Search arXiv⌕ Search

arXiv subjects

Jiahao Wang

Publications and source records attributed to Jiahao Wang.

At least 91 records · Page 5Linked to original sources

EchoMotion: Unified Human Video and Motion Generation via Dual-Modality Diffusion Transformer

Video generation models have advanced significantly, yet they still struggle to synthesize complex human movements due to the high degrees of freedom in human articulation. This limitation stems from the intrinsic constraints of pixel-only training objectives, which inherently bias models toward appearance fidelity at the expense of learning underlying kinematic principles. To address this, we introduce EchoMotion, a framework designed to model the joint distribution of appearance and human motion, thereby improving the quality of complex human action video generation. EchoMotion extends the DiT (Diffusion Transformer) framework with a dual-branch architecture that jointly processes tokens concatenated from different modalities. Furthermore, we propose MVS-RoPE (Motion-Video Syncronized RoPE), which offers unified 3D positional encoding for both video and motion tokens. By providing a synchronized coordinate system for the dual-modal latent sequence, MVS-RoPE establishes an inductive bias that fosters temporal alignment between the two modalities. We also propose a Motion-Video Two-Stage Training Strategy. This strategy enables the model to perform both the joint generation of complex human action videos and their corresponding motion sequences, as well as versatile cross-modal conditional generation tasks. To facilitate the training of a model with these capabilities, we construct HuMoVe, a large-scale dataset of approximately 80,000 high-quality, human-centric video-motion pairs. Our findings reveal that explicitly representing human motion is complementary to appearance, significantly boosting the coherence and plausibility of human-centric video generation.

cs.CV↗

SpatialVID: A Large-Scale Video Dataset with Spatial Annotations

Significant progress has been made in spatial intelligence, spanning both spatial reconstruction and world exploration. However, the scalability and real-world fidelity of current models remain severely constrained by the scarcity of large-scale, high-quality training data. While several datasets provide camera pose information, they are typically limited in scale, diversity, and annotation richness, particularly for real-world dynamic scenes with ground-truth camera motion. To this end, we collect SpatialVID, a dataset consists of a large corpus of in-the-wild videos with diverse scenes, camera movements and dense 3D annotations such as per-frame camera poses, depth, and motion instructions. Specifically, we collect more than 21,000 hours of raw videos, and process them into 2.7 million clips through a hierarchical filtering pipeline, totaling 7,089 hours of dynamic content. A subsequent annotation pipeline enriches these clips with detailed spatial and semantic information, including camera poses, depth maps, dynamic masks, structured captions, and serialized motion instructions. Analysis of SpatialVID's data statistics reveals a richness and diversity that directly fosters improved model generalization and performance, establishing it as a key asset for the video and 3D vision research community.

cs.CV↗

Any2Caption:Interpreting Any Condition to Caption for Controllable Video Generation

To address the bottleneck of accurate user intent interpretation within the current video generation community, we present Any2Caption, a novel framework for controllable video generation under any condition. The key idea is to decouple various condition interpretation steps from the video synthesis step. By leveraging modern multimodal large language models (MLLMs), Any2Caption interprets diverse inputs--text, images, videos, and specialized cues such as region, motion, and camera poses--into dense, structured captions that offer backbone video generators with better guidance. We also introduce Any2CapIns, a large-scale dataset with 337K instances and 407K conditions for any-condition-to-caption instruction tuning. Comprehensive evaluations demonstrate significant improvements of our system in controllability and video quality across various aspects of existing video generation models. Project Page: https://sqwu.top/Any2Cap/

cs.CV↗

Griffin: Aerial-Ground Cooperative Detection and Tracking Dataset and Benchmark

While cooperative perception can overcome the limitations of single-vehicle systems, the practical implementation of vehicle-to-vehicle and vehicle-to-infrastructure systems is often impeded by significant economic barriers. Aerial-ground cooperation (AGC), which pairs ground vehicles with drones, presents a more economically viable and rapidly deployable alternative. However, this emerging field has been held back by a critical lack of high-quality public datasets and benchmarks. To bridge this gap, we present \textit{Griffin}, a comprehensive AGC 3D perception dataset, featuring over 250 dynamic scenes (37k+ frames). It incorporates varied drone altitudes (20-60m), diverse weather conditions, realistic drone dynamics via CARLA-AirSim co-simulation, and critical occlusion-aware 3D annotations. Accompanying the dataset is a unified benchmarking framework for cooperative detection and tracking, with protocols to evaluate communication efficiency, altitude adaptability, and robustness to communication latency, data loss and localization noise. By experiments through different cooperative paradigms, we demonstrate the effectiveness and limitations of current methods and provide crucial insights for future research. The dataset and codes are available at https://github.com/wang-jh18-SVM/Griffin.

