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Jiaqi Zhang

Publications and source records attributed to Jiaqi Zhang.

At least 19 recordsLinked to original sources

SG-Splat: Stable Geometry Learning under Pose Uncertainty for Pose-Free 3D Gaussian Splatting

3D Gaussian Splatting (3DGS) has become a promising representation for real-time novel view synthesis and 3D scene reconstruction. For practical deployment, recent studies have explored pose-free feed-forward 3DGS, which reconstructs Gaussian representations directly from unposed input images. However, these methods remain sensitive to residual pose errors, which perturb canonical-space Gaussian transformation, introducing noisy supervision for geometry and attribute learning. To address this problem, we present SG-Splat, a pose-free feed-forward 3DGS framework that improves robustness to pose uncertainty and stabilizes the learning of Gaussian primitives. SG-Splat decouples geometry estimation and Gaussian attribute prediction into two dedicated branches, reducing error coupling between pose-sensitive geometry and Gaussian attributes. We further introduce a coarse-to-fine refinement pipeline, consisting of Flow-Guided Pose Refinement (FGPR) and Residual-Guided Geometry Correction (RGC), to improve geometric alignment before Gaussian attribute reconstruction. Specifically, FGPR refines camera poses with flow-based correlation features and differentiable bundle adjustment. RGC then corrects initial point maps using depth residuals derived from FGPR, producing more reliable Gaussian centers. To stabilize training, we introduce a dual-path strategy that mixes ground-truth and predicted poses for canonical transformation. It provides clean supervision for Gaussian attributes while improving geometry robustness to residual pose errors. Extensive experiments on DL3DV and RealEstate10K show that SG-Splat achieves state-of-the-art performance in both novel view synthesis and pose estimation.

cs.CV↗

Local Epistemic Uncertainty Guided Active Sampling for Plug-and-play Diffusive Image Restoration

Diffusion models have demonstrated remarkable effectiveness in image restoration tasks. However, when guiding image reconstruction, existing Diffusion Model-based Image Restoration (DMIR) methods typically rely on fixed data constraints and uniform step sizes, thereby overlooking the dynamic nature of the generative process. Such rigid designs render the models vulnerable to spatially non-uniform degradations, thus resulting in structural distortions and loss of fine details. Meanwhile, uniform step sizes introduce computational redundancy, whereas naïve step reduction strategies tend to accumulate approximation errors. To address these limitations, we propose a Local Epistemic Uncertainty Guided Active Sampling framework (LEADer). In the spatial domain, LEADer leverages pixel-wise uncertainty to dynamically modulate the prior strength within the null space, which effectively balances detail preservation and artifact suppression. In the temporal domain, it quantifies sampling stability via the uncertainty trace to enable adaptive trajectory pruning, thereby accelerating convergence. Theoretical proofs demonstrate that our framework achieves strict data consistency, while the trajectory pruning strategy admits a deterministic error bound, thereby guaranteeing stable convergence under skip sampling. Notably, our plug-and-play method can be seamlessly integrated into various DMIR baselines. Extensive experiments show that LEADer improves the performance of multiple state-of-the-art DMIR methods, while significantly reducing sampling time with negligible memory overhead. Code is available at https://www.jiaqizhang-sengoku.com/Code/LEADer.

cs.CV↗

Modality Disentangled Learning for Incomplete Multimodal Emotion Recognition: A Primitive Memory Distillation Perspective

