Search arXiv⌕ Search

arXiv subjects

Jing Liu

Publications and source records attributed to Jing Liu.

At least 37 records · Page 2Linked to original sources

Submodular Multi-Agent Policy Learning for Online Distributed Task Allocation in Open Multi-Agent Systems

This paper studies multi-agent reinforcement learning with submodular team utilities for online distributed task allocation. In this setting, each agent selects one action from a local categorical policy, so feasible joint actions form a partition matroid over agent-action pairs. Classical multilinear extensions use independent Bernoulli sampling and therefore do not match the categorical policies executed by decentralized agents. To address this mismatch, we introduce the Partition Multilinear Extension (PME), a continuous relaxation whose value equals the expected team utility under factorized categorical policies. We prove that submodular difference rewards provide unbiased PME marginal-gradient information and yield a stagewise score-function policy-gradient estimator. Based on this connection, we propose SubMAPG, a centralized-training decentralized-execution policy-gradient framework with masked categorical policies and submodular difference-reward training signals. For the associated PME marginal-space projected stochastic-gradient dynamics, we prove a stagewise 1/2-approximation guarantee and sublinear dynamic regret in slowly varying environments, measured by the path length of the optimal PME marginals. To handle open systems with time-varying agents and targets, we instantiate SubMAPG with graph neural network policies. Experiments on multi-robot coverage and multi-target tracking show that SubMAPG outperforms local greedy and shared-reward baselines and is competitive with centralized myopic greedy strategies.

eess.SY↗

Continual Learning with Elastic Regularization and Synthetic Replay for Federated MLLM Fine-Tuning

Federated fine-tuning of Multimodal Large Language Models (MLLMs) across distributed networks enables privacy-sensitive adaptation to evolving data streams, yet a fundamental obstacle prevents robust deployment in dynamic environments: catastrophic forgetting, wherein sequential task updates erase previously acquired knowledge across visual, linguistic, and cross-modal representations. Addressing this challenge is especially critical for autonomous networked AI operating in safety-sensitive domains, such as content moderation, where reliable retention of prior knowledge underpins system integrity. To overcome this, we propose Federated Continual Multimodal Learning (FedCMM), a framework that embeds continual-learning safeguards into the federated optimization loop at three complementary levels. At the parameter level, modality-aware elastic weight consolidation computes separate Fisher information matrices for the vision encoder, language backbone, and cross-modal projector, providing granular, asymmetry-aware protection against modality-specific forgetting. At the data level, each client trains a lightweight local generative replay module to synthesize raw-data-free embedding-level multimodal replay tuples without any raw data sharing. At the aggregation level, Task-similarity-aware gradient aggregation autonomously filters and reweights client updates by gradient cosine similarity, suppressing conflicting directions and stabilizing the global learning trajectory. Extensive experiments on two benchmarks demonstrate that FedCMM consistently outperforms recent baselines on accuracy and backward transfer, confirming that holistic, modality-aware optimization enables robust evolutive adaptation across heterogeneous networked AI deployments.

cs.LG↗

PFAdapter: Hierarchical LoRA Decomposition for Personalized Federated MLLMs

Agentic AI systems are reshaping communications and networking by deploying autonomous intelligent agents capable of collaborative learning while maintaining data privacy at network edges. Within distributed network environments, Multimodal Large Language Models (MLLMs) serve as cognitive engines for edge devices, yet federated fine-tuning faces substantial challenges in balancing global knowledge aggregation with local adaptation under heterogeneous network conditions. Conventional federated protocols typically rely on uniform parameter aggregation, which conflates domain-invariant features with client-specific nuances, thereby resulting in suboptimal personalization and excessive communication overhead. To address these challenges, we propose PFAdapter, a communication-efficient framework introducing hierarchical LoRA decomposition to explicitly separate adapter parameters into global-shared and local-private components. Query and key projections are assigned to global synchronization for capturing universal multimodal semantics across the network, while value and output projections remain localized for edge-specific adaptation. Additionally, orthogonality regularization based on the Frobenius norm enforces strict separation between these components, preventing redundant feature learning. Selective aggregation protocols synchronize only global-shared components across the federated network, preserving local expertise and reducing communication costs by nearly 50%. Extensive experiments on VQA-RAD, SLAKE, Hateful Memes, and CrisisMMD datasets demonstrate that PFAdapter consistently outperforms state-of-the-art baselines, achieving accuracy improvements ranging from 2.4% to 4.8% across diverse edge intelligence tasks. Consequently, our framework establishes an efficient solution for agentic AI deployment in resource-constrained communication networks.

