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Jiawei Chen

Publications and source records attributed to Jiawei Chen.

At least 19 recordsLinked to original sources

PulmoWorld: An Asynchronous Multimodal Medical World Model for Longitudinal Pneumonia Dynamics

Pneumonia changes across respiration, inflammation, and organ function, while the measurements that describe it arrive at different times and are often incomplete. We introduce PULMOWORLD, a world model for longitudinal pneumonia dynamics that connects asynchronous state estimation, recursive simulation, and evidence-constrained planning. History-aware filtering separates state propagation from observation-driven correction, so a measurement updates the shared belief only when it is observed. That belief supports recursive forecasts of clinical values and modality representations, and summaries of future prognosis. Cap-MBRL searches imagined continuations inside an authorized action set and replaces a frozen fallback only when a candidate meets the risk budget and a predicted-cost margin. On the pneumonia cohort MASS, recursive forecasts are competitive with task-trained sequence models, and simulated future states retain prognostic information. Trained separately on public MIMIC-IV-CXR chest radiographs and clinical trajectories, this model improves prognostic discrimination over latest-value fusion in development and is competitive on long-horizon error on the locked pneumonia panel. In five known-mechanism MASS-Syn environments, Cap-MBRL lowers selection regret relative to direct fallback execution.

cs.CV↗

ShredBench: Evaluating the Semantic Reasoning Capabilities of Multimodal LLMs in Document Reconstruction

Multimodal Large Language Models (MLLMs) have achieved remarkable performance in Visually Rich Document Understanding (VRDU) tasks, but their capabilities are mainly evaluated on pristine, well-structured document images. We consider content restoration from shredded fragments, a challenging VRDU setting that requires integrating visual pattern recognition with semantic reasoning under significant content discontinuities. To facilitate systematic evaluation of complex VRDU tasks, we introduce ShredBench, a benchmark supported by an automated generation pipeline that renders fragmented documents directly from Markdown. The proposed pipeline ensures evaluation validity by allowing the flexible integration of latest or unseen textual sources to prevent training data contamination. ShredBench assesses four scenarios (English, Chinese, Code, Table) with three fragmentation granularities (8, 12, 16 pieces). Empirical evaluations on state-of-the-art MLLMs reveal a significant performance gap: The method is effective on intact documents; however, once the document is shredded, restoration becomes a significant challenge, with NED dropping sharply as fragmentation increases. Our findings highlight that current MLLMs lack the fine-grained cross-modal reasoning required to bridge visual discontinuities, identifying a critical gap in robust VRDU research.

cs.CV↗

KL-MOPD: Discrepancy-Aware Multi-Objective On-Policy Distillation for Generative Recommendation

Coordinating multiple recommendation objectives (e.g., click and conversion) is critical for real-world generative recommendation (GR). However, since a positive item in GR can be retrieved only when its tokens are successively selected at every decoding step, traditional item-wise methods lack fine-grained token-wise supervision to guide intermediate steps. Motivated by its success in foundation models, we consider introducing multi-objective on-policy distillation (MOPD) into GR to distill two single-objective teachers into a student at each token. Yet, we find that in vanilla MOPD, (i) teachers exhibit unequal distillation difficulty at each token (i.e., token-level imbalance), and (ii) the harder-to-distill teacher varies across tokens (i.e., cross-token inconsistency), leaving each objective poorly learned at certain steps and hindering positive item retrieval for both objectives, leading to suboptimal performance. To address this challenge, we propose KL-MOPD (KL-Weighted Multi-Objective On-Policy Distillation), a simple yet effective distillation method that allocates token-wise teacher weights proportional to the initial student-teacher token-wise KL divergences, thereby strengthening supervision for the harder-to-distill teacher at every decoding step. Despite its simplicity, we theoretically prove that KL-MOPD strictly outperforms vanilla MOPD in the additive joint recommendation objective under mild conditions. Moreover, KL-MOPD is plug-and-play and computationally efficient, requiring only a one-time pre-training weight calibration with negligible training overhead. Extensive experiments on three public benchmarks, a billion-scale industrial dataset, and online A/B tests on our e-commerce advertising platform demonstrate that KL-MOPD significantly improves both individual and joint recommendation performance. The anonymous code is provided for peer review.

cs.IR↗

Towards Real-world Human Behavior Simulation: Benchmarking Large Language Models on Long-horizon, Cross-scenario, Heterogeneous Behavior Traces

