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Jia Li

Publications and source records attributed to Jia Li.

At least 343 records · Page 19Linked to original sources

Emotion Separation and Recognition from a Facial Expression by Generating the Poker Face with Vision Transformers

Representation learning and feature disentanglement have garnered significant research interest in the field of facial expression recognition (FER). The inherent ambiguity of emotion labels poses challenges for conventional supervised representation learning methods. Moreover, directly learning the mapping from a facial expression image to an emotion label lacks explicit supervision signals for capturing fine-grained facial features. In this paper, we propose a novel FER model, named Poker Face Vision Transformer or PF-ViT, to address these challenges. PF-ViT aims to separate and recognize the disturbance-agnostic emotion from a static facial image via generating its corresponding poker face, without the need for paired images. Inspired by the Facial Action Coding System, we regard an expressive face as the combined result of a set of facial muscle movements on one's poker face (i.e., an emotionless face). PF-ViT utilizes vanilla Vision Transformers, and its components are firstly pre-trained as Masked Autoencoders on a large facial expression dataset without emotion labels, yielding excellent representations. Subsequently, we train PF-ViT using a GAN framework. During training, the auxiliary task of poke face generation promotes the disentanglement between emotional and emotion-irrelevant components, guiding the FER model to holistically capture discriminative facial details. Quantitative and qualitative results demonstrate the effectiveness of our method, surpassing the state-of-the-art methods on four popular FER datasets.

cs.CV↗

Mixture of Linear Models Co-supervised by Deep Neural Networks

Deep neural network (DNN) models have achieved phenomenal success for applications in many domains, ranging from academic research in science and engineering to industry and business. The modeling power of DNN is believed to have come from the complexity and over-parameterization of the model, which on the other hand has been criticized for the lack of interpretation. Although certainly not true for every application, in some applications, especially in economics, social science, healthcare industry, and administrative decision making, scientists or practitioners are resistant to use predictions made by a black-box system for multiple reasons. One reason is that a major purpose of a study can be to make discoveries based upon the prediction function, e.g., to reveal the relationships between measurements. Another reason can be that the training dataset is not large enough to make researchers feel completely sure about a purely data-driven result. Being able to examine and interpret the prediction function will enable researchers to connect the result with existing knowledge or gain insights about new directions to explore. Although classic statistical models are much more explainable, their accuracy often falls considerably below DNN. In this paper, we propose an approach to fill the gap between relatively simple explainable models and DNN such that we can more flexibly tune the trade-off between interpretability and accuracy. Our main idea is a mixture of discriminative models that is trained with the guidance from a DNN. Although mixtures of discriminative models have been studied before, our way of generating the mixture is quite different.

cs.LG↗

Showing LLM-Generated Code Selectively Based on Confidence of LLMs

Large Language Models (LLMs) have shown impressive abilities in code generation, but they may generate erroneous programs. Reading a program takes ten times longer than writing it. Showing these erroneous programs to developers will waste developers' energies and introduce security risks to software. To address the above limitations, we propose HonestCoder, a novel LLM-based code generation approach. HonestCoder selectively shows the generated programs to developers based on LLMs' confidence. The confidence provides valuable insights into the correctness of generated programs. To achieve this goal, we propose a novel approach to estimate LLMs' confidence in code generation. It estimates confidence by measuring the multi-modal similarity between LLMs-generated programs. We collect and release a multilingual benchmark named TruthCodeBench, which consists of 2,265 samples and covers two popular programming languages (i.e., Python and Java). We apply HonestCoder to four popular LLMs (e.g., DeepSeek-Coder and Code Llama) and evaluate it on TruthCodeBench. Based on the experiments, we obtain the following insights. (1) HonestCoder can effectively estimate LLMs' confidence and accurately determine the correctness of generated programs. For example, HonestCoder outperforms the state-of-the-art baseline by 27.79% in AUROC and 63.74% in AUCPR. (2) HonestCoder can decrease the number of erroneous programs shown to developers. Compared to eight baselines, it can show more correct programs and fewer erroneous programs to developers. (3) Compared to showing code indiscriminately, HonestCoder only adds slight time overhead (approximately 0.4 seconds per requirement). (4) We discuss future directions to facilitate the application of LLMs in software development. We hope this work can motivate broad discussions about measuring the reliability of LLMs' outputs in performing code-related tasks.