cs.LG↗

Anomaly Detection and Generation with Diffusion Models: A Survey

Anomaly detection (AD) plays a pivotal role across diverse domains, including cybersecurity, finance, healthcare, and industrial manufacturing, by identifying unexpected patterns that deviate from established norms in real-world data. Recent advancements in deep learning, specifically diffusion models (DMs), have sparked significant interest due to their ability to learn complex data distributions and generate high-fidelity samples, offering a robust framework for unsupervised AD. In this survey, we comprehensively review anomaly detection and generation with diffusion models (ADGDM), presenting a tutorial-style analysis of the theoretical foundations and practical implementations and spanning images, videos, time series, tabular, and multimodal data. Crucially, unlike existing surveys that often treat anomaly detection and generation as separate problems, we highlight their inherent synergistic relationship. We reveal how DMs enable a reinforcing cycle where generation techniques directly address the fundamental challenge of anomaly data scarcity, while detection methods provide critical feedback to improve generation fidelity and relevance, advancing both capabilities beyond their individual potential. A detailed taxonomy categorizes ADGDM methods based on anomaly scoring mechanisms, conditioning strategies, and architectural designs, analyzing their strengths and limitations. We final discuss key challenges including scalability and computational efficiency, and outline promising future directions such as efficient architectures, conditioning strategies, and integration with foundation models (e.g., visual-language models and large language models). By synthesizing recent advances and outlining open research questions, this survey aims to guide researchers and practitioners in leveraging DMs for innovative AD solutions across diverse applications.

cs.LG↗

GAMEGO: Training Game-Dev Agents with Synthetic Trajectories Anchored in Real-World Assets

Recent advances in Large Language Models (LLMs) have demonstrated remarkable capabilities in web front-end execution, with browser-based game generation emerging as a particularly prominent frontier. While previous efforts frequently rely on complex multi-turn workflows or focus on static game evaluation benchmarks, this work targets direct end-to-end real-world game synthesis driven by coding agents. However, generating complex games directly from sparse user queries often forces coding agents to make underspecified assumptions, yielding incomplete mechanics, disconnected gameplay flows, and limited visual aesthetics. To resolve this issue, this paper presents GameGo, a scalable framework that systematically transforms brief game seeds into comprehensive Product Requirements Documents grounded in industry game-development practices. To retain core gameplay constraints without restricting design exploration, GameGo uses task-specific dynamic compression to maximize information density while preserving instruction following. Based on this pipeline, GameGoData is constructed with 55,060 development trajectories across 2D, 2.5D, and 3D games, alongside GameGoBench, a benchmark comprising 124 diverse game queries. Training GameGoCoder on GameGoData yields a model that outperforms matched baselines and is comparable to frontier models across gamedev benchmarks. All code, datasets, and models will be made publicly available.

cs.AI↗

Marginal Response Surface Elicitation for Zero-Label Tabular Learning

Tabular learning uses structured data to predict target outcomes. Traditionally, this process has relied on labeled data. However, large language models (LLMs) can be used to elicit domain priors based on the task description and feature semantics, thereby enabling predictions without labeled data. We propose Marginal Response Surface Elicitation (MARS), a method that transforms feature-level LLM priors into a reusable, zero-shot tabular classifier. To construct this classifier, MARS selects representative values for each feature from unlabeled data and prompts the LLM to provide corresponding class support scores and feature weights. It then aggregates multiple responses using the median to construct feature response functions, and makes predictions through their weighted sum without further LLM queries. Across eight tabular benchmark tasks, MARS achieves the highest average AUC and AP, outperforming direct prompting by 1.97 and 6.21 percentage points respectively, while substantially reducing end-to-end costs. Evaluations with LLMs of different sizes further demonstrate its predictive advantage over direct prompting.

