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Jiahao Li

Publications and source records attributed to Jiahao Li.

At least 37 records · Page 2Linked to original sources

Single-step Diffusion-based Video Coding with Semantic-Temporal Guidance

While traditional and neural video codecs (NVCs) have achieved remarkable rate-distortion performance, improving perceptual quality at low bitrates remains challenging. Some NVCs incorporate perceptual or adversarial objectives but still suffer from artifacts due to limited generation capacity, whereas others leverage pretrained diffusion models to improve quality at the cost of heavy sampling complexity. To overcome these challenges, we propose S2VC, a Single-Step diffusion based Video Codec that integrates a conditional coding framework with an efficient single-step diffusion generator, enabling realistic reconstruction at low bitrates with reduced sampling cost. Recognizing the importance of semantic conditioning in single-step diffusion, we introduce Contextual Semantic Guidance to extract frame-adaptive semantics from buffered features. It replaces text captions with efficient, fine-grained conditioning, thereby improving generation realism. In addition, Temporal Consistency Guidance is incorporated into the diffusion U-Net to enforce temporal coherence across frames and ensure stable generation. Extensive experiments show that S2VC delivers state-of-the-art perceptual quality with an average 52.73% bitrate saving over prior perceptual methods, underscoring the promise of single-step diffusion for efficient, high-quality video compression. Project: https://onedc-codec.github.io/s2vc/

cs.CV↗

Qwen-Image-Flash: Rethinking the Training Recipe for Few-Step Distillation

Few-step distillation has emerged as a critical component in the development of advanced visual generative foundation models, substantially reducing inference overhead while enabling real-time generation and cost-efficient deployment across a broad range of practical scenarios. However, prior work has predominantly focused on advancing training objectives, while comparatively overlooking the training recipe, which has become increasingly critical in the era of large-scale foundation models. In this work, we systematically revisit the training recipe under the well-established distribution matching distillation (DMD) framework for both text-to-image generation and image editing, focusing on three key dimensions: training data composition, teacher guidance within DMD, and task mixture. Our empirical analysis reveals several non-obvious and counterintuitive phenomena, ultimately motivating the development of Qwen-Image-Flash. These findings highlight that effective few-step distillation depends not only on carefully designed objectives, but also on a principled training recipe.

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CAC-VLA: Context-Gated Action Conditioning for Vision-Language-Action Models

Vision-Language-Action (VLA) models have become a promising paradigm for generalist robot manipulation, where visual-language representations are used to condition continuous action generation. However, these representations are not explicitly optimized for action conditioning, leaving the action expert to bridge the gap between multimodal understanding and precise motor control. Recent action-reasoning methods introduce additional modules to generate explicit action plans or action-space reasoning signals, demonstrating the benefit of action-level guidance but often requiring separate action-generation frameworks. We propose CAC-VLA, a Context-Gated Action Conditioning framework that learns a lightweight latent-action interface directly within the VLM. Instead of generating executable trajectories, CAC-VLA trains the VLM to predict coarse-to-fine latent actions, which are structured representations encoded from future action segments, and adaptively leverages them to condition the action expert via a context gate. This enables VLM-native action conditioning while calibrating the influence of latent-action guidance on expert action generation. Experiments on LIBERO, LIBERO-Plus, and CALVIN demonstrate the effectiveness of CAC-VLA, achieving 98.9% and 90.4% average success rates on LIBERO and LIBERO-Plus, respectively, and outperforming π0.5 by 9.3 percentage points on CALVIN.

