbalance, causing severe synchronization stalls that degrade Time-to-First-Token (TTFT) and system throughput. We present ASAP, an asynchronous inference system specifically designed to accelerate the prefill phase of MoE models. ASAP disaggregates the attention and MoE stages and implements a fully asynchronous execution pipeline. This is achieved through a suite of specialized asynchronous communication primitives and four coordinated optimizations across request scheduling and model execution, which collectively dismantle global synchronization barriers. We implement and evaluate ASAP on CloudMatrix384 super-nodes, demonstrating that it improves SLO-compliant prefill throughput by 90% compared to state-of-the-art synchronous serving solutions.

cs.DC↗

SAFE-Cascade: Cost-Adaptive Vision-Language Routing for Chart Question Answering

Vision-language models (VLMs) are powerful for chart question answering, but invoking a VLM for every query can be unnecessarily expensive when many questions are answerable from OCR text and lightweight language reasoning. We demonstrate SAFE-Cascade, an interactive system for cost-adaptive chart question answering. Given a chart image and a natural-language question, SAFE-Cascade first extracts chart text with OCR, obtains a provisional answer from a text-only language model, and then uses a learned router to decide whether to accept the text answer or escalate to a VLM. The demo exposes this decision process to users: OCR evidence, text-only answer, routing probability, escalation decision, final answer, estimated cost, and estimated latency are shown side by side. SAFE-Cascade is designed as a transparent interface for understanding when visual grounding is actually needed. Users can upload or select charts, ask questions, inspect the evidence used by each pathway, compare text-only and VLM answers, and adjust the escalation threshold to explore the accuracy-cost frontier. The system is implemented with Azure Document Intelligence for OCR, gpt-5-mini as the text-only model, gemini-2.5-flash-image as the VLM, and a Random Forest router trained on inference-time features. On a held-out ChartQA test split of 375 examples from a 2,500-example experiment, SAFE-Cascade achieves 69.1% unified accuracy with 73.1% VLM invocation, compared with 67.7% accuracy and 100% VLM invocation for the full-VLM baseline. The observed +1.4 percentage-point difference is statistically uncertain, so we interpret SAFE-Cascade as matching full-VLM performance while reducing VLM calls by 26.9% and estimated cost by 9.3%. The demonstration shows how selective modality routing can make multimodal knowledge systems more transparent, tunable, and cost-aware.

cs.IR↗

Mortality Forecasting under Climate Risk: A Stochastic Approach with Distributed Lag Non-Linear Models

Assessing climate-driven mortality risk has become an emerging area of research in recent decades. In this paper, we propose a novel approach to explicitly incorporate climate-driven effects into both single- and multi-population stochastic mortality models. The new model consists of two components: a stochastic mortality model, and a distributed lag non-linear model (DLNM). The stochastic component captures the non-climate long-term trend, volatility, and seasonal patterns in mortality rates. The DLNM component captures non-linear and lagged effects of climate variables on mortality, as well as the impact of heat waves and cold waves across different age groups. For model calibration, we propose a novel backfitting algorithm that allows us to disentangle the climate-driven mortality risk from the non-climate-driven stochastic mortality risk. We illustrate the effectiveness and improved short-term (1--18 month) forecasting performance of our model against four alternative models, using data from three European regions: Athens, Lisbon, and Rome. Furthermore, as an application of the proposed modeling framework, we utilize future UTCI data generated from climate models to provide total mortality forecasts into 2045 across these regions under two Representative Concentration Pathway (RCP) scenarios, taking both stochastic mortality improvement trend and climate risk into account. The projections show a noticeable decrease in winter mortality alongside a rise in summer mortality, driven by a general increase in UTCI over time. Although we expect slightly lower overall mortality in the short term under RCP8.5 compared to RCP2.6, a long-term increase in total mortality is anticipated under the RCP8.5 scenario.