cs.CV↗

SparseCoop: Cooperative Perception with Kinematic-Grounded Queries

Cooperative perception is critical for autonomous driving, overcoming the inherent limitations of a single vehicle, such as occlusions and constrained fields-of-view. However, current approaches sharing dense Bird's-Eye-View (BEV) features are constrained by quadratically-scaling communication costs and the lack of flexibility and interpretability for precise alignment across asynchronous or disparate viewpoints. While emerging sparse query-based methods offer an alternative, they often suffer from inadequate geometric representations, suboptimal fusion strategies, and training instability. In this paper, we propose SparseCoop, a fully sparse cooperative perception framework for 3D detection and tracking that completely discards intermediate BEV representations. Our framework features a trio of innovations: a kinematic-grounded instance query that uses an explicit state vector with 3D geometry and velocity for precise spatio-temporal alignment; a coarse-to-fine aggregation module for robust fusion; and a cooperative instance denoising task to accelerate and stabilize training. Experiments on V2X-Seq and Griffin datasets show SparseCoop achieves state-of-the-art performance. Notably, it delivers this with superior computational efficiency, low transmission cost, and strong robustness to communication latency. Code is available at https://github.com/wang-jh18-SVM/SparseCoop.

cs.CV↗

InteractiveOmni: A Unified Omni-modal Model for Audio-Visual Multi-turn Dialogue

We introduce InteractiveOmni, a unified and open-source omni-modal large language model for audio-visual multi-turn interaction, ranging from 4B to 8B parameters, designed to lead the field of lightweight models by offering comprehensive omni-modal understanding and speech generation capabilities. To achieve this, we integrate the vision encoder, audio encoder, large language model, and speech decoder into a unified model for understanding and generation tasks. We design a multi-stage training strategy to ensure robust cross-modal capabilities, including pre-training for omni-modal understanding, followed by post-training with speech conversation and audio-visual interaction. To enable human-like long-term conversational ability, we meticulously curate a multi-turn training dataset that enhances the model's ability to handle complex and multi-turn interactions. To effectively evaluate the multi-turn memory and speech interaction capabilities, we construct the multi-modal multi-turn memory benchmark and the multi-turn speech interaction benchmark. Experiments demonstrate that InteractiveOmni significantly outperforms leading open-source models and provides a more intelligent multi-turn audio-visual experience, particularly in its long-term memory capabilities. Notably, InteractiveOmni-4B is comparable to the much larger model like Qwen2.5-Omni-7B on general benchmarks, and it can retain 97% of the performance of the InteractiveOmni-8B while utilizing only 50% of the model size. Achieving state-of-the-art results against similarly sized models across image, audio, video understanding, and speech generation tasks, InteractiveOmni is an accessible, open-source foundation for next-generation intelligent interactive systems.

cs.CV↗

A Reason-then-Describe Instruction Interpreter for Controllable Video Generation

Diffusion Transformers have significantly improved video fidelity and temporal coherence, however, practical controllability remains limited. Concise, ambiguous, and compositionally complex user inputs contrast with the detailed prompts used in training, yielding an intent-output mismatch. We propose ReaDe, a universal, model-agnostic interpreter that converts raw instructions into precise, actionable specifications for downstream video generators. ReaDe follows a reason-then-describe paradigm: it first analyzes the user request to identify core requirements and resolve ambiguities, then produces detailed guidance that enables faithful, controllable generation. We train ReaDe via a two-stage optimization: (i) reasoning-augmented supervision imparts analytic parsing with stepwise traces and dense captions, and (ii) a multi-dimensional reward assigner enables stable, feedback-driven refinement for natural-style captions. Experiments across single- and multi-condition scenarios show consistent gains in instruction fidelity, caption accuracy, and downstream video quality, with strong generalization to reasoning-intensive and unseen inputs. ReaDe offers a practical route to aligning controllable video generation with accurately interpreted user intent. Project Page: https://sqwu.top/ReaDe/.