Multimodal Emotion Recognition (MER) systems often suffer from missing modalities in real-world scenarios. Existing methods usually generate, align, or distill missing modalities as a whole, overlooking the heterogeneous nature of the information carried by each modality. Such holistic treatment mixes inferable shared semantics with uncertain modality-specific details, yielding unstable representations and degrading robustness. To address this issue, we propose the Primitive Memory Distillation (PriMD) framework. Unlike existing methods, PriMD takes an intra-modal perspective and focuses on how different types of information within a modality differ in recoverability. PriMD first disentangles cross-modal shared semantics from modality-specific representations, and then discretizes the latter into learnable semantic primitives to construct modality-specific memory banks. When modalities are missing, PriMD is a teacher-student framework that the student model uses the shared semantics of available modalities as queries to dynamically retrieve primitives. It compensates for missing modality-specific information within a constrained memory space and aligns with the teacher model. Extensive experiments on IEMOCAP, CMU-MOSI, and CMU-MOSEI demonstrate that PriMD achieves state-of-the-art performance and consistently stronger robustness across a wide range of missing-modality settings, while mitigating the instability caused by holistic feature inference. Our code and project website are available at https://www.jiaqizhang-sengoku.com/Code/PriMD and https://www.jiaqizhang-sengoku.com/PriMD/ , respectively.

cs.CV↗

When Does Execution Provenance Help Agent Memory Retrieval?

A language agent's execution history can exceed its context window, requiring its memory system to retrieve complete supporting evidence under a hard token budget. Evidence may span multiple execution events, yet conventional retrievers use fixed token windows and fixed-k metrics that reward individual fragments without showing whether the complete evidence set fits in context. Smaller windows reduce irrelevant text but scatter evidence across candidates, while flat-versus-graph comparisons can conflate candidate design with graph propagation. To address these limitations, we formulate agent-memory retrieval as budgeted evidence completion and score exact gold spans in shared source coordinates. We first construct source-aligned provenance units from tool arguments and outputs. We then apply a zero-initialized residual R-GCN to refine frozen dense-retrieval scores over typed provenance edges. We evaluate 2,000 span-grounded memory queries over 1,207 held-out execution-grounded ISETrace trajectories. With matched Dense-FT scoring, provenance units improve Full Support@2048 by 19.07 points over flat 512-token windows and remain 11.96 points above a per-metric oracle over four flat chunk sizes; the pattern also holds with cross-encoder scoring. Holding the candidates and seed scores fixed, graph propagation adds 4.55 points in Full Support@2048 (95% CI [2.98, 6.18]). This gain is concentrated when gold evidence spans multiple events; entity co-occurrence expansion produces no comparable benefit, and relation and topology controls confirm dependence on typed transformations and observed graph structure. Overall, source-aligned candidates address the dominant granularity trade-off, while graph-conditioned propagation adds a smaller, targeted benefit for distributed evidence.

cs.MA↗

Learning What to Ask for Tomorrow: Active Preference Acquisition for Long-Term Personalized Web Agents

Web agents increasingly serve the same user across repeated online tasks such as booking travel, shopping, and scheduling, so their long-term usefulness depends on how well they know the user's preferences. Passive memory and personalization methods cannot obtain preferences the user never reveals, and clarification methods that value a question by its benefit to the current task overlook the benefit of reusing the answer in later tasks. We study Active Preference Acquisition (APA): which missing preferences are worth the cost of asking? We define the Prospective Personalization Value (PPV) of a missing preference as its expected cumulative utility gain over future tasks minus the effort and disclosure-risk cost of asking, and select questions under a per-interaction budget. We characterize when cumulative reuse justifies acquisition despite insufficient single-task benefit, and evaluate this regime with an initial-profile diagnostic. APA computes the counterfactual gain of each candidate preference on public task prototypes with the agent's own task solver and aggregates it by the expected reuse of each task family. We evaluate it on ActiveWebPref, a controlled longitudinal benchmark with hidden but queryable user profiles and exact task utilities. At a horizon of 20 tasks, 34.4% of budget-feasible valuable missing preferences are amortization-dependent; APA acquires 80.3% of them, whereas current-task value of information acquires 5.1%. Under per-user asking-cost caps matched to APA's realized expenditure, APA achieves higher net utility than four heuristic selection baselines. In our cost setting, asking about every unknown preference yields lower net utility than not asking, while APA recovers 84.2% of its utility gain with 27.6% of its questions. The value of acquiring a user preference should account for its reuse across future tasks, not only its benefit to the task at hand.

