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Jiayu Chen

Publications and source records attributed to Jiayu Chen.

At least 19 recordsLinked to original sources

ANO: Robust Policy Optimization via Bounded, Redescending Gain Fields

Proximal Policy Optimization (PPO) dominates reinforcement learning and LLM alignment, yet its hard-clipping mechanism and unconstrained alternatives (e.g., SPO) sit at two extremes of a stability-efficiency dilemma. We argue that this dilemma is best understood dynamically: a surrogate objective is a feedback law on the probability ratio, and its clipping/penalty shape defines a gain field that drives the update dynamics. PPO's clip induces a dead zone (zero feedback outside the trust region), leaving the policy to drift open-loop under momentum; SPO's quadratic penalty induces an unbounded, linearly growing gain that stiffens the dynamics and destabilizes under aggressive step sizes. Guided by this view, we derive Anchored Neighborhood Optimization (ANO), which designs the gain field directly: a $C^\infty$ shaping kernel that anchors the identity map at $r{=}1$, peaks exactly at a prescribed trust-region boundary $1{+}ε$, bounds the push on severely off-policy samples by a tunable $κ_{+}$, and exerts a bounded, redescending pull of tunable depth $κ_{-}$ on extreme outliers. The three hyperparameters have decoupled roles, and all internal constants are solved in closed form. Empirically, ANO ranks first on both Atari (40 games) and MuJoCo in IQM and Median of normalized scores. While the runner-up differs across domains (PAPO on Atari, SPO on MuJoCo), ANO is the only method consistently at the top. Under a learning-rate stress test ($3\times10^{-4}\!\to\!10^{-3}$), ANO degrades by only $0.9\%$ whereas PPO collapses by $54.5\%$, and the stressed ANO still outperforms PPO and PAPO at their best-tuned learning rates.

cs.AI↗

FAN: Foresight Action Normalization for Continual Adaptation of Vision-Language-Action Models

Vision-Language-Action (VLA) models pre-trained on large-scale, closed datasets have demonstrated remarkable success across diverse robotic manipulation tasks. However, their long-term real-world deployment necessitates continuously acquiring new skills while retaining previously learned capabilities. While pioneering works have explored continual VLA adaptation using techniques such as experience replay and reinforcement fine-tuning, they overlook a foundational mechanism: action normalization, which determines the underlying coordinate system in which policies perceive and execute physical actions. To bridge this gap, we systematically evaluate five normalization strategies across four real-world task streams covering single-arm and bimanual manipulation. Our analysis reveals that existing protocols induce severe failure modes due to inter-task coordinate drift, limited motion coverage, or train-test coordinate mismatches. Motivated by these insights, we formulate three core design principles: consistency, coverage, and causality (3C), and introduce foresight action normalization (FAN). FAN estimates normalization statistics once from a small, task-independent calibration set prior to continual learning and freezes them throughout adaptation. Across all evaluated streams, FAN achieves the highest performance and demonstrates consistent robustness, providing insightful guidance for building stable action representations in achieving effective lifelong VLA adaptation.

cs.RO↗

AtomEgo: Exploring Ego-Robot Integration for Embodied Foundation Model Pretraining

Embodied foundation models are constrained by the limited scale and diversity of robot demonstrations, motivating the use of large-scale egocentric human interaction data. However, how to effectively incorporate such data into embodied-model pre-training remains unclear because of substantial embodiment and action-space gaps between humans and robots. We present AtomEgo, a systematic study of ego--robot co-training supported by a curated corpus of approximately 2,659 hours and a scalable data processing pipeline. Across vision--language--action and world--action model architectures, we investigate three representative paradigms: joint co-training with domain-specific action heads, progressive ego-to-robot transfer through embodiment alignment, and joint video--action modeling. We evaluate these paradigms through multi-task real-robot experiments and language-conditioned cross-embodiment representation analysis. Our results reveal a simple principle: Data Scale * Alignment Quality --> Capability Gain; egocentric data can improve generalization, but their value depends on how effectively they are aligned and utilized. This principle can provide practical guidance for scalable ego--robot pre-training.

cs.RO↗

LargeMonitor: Monitoring Online Task-Free Continual Learning via Large Pretrained Models

