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Jian Hu

Publications and source records attributed to Jian Hu.

At least 19 recordsLinked to original sources

Youtu-Parsing-Omni: One Encoder, One Schema, All Modalities

We present Youtu-Parsing-Omni, an omni-modal parser that converts documents, images, audio, and video into structured records grounded in space and time, providing a perception layer for agents that read, locate, and cite evidence across modalities. Its design rests on one encoder for every modality and one schema for every task. Youtu-Omni-Encoder, initialized from a pre-trained language model to strengthen text reading, encodes all modalities with shared weights in a unified space-time coordinate system, and a few fusion layers let video frames attend to concurrent audio, bringing cross-modal fusion and temporal alignment into perception itself. OmniSchema unifies the outputs of all ten parsing tasks, allowing a single self-evolving post-training procedure, OmniSchema-Aware On-Policy Distillation (OSAD), to provide a shared token-role-based objective across tasks. In each round, the model is trained on its own rollouts against token-level targets from a reference-conditioned copy of itself, which is then refreshed with the trained weights, so that the parser and its supervision co-evolve. With a single 5 B-parameter checkpoint, Youtu-Parsing-Omni achieves state-of-the-art performance on OmniDocBench v1.6 (96.96 Overall) and leads all open-weight models on OmniParsingBench (75.08 Avg.), with its advantage concentrated on audio and video. It also achieves the best overall chart-parsing score (95.02) and the highest exact chemical-fingerprint agreement among compared systems, and matches a dedicated optical-music model in character-level transcription of typeset sheet music while staying far ahead of general-purpose systems. Code and model weights are publicly available.

cs.CV↗

Encode Once, Answer Many: Internalizing Context via Parametric Flow

Large language models are typically adapted to a task either by placing knowledge in the input context, which keeps it external and re-encodes it on every call, or by fine-tuning, which internalizes it but demands a costly round of optimization per task. We aim to internalize the knowledge carried by a context directly into model parameters, without per-task optimization and without keeping the context in the input at inference time. To this end, we propose CLIK, a context-conditioned parameter generator that maps a given context to LoRA parameters for internalizing knowledge in a single forward pass through a Transformer encoder with cross-attention, requiring no test-time gradient updates. Once the generated LoRA is inserted into a frozen base model, the model answers downstream queries from the query alone, having internalized the context into its weights rather than re-reading it. Because the adapter depends only on the context, it is generated once and reused for every query on the same document, so the cost of reading that document is amortized across queries. On document question answering, CLIK substantially improves over the no-context base model and outperforms existing hypernetwork-based generators, while remaining behind a base model that reads the context directly, and it carries over to multi-turn dialogue without any multi-turn-specific training. Analysis further shows that the context-dependent part of the generated adapter concentrates in a compact and specific substructure.

cs.AI↗

Anisotropy and tracer-profile assumptions in aperture-based strong-lens dynamics: Conditional inference from supernova distance ratios and unresolved stellar kinematics

Single-aperture stellar kinematics jointly constrain the mass distribution, tracer light profile, and velocity anisotropy. Their coupling affects the interpretation of an inferred anisotropy. We quantify how tracer-profile assumptions and data treatment affect common-anisotropy comparisons and inferred mass-density slopes in a compiled galaxy-scale lens sample. We analyse 107 lenses using distinct \pantheon\ supernova counterparts, spatial flatness, distance duality, and the full supernova covariance. We compare the individual-slope power-law tracer with Hernquist and Sérsic profiles using measured effective radii. Numerical Jeans solutions, likelihood comparisons, posterior distributions, and controlled recovery experiments quantify the effects of tracer representation. The power-law fixed-minus-free Bayesian information criterion differences are 6.74 for isotropy and 41.51 for fixed $β=0.18$, compared with $-3.89$ and $-2.26$ for Hernquist and $-4.67$ and $-4.30$ for Sérsic $n=4$. The preference also changes with Sérsic index. Removing 12 systems with linearised distance-ratio uncertainty above 20\% reduces the power-law isotropy comparison to 2.51. In isotropic Sérsic $n=4$ and Hernquist simulations, power-law fits yield $Δ\mathrm{BIC}_0>6$ in 60.0\% and 50.0\% of realisations, respectively, compared with 0.5\% and 1.0\% for matched-tracer fits.} {The preference for a common free anisotropy parameter depends on the tracer representation and sample composition. Controlled recovery identifies tracer mismatch as one mechanism that can generate this preference within the adopted aperture models. Physical interpretation requires joint treatment of photometry, distance uncertainties, and kinematic weighting.