cs.CL↗

Learning Cooperative Bimanual Dexterous Grasp of Large Objects with Tactile Sensing

Bimanual dexterous grasping of large objects is a critical challenge in robotic manipulation. However, most existing studies focus on sequential manipulation rather than cooperative grasping, and methods addressing such bimanual tasks have largely been limited to simulation. These limitations stem from the difficulty of acquiring full 3D object models and generating physically plausible grasping actions. To fill this gap, we propose a real-world bimanual grasping framework that includes: a multimodal dataset capturing joint angles, visual observations and force signals; a Denoising Diffusion Probabilistic Model (DDPM)-based module that generates joint-level grasp configurations from segmented point clouds; and an execution strategy that integrates motion planning with online grasp refinement to ensure physical stability and feasibility. Our approach enables the synthesis of executable bimanual grasps from single-view inputs, reducing dependence on complete 3D object models and ensuring stable real-world performance. Experiments on a dual-arm robot demonstrate high success rates across unseen objects with varying geometries and poses, and ablation studies confirm the contributions of key components of our system.

cs.RO↗

From Faulty Memories to Corrected Actions: Dependency-Guided Rollback Repair for Memory-Augmented Agents

Persistent memory lets language model agents reuse information across sessions, but it also makes errors durable: a poisoned, stale, or misattributed record can alter reasoning, tool use, answers, and subsequent memory writes. Existing defenses mainly detect or delete suspicious memories, or revise the current response. Deleting the source leaves already propagated claims, actions, and derived memories active, whereas resetting the store or replaying the full trace destroys benign state and repeats unnecessary computation. We therefore formulate post-failure memory recovery: given a failed execution and diagnosed faulty memories, regenerate the answer and clean up affected persistent state while retaining unaffected work. Our dependency-guided rollback repair builds a typed memory-to-action graph from runtime provenance, traces explicit downstream dependencies, preserves candidates with independent trusted support, deactivates unsupported memory state, and selectively replays only answer-relevant affected computation. We evaluate this approach on a 150-case controlled benchmark spanning three tool-use domains and four memory failure types, and on a 50-case trajectory-derived stress test adapted from LongMemEval-V2. On the controlled benchmark, it achieves 85.3% immediate recovery versus 77.3% for LLM-judge repair, the strongest baseline, while preserving all benign memories and using 41.8% fewer LLM calls. Selective replay, however, leaves higher recurrence than LLM-judge repair (26.6% vs. 12.1%), exposing a trade-off between targeted repair and broader recomputation. On the adapted subset, it reaches 68.0% recovery versus 54.0% for the next best method, with 5.9% recurrence. Code and data are available at https://github.com/xiaoqi-7/memory-rollback.

cs.AI↗

Memories That Outlive Their Reasons: Dependency-Tethered Memory for Tool-Using LLM Agents

Agents now act on the Web, publishing packages, models and datasets through registry APIs, and remembering past verifications spares them the work. But a verdict rests on premises. When a signing key is revoked, everything built on it stops passing, yet the advisory names only the key, and the old verdicts of its dependents may never share a retrieval window with it. This non-locality of invalidation turns memory into a liability: in long simulated chats, an agent reading a memory of atomic facts publishes 62% of the objects whose failure lies upstream, each backed by a record that was true when written. Yet derivation is local even when invalidation is not. Tether records, at write time, the exact versions each verdict derives from, and at read time withdraws any verdict whose support has failed anywhere in the store; the agent reads the same fields as before. On Fallout, a generator of versioned worlds with hypothesis-blind simulated histories shared by every memory, Tether publishes 0.3% of upstream-failing objects across three domains when relations are stated with their verdicts, with 37% fewer verification calls than checking everything. A-Mem and Graphiti re-verify most candidates (0.83--0.86 checks per candidate), which limits their savings, yet publish 9% of upstream-failing objects; Mem0 relies on memory more and publishes 42%. Flushing every verdict on any failure is as safe as Tether but costs 32% more checks. The gain over fact memory holds with three open-weight backbones, a whole-store window and real Go advisories. These gains depend on capturing dependencies: when relations arrive in sessions apart from their verdicts, Tether's downstream unsafe publication rate rises to 9.4--22.1%. It also degrades with weaker writers that miss dependencies or invalidation events.