cs.SE↗

Generating Equivalent Representations of Code By A Self-Reflection Approach

Equivalent Representations (ERs) of code are textual representations that preserve the same semantics as the code itself, e.g., natural language comments and pseudocode. ERs play a critical role in software development and maintenance. However, how to automatically generate ERs of code remains an open challenge. In this paper, we propose a self-reflection approach to generating ERs of code. It enables two Large Language Models (LLMs) to work mutually and produce an ER through a reflection process. Depending on whether constraints on ERs are applied, our approach generates ERs in both open and constrained settings. We conduct a empirical study to generate ERs in two settings and obtain eight findings. (1) Generating ERs in the open setting. In the open setting, we allow LLMs to represent code without any constraints, analyzing the resulting ERs and uncovering five key findings. These findings shed light on how LLMs comprehend syntactic structures, APIs, and numerical computations in code. (2) Generating ERs in the constrained setting. In the constrained setting, we impose constraints on ERs, such as natural language comments, pseudocode, and flowcharts. This allows our approach to address a range of software engineering tasks. Based on our experiments, we have three findings demonstrating that our approach can effectively generate ERs that adhere to specific constraints, thus supporting various software engineering tasks. (3) Future directions. We also discuss potential future research directions, such as deriving intermediate languages for code generation, exploring LLM-friendly requirement descriptions, and further supporting software engineering tasks. We believe that this paper will spark discussions in research communities and inspire many follow-up studies.

cs.CL↗

Query-based Semantic Gaussian Field for Scene Representation in Reinforcement Learning

Latent scene representation plays a significant role in training reinforcement learning (RL) agents. To obtain good latent vectors describing the scenes, recent works incorporate the 3D-aware latent-conditioned NeRF pipeline into scene representation learning. However, these NeRF-related methods struggle to perceive 3D structural information due to the inefficient dense sampling in volumetric rendering. Moreover, they lack fine-grained semantic information included in their scene representation vectors because they evenly consider free and occupied spaces. Both of them can destroy the performance of downstream RL tasks. To address the above challenges, we propose a novel framework that adopts the efficient 3D Gaussian Splatting (3DGS) to learn 3D scene representation for the first time. In brief, we present the Query-based Generalizable 3DGS to bridge the 3DGS technique and scene representations with more geometrical awareness than those in NeRFs. Moreover, we present the Hierarchical Semantics Encoding to ground the fine-grained semantic features to 3D Gaussians and further distilled to the scene representation vectors. We conduct extensive experiments on two RL platforms including Maniskill2 and Robomimic across 10 different tasks. The results show that our method outperforms the other 5 baselines by a large margin. We achieve the best success rates on 8 tasks and the second-best on the other two tasks.

cs.RO↗

ControlMath: Controllable Data Generation Promotes Math Generalist Models

Utilizing large language models (LLMs) for data augmentation has yielded encouraging results in mathematical reasoning. However, these approaches face constraints in problem diversity, potentially restricting them to in-domain/distribution data generation. To this end, we propose ControlMath, an iterative method involving an equation-generator module and two LLM-based agents. The module creates diverse equations, which the Problem-Crafter agent then transforms into math word problems. The Reverse-Agent filters and selects high-quality data, adhering to the "less is more" principle, achieving better results with fewer data points. This approach enables the generation of diverse math problems, not limited to specific domains or distributions. As a result, we collect ControlMathQA, which involves 190k math word problems. Extensive results prove that combining our dataset with in-domain datasets like GSM8K can help improve the model's mathematical ability to generalize, leading to improved performances both within and beyond specific domains.

cs.LG↗

Sifting through the Chaff: On Utilizing Execution Feedback for Ranking the Generated Code Candidates