astro-ph.CO↗

EvaOmni: An Evidence-Grounded Benchmark for Audio-Visual Reasoning

Omni LLMs can naturally locate key audio and visual evidence and integrate information across modalities for audiovisual reasoning. Existing audio-visual reasoning benchmarks that mainly rely on multiple-choice questions usually score models solely based on answer correctness, making it difficult to assess whether a model truly forms a reasoning chain from evidence to the correct answer. In addition, textual or unimodal shortcuts may allow models to answer correctly without analyzing the necessary audio-visual evidence, further weakening the reliability of evaluation benchmarks. To address these issues, we introduce EvaOmni, an evidence-grounded benchmark containing 392 videos and 1,027 purely human-annotated question-answer pairs, covering 15 capabilities and three levels: retrieval and localization, basic understanding, and complex reasoning. We design a series of rigorous annotation procedures in which experts annotate audio and visual evidence and construct video-based distractors; humans review whether questions meet strict inspection criteria, and finally models filter textual and unimodal shortcuts. Beyond high-quality question-answer pairs, we require models to simultaneously return the answer and supporting evidence intervals in order to evaluate the complete reasoning chain. We propose the Coverage Grounded Score (C.G.) to measure how much annotated evidence a model identifies, and the Bottleneck Grounded Score (B.G.) to penalize poor temporal localization in either modality; both are incorporated into answer correctness. Across 7 open-weight and 17 proprietary Omni LLMs, Gemini3.7-Flash achieved the highest overall accuracy (79.4%), C.G. (70.8%), and B.G. (35.1%). At Level 3, it reached 79.1% accuracy, but its B.G. was only 12.3%. These results show that even the most advanced models still have room for development in grounded audio-visual reasoning.

cs.CV↗

Late-time distance consistency and model-independent curvature inference with strong lensing, quasars, and galaxy clusters

We revisit a late-time, model-independent distance-consistency framework that combines strong gravitational lensing systems (SGLS), ultraviolet/X-ray quasars (QSOs), and 38 Sunyaev--Zel'dovich/X-ray galaxy-cluster angular-diameter distances. The analysis focuses on systematics rather than on presenting a competitive curvature measurement. Starting from the 158-system SGLS catalog, we exclude 30 systems that violate the lensing-geometric requirement $D_{A,ls}/D_{A,s}<1$ in the isothermal reference case $γ_{\rm lens}=2$, leaving a fixed 128-system SGLS parent sample for cross-matching with 1598 QSOs. A deterministic maximum-cardinality, minimum-mismatch one-to-one assignment yields 100 SGLS--QSO pairs at the nominal $Δd/d=5\%$ threshold. We propagate the measured X-ray flux uncertainties and the intrinsic QSO scatter, and, crucially, we include the full $38\times38$ covariance induced by using the same QSO distances in the kernel-smoothed cluster predictions. With $Ω_K\sim\mathcal{U}[-10,10]$, the joint posterior is $Ω_K=2.085^{+1.634}_{-1.103}$ (68\%; central 95\% interval $[0.269,6.028]$). We do not interpret the positive shift as evidence for an open Universe. \added{This positive posterior offset is driven by cross-probe calibration tensions, sample-assignment effects, and the cluster anchor; it cannot be attributed to the intrinsic spatial geometry of the Universe.} The SGLS+QSO data alone leave curvature essentially prior dominated, $Ω_K=0.70^{+6.33}_{-7.12}$, whereas removing only the off-diagonal cluster covariance moves the posterior to $Ω_K=5.21^{+2.46}_{-2.07}$. Thus the cluster anchor supplies most of the curvature constraining power and its covariance materially changes the posterior location.