Online task-free continual learning (TFCL) requires intelligent agents to sequentially accumulate knowledge from an unbounded, non-stationary data stream under strict single-pass constraints and without any explicit task identifiers. Existing online TFCL paradigms primarily rely on parameter-efficient prompt tuning or dynamic structure expansion driven by training-coupled optimization dynamics, such as empirical loss fluctuations or evolving latent distances. As a result, these training-coupled solvers remain agnostic to the structural origins of distribution drift, mechanically enforcing a fixed strategy across fundamentally distinct streaming variations. To address this gap, we propose LargeMonitor, a framework that leverages large pretrained foundation models to autonomously orchestrate task-free continuous adaptation. Specifically, LargeMonitor introduces a decoupled detection module utilizing the frozen, stable representation space of large vision models (LVMs) to achieve robust, zero-shot drift detection without training-dependent interference or brittle threshold tuning. Upon a confirmed drift, the framework activates a context-aware diagnostic module driven by large multimodal models (LMMs) to interpret the precise semantic etiologies of the stream variation (e.g., novel class emergence vs. environmental domain shift). This dual-stage capability empowers the continuous learner to dynamically deploy adaptive and shift-specific optimization strategies. Extensive experiments across multiple TFCL settings and benchmarks demonstrate that LargeMonitor achieves precise, robust detection and diagnosis of complex data streams while consistently improving the performance of existing online TFCL algorithms.

cs.LG↗

Hierarchical Deep Counterfactual Regret Minimization

Imperfect Information Games (IIGs) are used to model games under uncertainty or lack complete information. Counterfactual Regret Minimization (CFR) is one of the most successful families of algorithms for IIGs. The integration of skill-based strategy learning with CFR could potentially mirror more human-like decision-making and improve learning on complex IIGs. It enables the learning of a hierarchical strategy, wherein low-level components represent skills for solving subgames and the high-level component manages the transition between skills. In this paper, we introduce the first hierarchical version of Deep CFR (HDCFR), an innovative method that boosts learning efficiency in tasks involving extensively large state spaces and deep game trees. Notably, HDCFR enables learning with predefined (human) expertise and extracting skills transferable to similar tasks. We first present the algorithm and establish its theory in a tabular setting, including hierarchical CFR update rules and a variance-reduced Monte Carlo sampling extension for the model-free setting, where backtracking is infeasible. We then extend HDCFR to large-scale tasks via deep learning objectives that match the tabular targets under exact function fitting. Code: https://anonymous.4open.science/r/HDCFR_RUN-677B.

cs.LG↗

BigMoMo: Efficient Inference of Large-Scale MoE with Speculative Decoding on Mobile Devices

Mixture-of-Experts (MoE) models expand language model capacity on smartphones, but expert offloading remains constrained by limited DRAM capacity and costly data movement. Sequential token routing couples expert execution to fragmented flash reads and multistage NPU preparation, leaving sparse computation stalled on weight transfers. Each transfer serves few tokens before execution moves on. We exploit the multi-token verification window of speculative decoding to decouple expert movement from single-token execution, enabling weight reuse, contiguous flash reads, and load-compute overlap. We present \textsc{BigMoMo}, a mobile MoE runtime that exploits this window across the memory hierarchy. It prunes speculative branches and expert activations using acceptance rates, routing impact, and movement cost; reorganizes on-flash experts according to runtime co-loading patterns; and batches ready experts to overlap NPU computation with pending transfers. Across four MoE models and five benchmarks on two mobile platforms, \textsc{BigMoMo} achieves mean decoding speedups of $4.83\times$ over on-demand autoregressive offloading and $1.82\times$ over the best speculative MoE baseline, supporting MoE models up to 30B parameter.

cs.AR↗

Stable-MM-R1: Anchoring Multimodal Reasoning Dynamics via Entropy-Guided Stratification

While Reinforcement Learning (RL) effectively incentivizes reasoning in Large Language Models, current pipelines are hindered by training instability and rapid entropy collapse. These limitations often stem from "Rollout Silencing" and low-quality gradient signals in standard sampling procedures. In this work, we propose a robust, data-centric framework to stabilize RL training. We first introduce Potential-Aware Query Mining (PAQM), which filters data dynamically to focus on the "Distillation Zone"---samples with high potential for capability elicitation. Furthermore, we present Hybrid Stratified Replay (HSR), a novel mechanism that restructures batches by stratifying rollouts based on Path Entropy, a rollout-level confidence proxy, and outcome reward. Within each optimization step, HSR reuses current-policy "Stability Anchors" and "Hard Negatives" to construct high-contrast optimization groups, then clears its buffers before the next step. This approach mitigates entropy collapse while improving the utilization of learning signals under limited compute. Our method outperforms strong baselines on complex reasoning tasks, offering a principled solution for stable and efficient RL fine-tuning.

