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Jiawei Zhang

Publications and source records attributed to Jiawei Zhang.

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A First-Order Learning Algorithm for Online Resource Allocation with Constant Regret

We study a finite-horizon online resource allocation problem with initial resource capacities proportional to the horizon. In each period, a request type is observed and one action is chosen from a finite menu. Each action earns a reward and consumes a vector of resources. The arrival types are independent and identically distributed, but their probabilities are unknown. We present a primal first-order learning policy that, in each period, performs one gradient ascent update of the action coordinates associated with the current request type. The policy achieves $O(1)$ expected additive regret relative to the hindsight optimum, with a bound independent of the horizon $T$. It does not solve any linear program, and the regret bound does not require a nondegeneracy assumption on the fluid linear program.

cs.LG

ScenePilot: Grow-and-Repair Policy for Text-Driven 3D Indoor Scene Generation

Text-driven 3D indoor scene generation has advanced from dataset-bound layout modeling to open-vocabulary synthesis with large language and vision-language models. Yet existing methods remain limited: one-pass generators often yield geometrically invalid layouts, heavy post-hoc optimization is costly and unstable, and prompt-only planners lack reusable layout priors for functional grouping and object relations. We propose \textbf{ScenePilot}, a retrieval-augmented \textbf{Grow-and-Repair} framework that formulates scene generation as prior-guided incremental growth with learned rectification. Given a prompt, the Hierarchical Retrieval-Augmented Planning (HRAP) module retrieves room-, group-, and anchor-level layout priors to support functional group planning. A text-driven base generator then inserts object groups sequentially, while the Reinforcement Multimodal Repair (RMR) module performs lightweight local correction after each insertion and a final global repair after completion. To train this policy, we construct \textbf{SceneReverse-17k}, a repair-trajectory dataset built by perturbing high-quality 3D scenes in position, rotation, and scale, then using inverse operations as executable rectification targets. The policy predicts structured \emph{move--rotate--scale} actions from rendered views, scene state, retrieved priors, and edit history. By combining HRAP with RMR, ScenePilot offers an efficient alternative to one-shot generation and heavy full-scene optimization, improving physical plausibility, functional coherence, and controllability while preserving diversity.

cs.CV