cs.RO↗

Language-Augmented Semantic Priors for B-Spline Surface Fitting

The use of B-splines and Non-Uniform Rational B-Splines surfaces constitutes the mathematical foundation of contemporary computer-aided design (CAD) systems. Despite long-term progress, geometric kernels in traditional CAD still rely heavily on predetermined heuristic initialization for surface fitting and parameterization. Meanwhile, the procedural semantics and design intent encoded in modeling histories are largely ignored during geometry generation. This disconnect creates a gap between high-level design intent and solver-executable geometric configuration, often leading to suboptimal and semantically inconsistent fitting results. To bridge this gap, we introduce LASP, a Language-Augmented Semantic Priors framework that leverages large language models (LLMs) to infer structured, solver-usable B-spline priors from procedural modeling histories. Rather than modifying the geometric kernel itself, LASP operates as a semantic reasoning layer above existing solvers. It first translates modeling histories into rich textual descriptions that capture design intent, geometric context, and functional relationships, and then uses a fine-tuned LLM to predict structured B-spline prior parameters. LASP is trained through a two-stage scheme that combines local geometric regularities with long-range contextual dependencies, producing priors that are both interpretable and semantically coherent. This approach furnishes inductive signals that direct the conventional B-spline fitting process toward solutions that more accurately encapsulate the intended design objectives and demonstrate heightened semantic coherence. Compared to traditional machine learning schemes, the experiments demonstrate that language-driven reasoning can serve as a powerful inductive bias for geometric solving, establishing a new paradigm of language-guided geometric optimization in modern CAD systems.

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CASD: Chunk-Aligned Semantic Distillation for Multi-StageRobot Manipulation

An action chunk can span several stages of a manipulation task, yet a label for its first step describes only the current stage. We introduce Chunk-Aligned Semantic Distillation (CASD), which derives semantic targets for entire action chunks. An offline vision--language model segments demonstrations into described stages. Their occupancy within each action chunk determines a weighted semantic target, including transitions between stages. A CASD generator learns to predict this target from the current observation, robot state, and task instruction. We then freeze the generator and train a policy conditioned on its predictions. The semantic branch runs once per policy query, without online VLM calls or reasoning-trace decoding. Teacher matching on annotated LIBERO training episodes is above chance for both single-stage and boundary-crossing chunks. We evaluate three Fast-WAM variants and a DreamZero integration across four benchmarks, including distribution shifts on LIBERO-Plus. Compared with published references, IDM+CASD reaches 98.9\% versus 98.0\% average success on LIBERO, while Uncond falls below its reference. Joint+CASD reaches 93.0\% versus 90.6\% on RoboTwin 2.0, and DreamZero+CASD reaches a 47.9\% four-category MolmoSpaces manipulation average versus 40.7\%. Performance varies across backbone integrations.

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Automated Analysis Framework for Multilingual Climate-Health Literature Based on Multi-Agent Large Language Model

The rapid proliferation of interdisciplinary and multilingual scientific literature has left traditional manual analysis and single-algorithm methods plagued by low efficiency, poor scalability, and insufficient domain adaptability. Targeting the literature analysis needs of the typical interdisciplinary climate-health field, this study proposes a multi-agent large language model automated analysis framework for multilingual scientific literature, which realizes full-process automation covering literature screening, structured information extraction, and standardized integration. With a central coordination module as the core, the framework deploys three dedicated agents for document evaluation, information extraction, and analytical review to mimic the literature analysis thinking of domain experts, and adopts a four-layer hallucination control strategy together with a manual verification procedure to ensure the accuracy and reliability of analytical outcomes. Validated on a bilingual Chinese-English corpus of 32,642 climate-health papers covering China from 1993 to 2023, the framework achieves an F1 score of 0.92 in core information extraction, and completes the extraction and standardization of 2,012 city-literature association pairs, offering effective technical support for large-scale evidence mining in the climate-health research domain.

cs.AI↗

Lingjing: A Simulation Testbed for Multi-Agent Embodied Tasks in Open-Ended Cities