cs.CL↗

CommunityKV: Efficient Long-Context Decoding via Graph Partitioning

Scaling Transformers to long contexts is constrained by the quadratic cost of self-attention and the linear growth of key-value cache memory transfer. Sparse attention mitigates this by retrieving only relevant tokens, but current approaches either require large-scale training or, within the training-free regime, rely on semantically coarse heuristics or expensive clustering that is difficult to update efficiently during decoding. We introduce CommunityKV, a framework that formulates sparse attention as a community detection problem. CommunityKV constructs a token graph from the $QK^T$ scores already computed during standard prefill, and partitions the graph into communities to enable retrieval of semantically coherent token groups. A local update rule assigns newly generated tokens to communities in constant time, enabling sparse retrieval throughout streaming decoding without global re-partitioning. We evaluate CommunityKV on Qwen3 and Llama-3.1 models across three long-context benchmarks. With one graph per query head, CommunityKV delivers up to $1.25\times$ the end-to-end generation throughput of dense attention, while query-group graph aggregation yields up to $1.71\times$ with comparable accuracy.

cs.LG↗

Nonequilibrium Dynamics of Simple Exclusion Processes Across Dimensions

The simple exclusion process (SEP) is a paradigmatic model for nonequilibrium transport, yet its rich dynamics over an exponentially large configuration space remain notoriously intractable. Here, we leverage variational autoregressive networks to characterize the nonequilibrium dynamics of the symmetric (SSEP), asymmetric (ASEP), and totally asymmetric (TASEP) cases in one to three dimensions at any time. We validate the approach against established finite-time 1D and long-time 2D results for the SSEP, and further provide new results on dynamical activity, density fields and nonequilibrium phase transitions for 2D and 3D cases. In 2D, we give a directional-density criterion connecting the bulk-density organization to the 1D TASEP phase diagram, and reveal how boundary and bulk rates separately control the activity and susceptibility. In 3D, we provide the first finite-time characterization of the SSEP active-inactive phase transition, and uncover scaling relations over time. Across dimensions, the critical field follows a trend $s_c\sim L^{-2}$, suggesting tuning strategies by the characteristic diffusive length scale. Overall, this work establishes a unified neural-network framework for characterizing nonequilibrium dynamics of representative transport systems.

cond-mat.stat-mech↗

From Dissonance to Orchestration: Teacher Intervention in On-Policy Distillation

On-policy distillation (OPD) trains a student on its own reasoning trajectories using feedback from a stronger teacher. Teacher interventions can improve these trajectories, but also change the distribution on which the student learns. Our controlled studies show that rollout quality alone is an incomplete criterion for allocating teacher guidance. Deeper intervention yields diminishing gains in rollout accuracy while increasing off-policy load. In a training probe with a restricted rollout horizon, peak student accuracy and performance retention favor different intervention strengths. The preferred intervention depth and placement also vary across benchmarks. These findings motivate MAESTRO, which uses local policy disagreement to jointly adapt when the teacher takes over and how long it generates. Its {policy disagreement score} combines teacher-weighted candidate coverage with local distribution similarity and is aggregated within reasoning paragraphs. Across eight mathematical reasoning benchmarks, MAESTRO achieves the highest macro-average accuracy among the compared methods for both 0.6B and 1.7B Qwen3 students, with the 1.7B student leading on every benchmark. MAESTRO also reduces average training response length by 67.3\% relative to standard OPD. The code is available at https://github.com/yhao-wang/MAESTRO.

cs.CL↗

Which Models Work Well Together? Measuring Heterogeneity for LLM Team Selection

The performance ceiling of an LLM team is constrained not only by individual model capabilities, but also by inter-member error resonance and predictive differences. Although heterogeneous teaming is often observed to be effective in practice, existing approaches lack complementarity metrics that are computable, interpretable, and optimizable, leaving team composition to rely on heuristics. We propose a heterogeneity-driven team selection framework that performs offline profiling to characterize individual capability along with two complementary signals: one captures decorrelation in error patterns to reduce co-failures, while the other measures divergence in predictive behavior to capture strategy diversity. We formulate team selection as a standardized quality--complementarity combinatorial objective and apply an efficient greedy search to select a small team from a candidate pool. Experiments across multiple benchmarks demonstrate that our framework consistently outperforms quality-only baselines under controlled candidate pools and team sizes, establishing reusable selection principles for multi-LLM systems.

