Search arXivSearch

arXiv subjects

Henghui Ding

Publications and source records attributed to Henghui Ding.

At least 19 recordsLinked to original sources

Report of the 8th LSVOS Challenge: Complex and Multimodal Video Object Segmentation

This report summarizes the 8th Large-scale Video Object Segmentation (LSVOS) Challenge, held in conjunction with ECCV 2026. The challenge evaluates video segmentation in three complementary settings: complex semi-supervised video object segmentation on MOSEv2, text-guided referring video object segmentation on MeViSv2-Text, and audio-guided referring video object segmentation on MeViSv2-Audio. We describe the tasks and evaluation protocols and review the methods of the top three teams in each track. Across the nine leading solutions, foundation segmentation models are combined with target-aware memory, multimodal reasoning, explicit target-existence verification, agentic interaction, and corrective tracking. These systems illustrate a broader transition from single-model mask propagation toward modular pipelines that reason about object identity, query validity, and temporal reliability.

cs.CV

Talk2Sensors: 3D Visual Grounding in Autonomous Driving via Sensor-Adaptive Physical Cue Matching

As a key capability for embodied intelligence, 3D visual grounding (3DVG) has been predominantly studied in indoor scenes with RGB-D or point-cloud inputs, while existing outdoor extensions largely rely on monocular images alone. Both settings fall short of real-world outdoor perception, where heterogeneous sensors capture complementary yet distinct physical properties, such as visual texture, 3D geometry, and object kinematics, that are indispensable for flexible and robust query-adaptive grounding but remain under-exploited. To bridge this gap, we introduce Talk2Sensors, the first multi-sensor 3D visual grounding dataset built upon camera, LiDAR, and 4D radar. It contains 8,682 language instructions and 20,558 referred objects, with diverse prompts explicitly aligned with sensor-specific physical cues. Furthermore, we propose TSFormer, a unified Transformer-based framework for language-guided 3D visual grounding in autonomous driving. TSFormer adopts a coarse-to-fine property-aware fusion strategy: the Language-Routed Property Sampler first performs coarse text-conditioned feature retrieval by modulating sensor sampling weights with query-level linguistic cues, while the subsequent Sparse-Preserving Modality Arbiter module conducts fine-grained modality arbitration and text-guided refinement to determine the precise referred spatial location. This design enables dynamic routing of appearance, geometry, and motion cues according to the semantic requirements of each prompt, preventing dense modalities from overwhelming sparse but critical sensor signals. Extensive experiments demonstrate that TSFormer achieves state-of-the-art performance across multiple benchmarks: it improves over the strongest baseline by 8.05 mAP on Talk2Sensors, and transfers to the monocular Mono3DRefer benchmark with 53.05\% Acc@0.5.

cs.CV

Memory-Augmented Multimodal Large Language Models for Small Object Understanding in Streaming Aerial Videos

Language-guided aerial perception aims to understand user-specified tiny targets in complex unmanned aerial vehicle (UAV) scenes. In real UAV deployment, the UAV must respond while it flies, so such perception runs in an online streaming manner, where frames arrive sequentially and the model responds to each one without access to future frames. However, applying current Multimodal Large Language Models (MLLMs) to this setting raises two challenges. First, targets viewed from the air are often tiny, yet the visual compression in existing MLLMs treats all regions equally and discards their fine-grained details. Second, understanding a continuous stream requires past-frame context, yet retaining the entire history is infeasible on resource-constrained onboard hardware, whereas discarding it causes the target to drift or disappear. We address the tiny object and streaming challenges from both data and method perspectives. From the data perspective, we present \textbf{DroneEyes}, the \textbf{first} pixel-level and open-vocabulary referring-segmentation dataset for tiny aerial targets, comprising $2,140$ high-definition videos and $176,623$ pairs across Object Description and Referring Expression tasks, with dense per-frame masks. From the method perspective, we propose \textbf{SkyAnchor}, an MLLM with two designs to the above challenges: a Semantics-Aware Token Router that preserves small-target under a reduced visual-token budget, and a Hierarchical Memory Bank that keeps the target consistently understood on streams.

cs.CV

StructGen: Disambiguating Multi-Reference Image Generation via Structured Context Modeling

