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Haodong Chen

Publications and source records attributed to Haodong Chen.

At least 19 recordsLinked to original sources

Dual Exam: Controlled Evaluation of Multimodal Agents and World Models

World Models (WMs) can support Multimodal Agents (MAs) through simulated experience, while Agent trajectories can inform World Model refinement. Evaluating this interaction requires separate evidence about action selection and state evolution. We introduce Dual Exam, which tests Agents under fixed environment response mechanisms and World Models under fixed action interventions across physical, digital, social, and scientific domains. The Agent track compares 10 configurations on 1,088 items in 15 reporting categories. The World Model track contains 400 cases across eight scenarios; 15 configurations have full coverage and one covers six scenarios. GPT 6 Astra leads the case-weighted Agent Index at 31.3, and GPT-Image-2 leads the full-coverage WM Overall at 21.7. These scores use different tasks and metrics and are not directly comparable. A 150-case pilot of one coupled pairing records zero task successes and motivates component-level diagnosis. Results reveal uneven task performance and failures to preserve task-relevant state. Their value for predicting coupled success or sustained reciprocal learning remains to be established.

cs.AI↗

FracEvent: Event-Camera Simulation via Fractional-Relaxation Pixel Dynamics

Event cameras asynchronously report brightness changes with microsecond-level temporal resolution, but real event data remain difficult to collect at scale because specialized sensors, careful synchronization, and task-specific annotations are required. Event-camera simulation is therefore important to event-based vision tasks. Most practical simulators build on contrast-threshold event generation, some with additional filtering, stochastic noise, or calibrated sensor parameters. While effective, such formulations can simplify the temporal structure produced by a pixel's recent response history. We introduce FracEvent, a physics-inspired sensor-side simulator with compact fractional-relaxation voltage dynamics. Given a log-intensity trajectory, FracEvent combines fast and slow response modes, emits ON/OFF events by localizing threshold crossings on the continuous voltage trajectory, and updates the event reference while retaining the mode states. This retained state links residual response to later event timing. We evaluate FracEvent through direct event-stream comparison and downstream transfer on image reconstruction and optical flow estimation. Across multiple datasets, FracEvent achieves leading results on multiple metrics in both evaluations, showing its practical value for event-camera simulation. Project page: https://bonaparte233.github.io/FracEvent/

cs.CV↗

Decoupling Knowledge Forgetting and Refusal Learning in MLLM Unlearning

Current evaluations of multimodal unlearning typically focus on whether a model stops outputting target information. This surface-level criterion, however, masks two critical failure modes. First, knowledge suppression techniques often induce confabulation, leading the model to hallucinate facts about the unlearned subject. Second, refusal training merely alters observable behavior without erasing the underlying knowledge; such models might decline open queries but still identify correct answers under multiple-choice probing. To overcome these limitations, we propose Forget-Aware Self-Distillation (FASD). This method is designed to achieve honest ignorance, a state where the model genuinely loses the target knowledge and learns to acknowledge its absence. FASD separates these goals into two complementary channels. The behavior channel distills appropriate refusals from an ignorance-prompted copy of the model itself. Crucially, target tokens are masked from the teacher distribution to avoid accidentally reteaching the forgotten concepts. Simultaneously, the knowledge channel directly suppresses ground-truth answer spans independently of the model's generated responses. Experiments demonstrate that FASD successfully unlearns target knowledge, prevents information leakage in open-ended tasks, and preserves performance on retained data. The resulting model not only forgets the specified information but accurately recognizes the boundaries of its own knowledge. Code and data will be released upon publication.

cs.AI↗

Can Agent Harnesses and Inference Engines Hear Each Other? The HEAR Protocol for Agentic LLM Serving