The emergence of Large Language Models (LLMs) has illuminated the potential for a general-purpose user simulator. However, existing benchmarks remain constrained to isolated scenarios, narrow action spaces, or synthetic data, failing to capture the holistic nature of authentic human behavior. To bridge this gap, we introduce OmniBehavior, the first predictive user simulation benchmark constructed entirely from real-world data, integrating long-horizon, cross-scenario, and heterogeneous behavioral patterns into a unified framework. Based on this benchmark, we first provide empirical evidence that previous datasets with isolated scenarios suffer from tunnel vision, whereas real-world decision-making relies on long-term, cross-scenario causal chains. Extensive evaluations of state-of-the-art LLMs reveal that current models struggle to accurately predict these complex behaviors, with performance plateauing even as context windows expand. Crucially, a systematic comparison between simulated and authentic behaviors uncovers a fundamental structural bias: LLMs tend to converge towards a positive average person, exhibiting hyper-activity, persona homogenization, and a utopian bias. This results in the loss of individual differences and long-tail behaviors, highlighting critical directions for future high-fidelity simulation research.

cs.CL↗

See What I Need, Dream What I Want: A Navigation Foundation Model on a Self-Constructed Representation Space

What visual representation should a navigation policy act on? Navigation policies built on vision foundation models largely leave representation design to the encoders' pretraining objectives. We present RepresentNav, a navigation foundation model built on a self-constructed representation space: a visual representation constructed by the policy's own objectives from vision foundation models. RepresentNav builds this space with Representation Residuals, a compact three-layer transformer that attends over features spanning the full depth of multiple complementary vision foundation models, so that the policy learns to see what it needs for navigation. In the same space it dreams what it wants: before every action a latent chain-of-thought predicts the representation of the scene a moment ahead. The dream is trained end-to-end with the policy as a joint-embedding predictive architecture (JEPA), with a next-representation prediction loss and a regularizer on its targets. RepresentNav sets a new state of the art on VLNVerse, VLN-CE R2R, EVT-Bench, and two point-goal benchmarks, and its gains carry over to a physical robot amid clutter and moving people. On VLNVerse fine-grained, RepresentNav achieves 83.80% success, outperforming the previous state of the art by 20.05 percentage points, and on EVT-Bench distracted tracking it reaches 85.5% with a single camera (+10.1). With the same encoders, the self-constructed space clearly outperforms concatenating their outputs and learns to weight their layers unevenly, and a dream in it cuts collisions by a quarter. A single dreamed latent decodes into the depth, semantics, and 3D occupancy of the scene a moment ahead, more accurately than pretrained encoders applied to the real future frame, although occupancy is never supervised, and the rollout tracks the robot's own motion over the next second: the dream emerges as a compact latent world model.

cs.RO↗

OmniSimulator: Aligning Small Language Models for Authentic Heterogeneous Behavior Modeling

Large language models (LLMs) have shown great potential as general-purpose user simulators for interactive systems. Prior studies have demonstrated that training on high-quality data can substantially improve model reasoning and downstream task performance. However, the upper bound of user simulation is still constrained by the model's reasoning paradigm: native chain-of-thought often degenerates into shallow pattern matching and fails to adequately model the behavioral factors underlying real user decisions. In this paper, we propose OmniSimulator, a novel training framework designed to improve the predictive ability of small LLMs for realistic user simulation on short-video platform environments. Specifically, OmniSimulator organizes behavior-oriented reasoning through a structured schema with five dimensions, carefully selects data from real user-behavior scenarios, and introduces a teacher model to generate high-quality reasoning traces under the proposed schema, helping small models learn behavior-relevant reasoning patterns rather than relying on superficial behavioral correlations. Based on this process, we construct 9,881 high-quality training instances from three months of historical interaction trajectories of 200 real users, averaging about 50 distilled examples per user. Experimental results show that OmniSimulator improves the average score of Qwen3-8B by 34.33%, achieves performance competitive with Claude-Sonnet-4.5, and supports smaller-scale, self-hosted deployment. These results suggest that learning structured behavior-oriented reasoning patterns is a promising direction towards scalable and high-fidelity LLM-based user simulation.

cs.CL↗

Automated Discovery of Physically Interpretable Subgrid Length Scales for Detached Eddy Simulation via Agentic AI

Traditional turbulence-model development relies heavily on expert knowledge and is time-consuming. This study develops an agentic AI framework, DEScover (automated Discovery of DES closures), to explore subgrid length scales for detached eddy simulation (DES). The user provides only a modeling idea: the length scale is the grid width normal to the local vortex axis. Four large language model (LLM) agents then propose, review, implement, and evaluate candidate formulations and generate scripts for CFD simulations. The Discovery Agent infers the vortex axis from various vortex-identification methods. The candidates are tested on four cases spanning canonical and engineering flows: a flat plate, a backward-facing step, a free shear layer, and an iced airfoil. For all test cases, the best candidate consistently outperforms the standard length scale based on the maximum cell size. Its accuracy is similar to, or slightly better than, that of the expert-designed shear-layer-adapted length scale. Each agentic discovery run takes about 25 minutes on average, excluding the CFD simulations. These results show that LLM-based reasoning can significantly accelerate the discovery of physically interpretable turbulence models and reduce reliance on manual expert formulation.