cs.CV↗

Beyond Multiple Choice: Verifiable OpenQA for Robust Vision-Language RFT

Multiple-choice question answering (MCQA) has been a popular format for evaluating and reinforcement fine-tuning (RFT) of modern multimodal language models. Its constrained output format allows for simplified, deterministic automatic verification. However, we find that the options may leak exploitable signals, which makes the accuracy metrics unreliable for indicating real capabilities and encourages explicit or implicit answer guessing behaviors during RFT. We propose ReVeL (Rewrite and Verify by LLM), a framework that rewrites multiple-choice questions into open-form questions while keeping answers verifiable whenever possible. The framework categorizes questions according to different answer types, apply different rewriting and verification schemes, respectively. When applied for RFT, we converted 20k MCQA examples and use GRPO to finetune Qwen2.5-VL models. Models trained on ReVeL-OpenQA match MCQA accuracy on multiple-choice benchmarks and improve OpenQA accuracy by about six percentage points, indicating better data efficiency and more robust reward signals than MCQA-based training. When used for evaluation, ReVeL also reveals up to 20 percentage points of score inflation in MCQA benchmarks (relative to OpenQA), improves judging accuracy, and reduces both cost and latency. We will release code and data publicly.

cs.CL↗

Can We Predict the Next Question? A Collaborative Filtering Approach to Modeling User Behavior

In recent years, large language models (LLMs) have excelled in language understanding and generation, powering advanced dialogue and recommendation systems. However, a significant limitation persists: these systems often model user preferences statically, failing to capture the dynamic and sequential nature of interactive behaviors. The sequence of a user's historical questions provides a rich, implicit signal of evolving interests and cognitive patterns, yet leveraging this temporal data for predictive tasks remains challenging due to the inherent disconnect between language modeling and behavioral sequence modeling. To bridge this gap, we propose a Collaborative Filtering-enhanced Question Prediction (CFQP) framework. CFQP dynamically models evolving user-question interactions by integrating personalized memory modules with graph-based preference propagation. This dual mechanism allows the system to adaptively learn from user-specific histories while refining predictions through collaborative signals from similar users. Experimental results demonstrate that our approach effectively generates agents that mimic real-user questioning patterns, highlighting its potential for building proactive and adaptive dialogue systems.

cs.IR↗

SRLF: An Agent-Driven Set-Wise Reflective Learning Framework for Sequential Recommendation

LLM-based agents are emerging as a promising paradigm for simulating user behavior to enhance recommender systems. However, their effectiveness is often limited by existing studies that focus on modeling user ratings for individual items. This point-wise approach leads to prevalent issues such as inaccurate user preference comprehension and rigid item-semantic representations. To address these limitations, we propose the novel Set-wise Reflective Learning Framework (SRLF). Our framework operationalizes a closed-loop "assess-validate-reflect" cycle that harnesses the powerful in-context learning capabilities of LLMs. SRLF departs from conventional point-wise assessment by formulating a holistic judgment on an entire set of items. It accomplishes this by comprehensively analyzing both the intricate interrelationships among items within the set and their collective alignment with the user's preference profile. This method of set-level contextual understanding allows our model to capture complex relational patterns essential to user behavior, making it significantly more adept for sequential recommendation. Extensive experiments validate our approach, confirming that this set-wise perspective is crucial for achieving state-of-the-art performance in sequential recommendation tasks.

cs.IR↗

Enhancing the Outcome Reward-based RL Training of MLLMs with Self-Consistency Sampling

Outcome-reward reinforcement learning (RL) is a common and increasingly significant way to refine the step-by-step reasoning of multimodal large language models (MLLMs). In the multiple-choice setting - a dominant format for multimodal reasoning benchmarks - the paradigm faces a significant yet often overlooked obstacle: unfaithful trajectories that guess the correct option after a faulty chain of thought receive the same reward as genuine reasoning, which is a flaw that cannot be ignored. We propose Self-Consistency Sampling (SCS) to correct this issue. For each question, SCS (i) introduces small visual perturbations and (ii) performs repeated truncation and resampling of an initial trajectory; agreement among the resulting trajectories yields a differentiable consistency score that down-weights unreliable traces during policy updates. Based on Qwen2.5-VL-7B-Instruct, plugging SCS into RLOO, GRPO, and REINFORCE++ series improves accuracy by up to 7.7 percentage points on six multimodal benchmarks with negligible extra computation. SCS also yields notable gains on both Qwen2.5-VL-3B-Instruct and InternVL3-8B, offering a simple, general remedy for outcome-reward RL in MLLMs.