Urban embodied intelligence requires coordination among heterogeneous agents (e.g., UAVs, ground robots, and autonomous vehicles) in dynamic cities. Simulators therefore provide a scalable foundation for developing and evaluating such coordination. Existing platforms nevertheless isolate different embodiments and decouple them from task design and evaluation. We present \textbf{Lingjing}, a simulation platform for heterogeneous multi-agent embodied intelligence in open-ended urban environments. Lingjing reconstructs and renders evolving cities from geographic data, synchronizes multiple physics engines, and exposes shared physical and structured urban state to agents. Its Gym-like interface supports user-defined ReAct agents and single- or multi-agent natural-language missions with configurable star or broadcast communication and resource constraints. Each episode becomes an attribution-ready replay that links agent trajectories and communication to relation-graph changes, resource consumption, and engine-based evaluations for systematic diagnosis. We evaluate twelve vision-language models on nine urban tasks under a shared engine-in-the-loop protocol. Controlled studies further examine communication, scalability, robustness, and failure provenance. Results expose persistent bottlenecks in grounding and long-horizon execution. They also show task-dependent coordination trade-offs and diminishing returns from added capacity, while heavier workloads further reduce success. Lingjing provides a unified testbed that enables reproducible end-to-end evaluation and systematic failure diagnosis in urban multi-agent embodied intelligence.

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PhysX-CoT: Structured Physical Reasoning from a Single Image to Simulation-Ready 3D Assets

Simulation-ready 3D assets are central to robotics and embodied AI. Generating them from a single image is usually framed as a vision-language model that emits a serialized asset for a decoder to turn into geometry and physical fields, leaving the image-to-3D reasoning implicit. We argue the limiting factor is this output-centric view: part placement and local shape are entangled in one global-coordinate token stream, and the intermediate physical states are never exposed for supervision, conditioning, or verification. PhysX-CoT instead casts single-image asset generation as an explicit structured physical reasoning process, an ordered and machine-parseable trajectory of part-level states covering decomposition, 2D and 3D grounding, relations, coarse geometry, and surface cues that we separately supervise, use to condition geometry, and treat as reward targets. Geometry is factorized so that 3D boxes carry placement and local codes carry shape, and CoT-aligned GRPO optimizes parse validity, grounding, geometry, placement, and physical consistency. Under a unified protocol that retrains all learned baselines on the same backbone, data, and frozen decoder, PhysX-CoT outperforms the closest full-task baseline across geometry, scale, and physical-attribute metrics. Oracle, token-matched, and state-order controls show the explicit states are functional rather than cosmetic, and in Unreal Engine~5 the generated assets parse, collide, and articulate at high validity.

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VLA-Arena: An Open-Source Framework for Benchmarking Vision-Language-Action Models

While Vision-Language-Action models (VLAs) are rapidly advancing toward generalist robot policies, quantitatively characterizing their capability boundaries and failure modes remains challenging. To address this, we introduce VLA-Arena, a comprehensive benchmark. It features a novel structured task design framework to quantify difficulty across three orthogonal axes: (1) Task Structure, (2) Language Command, and (3) Visual Observation. This allows us to systematically design tasks with fine-grained difficulty levels, enabling a precise measurement of model capability frontiers. For task structure, VLA-Arena comprises 11 task suites organized into four dimensions: Safety, Distractor, Extrapolation, and Long Horizon, totaling 170 tasks. Each suite spans three difficulty levels (L0-L2), with fine-tuning restricted to L0 to rigorously assess generalization. Orthogonal to this, language (W0-W4) and visual (V0-V4) perturbations can be applied to any task as diagnostic probes to distinguish robust grounding from superficial pattern matching. Our extensive evaluation of state-of-the-art VLAs reveals critical limitations: memorization over generalization, superficial visual perception, and a neglect of safety constraints. Additionally, model rank reversals across L0-L2 validate that each level provides non-redundant insights. To foster research addressing these model limitations and ensure reproducibility, we provide the complete VLA-Arena framework, including an end-to-end toolchain from task definition to automated evaluation and the VLA-Arena-S/M/L datasets for fine-tuning. Our benchmark, datasets, models, and leaderboard are publicly available at https://vla-arena.github.io.