Multi-reference image generation aims to synthesize images by integrating attributes from multiple reference images under textual instructions. As the number of references increases, the task necessitates complex semantic comprehension, such as correctly associating attributes with the intended subjects and planing out coherent spatial arrangement between subjects and their environments. Existing approaches, which rely solely on natural language instruction, often fail to capture these complex intentions precisely, leading to semantic misalignment and inconsistent generation. We identify two key factors behind these limitations: natural language instructions are often verbose and ambiguous, and high-quality multi-reference data is scarce. To address these issues, we propose StructGen, which employs a structured, dictionary-like format to encode multiple reference images, thereby enabling explicit and unambiguous specification of generation intentions. To support this design, we construct a structured dataset based on high-quality real images and develop a corresponding training framework, along with a dedicated benchmark for challenging multi-reference scenarios. Extensive experiments on both public benchmarks and our proposed benchmark demonstrate that StructGen consistently outperforms existing methods on both semantic alignment and detailed reference-generation consistency, especially under complex instructions with multiple references. The code is available at https://jianingpeng0382.github.io/StructGen/

cs.CV

SAM-MT: Real-Time Interactive Multi-Target Video Segmentation

Modern Video Object Segmentation (VOS) involves tracking and segmenting user-specified targets. While recent approaches have achieved remarkable performance in single-target scenarios, extending them to multi-target settings typically involves replicating the single-target processing for each individual object, resulting in reduced frame rates (FPS) with unbounded latency as target count increases. Built upon Segment Anything 2 (SAM2), we propose SAM-MT, which addresses this by transforming the model into an interactive framework for real-time Multi-Target video segmentation. SAM-MT uses explicit queries to represent different individual targets, in parallel with a shared representation for global context. It employs decoupled masked attention to keep individual identities distinct from cross-target interference, and sparse memory for stable temporal evolution, along with specialized strategies for occlusion handling and overlap prevention. SAM-MT successfully decouples latency from the number of targets, achieving real-time speed on par with single-target baselines (>36 FPS for 10 targets) while maintaining SAM2's robust video segmentation performance.

cs.CV

STAC: Selective Spatiotemporal Aggregation and Compression for Video Reasoning Segmentation

Video reasoning segmentation demands pixel-accurate object tracking across hundreds of frames under complex natural language queries, producing dense spatiotemporal tokens whose quadratic self-attention cost makes long-video processing prohibitive. Existing methods address this through token compression, yet typically operate on encoder features lacking temporal context, constraining selection before content redundancy can be reliably assessed. Informed compression requires contextual awareness, but acquiring that awareness at full resolution incurs the same quadratic cost compression aims to reduce. State-space models resolve this constraint, as their linear recurrence selectively conditions each token on temporal context at $\mathcal{O}(T)$ cost, producing representations where content redundancy becomes assessable. Building on this, Selective SpatioTemporal Aggregation and Compression (STAC) enriches features via decoupled bidirectional spatial and causal temporal scanning, leveraging recurrence-derived redundancy for hierarchical compression with adaptive thresholds optimised with segmentation objective. STAC achieves 85% token reduction and 1.8$\times$ speedup while surpassing compression-free baselines on reasoning segmentation benchmarks in a zero-shot streaming-compatible setting. Code is available \href{https://github.com/MCG-NKU/nku-video}{here}.

cs.CV

Seek to Segment: Active Perception for Panoramic Referring Segmentation

Existing referring segmentation models passively process static images captured from fixed perspectives, limiting their applicability in Embodied AI, where agents must perform active perception in the continuous 360$^\circ$ environments. To bridge this gap, we introduce a novel task: Active Panoramic Referring Segmentation (APRS). In this setting, an agent is required to adjust its viewing direction ($\Delta\theta, \Delta\phi$) to explore the 360$^\circ$ environment, seeking the object specified by a user instruction for segmentation. To tackle this challenging task, we propose PanoSeeker, a memory-augmented agent for efficient APRS. Rather than relying on heuristic scanning, PanoSeeker integrates a Vision-Language Model (VLM) with EgoSphere, an explicit spatial visual memory. By progressively integrating sequential local observations into a unified 360$^\circ$ representation, EgoSphere enables the agent to plan efficient and non-redundant search trajectories. Once the target is found, the agent performs active viewpoint alignment and outputs the segmentation mask. Furthermore, we curate an expert-annotated search trajectory dataset with memory timelines for Supervised Fine-Tuning, followed by Reinforcement Learning post-training to explicitly optimize PanoSeeker's exploration efficiency. Extensive experiments on our newly established APRS benchmark demonstrate that PanoSeeker achieves superior search efficiency and segmentation accuracy, significantly outperforming adapted state-of-the-art baselines.