cs.LG↗

Continual Policy Consolidation for Lifelong Robot Learning

Building a generalist robot policy requires continuously integrating new skills while preserving previously acquired behaviors. Directly optimizing a single policy over a growing task stream is difficult because robotic interaction is expensive, task distributions are heterogeneous, and sequential updates induce interference. To address these problems, we propose continual policy consolidation (CPC), a teacher--student framework that combines continual policy distillation with prioritized experience replay and expandable experts. This architecture separates skill acquisition from policy consolidation: teachers are trained independently through reinforcement learning, and their behaviors are continually distilled into a central generalist student. This decomposition retains the practical strength of reinforcement learning for task-specialized training while casting student-side consolidation as a supervised policy-learning problem. To balance stability and plasticity as the task stream grows, the student combines an expandable Transformer-based mixture-of-experts architecture with prioritized trajectory replay. Extensive experiments show that the student recovers a large proportion of teacher performance while achieving near-zero forgetting. These results demonstrate a scalable route for consolidating independently acquired robot skills into a continually growing generalist policy.

cs.LG↗

PAC-CF: Calibrating Irreversible Frontier Pruning in LLM-Guided Search

LLM-guided search is usually adopted to solve complex tasks by ranking and pruning top-$K$ candidates based on evaluator scores. However, irreducible bias still exists even if popular methods, such as repeated sampling, are applied to reduce variance. Consequently, pruning may remove every continuation that can reach a valid solution. In this paper, we propose Probably Approximately Correct Conformal Filtering (PAC-CF), which formulates tree pruning as a PAC-guaranteed decision problem. Theoretical analysis establishes how irreducible bias reduces the score separation for certified elimination. Native-Trace path calibration derives a conformal margin from the score deficit of verifier-valid continuations on held-out Native traces. During deployment, PAC-CF uses this calibrated margin in a direct score-gap filtering rule. Across diverse domains and state-of-the-art controllers, PAC-CF improves utility at various budgets while reducing all five measured workload metrics. Especially on pruning-aware ToolTree under a 100-request budget, replacing native top-$K$ improves equal-domain utility by 4.38 points while reducing physical requests by $18.95\%$ with a $23.76\%$ token reduction.

cs.LG↗

Unified Condition-Action Modeling for Accurate One-Step Action Generation

Robot manipulation requires policies that are both accurate and efficient, as robot control must respond to changing observations under tight latency constraints. Recent diffusion and flow policies are promising, but they often treat conditions as auxiliary signals rather than jointly evolving them with action trajectories. We find that this limitation can be effectively mitigated by a \textbf{simple yet effective unified condition-action modeling design} that represents conditions and actions in a shared token space, allowing a compact model to achieve high performance while improving both inference speed and accuracy. Therefore, we propose UCA-Flow, a unified condition-action modeling framework for accurate one-step action generation. Our method unifies observation conditions, timestep conditions, interval conditions, and action tokens into a single sequence, and processes them with a Unified Condition-Action Transformer for joint condition-action representation learning. As a result, condition representations are dynamically reconstructed according to the current generation stage, highlighting information most relevant for action refinement. Furthermore, we introduce an improved dual-pass supervision scheme over $u$ and $v$ for stronger optimization of unified condition-action modeling. UCA-Flow improves the average success rate by 9.3 percentage points over the strongest baseline, while achieving $45.6\times$ and $33.4\times$ speedups over DP3 and Simple DP3, and remaining $4.3\times$ and $2.3\times$ faster than one-step FlowPolicy and MP1, respectively.Project page: https://uca-policy.github.io/UCA.github.io/.

cs.RO↗

An Evidence-Grounded Multi-Agent System for High-Level Bio-Robot Design

In this paper, a bio-robot is an engineered living or biohybrid system in which living cells perform one or more core functions, such as sensing, information processing, actuation or output. We focus on systems whose cell-based functions are programmed by genetic circuits; physical movement is optional. Designing such a system requires translating application requirements into sensing, logic or memory, output, assembly, host and containment modules, while grounding each choice in traceable parts and evidence. We present micro_biorobot_agent, an offline multi-agent system built on Qwen3.5-27B. The system combines requirement analysis, module-specific retrieval, candidate assembly, conflict checking, local repair, independent review and validation over an integrated library of 23,762 records covering biological parts, measured combinations, literature-supported relationships and actuation evidence. Deterministic output checks align the final report with the retrieved part set and correct false gaps, unsupported part mentions and source-tracking errors. On two author-developed evaluation sets of 50 queries each, the system obtains mean overall scores of 7.35 and 8.04, the highest among the seven evaluated systems; on Scenario Design it exceeds the runner-up by 2.23 points. A 50-query paired ablation shows that the source-tracking check reduces false-gap incidents from 15 to 3, an 80% reduction, and increases source accuracy by 0.75 points. This paper reports the Qwen3.5-based v1 system and evaluates high-level design reports rather than experimentally validated circuits.

