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Jiaheng Liu

Publications and source records attributed to Jiaheng Liu.

At least 163 records · Page 9Linked to original sources

MuPT: A Generative Symbolic Music Pretrained Transformer

In this paper, we explore the application of Large Language Models (LLMs) to the pre-training of music. While the prevalent use of MIDI in music modeling is well-established, our findings suggest that LLMs are inherently more compatible with ABC Notation, which aligns more closely with their design and strengths, thereby enhancing the model's performance in musical composition. To address the challenges associated with misaligned measures from different tracks during generation, we propose the development of a Synchronized Multi-Track ABC Notation (SMT-ABC Notation), which aims to preserve coherence across multiple musical tracks. Our contributions include a series of models capable of handling up to 8192 tokens, covering 90% of the symbolic music data in our training set. Furthermore, we explore the implications of the Symbolic Music Scaling Law (SMS Law) on model performance. The results indicate a promising direction for future research in music generation, offering extensive resources for community-led research through our open-source contributions.

cs.SD↗

GraphReader: Building Graph-based Agent to Enhance Long-Context Abilities of Large Language Models

Long-context capabilities are essential for large language models (LLMs) to tackle complex and long-input tasks. Despite numerous efforts made to optimize LLMs for long contexts, challenges persist in robustly processing long inputs. In this paper, we introduce GraphReader, a graph-based agent system designed to handle long texts by structuring them into a graph and employing an agent to explore this graph autonomously. Upon receiving a question, the agent first undertakes a step-by-step analysis and devises a rational plan. It then invokes a set of predefined functions to read node content and neighbors, facilitating a coarse-to-fine exploration of the graph. Throughout the exploration, the agent continuously records new insights and reflects on current circumstances to optimize the process until it has gathered sufficient information to generate an answer. Experimental results on the LV-Eval dataset reveal that GraphReader, using a 4k context window, consistently outperforms GPT-4-128k across context lengths from 16k to 256k by a large margin. Additionally, our approach demonstrates superior performance on four challenging single-hop and multi-hop benchmarks.

cs.CL↗

AutoKaggle: A Multi-Agent Framework for Autonomous Data Science Competitions

Data science tasks involving tabular data present complex challenges that require sophisticated problem-solving approaches. We propose AutoKaggle, a powerful and user-centric framework that assists data scientists in completing daily data pipelines through a collaborative multi-agent system. AutoKaggle implements an iterative development process that combines code execution, debugging, and comprehensive unit testing to ensure code correctness and logic consistency. The framework offers highly customizable workflows, allowing users to intervene at each phase, thus integrating automated intelligence with human expertise. Our universal data science toolkit, comprising validated functions for data cleaning, feature engineering, and modeling, forms the foundation of this solution, enhancing productivity by streamlining common tasks. We selected 8 Kaggle competitions to simulate data processing workflows in real-world application scenarios. Evaluation results demonstrate that AutoKaggle achieves a validation submission rate of 0.85 and a comprehensive score of 0.82 in typical data science pipelines, fully proving its effectiveness and practicality in handling complex data science tasks.

cs.AI↗

MT-Bench-101: A Fine-Grained Benchmark for Evaluating Large Language Models in Multi-Turn Dialogues

The advent of Large Language Models (LLMs) has drastically enhanced dialogue systems. However, comprehensively evaluating the dialogue abilities of LLMs remains a challenge. Previous benchmarks have primarily focused on single-turn dialogues or provided coarse-grained and incomplete assessments of multi-turn dialogues, overlooking the complexity and fine-grained nuances of real-life dialogues. To address this issue, we introduce MT-Bench-101, specifically designed to evaluate the fine-grained abilities of LLMs in multi-turn dialogues. By conducting a detailed analysis of real multi-turn dialogue data, we construct a three-tier hierarchical ability taxonomy comprising 4208 turns across 1388 multi-turn dialogues in 13 distinct tasks. We then evaluate 21 popular LLMs based on MT-Bench-101, conducting comprehensive analyses from both ability and task perspectives and observing differing trends in LLMs performance across dialogue turns within various tasks. Further analysis indicates that neither utilizing common alignment techniques nor chat-specific designs has led to obvious enhancements in the multi-turn abilities of LLMs. Extensive case studies suggest that our designed tasks accurately assess the corresponding multi-turn abilities. The data and code are available at \url{https://github.com/mtbench101/mt-bench-101}.