astro-ph.CO↗

LoGRA: Scaling LLM Reinforcement Learning with Low-Rank Gradient Sketches

Reinforcement learning has greatly advanced the capabilities of large language models, but its memory demands remain a barrier to broader adoption. We introduce LoGRA, an approach to RL post-training that reduces memory by retaining useful learning signals in low-rank gradient sketches. These compact representations support both model updates and efficient policy synchronization. To prevent overly large updates from disrupting learning, we complement gradient compression with predicted-KL step control, which estimates policy changes before applying each update and adjusts its magnitude accordingly. With all techniques combined, LoGRA reduces average training memory usage by up to 45.7% across reasoning tasks without compromising performance. It also enables stable training of a 27B-parameter model for over 1,100 steps on a single eight-GPU node, where dense Adam runs out of memory, making previously memory-infeasible RL training practical. Code is available in the \href{https://github.com/skzhang1/labs-molt/tree/logra/examples/scripts/logra}{Molt library}.

cs.CL↗

ColoACT: Multi-Cue Action Chunking for Smooth Autonomous Colon Navigation on a Self-Propelled Endoscopic Robot

Autonomous colonoscopic navigation can reduce operator burden and the risk of loop formation or tissue trauma, but remains challenging due to deformable anatomy, weak-texture and specular endoscopic visuals, and contact-rich viscoelastic interactions. Existing methods either rely on geometry-driven pipelines, which are efficient and interpretable yet brittle due to manually engineered features and switching logic, or adopt learning-based policies, whose inferred depth/geometry can become temporally inconsistent or overly smooth under weak texture and specular highlights while simulation-trained variants (e.g., deep reinforcement learning) may further suffer from a sim-to-real gap. We propose ColoACT, an autonomous navigation system that integrates an RGB-D-E based Action Chunking Transformer policy (ColoACT policy) for a compact self-propelled Bevel-Gear-Based Endoscopic Robot (BGER). The ColoACT policy augments RGB with estimated relative depth and a gradient-based pseudo-elevation map to enhance fold-ridge saliency and other high-frequency geometric cues, and enables smooth continuous control of the BGER by predicting overlapping action chunks and fusing them via temporal ensembling. In different \textit{ex-vivo} porcine colons (approximately 60 cm), our system achieves success rates of 85.4\% and 72.5\% in straight and curved segments, respectively, and achieves 70\% success in 90-degree turns and 60\% in double-bend sequences, with feasibility further demonstrated in challenging triple-bend segments. The project page is available at: https://Adamhu1.github.io/ColoACT/.

cs.RO↗

Agora: Git as Shared Memory for Collective AutoResearch

Research agents working in separate sessions need to know what others have tried and which results they can build on. Agora stores their contributions as an append-only directed acyclic graph (DAG) in Git. Each commit records a result, insight, hypothesis, verification, or report and links it to prior work. Searchable views show leading results, neglected branches, and verification status; diversity-aware recommendations suggest experiments beyond the current leaders. We report a run of nearly 12 days in which 13 language-model workers, with no assigned tasks or central planner, used Agora to solve a weight-transfer problem. Given 141 pretrained donor models and a frozen 119.6M-parameter attention--SSM hybrid whose dimensions match no donor, the workers had to initialize the target without training data or gradient updates. They published 1,703 contributions and reduced the development evaluator score from 3.39 to 1.899 bits per byte, closing 62% of the gap to a trained GPT-2 124M. The best method compresses donor next-token statistics into the target's embedding and output head, then adds short-range context through sparse edits to attention, feed-forward, and state-space blocks. Its 145-commit ancestry spans 15 accounts. Participants also posted 165 verifications of 95 targets, each by an account other than the target's author, with no reported failures. The run documents how agents reused and verified shared work. Measuring the effect on discovery per unit of compute requires a matched comparison.

cs.LG↗

Molt: A Scalable PyTorch-Native Training Framework for Agentic Reinforcement Learning

Agentic reinforcement learning requires rapid experimentation with agents and learning algorithms, yet large policies and long, multimodal trajectories demand substantial distributed infrastructure. We present MOLT, a lightweight, PyTorch- and Hugging Face-native framework that brings these goals together through four contributions. MOLT combines direct loading of Hugging Face models with experimentally validated trillion-parameter scalability in approximately 9.2K lines of framework code. Unified OpenAI- and Anthropic-compatible interfaces integrate existing agents with automatic handling of context compaction. Fully asynchronous training overlaps agent rollouts and policy optimization, accommodating variable agent execution times. Distributed experience storage removes centralized rollout-memory bottlenecks for long, multimodal trajectories. We experimentally validate the complete RL training pipeline on a one-trillion-parameter policy and demonstrate sustained learning with a 30B mixture-of-experts agent, establishing MOLT as a lightweight foundation for large-scale agentic RL research.

