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Jiaqi Liu

Publications and source records attributed to Jiaqi Liu.

2 recordsLinked to original sources

SVP Is NP-Hard for Some Rank-2 Cyclotomic Modules

Let $q$ range over primes congruent to $3$ modulo $4$. Let $ζ_q$ be a primitive $q$th root of unity, and put $K=\mathbb{Q}(ζ_q)$, with ring of integers $\mathcal{O}_K=\mathbb{Z}[ζ_q]$. We prove that the decision version of the Shortest Vector Problem ($\mathrm{SVP}$) in the $\ell_2$-norm is $\mathrm{NP}$-complete on full-rank free submodules of $\mathcal{O}_K^2$ by a deterministic polynomial-time many-one reduction from Exact Cover by 3-Sets (X3C). The module rank is fixed at two. As a $\mathbb{Z}$-lattice, the module has rank $2(q-1)$, which grows with $q$. The main obstacle is closure under the action of $\mathcal{O}_K$. A module containing a nonzero vector also contains every scalar multiple of that vector by a nonzero element of $\mathcal{O}_K$, and some of these multiples may be shorter. Three ideas overcome this obstacle. First, we map the Bennett--Peikert Reed--Solomon lattice to a principal cyclotomic ideal and use Wan's point-count estimates to prove that a coset of this ideal contains many binary coefficient representatives. Second, a checker based on a quadratic Gauss sum turns the X3C equations into a canonical squared norm. Third, the checker and a second module coordinate combine with a separation bound for ideal cosets to rule out every unintended vector created by the $\mathcal{O}_K$-action. Each constructed instance consists of a prime $q\equiv3\pmod4$, two integral generators whose $2\times2$ generator matrix has nonzero determinant, and an integer squared threshold. The construction also gives $\mathrm{NP}$-hardness of search-$\mathrm{SVP}$ under polynomial-time Turing reductions.

cs.CC

Drift Calibration in Geometric Eye Tracking Systems

Geometric eye trackers can provide the spatial accuracy required for gaze-based interaction and multimodal studies, but their measurements remain sensitive to residual session-specific calibration error. Research on correcting this error is difficult to compare because methods are typically evaluated with different devices, target layouts, and error definitions. We present a calibration-focused dataset containing 163 trials from 12 participants, with separate 18-point fitting and 32-point test grids, and use it to evaluate global, local, and composite correction functions under a common spatial-extrapolation protocol. We further introduce a lightweight neural refiner that combines ranked predictions from complementary calibrators. On this controlled dataset, post-vendor correction reduces the mean angular error from $1.53^\circ$ to $1.03^\circ$ with the strongest classical composite and to $0.96^\circ$ with the refiner. In a closed-loop gaze task, lower residual error is associated with higher performance across four online correction conditions. These results provide a reproducible data-quality benchmark for using gaze as a behavioral signal in interactive modeling.

cs.CV