Large Language Models (LLMs), such as GPT-4, StarCoder, and CodeLlama, are transforming the way developers approach programming by automatically generating code based on given natural language descriptions. Despite advancements, generating syntactically and semantically correct code remains challenging, especially for complex programming tasks. Existing approaches typically generate multiple candidate solutions using LLMs to increase the likelihood of producing correct code. However, selecting the correct code from these candidates-a process known as code ranking-remains a major challenge. Current research on code ranking can be categorized into execution-based and non-execution-based methods. Execution-based methods, although effective, encounter notable limitations, such as scarcity of quality unit tests and security risks. Non-execution-based methods like CodeRanker, which rely solely on classification labels to train a code ranker, struggle to capture subtle errors and provide detailed error insights. Recognizing the strengths and limitations of both approaches, we propose a new method. The key insight of our work is that an effective code ranker is expected to truly comprehend the underlying causes of erroneous code, as relying solely on classification labels is insufficient. Inspired by this, this paper puts forward RankEF, an innovative approach for code ranking that leverages execution feedback. RankEF employs multi-task learning to integrate code classification with execution feedback generation. This approach enables the model to understand the reasons behind incorrect code, distinguishing between correct and incorrect solutions without the need to execute the code during the ranking phase. Experiments on three code generation benchmarks demonstrate that RankEF significantly outperforms the state-of-the-art CodeRanker.

cs.SE↗

Look Through Masks: Towards Masked Face Recognition with De-Occlusion Distillation

Many real-world applications today like video surveillance and urban governance need to address the recognition of masked faces, where content replacement by diverse masks often brings in incomplete appearance and ambiguous representation, leading to a sharp drop in accuracy. Inspired by recent progress on amodal perception, we propose to migrate the mechanism of amodal completion for the task of masked face recognition with an end-to-end de-occlusion distillation framework, which consists of two modules. The \textit{de-occlusion} module applies a generative adversarial network to perform face completion, which recovers the content under the mask and eliminates appearance ambiguity. The \textit{distillation} module takes a pre-trained general face recognition model as the teacher and transfers its knowledge to train a student for completed faces using massive online synthesized face pairs. Especially, the teacher knowledge is represented with structural relations among instances in multiple orders, which serves as a posterior regularization to enable the adaptation. In this way, the knowledge can be fully distilled and transferred to identify masked faces. Experiments on synthetic and realistic datasets show the efficacy of the proposed approach.

cs.CV↗

Efficient Low-Resolution Face Recognition via Bridge Distillation

Face recognition in the wild is now advancing towards light-weight models, fast inference speed and resolution-adapted capability. In this paper, we propose a bridge distillation approach to turn a complex face model pretrained on private high-resolution faces into a light-weight one for low-resolution face recognition. In our approach, such a cross-dataset resolution-adapted knowledge transfer problem is solved via two-step distillation. In the first step, we conduct cross-dataset distillation to transfer the prior knowledge from private high-resolution faces to public high-resolution faces and generate compact and discriminative features. In the second step, the resolution-adapted distillation is conducted to further transfer the prior knowledge to synthetic low-resolution faces via multi-task learning. By learning low-resolution face representations and mimicking the adapted high-resolution knowledge, a light-weight student model can be constructed with high efficiency and promising accuracy in recognizing low-resolution faces. Experimental results show that the student model performs impressively in recognizing low-resolution faces with only 0.21M parameters and 0.057MB memory. Meanwhile, its speed reaches up to 14,705, ~934 and 763 faces per second on GPU, CPU and mobile phone, respectively.

cs.CV↗

A construction of canonical nonconforming finite element spaces for elliptic equations of any order in any dimension

A unified construction of canonical $H^m$-nonconforming finite elements is developed for $n$-dimensional simplices for any $m, n \geq 1$. Consistency with the Morley-Wang-Xu elements [Math. Comp. 82 (2013), pp. 25-43] is maintained when $m \leq n$. In the general case, the degrees of freedom and the shape function space exhibit well-matched multi-layer structures that ensure their alignment. Building on the concept of the nonconforming bubble function, the unisolvence is established using an equivalent integral-type representation of the shape function space and by applying induction on $m$. The corresponding nonconforming finite element method applies to $2m$-th order elliptic problems, with numerical results for $m=3$ and $m=4$ in 2D supporting the theoretical analysis.

math.NA↗

From Static to Dynamic: Adapting Landmark-Aware Image Models for Facial Expression Recognition in Videos