cs.LG↗

OSWorld-Pro: Process-based Evaluation for Computer Use Agents

Evaluation of Computer-Use Agents (CUAs) is often limited to the final deliverables they create (at the end of hundreds of steps) and assessed with functional verifiers, as seen in OSWorld. However, such evaluation of end-state performance lacks transparency into how and why agents fail in various tasks, obfuscating critical insight for subsequent improvement. For instance, agents that err during keyboard inputs would require a different mitigation strategy from those that fail to precisely provide click-based inputs on the graphical UI. We introduce OSWorld-Pro: a set of over 300 tasks containing over 2800 subgoals to enable the procedural evaluation of CUAs grounded in over 67,000 human annotations. We use robust human-aligned LLM-Judges to evaluate the fulfillment of OSWorld-Pro subgoals and thereby reveal the progress that models make throughout a series of sequentially dependent subgoals. Our findings reveal that OSWorld-Pro is challenging even for state-of-the-art LLMs, with top performers like Claude Opus 5 achieving only 75.7% vs. 83.4% on OSWorld. Furthermore, we identify critical process-focused failure modes of various models (e.g. subgoal-irrelevant actions and click-based mistakes) to provide insights to improve performance and efficiency of CUAs.

cs.CL↗

One Skill Does Not Fit All: Automatic Discovery and Taxonomy-Guided Routing of Frame-Selection Skills for Long-Video Question Answering

Long-Video Question Answering (LVQA) requires locating decisive evidence in hour-scale videos under a limited frame budget. Most training-free methods apply the same frame-selection strategy to all questions, despite substantial variation in the evidence required by different question types. Our analysis shows that the relative effectiveness of frame-selection strategies varies across semantic categories and benchmarks, motivating adaptive evidence acquisition. In this paper, we introduce AutoSkill, a source-supervised framework for automatically discovering and routing executable frame-selection skills. Starting from a small labelled source pool, LLM agents iteratively propose, implement, evaluate, and refine candidate skills. For a target benchmark, AutoSkill uses only unlabelled question and option text to induce a shared semantic taxonomy, rewrite labelled source examples into the target style, and estimate a category-to-skill mapping. Neither target videos nor target answers are used in this process. At inference time, each question is assigned one skill, which selects the frames used in a single inference of the frozen video MLLM. Across five long-video benchmark splits, AutoSkill improves Qwen2.5-VL-7B and Qwen3.5-4B by 2.4% and 1.2%, respectively, demonstrating the effectiveness of our AutoSkill.

cs.CV↗

Beyond NL2Code: A Structured Survey of Multimodal Code Intelligence

While Large Language Models (LLMs) have substantially advanced text-to-code generation, many real programming tasks specify intent through visual artifacts such as screenshots, charts, and videos. These tasks require models to connect visual perception to executable programs, as correctness depends not only on syntax but also on layout, data semantics, and domain-specific constraints that apply after execution. This survey reviews Multimodal Code Intelligence, covering systems that generate, edit, refine, or reason with code under visually grounded inputs and outputs. We first formulate the field by the role that code plays in each task, distinguishing code as a rendered artifact, an editable structure, an intermediate reasoning trace, or an executable tool interface. Then we organize benchmarks and methods into four domains: Graphical User Interface, Scientific Visualization, Structured Graphics, and Frontier Tasks and Frameworks. This taxonomy connects artifact-generation problems to agentic and unified settings and allows us to compare how different tasks treat evidence of correctness. Across the literature, we argue that reliable evaluation requires evidence about semantics and interaction beyond visual fidelity. Looking ahead, future research may benefit from four verification-centered directions. Multi-signal validation can combine complementary evidence of correctness, multi-state verification can test behavior across execution trajectories, cross-task transfer testing can probe reusable visual-code skills, and verifiable agent traces can reveal whether agent actions are grounded in visual evidence. Together, these directions may move this field from single-output imitation toward evidence-grounded executable systems. An ongoing project and resources are available on \href{https://github.com/xjywhu/Awesome-Multimodal-LLM-for-Code}{GitHub}.

