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Jianfeng Gao

Publications and source records attributed to Jianfeng Gao.

At least 379 records · Page 21Linked to original sources

BBQ-Networks: Efficient Exploration in Deep Reinforcement Learning for Task-Oriented Dialogue Systems

We present a new algorithm that significantly improves the efficiency of exploration for deep Q-learning agents in dialogue systems. Our agents explore via Thompson sampling, drawing Monte Carlo samples from a Bayes-by-Backprop neural network. Our algorithm learns much faster than common exploration strategies such as $ε$-greedy, Boltzmann, bootstrapping, and intrinsic-reward-based ones. Additionally, we show that spiking the replay buffer with experiences from just a few successful episodes can make Q-learning feasible when it might otherwise fail.

cs.LG↗

CPG-Based Control Scheme for Quadruped Robot to Withstand the Lateral Impact

This paper aims to present a stability control strategy for quadruped robot under lateral impact with the help of lateral trot. We firstly propose five necessary conditions for keeping balance. The classical four-neuron Central Pattern Generator (CPG) network with Hopf oscillators is then extended to eight-neuron network with four more trigger-enabled neurons, which controls the lateral trot. With proper adjustment of network's parameters, such network can coordinate the lateral and longitudinal trot gait. Based on Zero Movement Point (ZMP) theory, the robot is modeled as an inverted pendulum to plan the Center of Gravity (CoG) position and calculate the needed lateral step length. The simulation shows that the lateral acceleration of the quadruped robot after lateral impact regains to the normal range in a short time. Comparison shows that the maximal lateral impact that robot can resist increases about 125% from 0.72g to 1.55g.

cs.RO↗

BBQ-Networks: Efficient Exploration in Deep Reinforcement Learning for Task-Oriented Dialogue Systems

We present a new algorithm that significantly improves the efficiency of exploration for deep Q-learning agents in dialogue systems. Our agents explore via Thompson sampling, drawing Monte Carlo samples from a Bayes-by-Backprop neural network. Our algorithm learns much faster than common exploration strategies such as ε-greedy, Boltzmann, bootstrapping, and intrinsic-reward-based ones. Additionally, we show that spiking the replay buffer with experiences from just a few successful episodes can make Q-learning feasible when it might otherwise fail.

cs.AI↗

A User Simulator for Task-Completion Dialogues

Despite widespread interests in reinforcement-learning for task-oriented dialogue systems, several obstacles can frustrate research and development progress. First, reinforcement learners typically require interaction with the environment, so conventional dialogue corpora cannot be used directly. Second, each task presents specific challenges, requiring separate corpus of task-specific annotated data. Third, collecting and annotating human-machine or human-human conversations for task-oriented dialogues requires extensive domain knowledge. Because building an appropriate dataset can be both financially costly and time-consuming, one popular approach is to build a user simulator based upon a corpus of example dialogues. Then, one can train reinforcement learning agents in an online fashion as they interact with the simulator. Dialogue agents trained on these simulators can serve as an effective starting point. Once agents master the simulator, they may be deployed in a real environment to interact with humans, and continue to be trained online. To ease empirical algorithmic comparisons in dialogues, this paper introduces a new, publicly available simulation framework, where our simulator, designed for the movie-booking domain, leverages both rules and collected data. The simulator supports two tasks: movie ticket booking and movie seeking. Finally, we demonstrate several agents and detail the procedure to add and test your own agent in the proposed framework.

cs.LG↗

An Empirical Analysis of Multiple-Turn Reasoning Strategies in Reading Comprehension Tasks

Reading comprehension (RC) is a challenging task that requires synthesis of information across sentences and multiple turns of reasoning. Using a state-of-the-art RC model, we empirically investigate the performance of single-turn and multiple-turn reasoning on the SQuAD and MS MARCO datasets. The RC model is an end-to-end neural network with iterative attention, and uses reinforcement learning to dynamically control the number of turns. We find that multiple-turn reasoning outperforms single-turn reasoning for all question and answer types; further, we observe that enabling a flexible number of turns generally improves upon a fixed multiple-turn strategy. %across all question types, and is particularly beneficial to questions with lengthy, descriptive answers. We achieve results competitive to the state-of-the-art on these two datasets.

cs.CL↗

Multi-Task Learning for Speaker-Role Adaptation in Neural Conversation Models

Building a persona-based conversation agent is challenging owing to the lack of large amounts of speaker-specific conversation data for model training. This paper addresses the problem by proposing a multi-task learning approach to training neural conversation models that leverages both conversation data across speakers and other types of data pertaining to the speaker and speaker roles to be modeled. Experiments show that our approach leads to significant improvements over baseline model quality, generating responses that capture more precisely speakers' traits and speaking styles. The model offers the benefits of being algorithmically simple and easy to implement, and not relying on large quantities of data representing specific individual speakers.

cs.CL↗

Composite Task-Completion Dialogue Policy Learning via Hierarchical Deep Reinforcement Learning