cs.CL↗

When Is a Memory Safe Enough to Act On? Action-Conditioned Verification for Long-Lived Agents

Long-lived agents act on memory carried across sessions, and many of their actions are irreversible, so a stale memory can turn directly into harm. Existing work improves the memory itself --- retrieving, refreshing, or reconciling entries --- yet whether an entry must be re-checked before acting is not a property of the entry: the same remembered address can be used unchecked for a routine shipment but should be re-confirmed before a valuable one. We therefore study \emph{action-conditioned memory verification}: given a candidate action, decide which of its memory premises to re-verify and when to proceed or abstain, balancing execution risk, abstention, and verification cost. We formulate this as a sequential stopping problem, in which a verification is worth its cost only if it can change what the agent does next; under suitable verifier reliability and cost conditions, increasing action consequence can move the same memory through proceed, verify, and direct-abstention regimes. Building on this formulation, \textsc{AMV-Guard} is a practical verification gate that extracts the premises a candidate action rests on, calibrates beliefs about whether they are wrong, and selects checks by bounded value of information (VOI). On ToolSandbox, relative to a static policy given the same inputs, it lowers mean verification cost by 33.9\% while keeping 100\% safe-proceed recall and 0\% Gate harmful, and raises Proceed coverage from 38.83\% to 44.17\%; in a gate-core transfer to AppWorld, which carries over the stopping/VOI core but not the full structured pipeline, it lowers verification cost by 21.3\% at a small cost in safe-proceed recall and task success. These results suggest that verification effort should be set by what an agent is about to do, not only by how reliable a memory appears.

cs.MA↗

Rethinking Video Storage for AI Training: Breaking Cross-Frame Dependencies for Efficient Random Access

Large-scale AI training increasingly relies on massive video datasets with random temporal sampling patterns. However, existing video storage paradigms are optimized for sequential playback and employ sophisticated inter-frame reference structures to maximize compression efficiency. When applied to the random-sampling workloads of AI training, these paradigms face substantial decoding-efficiency bottlenecks. Workarounds such as independent JPEG frames and short groups of pictures (GOPs) reduce decoding work at the cost of larger storage and transfer volumes. In this paper, we identify two sources of decode amplification: sequential reconstruction of unrelated frames and reconstruction of the reference chains required by sampled targets. We address both sources by co-designing the decoding schedule and video reference structure. Dependency-aware sparse decoding reconstructs only requested frames and their required references, skipping unrelated reconstruction without transcoding the source videos. Optional offline Dependency-Decoupled Random Access (DDRA) encoding further reduces reference reconstruction by restricting each interior frame to two bounding intra-coded anchors. Together, sparse decoding and DDRA retain inter-frame prediction while bounding reconstruction to at most three frames per requested target, independent of the intra period. Experiments on a large-scale robotics corpus show that, at comparable reconstruction quality, our method achieves $1.45\times$ the loading throughput of LeRobot v3 with 58.7% less media payload.