cs.CL↗

Periodic Weak Spots: Phase Sensitivity from Chunked KV-Cache Compression

Chunked KV-cache compression reduces the memory and attention costs of long-context inference by compressing windows of consecutive tokens into fewer cache entries at a fixed stride. Such compression also introduces a new positional coordinate: a token's phase, or its position relative to compression-window boundaries. We uncover a systematic asymmetry in models using such compression: the same information can be easy to retrieve at one phase and difficult at another. We call this periodic variation in retrieval performance phase sensitivity. In large open-weight models with such compression, long-context retrieval accuracy can differ by up to 40 percentage points across phases, revealing periodic weak spots that average benchmark scores can conceal. To investigate this behavior, we pretrain a family of transformers from scratch across multiple KV-compression designs, reproducing phase sensitivity across the variants. Mechanistic analysis using causal interventions in these models reveals phase specialization: different attention components contribute asymmetrically to retrieving information at different source phases. We further analyze idealized retrieval models, showing how gradient flow dynamics may favor sharp phase specialization. Evaluating models with chunked KV-cache compression thus requires measuring across compression phases: high average accuracy can coexist with systematic positional failures.

cs.LG↗

Vibe Patenting: Evaluating LLM Judges for Professional Patent-Drafting Agents

LLM judges are increasingly used to evaluate and improve AI-generated outputs, yet their reliability for complex professional work remains unclear. We study this problem through Vibe Patenting, an end-to-end patent-drafting testbed for AI-agent evaluation. A separately-invoked LLM judge evaluates generated patent drafts and provides structured feedback for iterative revision. Across multiple inventions and drafting-agent configurations, judge-guided revision consistently improves judge-assessed quality, while unguided revision tends to saturate. Notably, iterative judge feedback enables a low-reasoning agent to approach the performance of a substantially more expensive high-reasoning agent. Stronger models and increased reasoning generally improve judge-assessed drafting quality, while domain-specific agentic workflows provide further gains. We validate the judge against independent evaluation by a professional patent attorney and find meaningful but strongly metric-dependent agreement and systematic calibration differences. These results highlight both the utility and limitations of LLM judges as evaluators and optimization signals for complex professional workflows.

cs.AI↗

You Only Need 2/3 of the Chosen Experts: An Empirical Study of Dynamic Expert Pruning in Fine-Grained MoE LLMs

Fine-grained mixture-of-experts (MoE) architectures have become a mainstream design for open-weight LLMs, with hundreds of experts and increasingly many selected per token. This shift makes dynamic expert pruning an attractive route to cheaper inference. Yet existing evidence comes largely from coarser architectures and likelihood-scored multiple-choice benchmarks, leaving three central questions open in the fine-grained regime: how redundant per-token expert selection is, how effectively existing pruning methods exploit that redundancy, and what governs a model's sensitivity to pruning. We fill this gap with a systematic empirical study of twelve fine-grained MoE checkpoints spanning nine architecture families, with a core suite of eleven benchmarks covering knowledge QA, mathematics, code generation, and general reasoning. We find that expert selection is far more redundant than the field's operating points assume: uniformly retaining about two thirds of the selected experts preserves 98.8% of unpruned performance on average, requiring only a one-integer change and delivering 1.2-1.7x measured speedup across two serving backends. This simple baseline leaves little room for dynamic allocation at conservative budgets: even the best published rules differ from it by under 1% at matched expert budgets. Their value emerges under aggressive pruning, where the best rules recover up to 3.0% over uniform truncation, with gains concentrated in the generative tasks that suffer the sharpest degradation. Sensitivity to aggressive pruning also depends on the model: larger and thinking models are more resilient, whereas multimodal models are more vulnerable. Together, these findings reveal how much expert computation fine-grained MoEs can dispense with, and establish when dynamic allocation earns its complexity, informing both practical deployment and future pruning methods.

cs.LG↗

Train Where the Quantized Model Goes: On-Policy Distillation for Low-Bit Reasoning