Dynamic facial expression recognition (DFER) in the wild is still hindered by data limitations, e.g., insufficient quantity and diversity of pose, occlusion and illumination, as well as the inherent ambiguity of facial expressions. In contrast, static facial expression recognition (SFER) currently shows much higher performance and can benefit from more abundant high-quality training data. Moreover, the appearance features and dynamic dependencies of DFER remain largely unexplored. To tackle these challenges, we introduce a novel Static-to-Dynamic model (S2D) that leverages existing SFER knowledge and dynamic information implicitly encoded in extracted facial landmark-aware features, thereby significantly improving DFER performance. Firstly, we build and train an image model for SFER, which incorporates a standard Vision Transformer (ViT) and Multi-View Complementary Prompters (MCPs) only. Then, we obtain our video model (i.e., S2D), for DFER, by inserting Temporal-Modeling Adapters (TMAs) into the image model. MCPs enhance facial expression features with landmark-aware features inferred by an off-the-shelf facial landmark detector. And the TMAs capture and model the relationships of dynamic changes in facial expressions, effectively extending the pre-trained image model for videos. Notably, MCPs and TMAs only increase a fraction of trainable parameters (less than +10\%) to the original image model. Moreover, we present a novel Emotion-Anchors (i.e., reference samples for each emotion category) based Self-Distillation Loss to reduce the detrimental influence of ambiguous emotion labels, further enhancing our S2D. Experiments conducted on popular SFER and DFER datasets show that we achieve the state of the art.

cs.CV↗

CodeAgent: Enhancing Code Generation with Tool-Integrated Agent Systems for Real-World Repo-level Coding Challenges

Large Language Models (LLMs) have shown promise in automated code generation but typically excel only in simpler tasks such as generating standalone code units. Real-world software development, however, often involves complex code repositories (named repo) with complex dependencies and extensive documentation. To fill this gap, our research pivots towards evaluating LLMs in a more realistic setting -- real-world repo-level code generation. We introduce CodeAgentBench, a manually curated benchmark for repo-level code generation. This benchmark comprises five high-quality Python projects, encompassing a total of 101 samples. We assess nine leading LLMs on repo-level tasks and observe a decline in their performance. To tackle this, we present CodeAgent, a novel LLM-based agent framework that employs external tools for effective repo-level code generation. CodeAgent integrates five programming tools, enabling interaction with software artifacts for information retrieval, code symbol navigation, and code testing. We implement four agent strategies to optimize these tools' usage. Our experiments on CodeAgentBench show that CodeAgent enhances LLM performance significantly, with improvements ranging from 18.1\% to 250\%. Further tests on the HumanEval benchmark confirm CodeAgent's adaptability and efficacy across various code generation tasks. Notably, CodeAgent outperforms commercial products like Github Copilot, showcasing superior accuracy and efficiency. These results demonstrate CodeAgent's robust capabilities in code generation, highlighting its potential for real-world repo-level coding challenges.

cs.SE↗

Tackling Noisy Clients in Federated Learning with End-to-end Label Correction

Recently, federated learning (FL) has achieved wide successes for diverse privacy-sensitive applications without sacrificing the sensitive private information of clients. However, the data quality of client datasets can not be guaranteed since corresponding annotations of different clients often contain complex label noise of varying degrees, which inevitably causes the performance degradation. Intuitively, the performance degradation is dominated by clients with higher noise rates since their trained models contain more misinformation from data, thus it is necessary to devise an effective optimization scheme to mitigate the negative impacts of these noisy clients. In this work, we propose a two-stage framework FedELC to tackle this complicated label noise issue. The first stage aims to guide the detection of noisy clients with higher label noise, while the second stage aims to correct the labels of noisy clients' data via an end-to-end label correction framework which is achieved by learning possible ground-truth labels of noisy clients' datasets via back propagation. We implement sixteen related methods and evaluate five datasets with three types of complicated label noise scenarios for a comprehensive comparison. Extensive experimental results demonstrate our proposed framework achieves superior performance than its counterparts for different scenarios. Additionally, we effectively improve the data quality of detected noisy clients' local datasets with our label correction framework. The code is available at https://github.com/Sprinter1999/FedELC.