cs.CV↗

Frozen colorings and recolorability of blowups

The $k$-reconfiguration graph $R_k(G)$ of the proper $k$-colorings of a graph $G$ is the graph whose vertices are the $k$-colorings of $G$, with an edge between two colorings if they differ on exactly one vertex. A graph $G$ is recolorable if $R_k(G)$ is connected for all $k \ge χ(G) + 1$. In this paper, we study recolorability under blowups through frozen colorings, here blowup means replacing vertices with non-empty cliques. We characterize frozen colorings of a blowup of $G$ in terms of maximal independent sets of the base graph, and develop a lifting principle that transfers suitable frozen obstructions from an induced subgraph to a blowup of the ambient graph. This framework yields several consequences. In particular, we answer negatively a question of Belavadi, Cameron and Sintiari on recoloring via modular decomposition, and disprove their conjecture on blowups of prime graphs. We further determine exactly which cycles have all blowups recolorable: this holds for $C_n$ if and only if $n\in\{3,4,5,7\}$. The frozen obstructions arising from the negative cases, together with the lifting principle, imply that if every blowup of a graph $G$ is recolorable, then every induced hole of $G$ has length $4$, $5$, or $7$. Finally, using linear programming duality, we show that every such graph $G$ is fractionally co-strongly perfect.

math.CO↗

UnO-NeSy: Optimizing Neuro-Symbolic Computing with Unified FeFET Based In-Memory System

Neuro-symbolic artificial intelligence (NeSy AI) combines neural perception with symbolic reasoning, enabling logical reasoning. Hyperdimensional computing (HDC) is promising for NeSy AI, owing to its high parallelism and strong robustness to noise. However, the dense neural operations and memory-intensive symbolic inference in NeSy impose a severe "memory wall" bottleneck. Existing NeSy accelerators either focus solely on symbolic kernels or rely on conventional digital architectures, lacking a unified and energy-efficient hardware substrate. Moreover, exploring optimal hardware design configurations often requires costly trial-and-error. In this work, we propose UnO-NeSy, a unified CiM framework for optimizing NeSy computing. UnO-NeSy consists of UnO-CiM, an ultra-low-power NeSy architecture based on a homogeneous 2FeFET--2R compute-in-memory (CiM) array that supports both neural computation and HDC reasoning, and UnO-Sim, a cross-workload, end-to-end CiM simulator that models device non-idealities, neural quantization effects, and HDC execution behavior for accurate system-level evaluation. Built on UnO-Sim, we further develop an automated optimizer to identify workload-specific operating points under coupled energy, accuracy, and hardware constraints. By optimizing the operating configuration of the baseline 2FeFET--2R design, UnO-NeSy achieves $61.8\%$ higher energy efficiency and $38.2\%$ lower full-system inference energy. Across seven RAVEN configurations, UnO-NeSy achieves $96.2\%$ average reasoning accuracy under hardware non-idealities, demonstrating a practical and scalable path toward ultra-low-power NeSy hardware.

cs.ET↗

Spatial Discretization Error for Quantum Chemistry Simulation

Nonrelativistic quantum chemistry is based on the Schrödinger equation in continuous, unbounded space. Computational approaches on classical and quantum computers often truncate the spatial domain and introduce a finite-dimensional basis, reducing the continuum problem to a finite-dimensional one. There is therefore a fundamental question: to what extent does this approximation capture the original continuum problem? In this work, we develop a general Sobolev-Galerkin framework for estimating spatial discretization errors in quantum simulation with unbounded Hamiltonians. We apply this framework to many-body Coulomb systems and establish both periodization and Galerkin error estimates for wave-function dynamics and ground-state energies. For dynamics, the finite-basis projection error of the exact wave function does not capture the full basis-discretization error: an additional dynamical projection error enters our bound at a different rate, and we introduce an inner-product argument to control this contribution. Interestingly, the spatial convergence rates for wave-function dynamics and ground-state energies differ quantitatively. For ground-state energies, we establish a sharp $M^{-1}$ convergence rate at fixed cell size, where $M$ is the number of one-particle basis functions. We also show that a uniform $M^{-1}$ convergence rate is impossible for the corresponding real-time wave-function error with general $H^2$ initial data. The analysis relies on many-body Sobolev estimates with explicit polynomial dependence on system size. Combining these estimates with state-of-the-art quantum algorithms, we obtain, to our knowledge, the first rigorous end-to-end complexity bounds for quantum simulation of molecular and electronic dynamics with all spatial errors explicitly controlled. The number of basis functions is determined directly from the continuum problem, without regularization.

