Search arXiv⌕ Search

arXiv subjects

Jihai Zhao

Publications and source records attributed to Jihai Zhao.

2 recordsLinked to original sources

Towards Generalizing Pretrained All-Atom Representations to Unified Binder Design

PairFormer-based all-atom models demonstrate strong capabilities in biomolecular binder design. However, existing methods often use all-atom representations for modality-specific binder design, such as protein and peptide design. In contrast, recent geometric latent diffusion models pursue unified binder design by representing molecular blocks from different modalities in a shared latent space. These complementary strengths motivate us to investigate how to generalize the use of pretrained all-atom representations to unified binder design. We introduce PairFuse, a parameter-efficient method that enables this generalization through representation fusion. Specifically, we use lightweight layerwise adapters to integrate pretrained all-atom representations into an independently pretrained geometric latent diffusion model. Our adapters integrate pretrained all-atom representations through two mechanisms: enriching the diffusion model's molecular block features and incorporating pairwise structural information into the geometric diffusion model's denoiser. Theoretically, we prove that the augmented denoiser preserves geometry and pairwise attention fusion provides additional attention expressivity beyond feature-only fusion. Experimentally, across antibody, peptide, and small molecule binder-design benchmarks, PairFuse achieves stronger performance than the pretrained diffusion model and existing representation-fusion baselines.

cs.LG↗

MagicSim: A Unified Infrastructure for Executable Embodied Interaction

Robot learning and embodied agents now require simulation to serve as a shared execution substrate linking control, skills, and planning, not only as a renderer, controller testbed, or fixed task environment. Existing pipelines split these layers with "magic" actions, disconnected training environments, or forward-only renders that cannot reproduce, evaluate, and annotate the same episode. We present MagicSim, an embodied interaction infrastructure built around one deterministic batched runtime and a shared Markov decision process (MDP). From YAML-first specifications that decouple contents, placement, behavior, and agent exposure, MagicSim constructs diverse executable worlds spanning task families, interaction regimes, physics, layouts, sensors, avatars, and robot embodiments in one reset-and-step loop. A common execution interface grounds high-level commands through controllers, atomicskills, planner primitives, and asynchronous planning, realizing them as robot actions rather than simulator-side state edits. One task definition supports three capabilities: benchmark and RL evaluation, an autocollect interface that automatically turns commands into grounded trajectories, and agent/VLM-facing interaction. For automatic execution, commands flow through a Command->Skill->Planner->Robot->Record pipeline, while per-environment command, skill, planning, retry, annotation, and episode states advance independently above the shared physics tick. Successful rollouts are saved as structured multimodal trajectories aligning language supervision, action representations, visual/geometric representations, and task-level status with the executed episode. MagicSim thus unifies diverse world construction, embodied execution, task evaluation, automatic rollout generation, and interactive agent interfaces in one planner-in-the-loop runtime.

cs.RO↗