cs.CL↗

FIRM-Video: Check Before You Score for Reliable Text-to-Video Reward Modeling

Reliable reward models are essential for text-to-video evaluation and alignment. However, the trade-off between evaluation accuracy and inference efficiency places high demands on the quality of training supervision. Existing approaches often rely on holistic judges with fixed rubrics or open-ended reasoning, leading to incomplete inspection, unfaithful justification, and entangled attribution. We introduce FIRM-Video, a unified checklist-driven data construction framework based on a check-before-score principle: construct dimension-specific checklists, verify each criterion against temporal visual evidence, and aggregate only verified decisions. For Instruction Following, FIRM-Video decomposes prompts into weighted atomic requirements; for World Coherence, it constructs prompt-calibrated, target-specific checks grounded in visible entities and actions; and for Perceptual Quality, it applies a generic taxonomy of visual defects. The verified criteria and scores are further transformed into natural-language analyses for end-to-end reward modeling. Subsequently, we construct FIRM-Video-90K with 88,044 dimension-specific instances from 29,348 videos, and introduce FIRM-Video-Bench with 750 point-wise human annotations across 250 videos. The Qwen3-VL-based FIRM-Video-8B achieves the best overall MAE on FIRM-Video-Bench while consistently delivering the highest VBench Total, Quality, and Semantic Scores in Best-of-8 sampling across three video generators.

cs.CV↗

EATR-Stereo: Embodiment-Aware Token Routing of Paired Stereo Evidence for Humanoid Vision-Language-Action Control

Long-horizon humanoid vision--language--action (VLA) control with head-mounted stereo cameras requires visual interfaces that can exploit complementary views while maintaining compatibility with pretrained representations. Existing interfaces often discard complementary stereo evidence or fuse additional observations without preserving the native primary-view pathway and adapting auxiliary information to robot embodiment. We present EATR-Stereo, an embodiment-aware token-routing framework that retains primary-view tokens and constructs primary-aligned Cross-View Auxiliary Tokens (CVATs) by querying the synchronized auxiliary-view token sequence. A body-segmented proprioceptive encoder further conditions token-wise auxiliary usage on robot configuration history, enabling selective incorporation of stereo evidence during action generation. The routed auxiliary stream augments the language and primary-visual context of a pretrained VLA while keeping its vision--language model frozen. On a 33-DoF physical humanoid with a 37-D proprioceptive state, we evaluate nine configurations in over-100-s search--approach--grasp--place--return tasks. EATR-Stereo achieves 60.0% full-task success, 100.0% grasp success, and 80.0% stage success. Under severe asymmetric occlusion, it improves recovery to 80% compared with 30% for CVAT alone. Ablation studies further show the importance of preserving primary tokens and combining cross-view auxiliary features with structured proprioceptive routing. These results demonstrate that selectively routed paired stereo evidence improves spatial grounding for reliable long-horizon humanoid VLA control.

cs.RO↗

Polar: Agentic RL on Any Harness at Scale

Reinforcement learning for language agents increasingly depends on custom harnesses that manage long-running context, multi-turn tool use and multi-agent orchestration. However, porting these harnesses into RL environment interfaces remains difficult and often loses important training signals. We bridge this gap with polar, a rollout framework for scalable asynchronous RL over arbitrary agent harnesses. Polar treats the agent harness as a black box: it proxies LLM API calls, records token-level model interactions, and reconstructs token-faithful trajectories for training. Each rollout node efficiently manages runtime prewarming, agent execution, trajectory reconstruction, and evaluation in parallel, exposing asynchronous service endpoints that can be consumed by independent trainers at scale. This decoupled design makes Polar agnostic to agent harnesses, training infrastructure, and RL algorithms while improving compute utilization for long-running agent workloads. We validate polar by training agents on software-engineering tasks with popular coding harnesses. Using simple GRPO, polar improves Qwen3.5-4B by 22.6, 4.8, 0.6 and 6.2 points on SWE-Bench Verified with the Codex, Claude Code, Qwen Code and Pi harnesses, respectively. We further demonstrate Polar for offline data generation over custom harnesses and ablate trajectory reconstruction strategies. Polar rewrites its preceding work, Prorl Agent, and has been registered as one of NeMo Gym environments.