physics.flu-dyn↗

Making Collaborative Signals Count: Graph-Aware Large Language Models for Sequential Recommendation

Large language models (LLMs) have been widely adopted as backbones for recommender systems. However, their language-centric pretraining makes it difficult to capture collaborative signals implicit in user-item interactions, which are crucial for personalized recommendation. Existing methods either inject collaborative representations produced by external recommenders or model only intra-sequence dependencies, limiting their ability to exploit global collaborative patterns. To address this limitation, we propose GALLM, a graph-aware LLM framework for sequential recommendation. GALLM constructs a collaborative graph over text tokens and item tokens, and models three types of relations: Text--Text relations for preserving semantic dependencies, Item--Text relations for aligning item tokens with their textual descriptions, and Item--Item relations derived from global item co-occurrence patterns. These relations are transformed into lightweight learnable attention biases and incorporated into the LLM attention mechanism, enabling collaborative-aware token interactions without introducing an additional graph encoder. Experiments on four real-world benchmarks show that GALLM achieves the best performance among the compared baselines, improving over the strongest baseline by 9.76\% on average in HR@5. The code is available at https://github.com/Fenglin-miku/GALLM.

cs.IR↗

LEAP: Accelerating ODE-based Diffusion Sampling with Optimal Linear Leaps

Diffusion models primarily rely on general-purpose ODE-based numerical methods for training-free accelerated sampling, but performance degrades with coarse time discretization. In this paper, we propose optimal linear leaps (LEAP), a specialized method grounded in theoretical and empirical investigations of sampling trajectory geometry. Built upon low-dimensionality and cross-trajectory consistency, LEAP formulates a supervised least-squares optimization problem within the local trajectory subspace, achieving a precise approximation of future states without model evaluations. Extensive experiments demonstrate that LEAP outperforms previous methods across diverse modalities, including text-to-image (Stable Diffusion 3.5, FLUX.1-dev) and image-to-3D (TRELLIS.2) generation. Furthermore, LEAP can be seamlessly integrated into existing solver-based methods, offering a plug-and-play enhancement for modern diffusion models. Code is available at https://github.com/zju-pi/LEAP.

cs.CV↗

Rethinking GRPO for Large Reasoning Model Safety Alignment

Large reasoning models (LRMs) exhibit strong reasoning capabilities but remain vulnerable to unsafe outputs. While Group Relative Policy Optimization (GRPO) is widely used for safety alignment, its group-relative optimization may provide insufficient safety-directed learning signals. In this paper, we identify two failure modes: advantage collapse, where homogeneous rollout groups yield vanishing advantages, and unsafe diversification, where unsafe behaviors persist and become increasingly diverse. Our theoretical analysis reveals that behavioral consistency weakens within-group safety contrasts, while entropy regularization can diversify unsafe responses when relative signals vanish. To address these challenges, we propose Beacon, comprising Safety Signal Recovery (SSR) and Safety-Utility Decoupled Alignment (SUDA). SSR combines advantage-guided trajectory filtering and safe reference supervision to recover effective safety learning signals, while SUDA employs category-aware rewards and benign-only KL anchoring to mitigate over-refusal without compromising safety. Experiments across four Qwen3 and DeepSeek-R1-Distill variants and eight benchmarks show that our framework achieves the best average safety and reasoning performance, reducing average safety error by up to 32.83 percentage points while maintaining low over-refusal.

cs.AI↗

Trojan Horse: Automated Repository Poisoning against Coding Agents

Coding agents are increasingly capable with autonomy, which exposes them to repository-level poisoning. Existing red-teaming studies remain restricted to manual selection for malicious payload locations and fixed disguise strategies, which cannot represent realistic repository poisoning. We present TrojanForge, the first automated framework for repository poisoning. TrojanForge parses repository structure through abstract syntax trees (AST) and maps agent execution traces onto AST nodes. A security review agent ranks these candidates and selects the least conspicuous ones for payload mounting. Then, through adversarial play with the target agent, TrojanForge iteratively refines disguise strategies by inverting the causes of agent detection, and transfers accumulated success experience across repositories. We further construct TrojanBench, a benchmark of 384 poisoned repositories spanning 6 domains and 9 programming languages. Extensive experiments show that TrojanForge achieves a stable poisoning success rate of over 60% with backdoor injection exceeding 90%. Comprehensive evaluation on TrojanBench across 4 harnesses and 12 models reveals that even commercial agents fail to defend against repository-level poisoning.