quant-ph↗

From Agent Traces to Trust: A Survey of Evidence Tracing and Execution Provenance in LLM Agents

Large language model (LLM)-based agents are moving beyond text generation to planning, tool use, retrieval, memory access, environmental interaction, and multi-agent collaboration. Because their outputs depend on information and execution steps across an agent run, their execution processes are difficult to verify, debug, and audit. Even a correct final answer does not reveal which evidence supported its claims, whether tool calls were justified, how memory shaped decisions, or where execution failures originated. Relevant research addresses these questions across evidence attribution, tool-use safety, agent memory, and observability, but these areas emphasize different parts of the execution process. This survey brings them into a common framework through execution provenance, a typed graph of an agent run, and evidence tracing, its projection onto evidence-support relations, distinguishing evidence that supports a conclusion from execution that influences it. We introduce a six-dimensional taxonomy covering trace sources, evidence and execution units, provenance relations, tracing granularity and timing, representation forms, and trust functions, complemented by operational definitions of nine provenance relations and two cross-cutting attributes, provenance origin and trace assurance. Applying this framework to the surveyed systems and benchmarks reveals three gaps: limited integration of fine-grained provenance with multiple trust functions, no benchmark in our catalog that evaluates the complete provenance chain, and little reporting of tamper-evident or attested traces. These findings motivate research on unified trace schemas, semantic provenance, memory and multi-agent lineage, provenance-aware safety and recovery, realistic benchmarks, trace assurance, and privacy-aware auditing. Resources are available at https://github.com/xiaoqi-7/Agent-Tracing-Survey.

cs.CR↗

IndustrialVLA-Bench: A Traceable Multi-Axis Evaluation of Open Robot Policy Models

Open robot policies increasingly follow two paradigms: vision-language-action models (VLAs) directly map observations and instructions to actions, whereas world-action models (WAMs) incorporate learned video or world dynamics into policy learning or action generation. Although both target the same manipulation tasks and represent alternative design choices, they are commonly reported under different evaluation protocols, leaving their capability, robustness, language sensitivity, and deployment-cost trade-offs unclear. We present IndustrialVLA-Bench, an evidence-aware evaluation of six released VLA and WAM systems under a unified reporting schema. It separately evaluates clean capability on LIBERO, non-language robustness on LIBERO-Plus, instruction sensitivity on LIBERO-Para, and observed execution cost. Reported task scores aggregate three complete evaluations with distinct random seeds under a fixed checkpoint and inference configuration. Across all six systems, clean LIBERO averages differ by only 1.58 points, whereas robustness and paraphrase summaries span 14.62 and 31.08 points. Restricting every comparison to the three protocol-faithful systems preserves the effect (1.36, 14.62 and 23.10 points), so the diagnostic separation reported here does not depend on the weaker evidence tiers. We additionally report observed inference latency, peak memory, runtime mode, and an evidence status for every system. Protocol-faithful, near-reproduction, and pending-verification entries remain visibly separated; only protocol-faithful entries support strict comparisons. Rather than claiming universal superiority of either paradigm, IndustrialVLA-Bench provides traceable evidence for comparing released robot policies on shared practical criteria. Code and evaluation records are available at https://github.com/xiaoqi-7/IndustrialVLA-Bench.