LLM agents increasingly execute complex workflows involving multi-turn reasoning, tool use, and parallel agents. Efficient serving requires decisions that span two layers with complementary information: the agent harness understands workflow dependencies, context lifecycles, and execution objectives, whereas the inference engine observes request queues, KV-cache state, resource pressure, and execution capabilities. Existing interfaces do not systematically connect these views, limiting workflow-aware execution. HEAR, a bidirectional Harness--Engine Pairing protocol for agentic LLM serving. HEAR standardizes how the harness communicates workflow intent and execution requirements and how the engine returns runtime state, capabilities, and outcomes. By separating protocol semantics from optimization policies, HEAR supports diverse coordination strategies without changing workflow or model semantics. We instantiate HEAR for online cache-aware runtime coordination and workload-aware execution-mode selection for agent roles. Across four conversational and research-agent benchmarks under memory-constrained, concurrent serving, HEAR achieves a $1.61\times$ batch speedup and reduces median time-to-first-token by $2.23\times$ on SCBench. Mooncake shows that workflow intent and live engine state provide complementary benefits across load regimes. On BrowseComp-Plus and DeepResearchBench, workload-specific configurations yield $1.23\times$ and $2.45\times$ end-to-end speedups, respectively, without observed task-quality degradation. These results establish HEAR as a reusable coordination substrate for efficient agentic LLM serving.

cs.AI↗

DrawVideo: Grounded and Faithful Multi-Shot Video Generation from Storyboard Keyframe Sketches

Long video generation requires high-fidelity visual synthesis, coherent narrative organization, shot-level structure, and explicit user control. Existing text-to-video methods typically generate videos from a single long-form prompt, making it difficult for creators to directly control character pose, camera composition, spatial layout, and local motion. We propose DrawVideo, a sketch-guided and storyboard-driven framework that grounds multi-shot video generation in creator-provided spatial structure, appearance, and motion. Each shot is specified by a black-and-white sketch, an appearance prompt, and a motion prompt. DrawVideo first generates a structure-aligned reference keyframe, expands the motion description into derivative keyframes representing ordered action states, and then synthesizes local video clips between adjacent keyframes. We further introduce SketchLongVideo, to the best of our knowledge the first evaluation dataset of ordered multi-shot storyboards with aligned sketch, appearance, and motion conditions. Extensive experiments demonstrate strong structural controllability, appearance consistency, intra-shot visual stability, and motion alignment, providing an effective solution for director-oriented video creation.

cs.GR↗

The Last AI Built by Humans: Toward Genuine Recursive Self-Improvement

Recursive self-improvement (RSI) enables AI systems to turn experience and feedback into persistent changes that improve both their capabilities and the process of future improvement. We first use the Headroom-Closed Index (HCI) to reveal the problems of existing LLMs, then introduce the RSI concept and its development roadmap: from improvement-execution autonomy, improvement-strategy autonomy, experience-acquisition autonomy, and environment-adaptation autonomy, to recursive meta-improvement. Next we examine RSI across scenarios (e.g., scientific discovery, embodied intelligence, software engineering), highlighting their distinct requirements and development speeds. Drawing on diverse industry practices and preliminary empirical evidence, we connect RSI research with practical systems and identify key challenges to achieving genuine RSI.

cs.LG↗

Atria Dawn: The Dawn of Agentic Superintelligence

As AI agents become participants in the development of their successors, they reshape both the production of intelligence and the role of human researchers. We introduce Atria Dawn Preview, a foundation agentic language model designed for scientific research and engineering workflows, with the goal of expanding the frontier of agent productivity in the real world. This model is trained via a Verifiable Experience Pipeline that connects tool-mediated interactions to executable environments and externally verified outcomes. Across 16 benchmarks spanning real-world research, engineering, and digital work, Atria Dawn Preview is competitive with frontier agents and achieves the highest reported score on five of them. Beyond standalone performance, we examine the real research-and-development process behind this model as a case study of human--AI collaboration, analyzing 769 task records from 56 participants together with agent logs. When asked to evaluate completed tasks under comparable conditions, participants rated about one-third of completed AI-assisted tasks as infeasible without AI. More strikingly, agents frequently propose methods and implement revisions, while humans retain most final decisions and guide exploration through judgment and feedback. These observations indicate a shift from task-level execution to project-level partnership, with human effort concentrating on what is worth pursuing and how evidence should guide research. Progress toward more autonomous AI research must therefore advance both the capacity for discovery and the capacity for meaningful human oversight, preserving accountable human authority over the risks and direction of continued development.