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FreqNav: Stage-Wise Frequency Routing for Object-Oriented Aerial Vision-Language Navigation

Object-oriented aerial vision-and-language navigation (VLN) requires searching for a described target and landing on it precisely, under long-horizon and closed-loop control. Guided by a target-descriptive instruction during navigation, perceptual priorities dynamically evolve: early-stage exploration prioritizes low-frequency spatial layout, and then shifts to high-frequency target details. Existing VLN methods model the varying perceptual requirements across navigation stages with identical visual tokens, leading to interference from irrelevant objects and background clutter. To this end, we therefore formulate long-horizon aerial navigation as a frequencypreference shift from spatial structure to local detail and propose FreqNav, a lightweight frequency-routing adaptive perception framework. Under a fixed computational budget, FreqNav dynamically reallocates visual tokens across frequency components according to the current navigation stage. A Frequency Token Router selects stage-relevant visual representations from dual-view observations, while a Phase-dependent Grounding Module anchors visual evidence through explicit supervision. A Diffusion Transformer then predicts smooth trajectories for continuous control. Experiments show that FreqNav outperforms strong baselines while achieving approximately 3x faster inference. Real-world deployment further demonstrates its effectiveness, efficiency, and practical potential for long-horizon aerial autonomy.

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Mage-VL: An Efficient Codec-Native Streaming Multimodal Foundation Model

Standard vision-language models (VLMs) suffer from Moravec's paradox: they excel at complex offline visual reasoning but struggle with simple streaming perception tasks and process them inefficiently. We present Mage-VL, an efficient codec-native streaming foundation model for real-time multimodal understanding and interaction. At its core, our custom tokenizer, Mage-ViT, replaces uniform frame sampling by selectively encoding dynamic, entropy-rich regions using motion vectors and residual energy across sparse anchor (I) and predicted (P) frames. Operating at a 16 x 16 patch level, this reduces visual token consumption by over 75% while preserving spatiotemporal context. Trained from scratch on approximately 560M unlabeled images and 100M unlabeled video frames, Mage-ViT matches or outperforms flagship encoders trained on billions of image-text pairs. We establish AI4AI data pipelines encompassing prompt-code joint optimization for multimodal captioning and AI-driven performance diagnosis to guide training recipes. Furthermore, through a bio-inspired dual-system architecture - a lightweight System 1 event gate and a causal System 2 decoder - Mage-VL enables proactive streaming perception. Extensive evaluations show that Mage-VL-4B matches Qwen3-VL-4B on static tasks while achieving strong gains in video understanding and 2D/3D spatial reasoning, with up to a 3.5x wall-clock inference speedup, and comprehensively surpasses the 15B Phi-4-reasoning-vision baseline. Beyond model artifacts, we deliver seven key empirical findings covering pre-training data efficiency, variable-resolution scaling, codec system acceleration, VideoQA SFT redundancy, motion-spatial synergy, AI4AI data pipelines, and Zero-Vision SFT for multimodal RL.

cs.CV↗

Generative Video Compression with Adaptive Score Distillation

Diffusion models provide strong generative capabilities for video compression at ultra-low bitrates. Existing diffusion-based video codecs adapt base models originally developed for text-conditioned generation, whereas diffusion models designed and trained specifically for compression remain unexplored. To fill this gap, we introduce our Generative Video Codec (GenVC), built on a video diffusion model trained from scratch for compression. To our knowledge, this is the first compression-oriented video diffusion model. We realize this model directly in pixel space with a global-to-local hierarchy that recovers fine spatio-temporal details, enabling high-quality generative reconstruction from compressed representations. To accelerate inference, we distill the multi-step model into one step using distribution matching distillation (DMD). Applying DMD directly, however, drives the student toward motion-stalled reconstructions. We trace this to a teacher-side guidance failure: once student-induced perturbations leave the frozen teacher's training region, its guidance can become misleading, causing DMD updates to reinforce rather than correct the student drift. To break the resulting feedback loop, we propose Adaptive Score Distillation, which gates DMD updates according to their alignment with the ground-truth direction, enabling high-quality reconstruction with coherent motion. Experimental results show that GenVC achieves state-of-the-art perceptual quality at ultra-low bitrates, with average bitrate savings of 62.5% at matched LPIPS and 71.3% at matched FID over GLVC. Unlike prior codecs that inherit billion-scale pretrained backbones, our diffusion model has only 478.0M parameters and decodes 1080p video in a single step at 15.1 fps on an A100 GPU.