cs.MA↗

EchoCache: Energy-Guided Cross-Modal Caching for Efficient Audio-Driven Video Generation

Audio-driven video generation (A2V) has achieved promising progress in synthesizing temporally coherent and audio-visually aligned videos, yet its inference remains expensive due to the iterative denoising process of diffusion models. Existing caching methods mainly exploit temporal redundancy in visual features while overlooking the cross-modal alignment of A2V, where audio drives visual generation with highly non-uniform temporal importance. In this paper, we identify two levels of misalignment in existing A2V caching methods: temporal-semantic and computation-storage misalignment. To address them, we propose EchoCache, an energy-guided cross-modal caching framework for efficient A2V generation. EchoCache leverages audio time-frequency energy as a saliency anchor to guide latent-level cache updates and further introduces a dynamic timestep-latent caching mechanism with quantized cache management for joint efficiency and memory optimization. Extensive experiments on mainstream A2V models show that EchoCache consistently improves the latency-quality trade-off while preserving generation quality and audio-visual consistency. In particular, on Wan2.2-S2V over the EMTD benchmark, EchoCache achieves a 2.46x speedup with the best overall performance. Code is available at https://github.com/IF-LAB-PKU/EchoCache.

cs.CV↗

Traj-LeWM: Path-Aware World-Model Planning via Latent Trajectory Cost

LeWM is a lightweight visual world model that learns latent dynamics end-to-end from pixels and ranks candidate action sequences by the distance between their predicted endpoints and the goal. However, LeWM has two limitations. First, during training, it learns local next-step transitions without evaluating complete trajectories relative to the task goal. Second, during planning, it ranks candidates solely by predicted endpoint distance. Because model predictions may differ from actual execution outcomes, the candidate whose predicted endpoint is closest to the goal may not perform best when executed in the environment. The evolution of the complete predicted trajectory can therefore provide complementary information beyond endpoint distance. To address these limitations, we propose Traj-LeWM, which retains LeWM's local-dynamics objective and endpoint score while introducing a goal-conditioned latent trajectory cost (LTC) that aggregates trajectory-level information as a complementary signal. During training, LTC-based trajectory-preference supervision complements next-step prediction in shaping the shared representation. During planning, LTC is combined with endpoint distance to incorporate intermediate-path information into candidate ranking. With joint endpoint-plus-LTC scoring, Traj-LeWM outperforms LeWM on Push-T, OGBench-Cube, Reacher, and Two-Room by $3$, $14$, $7$, and $7$ percentage points, respectively. Controlled experiments and ablations further verify the complementary roles of trajectory-level representation shaping and path-aware candidate ranking.

cs.AI↗

AgilePE: Autonomous UAV Pursuit-Evasion via Self-Play Reinforcement Learning

Autonomous pursuit-evasion is a fundamental challenge for Unmanned Aerial Vehicles (UAVs), requiring rapid decision-making under tightly coupled dynamics and continuously changing opponent behaviors. Traditional rule-based or differential-game approaches often struggle with high-dimensional aerial interactions and agile maneuvering. We present AgilePE, a complete system for autonomous UAV pursuit-evasion via self-play reinforcement learning. AgilePE integrates agile low-level control, competitive policy optimization, and sim-to-real deployment in a unified framework. The policy directly maps onboard state observations to Collective Thrust and Body Rates (CTBR) commands, enabling end-to-end agile maneuvering without intermediate trajectory planners or waypoint controllers. For training, we use competitive self-play with Prioritized Fictitious Self-Play (PFSP) and a diversified opponent pool, enabling agents to improve against historical policies while stabilizing optimization and reducing policy oscillation. This process leads to the emergence of sophisticated pursuit and evasion strategies. For real-world deployment, we develop a hardware-aligned simulation pipeline that models actuator-response dynamics, communication latency, and domain randomization. The learned policies transfer zero-shot to real quadrotors without task-specific tuning. Real-world experiments reproduce pursuit-evasion tactics observed in simulation, including rapid dodging and flanking, and demonstrate interactive two-agent zero-shot deployment.