cs.AI↗

ITER: Interaction-Aware Retrieval for Agentic Search

Deep-research agents answer complex user questions through an iterative sequence of search steps, where the agent autonomously formulates sub-queries to retrieve the evidence needed at each stage. However, existing retriever training typically relies only on the sub-query and its corresponding search results at the current step as training signals, leaving the information accumulated from previous interactions largely underutilized. We introduce ITER, an agent interaction-aware dense retriever trained using agent trajectory learning signals. ITER represents each query by incorporating not only the current sub-query, but also the main question, the agent's pre-search reasoning, and preceding sub-queries, and is trained using trajectory-relative learning signals derived from the agent's interactions. Across six agent backbones from three model families, ITER consistently outperforms the existing agent-trajectory-trained dense retriever, LRAT, achieving an average relative improvement of 6.9% on InfoSeek-Eval and 15.4% on BrowseComp-Plus. At the matched 4B scale, ITER outperforms AgentIR on InfoSeek-Eval for five of six backbones while achieving a higher visit-to-search recall ratio on BrowseComp-Plus across all six backbones. Ablations further show that structured interaction history and pre-search reasoning provide complementary retrieval context, while previously visited and useful documents, used as redundancy negatives in subsequent searches, provide the strongest trajectory-relative supervision.

cs.IR↗

Aes3D: Aesthetic Assessment in 3D Gaussian Splatting

As 3D Gaussian Splatting (3DGS) gains attention in immersive media and digital content creation, assessing the aesthetics of 3D scenes becomes important in helping creators build more visually compelling 3D content. However, existing evaluation methods for 3D scenes primarily emphasize reconstruction fidelity and perceptual realism, largely overlooking higher-level aesthetic attributes such as composition, harmony, and visual appeal. This limitation comes from two key challenges: (1) the absence of general 3DGS datasets with aesthetic annotations, and (2) the intrinsic nature of 3DGS as a low-level primitive representation, which makes it difficult to capture high-level aesthetic features. To address these challenges, we propose Aes3D, the first systematic framework for assessing the aesthetics of 3D neural rendering scenes. Aes3D includes Aesthetic3D, the first dataset dedicated to 3D scene aesthetic assessment, built on our proposed annotation strategy for 3D scene aesthetics. In addition, we present Aes3DGSNet, a lightweight model that directly predicts scene-level aesthetic scores from 3DGS representations. Notably, our model operates solely on 3D Gaussian primitives, eliminating the need for rendering multi-view images and thus reducing computational cost and hardware requirements. Through aesthetics-supervised learning on multi-view 3DGS scene representations, Aes3DGSNet effectively captures high-level aesthetic cues and accurately regresses aesthetic scores. Experimental results demonstrate that our approach achieves strong performance while maintaining a lightweight design, establishing a new benchmark for 3D scene aesthetic assessment. Code and datasets will be made available in a future version.

cs.CV↗

DianShi-RxnDB: A Large-Scale, Fine-Grained Organic Reaction Data Platform Built via a Fully Automated Pipeline for Researchers and AI Agents