cs.CL↗

M2rc-Eval: Massively Multilingual Repository-level Code Completion Evaluation

Repository-level code completion has drawn great attention in software engineering, and several benchmark datasets have been introduced. However, existing repository-level code completion benchmarks usually focus on a limited number of languages (<5), which cannot evaluate the general code intelligence abilities across different languages for existing code Large Language Models (LLMs). Besides, the existing benchmarks usually report overall average scores of different languages, where the fine-grained abilities in different completion scenarios are ignored. Therefore, to facilitate the research of code LLMs in multilingual scenarios, we propose a massively multilingual repository-level code completion benchmark covering 18 programming languages (called M2RC-EVAL), and two types of fine-grained annotations (i.e., bucket-level and semantic-level) on different completion scenarios are provided, where we obtain these annotations based on the parsed abstract syntax tree. Moreover, we also curate a massively multilingual instruction corpora M2RC- INSTRUCT dataset to improve the repository-level code completion abilities of existing code LLMs. Comprehensive experimental results demonstrate the effectiveness of our M2RC-EVAL and M2RC-INSTRUCT.

cs.CL↗

2D-DPO: Scaling Direct Preference Optimization with 2-Dimensional Supervision

Recent advancements in Direct Preference Optimization (DPO) have significantly enhanced the alignment of Large Language Models (LLMs) with human preferences, owing to its simplicity and effectiveness. However, existing methods typically optimize a scalar score or ranking reward, thereby overlooking the multi-dimensional nature of human preferences. In this work, we propose to extend the preference of DPO to two dimensions: segments and aspects. We first introduce a 2D supervision dataset called HelpSteer-2D. For the segment dimension, we divide the response into sentences and assign scores to each segment. For the aspect dimension, we meticulously design several criteria covering the response quality rubrics. With the 2-dimensional signals as feedback, we develop a 2D-DPO framework, decomposing the overall objective into multi-segment and multi-aspect objectives. Extensive experiments on popular benchmarks demonstrate that 2D-DPO performs better than methods that optimize for scalar or 1-dimensional preferences.

cs.CL↗

Aligning CodeLLMs with Direct Preference Optimization

The last year has witnessed the rapid progress of large language models (LLMs) across diverse domains. Among them, CodeLLMs have garnered particular attention because they can not only assist in completing various programming tasks but also represent the decision-making and logical reasoning capabilities of LLMs. However, current CodeLLMs mainly focus on pre-training and supervised fine-tuning scenarios, leaving the alignment stage, which is important for post-training LLMs, under-explored. This work first identifies that the commonly used PPO algorithm may be suboptimal for the alignment of CodeLLM because the involved reward rules are routinely coarse-grained and potentially flawed. We then advocate addressing this using the DPO algorithm. Based on only preference data pairs, DPO can render the model rank data automatically, giving rise to a fine-grained rewarding pattern more robust than human intervention. We also contribute a pipeline for collecting preference pairs for DPO on CodeLLMs. Studies show that our method significantly improves the performance of existing CodeLLMs on benchmarks such as MBPP and HumanEval.

cs.AI↗

PopAlign: Diversifying Contrasting Patterns for a More Comprehensive Alignment

Alignment of large language models (LLMs) involves training models on preference-contrastive output pairs to adjust their responses according to human preferences. To obtain such contrastive pairs, traditional methods like RLHF and RLAIF rely on limited contrasting patterns, such as varying model variants or decoding temperatures. This singularity leads to two issues: (1) alignment is not comprehensive; and thereby (2) models are susceptible to jailbreaking attacks. To address these issues, we investigate how to construct more comprehensive and diversified contrasting patterns to enhance preference data (RQ1) and verify the impact of the diversification of contrasting patterns on model alignment (RQ2). For RQ1, we propose PopAlign, a framework that integrates diversified contrasting patterns across the prompt, model, and pipeline levels, introducing six contrasting strategies that do not require additional feedback labeling procedures. Regarding RQ2, we conduct thorough experiments demonstrating that PopAlign significantly outperforms existing methods, leading to more comprehensive alignment.

cs.CL↗

Can MLLMs Understand the Deep Implication Behind Chinese Images?

