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Haodong Zhang

Publications and source records attributed to Haodong Zhang.

40 records · Page 3Linked to original sources

Learning to Fill the Seam by Vision: Sub-millimeter Peg-in-hole on Unseen Shapes in Real World

In the peg insertion task, human pays attention to the seam between the peg and the hole and tries to fill it continuously with visual feedback. By imitating the human behavior, we design architectures with position and orientation estimators based on the seam representation for pose alignment, which proves to be general to the unseen peg geometries. By putting the estimators into the closed-loop control with reinforcement learning, we further achieve a higher or comparable success rate, efficiency, and robustness compared with the baseline methods. The policy is trained totally in simulation without any manual intervention. To achieve sim-to-real, a learnable segmentation module with automatic data collecting and labeling can be easily trained to decouple the perception and the policy, which helps the model trained in simulation quickly adapt to the real world with negligible effort. Results are presented in simulation and on a physical robot. Code, videos, and supplemental material are available at https://github.com/xieliang555/SFN.git

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Kinematic Motion Retargeting via Neural Latent Optimization for Learning Sign Language

Motion retargeting from a human demonstration to a robot is an effective way to reduce the professional requirements and workload of robot programming, but faces the challenges resulting from the differences between humans and robots. Traditional optimization-based methods are time-consuming and rely heavily on good initialization, while recent studies using feedforward neural networks suffer from poor generalization to unseen motions. Moreover, they neglect the topological information in human skeletons and robot structures. In this paper, we propose a novel neural latent optimization approach to address these problems. Latent optimization utilizes a decoder to establish a mapping between the latent space and the robot motion space. Afterward, the retargeting results that satisfy robot constraints can be obtained by searching for the optimal latent vector. Alongside with latent optimization, neural initialization exploits an encoder to provide a better initialization for faster and better convergence of optimization. Both the human skeleton and the robot structure are modeled as graphs to make better use of topological information. We perform experiments on retargeting Chinese sign language, which involves two arms and two hands, with additional requirements on the relative relationships among joints. Experiments include retargeting various human demonstrations to YuMi, NAO, and Pepper in the simulation environment and to YuMi in the real-world environment. Both efficiency and accuracy of the proposed method are verified.

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Learning World Transition Model for Socially Aware Robot Navigation

Moving in dynamic pedestrian environments is one of the important requirements for autonomous mobile robots. We present a model-based reinforcement learning approach for robots to navigate through crowded environments. The navigation policy is trained with both real interaction data from multi-agent simulation and virtual data from a deep transition model that predicts the evolution of surrounding dynamics of mobile robots. The model takes laser scan sequence and robot's own state as input and outputs steering control. The laser sequence is further transformed into stacked local obstacle maps disentangled from robot's ego motion to separate the static and dynamic obstacles, simplifying the model training. We observe that our method can be trained with significantly less real interaction data in simulator but achieve similar level of success rate in social navigation task compared with other methods. Experiments were conducted in multiple social scenarios both in simulation and on real robots, the learned policy can guide the robots to the final targets successfully while avoiding pedestrians in a socially compliant manner. Code is available at https://github.com/YuxiangCui/model-based-social-navigation

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Champion Team Paper: Dynamic Passing-Shooting Algorithm Based on CUDA of The RoboCup SSL 2019 Champion

ZJUNlict became the Small Size League Champion of RoboCup 2019 with 6 victories and 1 tie for their 7 games. The overwhelming ability of ball-handling and passing allows ZJUNlict to greatly threaten its opponent and almost kept its goal clear without being threatened. This paper presents the core technology of its ball-handling and robot movement which consist of hardware optimization, dynamic passing and shooting strategy, and multi-agent cooperation and formation. We first describe the mechanical optimization on the placement of the capacitors, the redesign of the damping system of the dribbler and the electrical optimization on the replacement of the core chip. We then describe our passing point algorithm. The passing and shooting strategy can be separated into two different parts, where we search the passing point on SBIP-DPPS and evaluate the point based on the ball model. The statements and the conclusion should be supported by the performances and log of games on Small Size League RoboCup 2019.

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