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Haoming Li

Publications and source records attributed to Haoming Li.

29 records · Page 2Linked to original sources

Pedestrian Recognition with Radar Data-Enhanced Deep Learning Approach Based on Micro-Doppler Signatures

As a hot topic in recent years, the ability of pedestrians identification based on radar micro-Doppler signatures is limited by the lack of adequate training data. In this paper, we propose a data-enhanced multi-characteristic learning (DEMCL) model with data enhancement (DE) module and multi-characteristic learning (MCL) module to learn more complementary pedestrian micro-Doppler (m-D) signatures. In DE module, a range-Doppler generative adversarial network (RDGAN) is proposed to enhance free walking datasets, and MCL module with multi-scale convolution neural network (MCNN) and radial basis function neural network (RBFNN) is trained to learn m-D signatures extracted from enhanced datasets. Experimental results show that our model is 3.33% to 10.24% more accurate than other studies and has a short run time of 0.9324 seconds on a 25-minute walking dataset.

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Moccasin: Efficient Tensor Rematerialization for Neural Networks

The deployment and training of neural networks on edge computing devices pose many challenges. The low memory nature of edge devices is often one of the biggest limiting factors encountered in the deployment of large neural network models. Tensor rematerialization or recompute is a way to address high memory requirements for neural network training and inference. In this paper we consider the problem of execution time minimization of compute graphs subject to a memory budget. In particular, we develop a new constraint programming formulation called \textsc{Moccasin} with only $O(n)$ integer variables, where $n$ is the number of nodes in the compute graph. This is a significant improvement over the works in the recent literature that propose formulations with $O(n^2)$ Boolean variables. We present numerical studies that show that our approach is up to an order of magnitude faster than recent work especially for large-scale graphs.

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Contact2Grasp: 3D Grasp Synthesis via Hand-Object Contact Constraint

3D grasp synthesis generates grasping poses given an input object. Existing works tackle the problem by learning a direct mapping from objects to the distributions of grasping poses. However, because the physical contact is sensitive to small changes in pose, the high-nonlinear mapping between 3D object representation to valid poses is considerably non-smooth, leading to poor generation efficiency and restricted generality. To tackle the challenge, we introduce an intermediate variable for grasp contact areas to constrain the grasp generation; in other words, we factorize the mapping into two sequential stages by assuming that grasping poses are fully constrained given contact maps: 1) we first learn contact map distributions to generate the potential contact maps for grasps; 2) then learn a mapping from the contact maps to the grasping poses. Further, we propose a penetration-aware optimization with the generated contacts as a consistency constraint for grasp refinement. Extensive validations on two public datasets show that our method outperforms state-of-the-art methods regarding grasp generation on various metrics.

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Sketch guided and progressive growing GAN for realistic and editable ultrasound image synthesis

Ultrasound (US) imaging is widely used for anatomical structure inspection in clinical diagnosis. The training of new sonographers and deep learning based algorithms for US image analysis usually requires a large amount of data. However, obtaining and labeling large-scale US imaging data are not easy tasks, especially for diseases with low incidence. Realistic US image synthesis can alleviate this problem to a great extent. In this paper, we propose a generative adversarial network (GAN) based image synthesis framework. Our main contributions include: 1) we present the first work that can synthesize realistic B-mode US images with high-resolution and customized texture editing features; 2) to enhance structural details of generated images, we propose to introduce auxiliary sketch guidance into a conditional GAN. We superpose the edge sketch onto the object mask and use the composite mask as the network input; 3) to generate high-resolution US images, we adopt a progressive training strategy to gradually generate high-resolution images from low-resolution images. In addition, a feature loss is proposed to minimize the difference of high-level features between the generated and real images, which further improves the quality of generated images; 4) the proposed US image synthesis method is quite universal and can also be generalized to the US images of other anatomical structures besides the three ones tested in our study (lung, hip joint, and ovary); 5) extensive experiments on three large US image datasets are conducted to validate our method. Ablation studies, customized texture editing, user studies, and segmentation tests demonstrate promising results of our method in synthesizing realistic US images.

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Follow the Prophet: Accurate Online Conversion Rate Prediction in the Face of Delayed Feedback

The delayed feedback problem is one of the imperative challenges in online advertising, which is caused by the highly diversified feedback delay of a conversion varying from a few minutes to several days. It is hard to design an appropriate online learning system under these non-identical delay for different types of ads and users. In this paper, we propose to tackle the delayed feedback problem in online advertising by "Following the Prophet" (FTP for short). The key insight is that, if the feedback came instantly for all the logged samples, we could get a model without delayed feedback, namely the "prophet". Although the prophet cannot be obtained during online learning, we show that we could predict the prophet's predictions by an aggregation policy on top of a set of multi-task predictions, where each task captures the feedback patterns of different periods. We propose the objective and optimization approach for the policy, and use the logged data to imitate the prophet. Extensive experiments on three real-world advertising datasets show that our method outperforms the previous state-of-the-art baselines.

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GuideBoot: Guided Bootstrap for Deep Contextual Bandits

The exploration/exploitation (E&E) dilemma lies at the core of interactive systems such as online advertising, for which contextual bandit algorithms have been proposed. Bayesian approaches provide guided exploration with principled uncertainty estimation, but the applicability is often limited due to over-simplified assumptions. Non-Bayesian bootstrap methods, on the other hand, can apply to complex problems by using deep reward models, but lacks clear guidance to the exploration behavior. It still remains largely unsolved to develop a practical method for complex deep contextual bandits. In this paper, we introduce Guided Bootstrap (GuideBoot for short), combining the best of both worlds. GuideBoot provides explicit guidance to the exploration behavior by training multiple models over both real samples and noisy samples with fake labels, where the noise is added according to the predictive uncertainty. The proposed method is efficient as it can make decisions on-the-fly by utilizing only one randomly chosen model, but is also effective as we show that it can be viewed as a non-Bayesian approximation of Thompson sampling. Moreover, we extend it to an online version that can learn solely from streaming data, which is favored in real applications. Extensive experiments on both synthetic task and large-scale advertising environments show that GuideBoot achieves significant improvements against previous state-of-the-art methods.