cs.LG↗

Deep Variable-Block Chain with Adaptive Variable Selection

The architectures of deep neural networks (DNN) rely heavily on the underlying grid structure of variables, for instance, the lattice of pixels in an image. For general high dimensional data with variables not associated with a grid, the multi-layer perceptron and deep belief network are often used. However, it is frequently observed that those networks do not perform competitively and they are not helpful for identifying important variables. In this paper, we propose a framework that imposes on blocks of variables a chain structure obtained by step-wise greedy search so that the DNN architecture can leverage the constructed grid. We call this new neural network Deep Variable-Block Chain (DVC). Because the variable blocks are used for classification in a sequential manner, we further develop the capacity of selecting variables adaptively according to a number of regions trained by a decision tree. Our experiments show that DVC outperforms other generic DNNs and other strong classifiers. Moreover, DVC can achieve high accuracy at much reduced dimensionality and sometimes reveals drastically different sets of relevant variables for different regions.

stat.ML↗

A Comprehensive Evaluation on Event Reasoning of Large Language Models

Event reasoning is a fundamental ability that underlies many applications. It requires event schema knowledge to perform global reasoning and needs to deal with the diversity of the inter-event relations and the reasoning paradigms. How well LLMs accomplish event reasoning on various relations and reasoning paradigms remains unknown. To mitigate this disparity, we comprehensively evaluate the abilities of event reasoning of LLMs. We introduce a novel benchmark EV2 for EValuation of EVent reasoning. EV2 consists of two levels of evaluation of schema and instance and is comprehensive in relations and reasoning paradigms. We conduct extensive experiments on EV2. We find that LLMs have abilities to accomplish event reasoning but their performances are far from satisfactory. We also notice the imbalance of event reasoning abilities in LLMs. Besides, LLMs have event schema knowledge, however, they're not aligned with humans on how to utilize the knowledge. Based on these findings, we guide the LLMs in utilizing the event schema knowledge as memory leading to improvements on event reasoning.

cs.CL↗

PGNeXt: High-Resolution Salient Object Detection via Pyramid Grafting Network

We present an advanced study on more challenging high-resolution salient object detection (HRSOD) from both dataset and network framework perspectives. To compensate for the lack of HRSOD dataset, we thoughtfully collect a large-scale high resolution salient object detection dataset, called UHRSD, containing 5,920 images from real-world complex scenarios at 4K-8K resolutions. All the images are finely annotated in pixel-level, far exceeding previous low-resolution SOD datasets. Aiming at overcoming the contradiction between the sampling depth and the receptive field size in the past methods, we propose a novel one-stage framework for HR-SOD task using pyramid grafting mechanism. In general, transformer-based and CNN-based backbones are adopted to extract features from different resolution images independently and then these features are grafted from transformer branch to CNN branch. An attention-based Cross-Model Grafting Module (CMGM) is proposed to enable CNN branch to combine broken detailed information more holistically, guided by different source feature during decoding process. Moreover, we design an Attention Guided Loss (AGL) to explicitly supervise the attention matrix generated by CMGM to help the network better interact with the attention from different branches. Comprehensive experiments on UHRSD and widely-used SOD datasets demonstrate that our method can simultaneously locate salient object and preserve rich details, outperforming state-of-the-art methods. To verify the generalization ability of the proposed framework, we apply it to the camouflaged object detection (COD) task. Notably, our method performs superior to most state-of-the-art COD methods without bells and whistles.

cs.CV↗

Deblurring Neural Radiance Fields with Event-driven Bundle Adjustment

Neural Radiance Fields (NeRF) achieves impressive 3D representation learning and novel view synthesis results with high-quality multi-view images as input. However, motion blur in images often occurs in low-light and high-speed motion scenes, which significantly degrades the reconstruction quality of NeRF. Previous deblurring NeRF methods struggle to estimate pose and lighting changes during the exposure time, making them unable to accurately model the motion blur. The bio-inspired event camera measuring intensity changes with high temporal resolution makes up this information deficiency. In this paper, we propose Event-driven Bundle Adjustment for Deblurring Neural Radiance Fields (EBAD-NeRF) to jointly optimize the learnable poses and NeRF parameters by leveraging the hybrid event-RGB data. An intensity-change-metric event loss and a photo-metric blur loss are introduced to strengthen the explicit modeling of camera motion blur. Experiments on both synthetic and real-captured data demonstrate that EBAD-NeRF can obtain accurate camera trajectory during the exposure time and learn a sharper 3D representations compared to prior works.

cs.CV↗