eess.IV↗

Mage-Flow: An Efficient Native-Resolution Foundation Model for Image Generation and Editing

Large-scale visual generators are increasingly capable but costly to train, fine-tune, and deploy. We introduce Mage-Flow, a compact 4B-scale generative stack for efficient text-to-image generation and instruction-based image editing. The stack is built from two co-designed components: Mage-VAE, a lightweight high-fidelity latent tokenizer, and a Native-Resolution Multimodal Diffusion Transformer trained with rectified flow matching. Mage-VAE uses one-step diffusion-style encoding and decoding with anchor-latent regularization, preserving the reconstruction quality of strong public VAEs while reducing tokenization cost by more than an order of magnitude. Together with native-resolution packing and stack-level CUDA kernel fusion, the stack supports flexible-resolution training and improves end-to-end training throughput by about $2.5\times$. Built on this foundation, we develop a complete model family with Base, RL-aligned, and Turbo variants for both generation and editing. Diffusion-NFT improves prompt following, text rendering, aesthetic quality, and editing fidelity, while few-step distillation with adversarial perceptual guidance produces 4-step Turbo models for low-latency inference. Despite its compact scale, Mage-Flow and Mage-Flow-Edit achieves competitive performance across standard generation and editing benchmarks. More importantly, the Turbo variants make high-resolution generation and editing practical for interactive use: at $1024^2$ resolution on a single NVIDIA A100 GPU, Mage-Flow-Turbo generates an image in 0.59s, and Mage-Flow-Edit-Turbo edits an image in 1.02s, while maintaining a small memory footprint. These results show that careful tokenizer--backbone--system co-design can deliver strong high-resolution generation and editing within an efficient 4B model family.

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A Survey on Unlearnable Data

Unlearnable data (ULD) has emerged as an innovative defense technique to prevent machine learning models from learning meaningful patterns from specific data, thus protecting data privacy and security. By introducing perturbations to the training data, ULD degrades model performance, making it difficult for unauthorized models to extract useful representations. Despite the growing significance of ULD, existing surveys predominantly focus on related fields, such as adversarial attacks and machine unlearning, with little attention given to ULD as an independent area of study. This survey fills that gap by offering a comprehensive review of ULD, examining unlearnable data generation methods, public benchmarks, evaluation metrics, theoretical foundations and practical applications. We compare and contrast different ULD approaches, analyzing their strengths, limitations, and trade-offs related to unlearnability, imperceptibility, efficiency and robustness. Moreover, we discuss key challenges, such as balancing perturbation imperceptibility with model degradation and the computational complexity of ULD generation. Finally, we highlight promising future research directions to advance the effectiveness and applicability of ULD, underscoring its potential to become a crucial tool in the evolving landscape of data protection in machine learning.

cs.LG↗

InfiniteWeb: Scalable Web Environment Synthesis for GUI Agent Training

GUI agents that interact with graphical interfaces on behalf of users represent a promising direction for practical AI assistants. However, training such agents is hindered by the scarcity of suitable environments. We present InfiniteWeb, a system that automatically generates functional web environments at scale for GUI agent training. While LLMs perform well on generating a single webpage, building a realistic and functional website with many interconnected pages faces challenges. We address these challenges through unified specification, task-centric test-driven development, and a combination of website seed with reference design image to ensure diversity. Our system also generates verifiable task evaluators enabling dense reward signals for reinforcement learning. Experiments show that InfiniteWeb surpasses commercial coding agents at realistic website construction, and GUI agents trained on our generated environments achieve significant performance improvements on OSWorld and Online-Mind2Web, demonstrating the effectiveness of proposed system.

cs.CL↗

Geometry Reinforced Efficient Attention Tuning Equipped with Normals for Robust Stereo Matching