High-quality structured organic reaction data are essential for developing artificial intelligence for chemistry (AI4Chem), yet much of this knowledge remains dispersed across patent text, images, and reaction schemes. We present DianShi-RxnDB, a large-scale, fine-grained organic reaction data platform built via a fully automated extraction and normalization pipeline integrating patent text, images, and reaction schemes. Its corpus covers organic synthesis patents from the USPTO and EPO published between 1976 and 2025, yielding approximately 24 million reaction instances, of which approximately 14.8 million (61.7%) pass automated qualification checks. Each instance represents a specific single-step experiment recording participants, roles, quantities, temperatures, reaction times, yields, experimental procedures, and provenance links to source patents. In a manual evaluation of 1,300 sampled qualified instances, the micro-averaged field-level accuracy was 92.95%. A matched comparison with Pistachio further indicated advantages in deduplicated record counts, representation granularity, and field-level exact agreement. The platform provides a Web research workbench for searching, filtering, comparing, and source-verifying records, and a Model Context Protocol (MCP) service offering AI agents composable structured retrieval tools. DianShi-RxnDB is available at https://dianshi.opendatalab.org.cn/ .

cs.CL↗

Beyond Dense States: Sparse Transcoders as Causally Testable Operators for LLM Latent Reasoning

Latent reasoning reduces the token-generation cost of chain-of-thought reasoning by replacing explicit intermediate tokens with continuous latent transitions. However, existing latent reasoning methods usually rely on dense and entangled transitions, making their reasoning trajectories difficult to inspect or intervene on. We introduce LSTR (Latent Sparse Transcoder Reasoning), a framework that turns sparse transcoders from post-hoc diagnostic tools into in-loop, intervenable transition components for latent reasoning. At each latent step, a Latent Transition Transcoder (LTT) combines a linear skip path with a Top-k sparse innovation path, exposing a small set of active sparse features. Under matched compression settings, LSTR offers a mechanistically inspectable alternative to dense latent reasoning. On GSM8K-Aug, ablating only a few top-active sparse features reduces accuracy by up to 16.5%, whereas analogous interventions have much smaller effects in dense latent baselines. These results indicate that the active sparse features are causally involved in the latent transition process, rather than merely post-hoc descriptors. Additional experiments on mathematical benchmarks and StrategyQA suggest that sparse latent transitions can preserve the compression benefits of latent reasoning while making the resulting trajectories more inspectable and intervenable.

cs.AI↗

Search, Inspect, Fetch: Exploiting Structure-Aware Boolean Retrieval for Deep-Search Agents

Existing deep-search agents use a Search-Visit workflow that retrieves whole webpages without considering the structure they expose through titles, headings, sections, and metadata. This prevents agents from directly constraining retrieval to parts of a webpage and often carries irrelevant content into their context. We introduce Sieve, a search-inspect-fetch strategy driven by a Boolean Query Language (BQL): it searches webpage fields to filter candidates, uses an interchangeable ranker to order them, presents structure-rich result cards for inspection, and fetches only selected sections. Across three QA collections, Sieve is more accurate than the strongest conventional Search-Visit configuration on each collection while using 20.7-50.6% fewer tokens. Boolean filtering improves every tested ranker, and the accuracy-context advantage persists across retriever choices and agent backbones. Our implementation is included in the SkimSearchAgent library https://github.com/ielab/skim-search-agent.

cs.IR↗

Knowing but Not Saying: Preventing Factual Access Failures in LLM SFT via Recall-Anchored Distillation

Supervised fine-tuning (SFT) can degrade factual behavior outside the target domain. This degradation is often described as catastrophic forgetting, yet open-ended factual failures do not necessarily imply that the underlying facts have been erased. In this work, we identify a more specific phenomenon, factual access failure: after domain SFT, models can still recognize or rank the correct answer under constrained evaluation, while failing to produce it in closed-book generation. Through benchmark-level comparisons, same-fact multiple-choice and generation probes, and failure-mode analysis, we show that SFT-induced factual degradation reflects both genuine wrong-answer generations and expression-level failures such as verbosity, formatting mismatch, and exact-match artifacts. To address this problem, we introduce Recall-Anchored Distillation (RAD), a base-anchored self-distillation objective that preserves out-of-distribution generation behavior by aligning the adapted model with the original base model's soft continuation distribution on unlabeled OOD text. RAD requires no gold OOD answers, external judges, or labeled factual data. Across three backbones fine-tuned on MedMCQA, RAD recovers a consistent portion of the lost OOD recall while preserving target-domain adaptation. Compared with replay on the same OOD text, RAD shows that the key preservation signal is the base model's soft distribution rather than additional text exposure alone.