Building a dialogue agent to fulfill complex tasks, such as travel planning, is challenging because the agent has to learn to collectively complete multiple subtasks. For example, the agent needs to reserve a hotel and book a flight so that there leaves enough time for commute between arrival and hotel check-in. This paper addresses this challenge by formulating the task in the mathematical framework of options over Markov Decision Processes (MDPs), and proposing a hierarchical deep reinforcement learning approach to learning a dialogue manager that operates at different temporal scales. The dialogue manager consists of: (1) a top-level dialogue policy that selects among subtasks or options, (2) a low-level dialogue policy that selects primitive actions to complete the subtask given by the top-level policy, and (3) a global state tracker that helps ensure all cross-subtask constraints be satisfied. Experiments on a travel planning task with simulated and real users show that our approach leads to significant improvements over three baselines, two based on handcrafted rules and the other based on flat deep reinforcement learning.

cs.CL↗

A Nested Attention Neural Hybrid Model for Grammatical Error Correction

Grammatical error correction (GEC) systems strive to correct both global errors in word order and usage, and local errors in spelling and inflection. Further developing upon recent work on neural machine translation, we propose a new hybrid neural model with nested attention layers for GEC. Experiments show that the new model can effectively correct errors of both types by incorporating word and character-level information,and that the model significantly outperforms previous neural models for GEC as measured on the standard CoNLL-14 benchmark dataset. Further analysis also shows that the superiority of the proposed model can be largely attributed to the use of the nested attention mechanism, which has proven particularly effective in correcting local errors that involve small edits in orthography.

cs.CL↗

ReasoNet: Learning to Stop Reading in Machine Comprehension

Teaching a computer to read and answer general questions pertaining to a document is a challenging yet unsolved problem. In this paper, we describe a novel neural network architecture called the Reasoning Network (ReasoNet) for machine comprehension tasks. ReasoNets make use of multiple turns to effectively exploit and then reason over the relation among queries, documents, and answers. Different from previous approaches using a fixed number of turns during inference, ReasoNets introduce a termination state to relax this constraint on the reasoning depth. With the use of reinforcement learning, ReasoNets can dynamically determine whether to continue the comprehension process after digesting intermediate results, or to terminate reading when it concludes that existing information is adequate to produce an answer. ReasoNets have achieved exceptional performance in machine comprehension datasets, including unstructured CNN and Daily Mail datasets, the Stanford SQuAD dataset, and a structured Graph Reachability dataset.

cs.LG↗

Towards End-to-End Reinforcement Learning of Dialogue Agents for Information Access

This paper proposes KB-InfoBot -- a multi-turn dialogue agent which helps users search Knowledge Bases (KBs) without composing complicated queries. Such goal-oriented dialogue agents typically need to interact with an external database to access real-world knowledge. Previous systems achieved this by issuing a symbolic query to the KB to retrieve entries based on their attributes. However, such symbolic operations break the differentiability of the system and prevent end-to-end training of neural dialogue agents. In this paper, we address this limitation by replacing symbolic queries with an induced "soft" posterior distribution over the KB that indicates which entities the user is interested in. Integrating the soft retrieval process with a reinforcement learner leads to higher task success rate and reward in both simulations and against real users. We also present a fully neural end-to-end agent, trained entirely from user feedback, and discuss its application towards personalized dialogue agents. The source code is available at https://github.com/MiuLab/KB-InfoBot.

cs.CL↗

Image-Grounded Conversations: Multimodal Context for Natural Question and Response Generation

The popularity of image sharing on social media and the engagement it creates between users reflects the important role that visual context plays in everyday conversations. We present a novel task, Image-Grounded Conversations (IGC), in which natural-sounding conversations are generated about a shared image. To benchmark progress, we introduce a new multiple-reference dataset of crowd-sourced, event-centric conversations on images. IGC falls on the continuum between chit-chat and goal-directed conversation models, where visual grounding constrains the topic of conversation to event-driven utterances. Experiments with models trained on social media data show that the combination of visual and textual context enhances the quality of generated conversational turns. In human evaluation, the gap between human performance and that of both neural and retrieval architectures suggests that multi-modal IGC presents an interesting challenge for dialogue research.

cs.CL↗

Semantic Compositional Networks for Visual Captioning

A Semantic Compositional Network (SCN) is developed for image captioning, in which semantic concepts (i.e., tags) are detected from the image, and the probability of each tag is used to compose the parameters in a long short-term memory (LSTM) network. The SCN extends each weight matrix of the LSTM to an ensemble of tag-dependent weight matrices. The degree to which each member of the ensemble is used to generate an image caption is tied to the image-dependent probability of the corresponding tag. In addition to captioning images, we also extend the SCN to generate captions for video clips. We qualitatively analyze semantic composition in SCNs, and quantitatively evaluate the algorithm on three benchmark datasets: COCO, Flickr30k, and Youtube2Text. Experimental results show that the proposed method significantly outperforms prior state-of-the-art approaches, across multiple evaluation metrics.

cs.CV↗

Investigation of Language Understanding Impact for Reinforcement Learning Based Dialogue Systems