cs.CV

Unison: Benchmarking Unified Multimodal Models via Synergistic Understanding and Generation

Unified multimodal models capable of both understanding and generation have achieved remarkable strides. However, despite their unified designs, existing evaluations typically assess understanding and generation capabilities in isolation, overlooking the synergy between comprehension and generation. To bridge this gap, we introduce Unison, a comprehensive benchmark comprising 2,169 high-quality unified task samples, designed to evaluate joint understanding and generation in unified multimodal models. Unison offers three key strengths: 1) Comprehensive Dimensions: Unison encompasses internal consistency, understanding-guided generation, generation-guided understanding, and mutual enhancement to enable holistic evaluation. 2) Diagnostic Evaluation: it provides both unified and decoupled tracks for understanding and generation, allowing fine-grained attribution of failure modes and quantitative analysis of the gains from unified modeling. 3) Human Alignment: we also introduce Unison-Judge, an evaluation model well aligned with human judgments to ensure reliable assessment. Based on systematic evaluations of state-of-the-art models on Unison, we uncover critical limitations in current unified multimodal systems and highlight promising directions for future research. Codes, Unison and Unison-Judge are publicly available at https://github.com/FudanCVL/Unison.

cs.CV

Event-Aware Instructed Assistant for Referring Video Segmentation

Existing referring video segmentation methods often treat a video as a single event consisting of multiple images, overlooking the fact that a video typically contains multiple distinct events. Under such a mechanism, the model needs to directly understand all the complex content in the video and text, which can easily lead to confusion and hallucinations. To address this issue, we propose to decompose a video to a set of simple events by learnable Event Query, and understand complex video content in an event-by-event, easy-to-understand manner. This is based on the observation that natural language expressions often divide a video into distinct, text-related segments, each representing a separate event within a compound event. We introduce EVIS, an Event-Aware Video Instructed Segmentation Assistant, which utilizes text-guided Event Queries to partition a video into simple events, extracting event-aware visual-text features to achieve a hierarchical understanding of the video. Additionally, we propose Object-Pixel-Hybrid Learning, which enables the MLLMs to track targets in long-term videos by integrating fine-grained pixel features with prior object queries. Extensive experimental results on 5 public benchmarks demonstrate EVIS's strong performance in addressing the referring video segmentation task.

cs.CV

SAM2Matting: Generalized Image and Video Matting

Despite impressive advances in image matting, video matting remains challenging due to the inherent gap between high-level tracking, which requires frame-wise understanding, and low-level matting, which focuses on extremely fine-grained details. Existing methods attempt this with expensive and narrowly-scoped video matting datasets, which may limit out-of-domain generalization and compromise tracking robustness. We rethink the paradigm with SAM2Matting, a tracker-to-matting framework that advances VOS trackers to high-fidelity video matting. Specifically, it decouples the task by enhancing a foundational tracker (e.g., SAM2, SAM3) with a region-proposal bridge and dedicated matting heads, enabling the uncompromised tracker to handle temporal consistency while the matting components resolve fine-grained details. Notably, despite being trained only on images, SAM2Matting establishes new state-of-the-art performance on video matting, supports diverse prompt types, maintains strong temporal consistency, and demonstrates robust generalization across both human-centric and in-the-wild scenarios.

cs.CV

FeVOS: Foresight Expression Video Object Segmentation

Existing Referring Video Object Segmentation tasks focus on referring expressions describing events, actions or appearances of relevant objects within the observed frames, lacking evaluation in scenarios that require pre-decisive spatio-temporal reasoning, thereby limiting their applicability. To address this, we propose Foresight Expression Video Object Segmentation, a task that queries future events in upcoming video segments and requires masks of the objects in the observed frames as visual answers. For example, in ego-centric scenes, the question "What tool will be used?" demands reasoning over spatio-temporal cues to predict the masks of the next tool to be used, which helps with the understanding of future actions and decisions. To support this task, we introduce FeVOS, a dataset with 968 video clips, 14,525 foresight expressions, and 2,904 chain-of-thought annotations to provide explicit and interpretable reasoning steps. We further develop FeVOS-R1, an MLLM-based model trained on our dataset via a two-stage pipeline of supervised fine-tuning and reinforcement learning. FeVOS-R1 not only achieves state-of-the-art performance on FeVOS, but also demonstrates strong generalization to existing RVOS benchmarks. We hope this work can inspire more research on predictive reasoning in video perception.