cs.CR↗

DrugHarness: An Evolvable Agent Harness for Computational Drug Discovery

Computational drug discovery requires agents to compose scientific operations and adapt to changing evidence and constraints. Here we introduce DrugHarness, an evolvable agent harness coupling composable scientific execution with conditional skill induction. Its environment integrates over 80 scientific operations, biomedical resources and task-specific code, preserving associations among candidates, results and artifacts. From execution trajectories and outcome feedback, DrugHarness induces action hypotheses with observable applicability conditions, recommended actions and supporting evidence. An independent review agent evaluates candidate skills derived from these hypotheses through source verification and, when needed, targeted execution trials. Admitted skills guide subsequent tasks and are revised through feedback. Evaluation on MolBench and SMDD-Bench demonstrates capabilities in molecular screening, optimization and constrained design. Without evolution, DrugHarness exceeds reported MolClaw-CC results by 10.8 percentage points in affinity-comparison accuracy and 55% in mean top-three active hits on MolBench. Retrospective evaluation on skill-development tasks shows that evolution increases Qwen's affinity-comparison accuracy from 62.2% to 81.1% and optimization success from 79.5% to 87.2%. In a prospective HPK1 study, DrugHarness achieves a more favorable median docking score than Biomni among system-specific candidates. A synthesized compound achieves a cellular IC50 of 14.19 nM, a 2.64-fold potency improvement over the best input reference, with activity competitive with two selected compounds designed by experienced medicinal chemists. These results support conditional skill evolution for scientific agents and demonstrate a workflow connecting computational drug design with experimental validation.

cs.AI↗

Learning from Interaction Experience via Localized Context Distillation

Learning from interaction experience is essential for enabling large language models to continually improve during deployment. Context distillation offers a promising path: privileged information extracted from experience is provided to a teacher, whose behavior is then distilled into a student model that has no access to it. However, both existing forms of context distillation have limitations. Off-policy context distillation trains the student on teacher-generated trajectories and thus suffers from exposure bias; whereas on-policy context distillation trains on the student's own rollouts, whose states are often uninformative and fail to convey behaviors the student cannot yet produce. To resolve this dilemma, we introduce Localized Context Distillation (LoCD). LoCD first localizes the critical spans of a student trajectory that require revision. The teacher then regenerates only these spans from the student's own prefix, and the student is trained on the regenerated segments. LoCD thereby concentrates learning on the most informative states while keeping exposure bias low. Extensive experiments across math reasoning, code generation, and agent tasks demonstrate that LoCD consistently outperforms strong baselines and achieves more stable training with smaller and sparser parameter updates.

cs.AI↗

DANGERLENS: Probing Dangerous Representations Hidden by Safety Alignment

Safety alignment teaches language models to refuse harmful requests, yet the internal accessibility of hazardous concepts can retain traces of earlier training. Can checkpoints with equally safe behavior differ in what remains accessible behind their refusals? In this work, we investigate this question through paired training histories and a direct audit of intermediate representations. We introduce DANGERLENS, a probe that maps hidden states into vocabulary space and uses blinded semantic judgments to distinguish harmful goals and operational means from hazard recognition and safety control. Experiments on three Qwen1.5 scales show that checkpoints with prior harmful exposure generally retain greater hazardous concept accessibility after the same safety alignment, with the strongest separation in intermediate and later layers. The same harmful update also produces different behavioral trajectories from closely matched starting points. Human relevance validation and readout ablations reinforce the measured accessibility contrast. Our findings show that training history remains visible inside behaviorally matched models and motivate internal accessibility audits alongside output safety evaluations.

cs.AI↗

ReCreate: Reasoning and Creating Domain Agents Driven by Experience

Large Language Model (LLM) agents are reshaping the industrial landscape. However, most practical agents still rely on human-designed scaffolds, making their creation and adaptation across diverse domains labor-intensive. This situation poses a central question: can we automatically create and evolve domain agents through interaction experience in real-world environments? While recent approaches have sought to automate agent creation, several treat scaffold optimization as a black-box procedure guided primarily by final performance metrics. Such strategies overlook critical evidence explaining why an agent succeeds or fails and often incur high computational costs. To address these limitations, we propose ReCreate, an experience-driven framework for creating and evolving specialized domain agents. ReCreate systematically leverages agent interaction histories to identify the causes of success and failure and guide targeted scaffold updates. Specifically, we introduce an agent-as-optimizer paradigm in which an optimizer agent actively inspects execution experience and iteratively refines the task agent's scaffold through three key components: (i) an experience storage and retrieval mechanism for on-demand evidence inspection; (ii) a reasoning-creating synergy pipeline that translates execution evidence into updates to prompts, workflows, tools, and memory; and (iii) hierarchical updates that consolidate instance-level refinements into reusable domain-level improvements. Experiments across thirteen evaluation settings spanning four domains show that ReCreate consistently outperforms human-designed agents and existing automated agent generation and self-evolving baselines, even when evolving from minimal seed scaffolds.

