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Jason Osborne

Publications and source records attributed to Jason Osborne.

2 recordsLinked to original sources

Tactus: Tactile & Pose Sensing Glove for Natural Dexterity Data Collection

Collecting naturalistic human manipulation demonstrations with accurate contact force and hand pose is essential for robot dexterous manipulation policy and foundational world model learning - yet no existing wearable platform provides both calibrated fingertip force sensing and occlusion-resilient hand tracking in a form factor that preserves natural manipulation behavior. We present Tactus, a textile-integrated sensing glove that co-optimizes three design pillars: (1) a thin, conformal 3D-knit form factor (1.5 mm fingertip stackup) designed to minimize interference with natural manipulation, (2) strategically placed capacitive tactile sensors at manipulation-relevant regions informed by empirical contact studies, and (3) IMU-fused pose tracking that maintains accuracy through the hand-object occlusions where manipulation data is most valuable. Tactus includes a documented calibration pipeline for cross-glove consistency and per-session calibration for subject-dependent correction. To enable objective comparison, we introduce standardized benchmarking protocols for tactile force regression and hand pose estimation, and apply them to Tactus and two commercially available tactile gloves - to our knowledge the first quantitative cross-platform evaluation of this kind. Tactus resolves a minimum detectable force of 0.59 N at 95% confidence, 1.6 - 2.7x lower than the commercial baselines, and with 0.87 cross-participant consistency, while our pose tracking sustains 11.0 mm fingertip keypoint relative error during manipulation, when occlusion is heaviest. We show that these combined signals support object property estimation, slip detection, and representative recording of hand-object interaction - yielding demonstration data with the fidelity required for contact-aware manipulation policies and world models.

cs.RO↗

How Quickly Do Development Teams Update Their Vulnerable Dependencies?

Industry practitioners are increasingly concerned with software that contains vulnerable versions of third-party dependencies that are included both directly and transitively. To address this problem, projects are encouraged to both (a)~quickly update to non-vulnerable versions of dependencies and (b)~be mindful of the update practices of the dependencies they choose to use. To this end, researchers have proposed metrics to measure the responsiveness of the development teams of the packages in keeping their dependencies updated: Mean-Time-To-Update (MTTU) and Mean-Time-To-Remediate (MTTR). While MTTU covers all dependencies, MTTR quantifies the time needed for a package to update its vulnerable dependencies. However, existing metrics fail to capture important nuances, such as considering floating versions and prioritizing recent updates, leading to inaccurate reflections of a development team's update practices. \textit{The goal of this study is to aid practitioners in understanding how quickly packages update their dependencies.} We propose two novel metrics, Mean-Time-To-Update for dependencies (MTTU) and Mean-Time-To-Remediate for vulnerable dependencies (MTTR), that overcome the limitations of existing metrics. We conduct an empirical study using $163,207$ packages in npm ($117,129$), PyPI ($42,777$), and Cargo ($3,301$) and characterize how the ecosystems differ in MTTU and MTTR, as well as what package characteristics influence MTTU and MTTR. We found that most packages have a relatively fast dependency update practice. We further study whether MTTU can be used as a proxy for MTTR when sufficient vulnerability data is not available. As we did not find enough statistical evidence for a strong proxy, our findings suggest that MTTU could only be partially used (may be used but with caution) as a proxy for MTTR when vulnerability data is not available.

cs.SE↗