stat.AP↗

Kwai Keye-VL-2.0 Technical Report

We introduce Kwai Keye-VL-2.0-30B-A3B, an open-source Mixture-of-Experts (MoE) multimodal foundation model designed to advance long-video understanding and agentic intelligence. To address the challenges of ultra-long contexts, information redundancy, and prohibitive computational costs inherent in hour-level videos, Keye-VL-2.0 is the first to adapt DeepSeek Sparse Attention (DSA) to GQA-based multimodal architectures, enabling lossless 256K context processing while capturing critical frames and long-range temporal dependencies. This architecture is underpinned by a highly optimized training and inference infrastructure, including scalable video I/O, heterogeneous ViT-LM parallelism, and custom DSA kernels that significantly maximize throughput and minimize computational overhead. Furthermore, to overcome the algorithmic dilemma of catastrophic forgetting during multi-task alignment, we introduce Cross-Modal Multi-Teacher On-Policy Distillation (MOPD) paired with Context-RL and Video-RL. By distilling dense token-level teacher feedback from on-policy rollouts back into the MoE backbone, which activates only 3B parameters, Keye-VL-2.0 natively empowers advanced agent collaboration across Code, Tool, and Search scenarios with multimodal self-correction. Extensive evaluations across video understanding, temporal grounding, reasoning, STEM, and agent benchmarks demonstrate that Keye-VL-2.0-30B-A3B achieves state-of-the-art performance among models of similar scale, particularly excelling in fine-grained temporal localization on TimeLens and long-video comprehension on Video-MME-v2 and LongVideoBench. We release our model checkpoints to accelerate community progress toward scalable and robust multimodal agentic applications.

cs.CV↗

Experimental Validation of Skull Acoustic Modelling Strategies for Transcranial Focused Ultrasound Simulation: A Cross-Comparison Study

Accurate acoustic modelling of the skull is essential for simulation-guided transcranial focused ultrasound (tFUS), but commonly used skull parameterisation strategies differ in complexity and reported accuracy. This study experimentally compared five k-Wave skull models: two voxel-wise linear mapping models, two three-layer models, and one single-layer fixed-parameter model. Nineteen regions of interest from five historical and two Thiel-embalmed human skulls were tested at 220 kHz, 680 kHz, and 1000 kHz. Bowl-surface source fields were reconstructed using acoustic holography, and simulated intracranial pressure fields were benchmarked against needle-hydrophone measurements. Across frequencies, mean peak-pressure errors ranged from 20% to 31%, whereas intensity errors reached 41% to 77%. Errors in -6 dB focal volume ranged from 11% to 67%, and focal-position discrepancies were typically several millimetres. Simulations generally predicted smaller insertion losses than measured, indicating a tendency to underestimate skull-related attenuation and overestimate transmitted intracranial exposure. The linear mapping model with fixed attenuation gave the lowest frequency-averaged pressure error, but no model showed a consistent advantage across all metrics. These results show that current skull models can reproduce gross intracranial beam patterns while retaining substantial quantitative uncertainty in exposure, focal coverage, and target localisation.

physics.med-ph↗

OneReason Technical Report

Generative recommendation models in the OneRec family have been widely deployed in many real-world services, such as short-video, live-streaming, advertising, and e-commerce. However, these generative models can only benefit from the scaling advantage, while their reasoning ability is hard to activate, since we cannot construct meaningful Chain-of-Thought (CoT) sequences consisting of itemic tokens only. Inspired by the success of the reasoning-style ``think before answer'' paradigm in the LLM field, we conduct preliminary studies (i.e., OneRec-Think, OpenOneRec) to explore reasoning capability in generative recommendation. Nevertheless, we notice an unexpected phenomenon: the thinking mode does not show advantages over the non-thinking mode. Drawing insights from recent findings on CoT robustness in multi-modal language models, we argue that effective reasoning in recommendation rests on two factors: perception, the ability to ground itemic tokens in their underlying language semantics, and cognition, the ability to reorganize a user's behavior sequence into coherent latent interest points. We therefore propose OneReason, which includes: (1) strong itemic token perception in pre-training, (2) a three-level cognition-enhanced CoT format for recommendation tasks in SFT, and (3) a specialize-then-unify training recipe in RL to enhance the thinking ability.

cs.IR↗

MMG2Skill: Can Agents Distill In-the-Wild Guides into Self-Evolving Skills?

Abundant procedural knowledge on the Web holds great potential for helping agents solve long-horizon tasks. However, such knowledge is often multimodal, heterogeneous, noisy, and implicitly assumes human executors, making it difficult to use directly as the skills required by agents. To bridge the gap between human-oriented guides and agent-executable skills, we formalize this problem as guide-to-skill learning: converting in-the-wild guides into executable skills and continuously improving them from trajectories observable to the agent. To evaluate the capability of existing agents on this task, we introduce MMG2Skill-Bench, the first benchmark designed for this problem. We further propose MMG2Skill, a closed-loop framework that compiles guides into editable skills, conditions a fixed vision-language model (VLM) agent on these skills during execution, and revises the skills from trajectory-level root-cause feedback without using benchmark scores. Across GUI control, open-ended gameplay, and strategic card play with six VLM backbones, MMG2Skill consistently outperforms vanilla baseline agents in every model-domain setting, achieving macro-average gains of +12.8 to +25.3 percentage points across backbones. Ablation studies show that directly prompting agents with raw guides can degrade performance, while both structured skill construction and trajectory-driven revision are necessary for the observed improvements. On success-inferable tasks, analyzer-based early stopping further prevents late-stage performance regressions and saves 25%-53% of attempts when the success signal is properly calibrated.