cs.DC↗

Minimizing Upper Confidence Bounds: A Data-Driven Framework for Stochastic Programming

Stochastic programming is often challenged by epistemic uncertainty, where critical probability distributions are poorly characterized or unknown due to a lack of data. To address this, we pioneer a novel framework for stochastic programming that minimizes an upper confidence bound (UCB) on the expected random cost, acting as a robustness-seeking strategy. Our central contribution is the Average Percentile Upper Bound (APUB), a new statistical construct that serves as both a statistically rigorous upper bound for population means and an approximate risk metric for sample means. We rigorously prove the asymptotic correctness and consistency of APUB, establishing a reliable foundation for data-driven decision-making. We also develop practical solution methods, including a bootstrap sampling approximation method and an L-shaped method, to solve APUB optimization problems, with a specific focus on two-stage linear stochastic optimization with random recourse. Empirical demonstrations on a two-stage product mix problem reveal the significant benefits of our APUB optimization framework, which fortifies the process against epistemic uncertainty while reinforcing key decision-making attributes like reliability and consistency. The implementation and source code are available at https://github.com/8Wings/APUB-Optimization.

math.OC↗

A model-independent test of the cosmic distance-duality relation using galaxy clusters and Type Ia supernovae matched pairs

The cosmic distance-duality relation (CDDR), expressed as $ D_L/D_A(1+z)^{-2}=1 $, is a fundamental relation in cosmology connecting luminosity distance ($ D_L $) and angular diameter distance ($ D_A $). Any departure from this relation would indicate new physics such as photon non-conservation, cosmic opacity, or non-metric gravity. We perform a stringent, model-independent test of the CDDR using a matched sample of 38 galaxy clusters from the Bonamente et al. compilation and Type Ia supernovae from the Pantheon+ sample. Employing the matched-pair technique, we simultaneously constrain the CDDR-violation parameter $ η$ and a possible redshift evolution of the SNe Ia absolute magnitude, parameterized as $ M_B(z)=M_0 + \varepsilon z $. We assess the robustness against matching tolerance and further supplement the analysis with DESI 2024 BAO measurements. Our results yield $ η= 0.050^{+0.348}_{-0.307} $ and $ \varepsilon = -0.184^{+0.724}_{-0.574} $ (68% CL), showing no statistically significant evidence for CDDR violation or SNe Ia evolution. The conclusions remain unchanged with stricter matching criteria and the inclusion of DESI BAO data. We also derive a cosmology-independent calibration of $ M_0 = -19.460^{+0.126}_{-0.124} $ mag. The standard cosmological model remains robust under this model-independent scrutiny.

astro-ph.CO↗

GraphThinker: Reinforcing Temporally Grounded Video Reasoning with Event Graph Thinking

Video reasoning requires a fine-grained understanding of the temporal dependencies and event-level relations between objects and events in videos. Current Multimodal Large Language Models (MLLMs) are prone to severe temporal hallucinations in video reasoning. An underlying cause of these hallucinations is weak visual-temporal grounding and the lack of explicit structure for modelling event relations. Models often rely on auxiliary text, such as dense captions, rather than explicitly anchoring their reasoning in actual visual evidence. However, these textual representations are inherently unstructured and fail to provide explicit causal constraints needed to guide the model's reasoning. In this work, we propose GraphThinker, a reinforcement finetuning method that constructs a structured event representation of a video and enforces visual grounding to jointly reduce reasoning hallucinations. Specifically, we employ an MLLM to construct an Event-based Video Scene Graph (EVSG) that captures both intra- and inter-event relations, guiding a structured video reasoning process. Moreover, we address the weak grounding issue by introducing a novel visual attention reward during reinforcement finetuning that encourages the model to actively attend to reliable visual cues. On the RexTime dataset, GraphThinker achieves an over 4% improvement in IoU=0.3 for moment localisation. On the VidHalluc dataset, GraphThinker achieves a 9.8% improvement in reducing temporal sequence hallucination and a 7.6% gain in Binary QA in reducing action hallucination, compared to the state-of-the-art methods.

cs.CV↗