As the capabilities of Multimodal Large Language Models (MLLMs) continue to improve, the need for higher-order capability evaluation of MLLMs is increasing. However, there is a lack of work evaluating MLLM for higher-order perception and understanding of Chinese visual content. To fill the gap, we introduce the **C**hinese **I**mage **I**mplication understanding **Bench**mark, **CII-Bench**, which aims to assess the higher-order perception and understanding capabilities of MLLMs for Chinese images. CII-Bench stands out in several ways compared to existing benchmarks. Firstly, to ensure the authenticity of the Chinese context, images in CII-Bench are sourced from the Chinese Internet and manually reviewed, with corresponding answers also manually crafted. Additionally, CII-Bench incorporates images that represent Chinese traditional culture, such as famous Chinese traditional paintings, which can deeply reflect the model's understanding of Chinese traditional culture. Through extensive experiments on CII-Bench across multiple MLLMs, we have made significant findings. Initially, a substantial gap is observed between the performance of MLLMs and humans on CII-Bench. The highest accuracy of MLLMs attains 64.4%, where as human accuracy averages 78.2%, peaking at an impressive 81.0%. Subsequently, MLLMs perform worse on Chinese traditional culture images, suggesting limitations in their ability to understand high-level semantics and lack a deep knowledge base of Chinese traditional culture. Finally, it is observed that most models exhibit enhanced accuracy when image emotion hints are incorporated into the prompts. We believe that CII-Bench will enable MLLMs to gain a better understanding of Chinese semantics and Chinese-specific images, advancing the journey towards expert artificial general intelligence (AGI). Our project is publicly available at https://cii-bench.github.io/.

cs.CL↗

MTU-Bench: A Multi-granularity Tool-Use Benchmark for Large Language Models

Large Language Models (LLMs) have displayed massive improvements in reasoning and decision-making skills and can hold natural conversations with users. Recently, many tool-use benchmark datasets have been proposed. However, existing datasets have the following limitations: (1). Insufficient evaluation scenarios (e.g., only cover limited tool-use scenes). (2). Extensive evaluation costs (e.g., GPT API costs). To address these limitations, in this work, we propose a multi-granularity tool-use benchmark for large language models called MTU-Bench. For the "multi-granularity" property, our MTU-Bench covers five tool usage scenes (i.e., single-turn and single-tool, single-turn and multiple-tool, multiple-turn and single-tool, multiple-turn and multiple-tool, and out-of-distribution tasks). Besides, all evaluation metrics of our MTU-Bench are based on the prediction results and the ground truth without using any GPT or human evaluation metrics. Moreover, our MTU-Bench is collected by transforming existing high-quality datasets to simulate real-world tool usage scenarios, and we also propose an instruction dataset called MTU-Instruct data to enhance the tool-use abilities of existing LLMs. Comprehensive experimental results demonstrate the effectiveness of our MTU-Bench. Code and data will be released at https: //github.com/MTU-Bench-Team/MTU-Bench.git.

cs.CL↗

ING-VP: MLLMs cannot Play Easy Vision-based Games Yet

As multimodal large language models (MLLMs) continue to demonstrate increasingly competitive performance across a broad spectrum of tasks, more intricate and comprehensive benchmarks have been developed to assess these cutting-edge models. These benchmarks introduce new challenges to core capabilities such as perception, reasoning, and planning. However, existing multimodal benchmarks fall short in providing a focused evaluation of multi-step planning based on spatial relationships in images. To bridge this gap, we present ING-VP, the first INteractive Game-based Vision Planning benchmark, specifically designed to evaluate the spatial imagination and multi-step reasoning abilities of MLLMs. ING-VP features 6 distinct games, encompassing 300 levels, each with 6 unique configurations. A single model engages in over 60,000 rounds of interaction. The benchmark framework allows for multiple comparison settings, including image-text vs. text-only inputs, single-step vs. multi-step reasoning, and with-history vs. without-history conditions, offering valuable insights into the model's capabilities. We evaluated numerous state-of-the-art MLLMs, with the highest-performing model, Claude-3.5 Sonnet, achieving an average accuracy of only 3.37%, far below the anticipated standard. This work aims to provide a specialized evaluation framework to drive advancements in MLLMs' capacity for complex spatial reasoning and planning. The code is publicly available at https://github.com/Thisisus7/ING-VP.git.