cs.CL↗

VCap: Hypergeometric Rewards for Weak-to-Strong Visual Captioning

Visual captioning requires models to capture visual content faithfully while minimizing both omission and hallucination. As the dominant paradigm for captioning, MLLMs have achieved strong performance through scaling and high-quality data. Recently, RL has emerged as a key route to driving MLLMs toward higher precision and broader coverage, however, existing reward designs for captioning fail to provide fine-grained and reliable signals for factual verification, limiting their effectiveness. To address this, we propose VCap, a Witness-Adjudicator reward that pairs the reference caption (a witness) with the visual signal (an adjudicator). By explicitly verifying factual consistency between the reference and policy-generated captions grounded in the visual signal, VCap delivers a reward signal with hypergeometric-distribution-level precision for caption quality verification. This design enables effective learning even from imperfect references, facilitating weak-to-strong generalization in RL training. In our experiments, an 8B model trained with VCap outperforms open- and closed-source SOTA models on multiple image and video captioning benchmarks. Human evaluation further confirms its strong alignment with factual correctness. Additionally, VCap improves MLLM perceptual capability, generalizes across tasks, and surpasses best-of-N distillation, challenging prior assumptions about RLVR.

cs.CV↗

MetaphorVU: Towards Metaphorical Video Understanding

Metaphorical videos are prevalent across various real-world scenarios to convey complex ideas, and understanding them typically requires high-order cognitive capabilities. The lack of systematic studies on metaphorical video understanding not only constrains the real-world applicability of MLLMs but also impedes the thorough assessment of their high-order cognitive capabilities. To bridge this gap, we propose MetaphorVU-Bench, the first systematic and comprehensive benchmark dedicated to metaphorical video understanding. Through experiments, we find current MLLMs struggle with accurate metaphorical video understanding, lagging far behind human level, primarily due to defective cross-domain mapping. Motivated by this finding, we construct a metaphor knowledge graph as mapping augmentation and propose MetaphorBoost, an inference-time enhancement framework achieving consistent performance improvement. Our benchmark, analysis, and method provide useful insights and a foundation for future research on advancing MLLMs.

cs.CV↗

ALM-MTA:Front-Door Causal Multi-Touch Attribution Method for Creator-Ecosystem Optimization

Consumption Drives Production (CDP) on social platforms aims to deliver interpretable incentive signals for creator ecosystem building and resource utilization improvement, which strongly relies on attribution. In large-scale and complex recommendation systems, the absence of accurate labels together with unobserved confounding renders backdoor adjustments alone insufficient for reliable attribution. To address these problems, we propose Adversarial Learning Mediator based Multi-Touch Attribution (ALM-MTA), an extensible causal framework that leverages front-door identification with an adversarially learned mediator: a proxy trained to distill outcome information to strengthen the causal pathway from treatment to outcome and eliminate shortcut leakage. We then introduce contrastive learning that conditions front-door marginalization on high-match consumption-upload pairs to ensure positivity in large treatment spaces. To assess causality from non-RCT logs, we also incorporate a non-personalized bucketed protocol, estimating grouped uplift and computing AUUC over treatment clusters. Finally, we evaluate ALM-MTA using a real-world recommendation system with 400 million DAU and 30 billion samples. ALM-MTA increases DAU by 0.04% and daily active creators by 0.6%, with unit exposure efficiency increased by 670%. On causal utility, ALM-MTA achieves higher grouped AUUC than the SOTA in every propensity bucket, with a maximum gain of 0.070. In terms of accuracy, ALM-MTA improves upload AUC by 40% compared to SOTA. These results demonstrate that front-door deconfounding with adversarial mediator learning provides accurate, personalized, and operationally efficient attribution for creator ecosystem optimization.

cs.SI↗

VideoTemp-o3: Harmonizing Temporal Grounding and Video Understanding in Agentic Thinking-with-Videos