cs.CV

Crafting Your Evolving Dreams: Concept-Incremental Versatile Customization

Custom diffusion models (CDMs) have garnered significant interest owing to their remarkable capacity for generating personalized concepts. However, the majority of CDMs unrealistically presume that the user's collection of personalized concepts is static and incapable of incremental growth over time. Furthermore, they exhibit significant catastrophic forgetting and concept neglect of previously learned concepts when incrementally learning a sequence of new ones. To resolve the above challenges, we develop a novel Continually Customizable Diffusion Model (CCDM), enabling users to perform concept-incremental versatile customization. Specifically, we design an attribute-decoupled LoRA (AD-LoRA) module and a relevance-guided AD-LoRA aggregation strategy to mitigate catastrophic forgetting. They can preserve concept-specific attributes of each task and leverage beneficial inter-task correlations to enhance the continual learning of new customization tasks. Additionally, to address the challenge of concept neglect, we propose a controllable regional context synthesis strategy that performs multi-concept composition in alignment with user-provided conditions. This strategy enhances the overall consistency in multi-concept synthesis by guaranteeing semantic independence between user-defined regions and their smooth boundary transitions. Experiments show our CCDM exhibits significant improvements over baseline methods.

cs.CV

AVTrack: Audio-Visual Tracking in Human-centric Complex Scenes

Audio-visual speaker tracking aims to localize and track active speakers by leveraging auditory and visual cues, enabling fine-grained, human-centric scene understanding. This capability is essential for real-world applications such as intelligent video editing, surveillance, and human-computer interaction. However, existing datasets are largely limited to simple or homogeneous audio-visual scenes with coarse annotations. Such oversimplified settings bias evaluation toward static audio-visual co-occurrence, rather than rigorously assessing robust spatiotemporal modeling and cross-modal reasoning in complex, dynamic scenes. To address these limitations, we introduce AVTrack, a human-centric audio-visual instance segmentation (AVIS) dataset designed for dynamic real-world scenarios. AVTrack features diverse and challenging conditions, including camera motion, visual occlusions, and position changes. Evaluations of representative AVIS methods on AVTrack reveal substantial performance degradation, establishing AVTrack as a challenging benchmark for robust human-centric audio-visual scene understanding in complex environments. We further provide a simple yet effective baseline to facilitate future research. Project website: https://FudanCVL.github.io/AVTrack/

cs.CV

AVI-Bench: Toward Human-like Audio-Visual Intelligence of Omni-MLLMs

Recent advances in Omni-Multimodal Large Language Models (Omni-MLLMs) have enabled strong integration of vision, audio, and language. However, their audio-visual intelligence (AVI) remains insufficiently evaluated due to the lack of systematic and comprehensive benchmarks. We introduce AVI-Bench, a cognitively inspired benchmark that evaluates Omni-MLLMs across three stages, perception, understanding, and reasoning, through cross-modal tasks requiring joint audio-visual interpretation. This design enables fine-grained diagnosis of model capabilities and failure modes. To further assess robustness beyond familiar domains, we propose AVI-Bench-PriSe, an extension that probes models' primitive audio-visual sensation using unfamiliar, low-semantic stimuli, testing generalization beyond common training distributions. Extensive experiments on both open-source and closed-source models reveal substantial limitations in current Omni-MLLMs. Based on these findings, we present a four-level AVI taxonomy. Overall, AVI-Bench provides a principled evaluation framework to guide the development of more robust and generalizable AVI. Project website: https://fudancvl.github.io/AVI-Bench/

cs.CV

WBench: A Comprehensive Multi-turn Benchmark for Interactive Video World Model Evaluation