cs.CL↗

OWL: A Large Language Model for IT Operations

With the rapid development of IT operations, it has become increasingly crucial to efficiently manage and analyze large volumes of data for practical applications. The techniques of Natural Language Processing (NLP) have shown remarkable capabilities for various tasks, including named entity recognition, machine translation and dialogue systems. Recently, Large Language Models (LLMs) have achieved significant improvements across various NLP downstream tasks. However, there is a lack of specialized LLMs for IT operations. In this paper, we introduce the OWL, a large language model trained on our collected OWL-Instruct dataset with a wide range of IT-related information, where the mixture-of-adapter strategy is proposed to improve the parameter-efficient tuning across different domains or tasks. Furthermore, we evaluate the performance of our OWL on the OWL-Bench established by us and open IT-related benchmarks. OWL demonstrates superior performance results on IT tasks, which outperforms existing models by significant margins. Moreover, we hope that the findings of our work will provide more insights to revolutionize the techniques of IT operations with specialized LLMs.

cs.CL↗

HelloBench: Evaluating Long Text Generation Capabilities of Large Language Models

In recent years, Large Language Models (LLMs) have demonstrated remarkable capabilities in various tasks (e.g., long-context understanding), and many benchmarks have been proposed. However, we observe that long text generation capabilities are not well investigated. Therefore, we introduce the Hierarchical Long Text Generation Benchmark (HelloBench), a comprehensive, in-the-wild, and open-ended benchmark to evaluate LLMs' performance in generating long text. Based on Bloom's Taxonomy, HelloBench categorizes long text generation tasks into five subtasks: open-ended QA, summarization, chat, text completion, and heuristic text generation. Besides, we propose Hierarchical Long Text Evaluation (HelloEval), a human-aligned evaluation method that significantly reduces the time and effort required for human evaluation while maintaining a high correlation with human evaluation. We have conducted extensive experiments across around 30 mainstream LLMs and observed that the current LLMs lack long text generation capabilities. Specifically, first, regardless of whether the instructions include explicit or implicit length constraints, we observe that most LLMs cannot generate text that is longer than 4000 words. Second, we observe that while some LLMs can generate longer text, many issues exist (e.g., severe repetition and quality degradation). Third, to demonstrate the effectiveness of HelloEval, we compare HelloEval with traditional metrics (e.g., ROUGE, BLEU, etc.) and LLM-as-a-Judge methods, which show that HelloEval has the highest correlation with human evaluation. We release our code in https://github.com/Quehry/HelloBench.

cs.CL↗

Chinese Tiny LLM: Pretraining a Chinese-Centric Large Language Model

In this study, we introduce CT-LLM, a 2B large language model (LLM) that illustrates a pivotal shift towards prioritizing the Chinese language in developing LLMs. Uniquely initiated from scratch, CT-LLM diverges from the conventional methodology by primarily incorporating Chinese textual data, utilizing an extensive corpus of 1,200 billion tokens, including 800 billion Chinese tokens, 300 billion English tokens, and 100 billion code tokens. This strategic composition facilitates the model's exceptional proficiency in understanding and processing Chinese, a capability further enhanced through alignment techniques. Demonstrating remarkable performance on the CHC-Bench, CT-LLM excels in Chinese language tasks, and showcases its adeptness in English through SFT. This research challenges the prevailing paradigm of training LLMs predominantly on English corpora and then adapting them to other languages, broadening the horizons for LLM training methodologies. By open-sourcing the full process of training a Chinese LLM, including a detailed data processing procedure with the obtained Massive Appropriate Pretraining Chinese Corpus (MAP-CC), a well-chosen multidisciplinary Chinese Hard Case Benchmark (CHC-Bench), and the 2B-size Chinese Tiny LLM (CT-LLM), we aim to foster further exploration and innovation in both academia and industry, paving the way for more inclusive and versatile language models.

cs.CL↗

FuzzCoder: Byte-level Fuzzing Test via Large Language Model

Fuzzing is an important dynamic program analysis technique designed for finding vulnerabilities in complex software. Fuzzing involves presenting a target program with crafted malicious input to cause crashes, buffer overflows, memory errors, and exceptions. Crafting malicious inputs in an efficient manner is a difficult open problem and the best approaches often apply uniform random mutations to pre-existing valid inputs. In this work, we propose to adopt fine-tuned large language models (FuzzCoder) to learn patterns in the input files from successful attacks to guide future fuzzing explorations. Specifically, we develop a framework to leverage the code LLMs to guide the mutation process of inputs in fuzzing. The mutation process is formulated as the sequence-to-sequence modeling, where LLM receives a sequence of bytes and then outputs the mutated byte sequence. FuzzCoder is fine-tuned on the created instruction dataset (Fuzz-Instruct), where the successful fuzzing history is collected from the heuristic fuzzing tool. FuzzCoder can predict mutation locations and strategies locations in input files to trigger abnormal behaviors of the program. Experimental results show that FuzzCoder based on AFL (American Fuzzy Lop) gain significant improvements in terms of effective proportion of mutation (EPM) and number of crashes (NC) for various input formats including ELF, JPG, MP3, and XML.