In long-video understanding, conventional uniform frame sampling often fails to capture key visual evidence, leading to degraded performance and increased hallucinations. To address this, recent agentic thinking-with-videos paradigms have emerged, adopting a localize-clip-answer pipeline in which the model actively identifies relevant video segments, performs dense sampling within those clips, and then produces answers. However, existing methods remain inefficient, suffer from weak localization, and adhere to rigid workflows. To solve these issues, we propose VideoTemp-o3, a unified agentic thinking-with-videos framework that jointly models video grounding and question answering. VideoTemp-o3 exhibits strong localization capability, supports on-demand clipping, and can refine inaccurate localizations. Specifically, in the supervised fine-tuning stage, we design a unified masking mechanism that encourages exploration while preventing noise. For reinforcement learning, we introduce dedicated rewards to mitigate reward hacking. Besides, from the data perspective, we develop an effective pipeline to construct high-quality long video grounded QA data, along with a corresponding benchmark for systematic evaluation across various video durations. Experimental results demonstrate that our method achieves remarkable performance on both long video understanding and grounding.

cs.CV↗

TerminalWorld: Benchmarking Agents on Real-World Terminal Tasks

We introduce TerminalWorld, a scalable data engine that automatically reverse-engineers high-fidelity evaluation tasks from "in-the-wild" terminal recordings. Processing 80,870 terminal recordings, the engine yields a full benchmark of 1,530 validated tasks, spanning 18 real-world categories, ranging from short everyday operations to workflows exceeding 50 steps, and covering 1,280 unique commands. From these, we curate a Verified subset of 200 representative, manually reviewed tasks. Comprehensive benchmarking on TerminalWorld-Verified across eight frontier models and six agents reveals that current systems still struggle with authentic terminal workflows, achieving a maximum pass rate of only 62.5%. Moreover, TerminalWorld captures real-world terminal capabilities distinct from existing expert-curated benchmarks (e.g., Terminal-Bench), with only a weak correlation to their scores (Pearson r=0.20). The automated engine makes TerminalWorld authentic and scalable by construction, enabling it to evaluate agents in real-world terminal environments as developer practices evolve. Data and code are available at https://github.com/EuniAI/TerminalWorld.

cs.AI↗

SimGym: A Framework for A/B Test Simulation in E-Commerce with Traffic-Grounded VLM Agents

A/B testing remains the gold standard for evaluating modifications to e-commerce storefronts, yet it diverts traffic, requires weeks to reach statistical significance, and risks degrading user experience. We present SimGym, a framework for simulating A/B tests on e-commerce storefronts using vision-language model (VLM) agents operating in a live browser. The framework comprises three key components: (a) a traffic-grounded persona generation pipeline that derives per-shop buyer archetypes and intents from production clickstream data; (b) a live-browser agent architecture that combines multimodal perception over visual and browser-structured observations with episodic memory and guardrails to conduct coherent shopping sessions across control and treatment storefronts; and (c) an evaluation protocol that compares simulated outcome shifts with observed shifts in real buyer behavior. We validate SimGym on A/B tests of visually driven UI theme changes from a major e-commerce platform across diverse storefronts and product categories. Empirical results show that SimGym agents achieve strong agreement with observed outcome shifts, attaining 77% directional alignment with add-to-cart shifts observed across interface variants in real-buyer traffic. It reduces experimental cycles from weeks to under an hour, enabling rapid experimentation without exposing real buyers to candidate variants.

cs.AI↗

GoLongRL: Capability-Oriented Long Context Reinforcement Learning with Multitask Alignment

We present GoLongRL, a fully open-source, capability-oriented post-training recipe for long-context reinforcement learning with verifiable rewards (RLVR). Existing long-context RL methods often treat data construction as a matter of designing increasingly complex retrieval paths, leading to homogeneous task coverage and reward formulations that inadequately reflect practical long-context requirements. Our work offers two contributions. (1) Capability-oriented data construction with full open release. We openly release a dataset of 23K RLVR samples, the complete construction pipeline, and all training code. Guided by a taxonomy of long-context capabilities, the dataset spans 9 task types, each paired with its natural evaluation metric. It comprises curated open-source samples from established corpora and synthetic samples whose QA pairs are generated from real source documents such as books, academic papers, and multi-turn dialogues. Under the same vanilla GRPO setup, our dataset alone outperforms the closed-source QwenLong-L1.5 dataset. Moreover, our Qwen3-30B-A3B model trained on this data delivers long-context performance comparable to DeepSeek-R1-0528 and Qwen3-235B-A22B-Thinking-2507, suggesting that broader coverage and greater reward diversity substantially benefit long-context capability improvement. (2) TMN-Reweight for heterogeneous multitask optimization. To address optimization challenges from heterogeneous rewards, we propose TMN-Reweight, which combines task-level mean normalization for cross-task reward scale alignment with difficulty-adaptive weighting for more reliable advantage estimation. TMN-Reweight further improves average performance over vanilla GRPO, with general capabilities preserved or improved across reported evaluations.