cs.AI↗

EvLIR: Learning Illumination Residuals from Ordered Events for Low-Light Image Enhancement

Low-light image enhancement is severely ill-posed when the input frame contains missing structure, saturated noise, and weak local contrast. Event cameras provide asynchronous brightness-change observations with high temporal resolution, but prior works often treat voxel channels as an unordered or static feature stack before fusion, rather than explicitly modeling their within-window temporal evolution, weakening the temporal evidence that makes events useful. We propose EvLIR, a temporal-residual enhancement framework that learns illumination residuals from ordered events for low-light image enhancement. Given a low-light frame and its aligned event voxel, EvLIR preserves the ordered temporal bins of the event stream and introduces a Temporal Event Residual Module (TERM) to encode short-window event dynamics with a lightweight ConvGRU. The resulting temporal state is converted into a bounded illumination correction, which provides spatially adaptive photometric guidance for Retinex-style illumination estimation and subsequent reliability-aware image-event restoration. On SDE and SDSD indoor/outdoor benchmarks, EvLIR achieves the best result on eleven of twelve dataset-metric pairs, with average scores of 25.63~dB PSNR, 28.30~dB PSNR*, and 0.827 SSIM across the four benchmarks.

cs.CV↗

X+Slides: Benchmarking Audience-Conditioned Slide Generation

Automatically generating slide decks from source documents is an important application of large language models (LLMs). Existing benchmarks primarily assess slide completeness and technical depth, while overlooking the target audience as a critical real-world factor. For instance, specialists demand rigorous proofs, whereas decision-makers prioritize actionable conclusions. To bridge this gap, we introduce X+Slides, a benchmark specifically designed for audience-conditioned slide generation. Built on a diverse corpus spanning 113 topics and seven presentation scenes, X+Slides employs a dynamic evaluation framework constructed from 8,133 deduplicated, source-grounded probes. By assigning audience-specific utility weights to the same source-grounded probes, X+Slides reports four complementary metrics: Audience Coverage measures how much audience-essential information is conveyed, Domain-wise Coverage shows which information types are covered, Efficiency measures delivered utility per unit of attention cost, and Correctness verifies whether slide claims are supported by the source. Experiments on DeepPresenter, SlideTailor, and NotebookLM show that current systems can recover a substantial but still incomplete part of audience-essential information: at $τ_A=0.7$, DeepPresenter reaches a best Audience Coverage of 0.714, SlideTailor reaches 0.594, and the NotebookLM ablation reaches 0.853 while showing clear grounding differences. These results indicate that visual quality and broad topic coverage should not be treated as evidence support without source-grounded evaluation.