cs.AI↗

Evolve as a Team: Collaborative Self-Evolution for LLM-based Multi-Agent Systems

LLM-based multi-agent systems (MAS) have emerged as an effective paradigm for complex and long-horizon tasks. However, in real-world tasks, MAS often exhibit various failures during execution and such failures are difficult to eliminate during design. This motivates experience-driven MAS evolution, where a system improves based on its own execution experience. Yet such evolution is challenging because MAS experience is prolonged and intricate, interleaving multiple agents' execution chains and communication messages, which makes it difficult to identify what should be improved. To address this challenge, we propose Meta-Team, an experience-driven MAS evolution framework based on collaborative self-evolution. Meta-Team preserves the execution context of each agent and coordinates post-task communication, enabling agents to exchange distributed evidence for evolution. Building on this design, Meta-Team conducts multi-scale self-evolution, transforming execution experience into reusable improvements to agent behaviors, inter-agent coordination, and team-level organization. Across six long-horizon agent benchmarks, Meta-Team consistently outperforms single-agent systems, hand-crafted MAS, and prior MAS evolution methods; further analyses demonstrate that Meta-Team enables more reliable and scalable MAS self-evolution.

cs.MA↗

RPP: A Certified Poisoned-Sample Detection Framework for Backdoor Attacks under Dataset Imbalance

Deep neural networks are highly susceptible to backdoor attacks, yet most defense methods to date rely on balanced data, overlooking the pervasive class imbalance in real-world scenarios that can amplify backdoor threats. This paper presents the first in-depth investigation of how the dataset imbalance amplifies backdoor vulnerability, showing that (i) the imbalance induces a majority-class bias that increases susceptibility and (ii) conventional defenses degrade significantly as the imbalance grows. To address this, we propose Randomized Probability Perturbation (RPP), a certified poisoned-sample detection framework that operates in a black-box setting using only model output probabilities. For any inspected sample, RPP determines whether the input has been backdoor-manipulated, while offering provable within-domain detectability guarantees and a probabilistic upper bound on the false positive rate. Extensive experiments on five benchmarks (MNIST, SVHN, CIFAR-10, TinyImageNet and ImageNet10) covering 10 backdoor attacks and 12 baseline defenses show that RPP achieves significantly higher detection accuracy than state-of-the-art defenses, particularly under dataset imbalance. RPP establishes a theoretical and practical foundation for defending against backdoor attacks in real-world environments with imbalanced data.

cs.CR↗

SPAN-Nav: Generalized Spatial Awareness for Versatile Embodied Navigation

Recent embodied navigation approaches leveraging Vision-Language Models (VLMs) demonstrate strong generalization in versatile Vision-Language Navigation (VLN). However, reliable path planning in complex environments remains challenging due to insufficient spatial awareness. In this work, we introduce SPAN-Nav, an end-to-end foundation model designed to infuse embodied navigation with universal 3D spatial awareness using RGB video streams. SPAN-Nav extracts spatial priors across diverse scenes through an occupancy prediction task on extensive indoor and outdoor environments. To mitigate the computational burden, we introduce a compact representation for spatial priors, finding that a single token is sufficient to encapsulate the coarse-grained cues essential for navigation tasks. Furthermore, inspired by the Chain-of-Thought (CoT) mechanism, SPAN-Nav utilizes this single spatial token to explicitly inject spatial cues into action reasoning through an end-to end framework. Leveraging multi-task co-training, SPAN-Nav captures task-adaptive cues from generalized spatial priors, enabling robust spatial awareness to generalize even to the task lacking explicit spatial supervision. To support comprehensive spatial learning, we present a massive dataset of 4.2 million occupancy annotations that covers both indoor and outdoor scenes across multi-type navigation tasks. SPAN-Nav achieves state-of-the-art performance across three benchmarks spanning diverse scenarios and varied navigation tasks. Finally, real-world experiments validate the robust generalization and practical reliability of our approach across complex physical scenarios.

cs.RO↗