cs.CL↗

$5/9-$Magnetization Plateau and Spin Supersolidity in YCu$_3$(OD)$_{7-x}$Br$_{2+x}$ under Magnetic Fields up to 120~T

We performed high-precision magnetization measurements up to 120~T on three compositions of the newly discovered kagome antiferromagnet YCu$_3$(OD)$_{7-x}$Br$_{2+x}$ (YCOB), revealing a previously unobserved 5/9 fractional magnetization plateau. All YCOB samples with different Br$^-$ concentrations exhibit nearly identical magnetization curves below 60~T, whereas the 5/9 plateau appears at markedly different fields in the ultrahigh-field regime. By modeling the experimental data using tensor-network calculations, we derive the effective spin Hamiltonians for the YCOB family with three spatially anisotropic Heisenberg couplings (the 3$J$-type model), which quantitatively reproduces the measured magnetization processes and captures the composition-dependent evolution of the 5/9 plateau. Furthermore, our theoretical analysis suggests the emergence of a spin supersolid phase in the field window between the 1/3 and 5/9 plateaus, which is sensitive to spin exchange parameters and accounts for the significant variation in the critical fields of the 5/9 plateau observed among different YCOB compositions.

cond-mat.str-el↗

Denoising Neural Reranker for Recommender Systems

For multi-stage recommenders in industry, a user request would first trigger a simple and efficient retriever module that selects and ranks a list of relevant items, then the recommender calls a slower but more sophisticated reranking model that refines the item list exposure to the user. To consistently optimize the two-stage retrieval reranking framework, most efforts have focused on learning reranker-aware retrievers. In contrast, there has been limited work on how to achieve a retriever-aware reranker. In this work, we provide evidence that the retriever scores from the previous stage are informative signals that have been underexplored. Specifically, we first empirically show that the reranking task under the two-stage framework is naturally a noise reduction problem on the retriever scores, and theoretically show the limitations of naive utilization techniques of the retriever scores. Following this notion, we derive an adversarial framework DNR that associates the denoising reranker with a carefully designed noise generation module. The resulting DNR solution extends the conventional score error minimization loss with three augmented objectives, including: 1) a denoising objective that aims to denoise the noisy retriever scores to align with the user feedback; 2) an adversarial retriever score generation objective that improves the exploration in the retriever score space; and 3) a distribution regularization term that aims to align the distribution of generated noisy retriever scores with the real ones. We conduct extensive experiments on three public datasets and an industrial recommender system, together with analytical support, to validate the effectiveness of the proposed DNR.

cs.IR↗

SimPersona: Learning Discrete Buyer Personas from Raw Clickstreams for Grounded E-Commerce Agents

LLM-based web agents can navigate live storefronts, yet they often collapse to a single "average buyer" policy, failing to capture the heterogeneous and distributional nature of real buyer populations. Existing personalization methods rely on hand-crafted prompt-based personas that are brittle, difficult to scale, context-inefficient, and unable to faithfully represent population-level behavior. We introduce SimPersona, a novel framework that learns discrete buyer types from historical traffic and exposes them to LLM-based web agents as compact persona tokens. Given raw clickstreams, a behavior-aware VQ-VAE induces a discrete buyer-type space that captures the statistical structure of real buyer behavior and merchant-specific buyer population distributions. To provide behavior-specific guidance to LLM-based web agents, SimPersona maps each learned buyer type to a dedicated persona token in the LLM agent vocabulary and fine-tunes the agent with these tokens on real browsing traces. At inference, each synthetic buyer is assigned to a learned buyer type with a single encoder forward pass, requiring no retraining or store-specific prompt engineering. For population-level simulation, SimPersona samples buyer types from each merchant's empirical distribution over the learned VQ-VAE codebook and instantiates agents with the corresponding persona tokens, preserving merchant-specific buyer population distributions. Evaluated on $8.37$M buyers across $42$ held-out live storefronts, SimPersona achieves $78\%$ conversion-rate alignment with real buyers, exhibits interpretable behavioral variation across buyer types, and outperforms a baseline with $8\times$ more parameters on goal-oriented shopping tasks. We further release an open-source data pipeline that converts raw e-commerce event logs into buyer representations and agent-training traces.

cs.AI↗