cs.AI↗

HumanoidArena: Benchmarking Egocentric Hierarchical Whole-body Learning

Humanoid robots promise whole-body interaction in human-centered environments, but scalable policy learning remains difficult because task-level decision-making and whole-body dynamic execution are tightly coupled. A practical solution is hierarchical control, where a high-level policy predicts intermediate whole-body actions and low-level general motion trackers (GMTs) execute them as stable humanoid motion. However, existing benchmarks rarely evaluate the policy-tracker interface itself, leaving open whether intermediate whole-body actions are executable, robust under task distribution shifts, and transferable across different GMT backends. We introduce HumanoidArena, a simulation-first benchmark for egocentric hierarchical whole-body learning. The benchmark formulates policy learning as a hierarchical decision making problem: a high-level policy converts egocentric vision, proprioception, and instructions into a compact whole-body action, which is subsequently executed by a low-level GMT. Instead of treating the legs as planar transport tools, HumanoidArena emphasizes interactions where lower-body coordination is structurally necessary in task completion. We therefore design 7 leg-critical HOI/HSI tasks in which success requires foot placement, balance maintenance, posture adjustment, and whole-body reorientation. To further diagnose the hierarchical system, we evaluate policies from two complementary perspectives: perturbation-conditioned generalization and GMT-conditioned transfer. Experiments show that hierarchical control enables learned policies to solve diverse leg-critical interactions, but performance is strongly tracker-conditioned and cross-GMT transfer remains fragile. These results position HumanoidArena as a benchmark for studying transferable intermediate action representations and scalable egocentric whole-body policy learning.

cs.RO↗

A Survey of 3D Reconstruction with Event Cameras

Event cameras are rapidly emerging as powerful vision sensors for 3D reconstruction, uniquely capable of asynchronously capturing per-pixel brightness changes. Compared to traditional frame-based cameras, event cameras produce sparse yet temporally dense data streams, enabling robust and accurate 3D reconstruction even under challenging conditions such as high-speed motion, low illumination, and extreme dynamic range scenarios. These capabilities offer substantial promise for transformative applications across various fields, including autonomous driving, robotics, aerial navigation, and immersive virtual reality. In this survey, we present the first comprehensive review exclusively dedicated to event-based 3D reconstruction. Existing approaches are systematically categorised based on input modality into stereo, monocular, and multimodal systems, and further classified according to reconstruction methodologies, including geometry-based techniques, deep learning approaches, and neural rendering techniques such as Neural Radiance Fields (NeRF) and 3D Gaussian Splatting (3DGS). Within each category, methods are chronologically organised to highlight the evolution of key concepts and advancements. Furthermore, we provide a detailed summary of publicly available datasets specifically suited to event-based reconstruction tasks. Finally, we discuss significant open challenges in dataset availability, standardised evaluation, effective representation, and dynamic scene reconstruction, outlining insightful directions for future research. This survey aims to serve as an essential reference and provides a clear and motivating roadmap toward advancing the state of the art in event-driven 3D reconstruction.

cs.CV↗

Where Relevance Emerges: A Layer-Wise Study of Internal Attention for Zero-Shot Re-Ranking

Zero-shot document re-ranking with Large Language Models (LLMs) has evolved from Pointwise methods to Listwise and Setwise approaches that optimize computational efficiency. Despite their success, these methods predominantly rely on generative scoring or output logits, which face bottlenecks in inference latency and result consistency. In-Context Re-ranking (ICR) has recently been proposed as an O(1) alternative method. ICR extracts internal attention signals directly, avoiding the overhead of text generation. However, existing ICR methods simply aggregate signals across all layers; layer-wise contributions and their consistency across architectures have been left unexplored. Furthermore, no unified study has compared internal attention with traditional generative and likelihood-based mechanisms across diverse ranking frameworks under consistent conditions. In this paper, we conduct an orthogonal evaluation of generation, likelihood, and internal attention mechanisms across multiple ranking frameworks. We further identify a universal "bell-curve" distribution of relevance signals across transformer layers, which motivates the proposed Selective-ICR strategy that reduces inference latency by 30%-50% without compromising effectiveness. Finally, evaluation on the reasoning-intensive BRIGHT benchmark shows that precisely capturing high-quality in-context attention signals fundamentally reduces the need for model scaling and reinforcement learning: a zero-shot 8B model matches the performance of 14B reinforcement-learned re-rankers, while even a 0.6B model outperforms state-of-the-art generation-based approaches. These findings redefine the efficiency-effectiveness frontier for LLM-based re-ranking and highlight the latent potential of internal signals for complex reasoning ranking tasks. Our code and results are publicly available at https://github.com/ielab/Selective-ICR.

cs.IR↗