cs.RO↗

PACMI: Provenance-Aware Cascading Memory Invalidation for Long-Term LLM Agents

LLM agents rely on long-term memory to retain and reuse information when performing tasks over long horizons. Existing methods provide limited support for handling memories that become outdated as new observations or domain evidence arrive. Such outdated memories may remain semantically relevant, continue to affect dependent records, and retain value as historical evidence. This calls for two capabilities: dependency tracking to identify downstream effects and historical preservation to retain useful past records. We propose Provenance-Aware Cascading Memory Invalidation (PACMI), a framework that represents memories and new evidence in a provenance graph with typed dependency edges. PACMI assigns records to a four-state validity lattice, propagates validity changes to dependent memories, and uses the resulting states for retrieval and stale-premise detection. We also introduce a diagnostic benchmark with 100 cases and 300 queries across five domains. The evaluation separates node, context-, and answer-level performance. PACMI achieves the highest final-answer accuracy on this benchmark, and its paired difference from the strongest baseline is significant under an exact McNemar test. The premise checker achieves perfect precision, recall, and F 1 on the controlled query distribution. Cascading propagation primarily improves memorystate correctness: removing it increases final-answer errors from 3 to 11, but the paired difference does not reach the 0.05 significance threshold. Code and data will be made publicly available.

cs.LG↗

Dyna-DINO: Efficient ViT Distillation Via Adaptive Representation Anchoring

Vision Foundation Models (VFMs) with Vision Transformer (ViT) backbones, such as DINOv2, have become essential for downstream tasks like object recognition and semantic segmentation. The immense computational requirements of backbones often necessitate distillation into smaller architectures for edge deployment. Feature-based knowledge distillation (KD) often suffers from the teacher-student gap; the student struggles to imitate teacher's complex feature map due to its limited capacity. To mitigate this bottleneck, we propose Dyna-DINO: Efficient ViT Distillation Via Adaptive Representation Anchoring, a training curriculum for ViT feature-based knowledge distillation. By utilizing the teacher's intermediate feature maps as a sequence of progressively more difficult targets, our curriculum allows the student to build a foundational representation before tackling higher-level abstractions. Our results demonstrate that this paradigm significantly accelerates convergence through adaptive difficulty selection across various student model sizes and dataset scales. With our curriculum, the Dyna-DINO distilled ViT-S achieves 90.1% accuracy on ImageNet-100, a +12.24% improvement compared with baseline. On ImageNet-1K, Dyna-DINO achieves +3.9% and +6.09% improvement for the instance retrieval task on the Oxford and Paris datasets, +1.93% improvements on semantic segmentation task, as well as meaningful performance gain on classification task. Furthermore, the curriculum enables 25.1% savings in training FLOPs and 21% savings in training time on ImageNet-100 by implementing early-stopping for teacher inference during the initial stages of training. Code is available at https://github.com/KevinZ0217/Dyna-DINO

cs.CV↗

UMI-Bridge: Action-Anchored Latent Alignment across Human and Robot Manipulation Data

Real-robot demonstrations are limited, motivating the use of human manipulation data collected without robots, including egocentric videos and handheld Universal Manipulation Interface (UMI) demonstrations. However, differences in viewpoint, embodiment, and available action supervision make it difficult to align representations across these sources according to manipulation motion rather than visual appearance. We introduce UMI-Bridge, which uses UMI as an intermediate domain to align representations according to action equivalence rather than pixel similarity. UMI action supervision anchors the latent representation to end-effector motion and gripper behavior, while synchronized head-wrist observations and paired ego-UMI clips support alignment across views and domains. We train a dual-view latent action model (LAM) on human manipulation data without robot demonstrations, then freeze its wrist teacher and dynamics model to regularize vision-language-action (VLA) post-training on UMI and robot data. The shared wrist interface enables this training-time supervision across both domains while preserving the policy's standard inference architecture. Across three real-robot tasks, UMI-Bridge achieves 91.7% mean success versus 73.3% for Naive Co-training with matched UMI and robot data. On two data-efficiency tasks, it surpasses a full-data Robot-only baseline using 25% of the robot demonstrations together with UMI data. It also achieves 85% and 90% success on two additional tasks learned from UMI demonstrations without task-specific robot demonstrations. These results support action-anchored latent alignment for data-efficient robot learning and UMI-to-robot task transfer.

cs.RO↗