cs.CV↗

Imbalance in Balance: Online Concept Balancing in Generation Models

In visual generation tasks, the responses and combinations of complex concepts often lack stability and are error-prone, which remains an under-explored area. In this paper, we attempt to explore the causal factors for poor concept responses through elaborately designed experiments. We also design a concept-wise equalization loss function (IMBA loss) to address this issue. Our proposed method is online, eliminating the need for offline dataset processing, and requires minimal code changes. In our newly proposed complex concept benchmark Inert-CompBench and two other public test sets, our method significantly enhances the concept response capability of baseline models and yields highly competitive results with only a few codes released at https://github.com/KwaiVGI/IMBA-Loss.

cs.CV↗

Diverse Human Value Alignment for Large Language Models via Ethical Reasoning

Ensuring that Large Language Models (LLMs) align with the diverse and evolving human values across different regions and cultures remains a critical challenge in AI ethics. Current alignment approaches often yield superficial conformity rather than genuine ethical understanding, failing to address the complex, context-dependent nature of human values. In this paper, we propose a novel ethical reasoning paradigm for LLMs inspired by well-established ethical decision-making models, aiming at enhancing diverse human value alignment through deliberative ethical reasoning. Our framework consists of a structured five-step process, including contextual fact gathering, hierarchical social norm identification, option generation, multiple-lens ethical impact analysis, and reflection. This theory-grounded approach guides LLMs through an interpretable reasoning process that enhances their ability to understand regional specificities and perform nuanced ethical analysis, which can be implemented with either prompt engineering or supervised fine-tuning methods. We perform evaluations on the SafeWorld benchmark that specially designed for regional value alignment. Experimental results demonstrate our framework significantly improves LLM alignment with diverse human values compared to baseline methods, enabling more accurate social norm identification and more culturally appropriate reasoning. Our work provides a concrete pathway toward developing LLMs that align more effectively with the multifaceted values of global societies through interdisciplinary research.

cs.AI↗

TableTime: Reformulating Time Series Classification as Training-Free Table Understanding with Large Language Models

Large language models (LLMs) have demonstrated their effectiveness in multivariate time series classification (MTSC). Effective adaptation of LLMs for MTSC necessitates informative data representations. Existing LLM-based methods directly encode embeddings for time series within the latent space of LLMs from scratch to align with semantic space of LLMs. Despite their effectiveness, we reveal that these methods conceal three inherent bottlenecks: (1) they struggle to encode temporal and channel-specific information in a lossless manner, both of which are critical components of multivariate time series; (2) it is much difficult to align the learned representation space with the semantic space of the LLMs; (3) they require task-specific retraining, which is both computationally expensive and labor-intensive. To bridge these gaps, we propose TableTime, which reformulates MTSC as a table understanding task. Specifically, TableTime introduces the following strategies: (1) convert multivariate time series into a tabular form, thus minimizing information loss to the greatest extent; (2) represent tabular time series in text format to achieve natural alignment with the semantic space of LLMs; (3) design a reasoning framework that integrates contextual text information, neighborhood assistance, multi-path inference and problem decomposition to enhance the reasoning ability of LLMs and realize zero-shot classification. Extensive experiments performed on 10 publicly representative datasets from UEA archive verify the superiorities of the TableTime.

cs.AI↗

JointCQ: Improving Factual Hallucination Detection with Joint Claim and Query Generation

Current large language models (LLMs) often suffer from hallucination issues, i,e, generating content that appears factual but is actually unreliable. A typical hallucination detection pipeline involves response decomposition (i.e., claim extraction), query generation, evidence collection (i.e., search or retrieval), and claim verification. However, existing methods exhibit limitations in the first two stages, such as context loss during claim extraction and low specificity in query generation, resulting in degraded performance across the hallucination detection pipeline. In this work, we introduce JointCQ https://github.com/pku0xff/JointCQ, a joint claim-and-query generation framework designed to construct an effective and efficient claim-query generator. Our framework leverages elaborately designed evaluation criteria to filter synthesized training data, and finetunes a language model for joint claim extraction and query generation, providing reliable and informative inputs for downstream search and verification. Experimental results demonstrate that our method outperforms previous methods on multiple open-domain QA hallucination detection benchmarks, advancing the goal of more trustworthy and transparent language model systems.