cs.RO↗

EnergyBridge: Benchmarking Household Energy Management, User Participation, and Grid Flexibility

Residential virtual power plants (VPPs) can provide grid flexibility by shifting household demand, but physical flexibility becomes dependable capacity only when residents authorize a plan and the promised response is delivered. Existing benchmarks evaluate control but omit event-specific authorization. We present EnergyBridge, a benchmark and agent framework connecting capacity reporting, household authorization, and physical execution. It combines region-specific EnergyPlus environments for Tianjin and Berlin with an LLM-based User Participation Simulator. Against 584 persona- and event-matched human role-play judgments, the LLM-based User Participation Simulator preserves method ordering with a 5.3-point mean absolute acceptance error. Across conventional controllers and agent baselines, EnergyBridge achieves the highest simulated authorization, lowest event-window energy, and the most reliable capacity commitment in both regions. We release human data and codes for reproducible human-centered grid-flexibility research: https://github.com/Agentic-Intelligence-Lab/EnergyBridge.

cs.AI↗

Can Vision-Language-Action Models Learn from Real-World Data Continually without Forgetting?

Vision-Language-Action (VLA) models provide a promising foundation for general-purpose robotics, yet their real-world deployment demands the ability to continually acquire new skills without forgetting prior ones. While recent studies have explored continual learning for VLA models in simulated settings, the challenge remains largely unexamined under realistic physical conditions. To bridge this gap, we construct a real-world continual learning benchmark comprising ten diverse sequential manipulation tasks across both single-arm and bimanual configurations. Through extensive experiments on this benchmark, we find that naive sequential fine-tuning leads to severe catastrophic forgetting, whereas a well-configured experience replay (ER) approach can effectively mitigate forgetting and outperform joint multi-task training under equivalent computational budgets. Notably, by synthesizing our empirical findings, we successfully achieve stable continual learning across the full 10-task heterogeneous stream, retaining previously acquired capabilities while adapting to diverse new skills in real-world deployment. This work presents an empirical study grounded in real-world continual VLA learning and offers actionable insights for deploying robust, long-lived robotic policies.

cs.RO↗

MoECa: Aligning Feature Reuse with Expert Decomposition in Diffusion Transformers

Diffusion Transformers with Mixture-of-Experts (DiT-MoE) improve model capacity under sparse activation, but diffusion inference is still bottlenecked by redundant computation across timesteps. Existing caching methods mainly operate at the token level, which becomes suboptimal in DiT-MoE because each token update is internally decomposed into multiple routed expert branches. Our analysis shows that cross-timestep redundancy in DiT-MoE is better characterized at the expert-branch level than at the whole-token level. Based on this observation, we propose MoECa, a fine-grained caching framework that performs branch-level feature reuse across timesteps. MoECa further introduces expert-aware adaptive control and synchronized cache updates across MoE and attention paths to maintain stable intermediate states. Experiments on multiple DiT-MoE models show a favorable speed--quality trade-off, with up to 2.93$\times$ speedups while preserving generation quality.

cs.LG↗

When and Where to Look: Adaptive Visual Evidence Scheduling for Efficient Long Video Understanding

Efficient long-video understanding requires vision--language models (VLMs) to reason over a small number of frames selected as sparse visual evidence. Existing relevance-based methods rely on static one-shot selection with fixed frame budgets and candidate pools, while agent-based schedulers achieve adaptivity through costly multi-round reasoning and interactive search. We propose EcoFrame, a training-free framework for low-overhead query-adaptive visual evidence scheduling. EcoFrame leverages the VLM's inference feedback to determine when to increase the frame budget and where to search for additional candidate evidence. Specifically, entropy-gated budget scheduling uses output uncertainty to stop early when the current evidence is sufficient or progressively expand the frame budget otherwise. Meanwhile, attention-guided candidate proposal converts frame-level attention into a temporal prior, enabling dense local search in informative regions while preserving global coverage when attention is diffuse. Experiments on Video-MME, LongVideoBench, and MLVU demonstrate that EcoFrame achieves a better accuracy--efficiency trade-off across multiple VLM backbones. On Qwen2.5-VL, EcoFrame achieves an average accuracy of 64.4, surpassing BOLT at 63.5, while providing a $1.85\times$ speedup over AKS and BOLT. Compared with the agent-based A.I.R., EcoFrame maintains comparable accuracy with up to a $13.5\times$ inference speedup. Code will be available at https://github.com/AK-DREAM/EcoFrame.

cs.CV↗