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Jingyi Yu

Publications and source records attributed to Jingyi Yu.

At least 19 recordsLinked to original sources

EmbodiRSI: Recursive Self-Improvement for Data-Efficient Robot Adaptation

Adapting robot manipulation policies to new tasks and environments remains highly data-intensive, while the data needed for further improvement depends on the policy's current capabilities and failure modes. We introduce EmbodiRSI, an agentic system for recursive self-improvement (RSI) in a real-to-sim-to-real setting, where task-specific simulations are constructed from target deployment scenarios and used as low-cost environments for iterative policy improvement before transfer back to the physical world. EmbodiRSI uses policy execution feedback to guide subsequent experience acquisition and policy updates. Two complementary mechanisms close this loop: Collaborative Error Correction generates agent-assisted corrective trajectories from policy-reached states, while Adaptive Data Collection directs expert demonstration generation toward the current policy's weaknesses. The task-specific simulation serves as a reusable workspace for policy warm-up, repeatable evaluation, failure diagnosis, and targeted data generation across successive RSI rounds. Across three tabletop environments and 14 subtasks, EmbodiRSI increases scene-balanced autonomous simulation success from 50.4% to 83.5% over two RSI updates. With 400 adaptive simulated trajectories and only ten real-world refinement trajectories per subtask, EmbodiRSI achieves 83.1% scene-balanced autonomous real-world success, compared with 75.0% for adaptation using 200 real-world demonstrations per subtask. These results demonstrate that feedback-driven recursive improvement in deployment-specific simulations can enable data-efficient adaptation of embodied policies to physical environments.

cs.RO↗

MouseGPT: A Large-scale Vision-Language Model for Mouse Behavior Analysis

Analyzing animal behavior is crucial in neuroscience, yet deciphering its intricate dynamics remains challenging. Traditional machine vision approaches detect spontaneous behaviors but are constrained by limited interpretability and reliance on manual labeling, restricting exploration of the full behavioral spectrum. Here, we introduce MouseGPT, an integrated vision-language model and analytical framework that translates raw video of animal activity into natural language to automate open-vocabulary behavior analysis. Built upon a comprehensive dataset of over 42 million frames spanning diverse psychiatric conditions, MouseGPT maps multi-view or single-camera recordings directly into computable semantic representations. An agentic framework leverages these representations for detailed behavior profiling, cross-view stable clustering, and zero-shot novel behavior discovery without requiring labor-intensive annotation. Surpassing conventional kinematics-based pipelines and generalist vision-language models in behavioral precision and adaptability, MouseGPT establishes continuous semantic representations as a powerful tool for deciphering complex ethological dynamics in animal models.

cs.CV↗

FACT: Fidelity-Aware Construction of Articulated Twins

Visually plausible articulated assets may still fail during contact interactions or exhibit inaccurate motion. We present FACT (Fidelity-Aware Construction of Articulated Twins), an agentic framework that progressively constructs articulated twins to improve geometry, contact, and dynamic fidelity. The agent drives an evidence--diagnosis--revision loop on a shared editable representation, selecting measurements and model edits using quantitative feedback, while numerical tools execute and validate the updates. It reconstructs editable articulated geometry from images through feature planning, targeted measurements, and diagnostic refinement. On this reference, it repairs collision proxies through task-aware local repartitioning before fidelity-constrained compression. Finally, it constructs response models from passive-response videos, using simulation residuals to guide model revision and constrained physical parameter fitting. Experiments show that FACT improves geometric reconstruction over baselines, enables more reliable interaction with simpler collision proxies, and better reproduces held-out physical responses than direct parameter inference.

cs.RO↗

LIVIN: Benchmarking Spatial and Embodied Intelligence in Digital Twins of Lived-In Homes

Realistic household simulation must capture not only diverse environments but also the lived-in object arrangements and spatial constraints that shape robot motion and interaction. Existing resources often trade off scale, real-world correspondence, and interaction readiness, leaving a gap in faithful, interactive replicas of how real homes are actually arranged. To this end, we introduce LIVIN, a benchmark for spatial and embodied intelligence built on digital twins of 30 diverse lived-in homes. These replicas preserve observed room layouts, furniture configurations, and everyday belongings. To construct them, we design a human-in-the-loop workflow comprising instance recognition, architectural reconstruction, and object generation and placement, with intermediate results reviewed and corrected by humans against the source observations at each stage. We evaluate four tasks in LIVIN: 3D detection, 3D reconstruction, navigation, and loco-manipulation. Our evaluations show that current methods remain challenged by the dense object arrangements, occlusions, limited free space, and constrained interaction regions found in realistic lived-in homes. We hope LIVIN will help advance embodied AI in real-world homes, from spatial understanding to robotic interaction, and ultimately bring embodied intelligence into everyday home environments.