Despite remarkable advances in image-driven stereo matching over the past decade, Synthetic-to-Realistic ZeroShot (Syn-to-Real) generalization remains an open challenge. This suboptimal generalization performance mainly stems from cross-domain shifts and ill-posed ambiguities inherent in image textures, particularly in occluded, textureless, repetitive, and non-Lambertian (specular/transparent) regions. To improve Synto-Real generalization, we propose GREATEN, a framework that incorporates surface normals as domain-invariant, object-intrinsic, and discriminative geometric cues to compensate for the limitations of image textures. The proposed framework consists of three key components. First, a Gated Contextual-Geometric Fusion (GCGF) module adaptively suppresses unreliable contextual cues in image features and fuses the filtered image features with normal-driven geometric features to construct domain-invariant and discriminative contextual-geometric representations. Second, a Specular-Transparent Augmentation (STA) strategy improves the robustness of GCGF against misleading visual cues in non-Lambertian regions. Third, sparse attention designs preserve the fine-grained global feature extraction capability of GREATStereo for handling occlusion and texture-related ambiguities while substantially reducing computational overhead, including Sparse Spatial (SSA), Sparse Dual-Matching (SDMA), and Simple Volume (SVA) attentions. Trained exclusively on synthetic data such as SceneFlow, GREATEN-IGEV achieves outstanding Syn-to-Real performance. Specifically, it reduces errors by 30% on ETH3D, 8.5% on the non-Lambertian Booster, and 14.1% on KITTI-2015, compared to FoundationStereo, Monster-Stereo, and DEFOM-Stereo, respectively. In addition, GREATEN-IGEV runs 19.2% faster than GREAT-IGEV and supports high-resolution (3K) inference on Middlebury with disparity ranges up to 768.

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Qwen-RobotNav Technical Report: A Scalable Navigation Model Designed for an Agentic Navigation System

Agentic navigation systems require a base navigation model whose observation strategy can be externally reconfigured at inference time, because instruction following, object search, target tracking, and autonomous driving share the same perception-planning backbone yet demand fundamentally different strategies for consuming the visual stream. We present Qwen-RobotNav, a scalable navigation model built on Qwen-RobotNav that addresses it through a parameterised interface with two complementary dimensions: multiple task modes that select the navigation behaviour, and controllable observation parameters (e.g., token budget, per-camera weights) that govern how visual history is encoded. With training-time randomization over all parameters, Qwen-RobotNav is robust to any inference-time configuration requiring zero architectural modification to the Qwen-RobotNav backbone. We train Qwen-RobotNav on 15.6M samples; co-training with vision-language data prevents the collapse into reactive action-sequence mappers observed in trajectory-only training. The parameterised interface also makes Qwen-RobotNav a natural building block for agentic systems: for long-horizon scenarios, an upper-level planner decomposes goals into sub-tasks and dynamically switches Qwen-RobotNav's task mode and context strategy mid-episode, composing complex behaviours from repeated calls to the same model. Extensive experiments show that Qwen-RobotNav sets new state-of-the-art results across major navigation benchmarks. The model exhibits favourable scaling from 2B to 8B parameters, with joint multi-task training developing a shared spatial-planning substrate that transfers across task families, and demonstrates strong zero-shot generalisation to real-world robots across diverse environments.

cs.RO↗

Qwen-Image-Agent: Bridging the Context Gap in Real-World Image Generation

While text-to-image (T2I) models have achieved remarkable progress, they struggle with real-world requests that are often underspecified, implicit, or dependent on up-to-date knowledge. We identify this challenge as the Context Gap: the mismatch between the user context and the sufficient generation context for T2I models. To bridge this gap, we propose Qwen-Image-Agent, a unified agentic framework that integrates plan, reason, search, memory and feedback in a context-centric manner. Qwen-Image-Agent treats user input as partial context and progressively constructs the generation context through Context-Aware Planning and Context Grounding. Specifically, Context-Aware Planning identifies missing context and plans how it should be acquired and used, while Context Grounding gathers this context from reason, search, memory, and feedback. To evaluate agentic image generation, we further introduce Image Agent Bench (IA-Bench), a benchmark covering four core image agent capabilities: Plan, Reason, Search, and Memory. Experiments on IA-Bench, Mindbench and WISE-Verified show that Qwen-Image-Agent outperforms strong baselines and achieves state-of-the-art performance.

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