Interactive world models are advancing rapidly, yet existing benchmarks cover only part of the required competencies, leaving no unified standard for systematic evaluation. To fill this gap, we introduce WBench, a comprehensive multi-turn benchmark for interactive world model evaluation along five dimensions, namely video quality, setting adherence, interaction adherence, consistency, and physics compliance. WBench contains 289 test cases and 1,058 interaction turns, where each case specifies a world setting and a multi-turn interaction sequence, covering diverse scenes, styles, subjects, and both first- and third-person perspectives, together with four interaction types, including navigation, subject action, event editing, and perspective switching. For navigation, WBench unifies text, 6-DoF pose, and discrete-action control, enabling evaluation of models with different native input interfaces. Evaluation uses 22 automatic sub-metrics that combine specialist vision models with large multimodal models, and all metrics are validated against human judgments. Across 20 state-of-the-art models, we find that no single model performs strongly across all dimensions. We provide detailed diagnostic insights into the characteristic strengths, weaknesses, and open challenges of each model. Code and data are available at https://github.com/meituan-longcat/WBench.

cs.CV

OcclusionFormer: Arranging Z-Order for Layout-Grounded Image Generation

Recent layout-to-image models have achieved remarkable progress in spatial controllability. However, they still struggle with inter-object occlusion. When bounding boxes overlap, most existing methods lack explicit occlusion information, which makes the generation in intersection regions inherently ambiguous and hinders the determination of complex occlusion relationships. As a result, they often produce entangled textures or physically inconsistent layering in the overlapped areas. To address this issue, we first construct SA-Z, a large-scale dataset enriched with explicit occlusion ordering and pixel-level annotations. Building upon our proposed dataset, we introduce OcclusionFormer, a novel occlusion-aware Diffusion Transformer framework that explicitly models Z-order priority by decoupling instances and compositing them via volume rendering. Furthermore, to ensure fine-grained spatial precision, we introduce a queried alignment loss that explicitly supervises individual instances and enhances semantic consistency. The proposed method effectively reduces ambiguity in overlapping regions, enforces correct occlusion dependencies, and preserves structural integrity, leading to substantial accuracy gains across diverse scenes.

cs.CV

Tactile-based Multimodal Fusion in Embodied Intelligence: A Survey of Vision, Language, and Contact-Driven Paradigms

Tactile sensing is a fundamental modality for embodied intelligence, offering unique and direct feedback on contact geometry, material properties, and interaction dynamics that remote sensors cannot replace. However, unimodal tactile perception is inherently limited by its sparse spatial coverage and lack of global semantic context. With the recent explosion in deep learning and large language models, integrating tactile with vision and language has become essential to bridge physical interaction with semantic reasoning, leading to the emergence of Multimodal Tactile Fusion. Despite rapid progress, the existing researches remain fragmented across disparate datasets, sensing modalities, and tasks, lacking a unified theoretical framework. To address this gap, this paper provides a comprehensive survey of multimodal tactile fusion research up to the first quarter of 2026. We propose a hierarchical taxonomy that organizes the field into two primary dimensions: multimodal datasets and multimodal methods. On the data side, we categorize resources ranging from Tactile-Vision datasets, Tactile-Language datasets, Tactile-Vision-Language datasets, and Tactile-Vision-Other datasets. On the method side, we structure prior work into three core pillars: (1) Multimodal Perception and Recognition, which focuses on object understanding and grasp prediction; (2) Cross-Modal Generation, focusing on bidirectional translation between tactile, vision, and text; and (3) Multimodal Interaction, emphasizing feedback control and language-guided manipulation. Furthermore, we summarize representative tactile sensing hardware, review commonly used evaluation metrics and benchmark settings, and discuss current challenges and promising future directions.

cs.RO

DarkLLM: Learning Language-Driven Adversarial Attacks with Large Language Models

While vision and multimodal foundation models underpin critical tasks from perception to complex reasoning, they remain highly vulnerable to adversarial attacks. However, traditional adversarial attacks are typically limited to single, predefined objectives, tightly coupling each attack to a specific model or task, which restricts their scalability and flexibility in real-world scenarios. In this work, we present DarkLLM, a novel attack framework that trains an LLM to translate natural-language attack instructions into latent attack vectors, which are then decoded into visual adversarial perturbations. By leveraging natural-language instruction tuning, DarkLLM not only unifies targeted, untargeted, segmentation, and multi-model attacks within a single framework, but also achieves flexible and controllable adversarial generation, enabling each instruction to produce a perturbation that induces desired behaviors across heterogeneous models. Through extensive experiments across 4 tasks, 13 datasets, and 15 models, we demonstrate that DarkLLM with only 1B parameters can follow attacker instructions and generate highly effective attacks against CLIP, SAM, and frontier LLMs, revealing a systemic vulnerability in modern foundation models.

cs.CR