cs.CL↗

PlanarMesh: Building Compact 3D Meshes from LiDAR using Incremental Adaptive Resolution Reconstruction

Building an online 3D LiDAR mapping system that produces a detailed surface reconstruction while remaining computationally efficient is a challenging task. In this paper, we present PlanarMesh, a novel incremental, mesh-based LiDAR reconstruction system that adaptively adjusts mesh resolution to achieve compact, detailed reconstructions in real-time. It introduces a new representation, planar-mesh, which combines plane modeling and meshing to capture both large surfaces and detailed geometry. The planar-mesh can be incrementally updated considering both local surface curvature and free-space information from sensor measurements. We employ a multi-threaded architecture with a Bounding Volume Hierarchy (BVH) for efficient data storage and fast search operations, enabling real-time performance. Experimental results show that our method achieves reconstruction accuracy on par with, or exceeding, state-of-the-art techniques-including truncated signed distance functions, occupancy mapping, and voxel-based meshing-while producing smaller output file sizes (10 times smaller than raw input and more than 5 times smaller than mesh-based methods) and maintaining real-time performance (around 2 Hz for a 64-beam sensor).

cs.RO↗

Drive&Gen: Co-Evaluating End-to-End Driving and Video Generation Models

Recent advances in generative models have sparked exciting new possibilities in the field of autonomous vehicles. Specifically, video generation models are now being explored as controllable virtual testing environments. Simultaneously, end-to-end (E2E) driving models have emerged as a streamlined alternative to conventional modular autonomous driving systems, gaining popularity for their simplicity and scalability. However, the application of these techniques to simulation and planning raises important questions. First, while video generation models can generate increasingly realistic videos, can these videos faithfully adhere to the specified conditions and be realistic enough for E2E autonomous planner evaluation? Second, given that data is crucial for understanding and controlling E2E planners, how can we gain deeper insights into their biases and improve their ability to generalize to out-of-distribution scenarios? In this work, we bridge the gap between the driving models and generative world models (Drive&Gen) to address these questions. We propose novel statistical measures leveraging E2E drivers to evaluate the realism of generated videos. By exploiting the controllability of the video generation model, we conduct targeted experiments to investigate distribution gaps affecting E2E planner performance. Finally, we show that synthetic data produced by the video generation model offers a cost-effective alternative to real-world data collection. This synthetic data effectively improves E2E model generalization beyond existing Operational Design Domains, facilitating the expansion of autonomous vehicle services into new operational contexts.

cs.CV↗

EvoWorld: Evolving Panoramic World Generation with Explicit 3D Memory

Humans possess a remarkable ability to mentally explore and replay 3D environments they have previously experienced. Inspired by this mental process, we present EvoWorld: a world model that bridges panoramic video generation with evolving 3D memory to enable spatially consistent long-horizon exploration. Given a single panoramic image as input, EvoWorld first generates future video frames by leveraging a video generator with fine-grained view control, then evolves the scene's 3D reconstruction using a feedforward plug-and-play transformer, and finally synthesizes futures by conditioning on geometric reprojections from this evolving explicit 3D memory. Unlike prior state-of-the-arts that synthesize videos only, our key insight lies in exploiting this evolving 3D reconstruction as explicit spatial guidance for the video generation process, projecting the reconstructed geometry onto target viewpoints to provide rich spatial cues that significantly enhance both visual realism and geometric consistency. To evaluate long-range exploration capabilities, we introduce the first comprehensive benchmark spanning synthetic outdoor environments, Habitat indoor scenes, and challenging real-world scenarios, with particular emphasis on loop-closure detection and spatial coherence over extended trajectories. Extensive experiments demonstrate that our evolving 3D memory substantially improves visual fidelity and maintains spatial scene coherence compared to existing approaches, representing a significant advance toward long-horizon spatially consistent world modeling.

cs.CV↗