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Classification with Strategically Withheld Data

Machine learning techniques can be useful in applications such as credit approval and college admission. However, to be classified more favorably in such contexts, an agent may decide to strategically withhold some of her features, such as bad test scores. This is a missing data problem with a twist: which data is missing {\em depends on the chosen classifier}, because the specific classifier is what may create the incentive to withhold certain feature values. We address the problem of training classifiers that are robust to this behavior. We design three classification methods: {\sc Mincut}, {\sc Hill-Climbing} ({\sc HC}) and Incentive-Compatible Logistic Regression ({\sc IC-LR}). We show that {\sc Mincut} is optimal when the true distribution of data is fully known. However, it can produce complex decision boundaries, and hence be prone to overfitting in some cases. Based on a characterization of truthful classifiers (i.e., those that give no incentive to strategically hide features), we devise a simpler alternative called {\sc HC} which consists of a hierarchical ensemble of out-of-the-box classifiers, trained using a specialized hill-climbing procedure which we show to be convergent. For several reasons, {\sc Mincut} and {\sc HC} are not effective in utilizing a large number of complementarily informative features. To this end, we present {\sc IC-LR}, a modification of Logistic Regression that removes the incentive to strategically drop features. We also show that our algorithms perform well in experiments on real-world data sets, and present insights into their relative performance in different settings.

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Contrastive Rendering for Ultrasound Image Segmentation

Ultrasound (US) image segmentation embraced its significant improvement in deep learning era. However, the lack of sharp boundaries in US images still remains an inherent challenge for segmentation. Previous methods often resort to global context, multi-scale cues or auxiliary guidance to estimate the boundaries. It is hard for these methods to approach pixel-level learning for fine-grained boundary generating. In this paper, we propose a novel and effective framework to improve boundary estimation in US images. Our work has three highlights. First, we propose to formulate the boundary estimation as a rendering task, which can recognize ambiguous points (pixels/voxels) and calibrate the boundary prediction via enriched feature representation learning. Second, we introduce point-wise contrastive learning to enhance the similarity of points from the same class and contrastively decrease the similarity of points from different classes. Boundary ambiguities are therefore further addressed. Third, both rendering and contrastive learning tasks contribute to consistent improvement while reducing network parameters. As a proof-of-concept, we performed validation experiments on a challenging dataset of 86 ovarian US volumes. Results show that our proposed method outperforms state-of-the-art methods and has the potential to be used in clinical practice.

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Synthesis and Edition of Ultrasound Images via Sketch Guided Progressive Growing GANs

Ultrasound (US) is widely accepted in clinic for anatomical structure inspection. However, lacking in resources to practice US scan, novices often struggle to learn the operation skills. Also, in the deep learning era, automated US image analysis is limited by the lack of annotated samples. Efficiently synthesizing realistic, editable and high resolution US images can solve the problems. The task is challenging and previous methods can only partially complete it. In this paper, we devise a new framework for US image synthesis. Particularly, we firstly adopt a sketch generative adversarial networks (Sgan) to introduce background sketch upon object mask in a conditioned generative adversarial network. With enriched sketch cues, Sgan can generate realistic US images with editable and fine-grained structure details. Although effective, Sgan is hard to generate high resolution US images. To achieve this, we further implant the Sgan into a progressive growing scheme (PGSgan). By smoothly growing both generator and discriminator, PGSgan can gradually synthesize US images from low to high resolution. By synthesizing ovary and follicle US images, our extensive perceptual evaluation, user study and segmentation results prove the promising efficacy and efficiency of the proposed PGSgan.

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Minimizing Time-to-Rank: A Learning and Recommendation Approach

Consider the following problem faced by an online voting platform: A user is provided with a list of alternatives, and is asked to rank them in order of preference using only drag-and-drop operations. The platform's goal is to recommend an initial ranking that minimizes the time spent by the user in arriving at her desired ranking. We develop the first optimization framework to address this problem, and make theoretical as well as practical contributions. On the practical side, our experiments on Amazon Mechanical Turk provide two interesting insights about user behavior: First, that users' ranking strategies closely resemble selection or insertion sort, and second, that the time taken for a drag-and-drop operation depends linearly on the number of positions moved. These insights directly motivate our theoretical model of the optimization problem. We show that computing an optimal recommendation is NP-hard, and provide exact and approximation algorithms for a variety of special cases of the problem. Experimental evaluation on MTurk shows that, compared to a random recommendation strategy, the proposed approach reduces the (average) time-to-rank by up to 50%.

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A Cost-Effective Framework for Preference Elicitation and Aggregation

We propose a cost-effective framework for preference elicitation and aggregation under the Plackett-Luce model with features. Given a budget, our framework iteratively computes the most cost-effective elicitation questions in order to help the agents make a better group decision. We illustrate the viability of the framework with experiments on Amazon Mechanical Turk, which we use to estimate the cost of answering different types of elicitation questions. We compare the prediction accuracy of our framework when adopting various information criteria that evaluate the expected information gain from a question. Our experiments show carefully designed information criteria are much more efficient, i.e., they arrive at the correct answer using fewer queries, than randomly asking questions given the budget constraint.

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