Language understanding is a key component in a spoken dialogue system. In this paper, we investigate how the language understanding module influences the dialogue system performance by conducting a series of systematic experiments on a task-oriented neural dialogue system in a reinforcement learning based setting. The empirical study shows that among different types of language understanding errors, slot-level errors can have more impact on the overall performance of a dialogue system compared to intent-level errors. In addition, our experiments demonstrate that the reinforcement learning based dialogue system is able to learn when and what to confirm in order to achieve better performance and greater robustness.

cs.CL↗

TopicRNN: A Recurrent Neural Network with Long-Range Semantic Dependency

In this paper, we propose TopicRNN, a recurrent neural network (RNN)-based language model designed to directly capture the global semantic meaning relating words in a document via latent topics. Because of their sequential nature, RNNs are good at capturing the local structure of a word sequence - both semantic and syntactic - but might face difficulty remembering long-range dependencies. Intuitively, these long-range dependencies are of semantic nature. In contrast, latent topic models are able to capture the global underlying semantic structure of a document but do not account for word ordering. The proposed TopicRNN model integrates the merits of RNNs and latent topic models: it captures local (syntactic) dependencies using an RNN and global (semantic) dependencies using latent topics. Unlike previous work on contextual RNN language modeling, our model is learned end-to-end. Empirical results on word prediction show that TopicRNN outperforms existing contextual RNN baselines. In addition, TopicRNN can be used as an unsupervised feature extractor for documents. We do this for sentiment analysis on the IMDB movie review dataset and report an error rate of $6.28\%$. This is comparable to the state-of-the-art $5.91\%$ resulting from a semi-supervised approach. Finally, TopicRNN also yields sensible topics, making it a useful alternative to document models such as latent Dirichlet allocation.

cs.CL↗

Character-level Deep Conflation for Business Data Analytics

Connecting different text attributes associated with the same entity (conflation) is important in business data analytics since it could help merge two different tables in a database to provide a more comprehensive profile of an entity. However, the conflation task is challenging because two text strings that describe the same entity could be quite different from each other for reasons such as misspelling. It is therefore critical to develop a conflation model that is able to truly understand the semantic meaning of the strings and match them at the semantic level. To this end, we develop a character-level deep conflation model that encodes the input text strings from character level into finite dimension feature vectors, which are then used to compute the cosine similarity between the text strings. The model is trained in an end-to-end manner using back propagation and stochastic gradient descent to maximize the likelihood of the correct association. Specifically, we propose two variants of the deep conflation model, based on long-short-term memory (LSTM) recurrent neural network (RNN) and convolutional neural network (CNN), respectively. Both models perform well on a real-world business analytics dataset and significantly outperform the baseline bag-of-character (BoC) model.

cs.CL↗

End-to-End Joint Learning of Natural Language Understanding and Dialogue Manager

Natural language understanding and dialogue policy learning are both essential in conversational systems that predict the next system actions in response to a current user utterance. Conventional approaches aggregate separate models of natural language understanding (NLU) and system action prediction (SAP) as a pipeline that is sensitive to noisy outputs of error-prone NLU. To address the issues, we propose an end-to-end deep recurrent neural network with limited contextual dialogue memory by jointly training NLU and SAP on DSTC4 multi-domain human-human dialogues. Experiments show that our proposed model significantly outperforms the state-of-the-art pipeline models for both NLU and SAP, which indicates that our joint model is capable of mitigating the affects of noisy NLU outputs, and NLU model can be refined by error flows backpropagating from the extra supervised signals of system actions.

cs.CL↗

Deep Reinforcement Learning for Dialogue Generation

Recent neural models of dialogue generation offer great promise for generating responses for conversational agents, but tend to be shortsighted, predicting utterances one at a time while ignoring their influence on future outcomes. Modeling the future direction of a dialogue is crucial to generating coherent, interesting dialogues, a need which led traditional NLP models of dialogue to draw on reinforcement learning. In this paper, we show how to integrate these goals, applying deep reinforcement learning to model future reward in chatbot dialogue. The model simulates dialogues between two virtual agents, using policy gradient methods to reward sequences that display three useful conversational properties: informativity (non-repetitive turns), coherence, and ease of answering (related to forward-looking function). We evaluate our model on diversity, length as well as with human judges, showing that the proposed algorithm generates more interactive responses and manages to foster a more sustained conversation in dialogue simulation. This work marks a first step towards learning a neural conversational model based on the long-term success of dialogues.

cs.CL↗

Bi-directional Attention with Agreement for Dependency Parsing

We develop a novel bi-directional attention model for dependency parsing, which learns to agree on headword predictions from the forward and backward parsing directions. The parsing procedure for each direction is formulated as sequentially querying the memory component that stores continuous headword embeddings. The proposed parser makes use of {\it soft} headword embeddings, allowing the model to implicitly capture high-order parsing history without dramatically increasing the computational complexity. We conduct experiments on English, Chinese, and 12 other languages from the CoNLL 2006 shared task, showing that the proposed model achieves state-of-the-art unlabeled attachment scores on 6 languages.

cs.CL↗