Quantization-aware distillation (QAD) restores much of the short-form question-answering performance lost to sub-3-bit quantization, yet leaves mathematical and code reasoning substantially impaired. Long generations often degenerate into repetitive loops, exhausting the decoding budget without completing a solution. We trace this gap to quantization-amplified exposure bias: QAD trains on fixed corpus prefixes, while quantization-induced deviations compound along the model's own autoregressive trajectories. To address this mismatch, we introduce an on-policy distillation (OPD) stage that places teacher supervision where the quantized model actually goes. Starting from a QAD checkpoint, the student generates through the quantized forward path used at deployment and receives feedback from a frozen full-precision teacher on its own prefixes, combining dense token-level guidance with task-verifier rewards. Across four models at 2.79 and 1.88 effective bits, OPD raises average BF16 performance retention from 35% to 70% on MATH-500 and from 66% to 91% on HumanEval while preserving short-form performance, with reasoning gains substantially exceeding those of continued teacher-forced QAD in matched-budget comparisons. By coupling QAD's stable low-bit initialization with OPD's on-policy reasoning recovery, our framework provides a comprehensive sub-3-bit solution that preserves broad capabilities while restoring long-form reasoning.

cs.LG↗

A Moving-Horizon Approximate Branch-and-Reduce Method for Deep Classification Trees

Despite the importance for interpretability, decision trees face severe scalability challenges. Existing global optimal methods are often limited by binary feature selection and shallow tree depths, whereas traditional heuristic approaches frequently sacrifice predictive accuracy. To overcome these limitations, this paper proposes a moving-horizon approximate branch-and-reduce method to train near-optimal deep classification trees on large-scale datasets with continuous features. Built on a hierarchical root-subtree optimization framework, the method solves the root-level problem via branch-and-reduce while approximating the induced subtree problem using greedy heuristics. Although the underlying framework is capable of guaranteeing global optimality, the approximation, which functions as a lookahead rollout in a reinforcement learning context, significantly boosts efficiency for deeper structures. A low-cost moving-horizon strategy is then employed to iteratively refine model accuracy. Extensive numerical results demonstrate that our method exceeds the testing accuracy of existing heuristic baselines while offering significantly greater scalability, in terms of both dataset size and tree depth, than global optimal solvers.

cs.LG↗

Counting integral points in homogeneous spaces over function fields

We establish the asymptotic formula for the number of integral points in non-compact symmetric homogeneous spaces of semi-simple simply connected algebraic groups over global function fields, given by the sum of the products of local densities twisted by suitable Brauer elements. As an application, we count the number of representations of a scalar by a sum of at least three squares.

math.NT↗

Don't Let AI Agents YOLO Your Files: Information and Control in Agent-Native Filesystems

AI coding agents regularly misuse their filesystem access, causing data corruption, loss, and leakage. We conduct the first systematic study of this problem through an analysis of 290 public reports. Our study reveals two fundamental gaps: users and agents have limited information about filesystem effects and insufficient control over them. To close these gaps, we propose to shift information and control from agents to filesystems. We introduce agent-native filesystems and identify three primitives they should provide: introspect effects, undo mutations, and gate accesses. These primitives let agents operate autonomously while reserving user interaction for sensitive accesses and final review. We build YoloFS, an agent-native filesystem. YoloFS stages mutations until the user commits them, snapshots intermediate states for agent self-correction, and uses progressive permission to let users adapt access rules during execution. We evaluate YoloFS with a new methodology that captures interactions among the user, agent, and filesystem. On 11 tasks with hidden side effects, YoloFS enables agents to self-correct in 8 and stages all mutations for user review. On 112 routine tasks, YoloFS reduces user interaction while matching the baseline success rate. YoloFS is open-sourced at https://github.com/YoloFS/YoloFS.

cs.OS↗

Can AI automatically analyze public opinion? A LLM agents-based agentic pipeline for timely public opinion analysis

This study proposes and implements the first LLM agents based agentic pipeline for multi task public opinion analysis. Unlike traditional methods, it offers an end-to-end, fully automated analytical workflow without requiring domain specific training data, manual annotation, or local deployment. The pipeline integrates advanced LLM capabilities into a low-cost, user-friendly framework suitable for resource constrained environments. It enables timely, integrated public opinion analysis through a single natural language query, making it accessible to non-expert users. To validate its effectiveness, the pipeline was applied to a real world case study of the 2025 U.S. China tariff dispute, where it analyzed 1,572 Weibo posts and generated a structured, multi part analytical report. The results demonstrate some relationships between public opinion and governmental decision-making. These contributions represent a novel advancement in applying generative AI to public governance, bridging the gap between technical sophistication and practical usability in public opinion monitoring.

cs.CY↗