cs.CL↗

NC-NCD: Novel Class Discovery for Node Classification

Novel Class Discovery (NCD) involves identifying new categories within unlabeled data by utilizing knowledge acquired from previously established categories. However, existing NCD methods often struggle to maintain a balance between the performance of old and new categories. Discovering unlabeled new categories in a class-incremental way is more practical but also more challenging, as it is frequently hindered by either catastrophic forgetting of old categories or an inability to learn new ones. Furthermore, the implementation of NCD on continuously scalable graph-structured data remains an under-explored area. In response to these challenges, we introduce for the first time a more practical NCD scenario for node classification (i.e., NC-NCD), and propose a novel self-training framework with prototype replay and distillation called SWORD, adopted to our NC-NCD setting. Our approach enables the model to cluster unlabeled new category nodes after learning labeled nodes while preserving performance on old categories without reliance on old category nodes. SWORD achieves this by employing a self-training strategy to learn new categories and preventing the forgetting of old categories through the joint use of feature prototypes and knowledge distillation. Extensive experiments on four common benchmarks demonstrate the superiority of SWORD over other state-of-the-art methods.

cs.LG↗

DDK: Distilling Domain Knowledge for Efficient Large Language Models

Despite the advanced intelligence abilities of large language models (LLMs) in various applications, they still face significant computational and storage demands. Knowledge Distillation (KD) has emerged as an effective strategy to improve the performance of a smaller LLM (i.e., the student model) by transferring knowledge from a high-performing LLM (i.e., the teacher model). Prevailing techniques in LLM distillation typically use a black-box model API to generate high-quality pretrained and aligned datasets, or utilize white-box distillation by altering the loss function to better transfer knowledge from the teacher LLM. However, these methods ignore the knowledge differences between the student and teacher LLMs across domains. This results in excessive focus on domains with minimal performance gaps and insufficient attention to domains with large gaps, reducing overall performance. In this paper, we introduce a new LLM distillation framework called DDK, which dynamically adjusts the composition of the distillation dataset in a smooth manner according to the domain performance differences between the teacher and student models, making the distillation process more stable and effective. Extensive evaluations show that DDK significantly improves the performance of student models, outperforming both continuously pretrained baselines and existing knowledge distillation methods by a large margin.

cs.CL↗

Segment, Lift and Fit: Automatic 3D Shape Labeling from 2D Prompts

This paper proposes an algorithm for automatically labeling 3D objects from 2D point or box prompts, especially focusing on applications in autonomous driving. Unlike previous arts, our auto-labeler predicts 3D shapes instead of bounding boxes and does not require training on a specific dataset. We propose a Segment, Lift, and Fit (SLF) paradigm to achieve this goal. Firstly, we segment high-quality instance masks from the prompts using the Segment Anything Model (SAM) and transform the remaining problem into predicting 3D shapes from given 2D masks. Due to the ill-posed nature of this problem, it presents a significant challenge as multiple 3D shapes can project into an identical mask. To tackle this issue, we then lift 2D masks to 3D forms and employ gradient descent to adjust their poses and shapes until the projections fit the masks and the surfaces conform to surrounding LiDAR points. Notably, since we do not train on a specific dataset, the SLF auto-labeler does not overfit to biased annotation patterns in the training set as other methods do. Thus, the generalization ability across different datasets improves. Experimental results on the KITTI dataset demonstrate that the SLF auto-labeler produces high-quality bounding box annotations, achieving an AP@0.5 IoU of nearly 90\%. Detectors trained with the generated pseudo-labels perform nearly as well as those trained with actual ground-truth annotations. Furthermore, the SLF auto-labeler shows promising results in detailed shape predictions, providing a potential alternative for the occupancy annotation of dynamic objects.

cs.CV↗