cs.CV↗

3DRAG: 3D-Native Object Drag Editing with Generative Models

The rapid progress of 3D generative models has made 3D asset creation increasingly accessible. However, achieving intuitive, precise, and interactive user control, such as point-based drag editing, remains challenging. Existing 3D drag methods either rely on slow 2D diffusion priors, such as Score Distillation Sampling, or directly warp geometry, often causing multi-view inconsistency and topological artifacts. In this paper, we present 3DRAG, a training-free framework that executes precise drag editing natively within the explicit 3D latent space of large-scale generative models, without SDS-based optimization or iterative point tracking. To ensure geometrically plausible deformations, 3DRAG explicitly extends the drag displacement field into 3D space, incorporating an Occupancy-Aware Winner-Takes-All (OA-WTA) strategy to robustly handle sparse geometries. Furthermore, we introduce a generative editing pipeline that explicitly transforms latent representations via the 3D displacement field. By fully leveraging the model's generative capabilities, it achieves smooth geometric deformations while maintaining the object's identity. To further transfer original geometry and texture with high fidelity, we propose Logits-Level Token Fusion, which accurately injects source information into the destination region. To evaluate 3D point-based editing, we construct a novel dataset featuring diverse 3D assets and complex multi-point drag instructions. Quantitative and qualitative experiments demonstrate that 3DRAG achieves state-of-the-art performance, surpassing existing baselines in drag accuracy, geometric fidelity, and unedited region preservation.

cs.GR↗

From Social Reasoning to Embodied Interaction: An Agentic Framework for Social Robots

Natural face-to-face human--robot interaction requires a robot to understand an evolving social situation, decide when to engage, and express its intent through coordinated physical behavior. Yet existing approaches rarely close this loop: foundation-model agents provide increasingly capable multimodal reasoning and memory but remain largely disembodied, while expressive virtual agents do not face the physical constraints of real robots, and physical social robots typically address social reasoning and embodied expression only partially. We present ARISE, a unified framework that bridges Agentic Reasoning and Interactive Social Embodiment on the Sophia humanoid robot. ARISE integrates multimodal context understanding, long-term memory, and reactive and proactive interaction to determine when and what to communicate, and translates social intent into robot-native gestures coordinated with speech and mechanical facial expressions through streaming execution. Extensive evaluations on Sophia demonstrate strong perceived interaction quality, expressive and well-coordinated embodied behavior, and substantial latency reductions through streaming execution. These results highlight the importance of jointly reasoning about what to communicate, when to engage, and how to physically express social intent for natural interaction with humanoid robots. Project Page: https://robosocial.github.io/

cs.RO↗

OPMD: On-Policy Mechanism Distillation Beyond Output Supervision

On-policy distillation (OPD) improves language-model by supervising a student on prefixes sampled from its own policy, but its supervision remains confined to the output space. Consequently, OPD transfers what a teacher predicts without supervising the intermediate computation that produces those predictions. Simply distilling intermediate representations like representation matching is insufficient since teacher and student representations may differ geometrically, and even well-aligned hidden states need not be usable by the student's subsequent computation. We introduce On-Policy Mechanism Distillation (OPMD), which transfers teacher-derived intermediate computation while explicitly accounting for its compatibility with the student. OPMD first constructs a student-compatible teacher that transforms teacher representations into intermediate states usable by the student's downstream computation, then it internalizes these states from on-policy trajectories. OPMD achieves the highest average accuracy among the evaluated distillation baselines in all three teacher--student settings, and generalizes to multi-teacher distillation and cross-family supervised fine-tuning. Further analyses show that mechanism supervision yields more effective reasoning and meaningfully alters the student's intermediate computation and solution strategies, supporting that it transfers information beyond output supervision alone. Together, these results establish mechanism-level supervision as an effective way to move on-policy distillation beyond output supervision, enabling students to learn inner mechanisms they can use and internalize.

cs.LG↗

Printing the Underdetermined: Materializing Multi-solutionness in Figurative Paintings

Figurative paintings are often approached as if they depict a single recoverable 3D scene: viewers infer depth and occlusion, and reconstruction pipelines attempt to converge to one stable model. We instead foreground multi-solutionness, the non-uniqueness of 3D configurations compatible with a single painted image, and propose a workflow that keeps this non-uniqueness visible and material. Multi-solutionness arises from two sources: unobserved content, where backsides and occluded volumes admit multiple plausible completions, and observed cues, where perspective, shading, and occlusion still underconstrain geometry. When additional views are synthesized by a video generative model without explicit 3D constraints, small frame-level drifts become inevitable rather than exceptional. Our pipeline samples multiple camera-orbit multi-view video sequences from one painting, reconstructs each sequence with 3D Gaussian Splatting into a point-based Gaussian scene representation where density halos and ghosting expose unresolved degrees of freedom, and fabricates these representations as physical artifacts using DreamPrinting. By treating multiple compatible interpretations as explicit outputs rather than residual error, we provide a computational framework for spatial readings of figurative painting that can be inspected, compared, and discussed in both digital and physical form.

cs.GR↗

A generalization of the map $χ$

The mapping $ χ_n:\mathbb{F}_2^n \to \mathbb{F}_2^n$ defined by $y=χ_n(x)$ with $y_i = x_i + x_{i+1}x_{i+2} + x_{i+2}$, where the indices are computed modulo $n$, has been widely studied for its application in lightweight cryptography. In this paper, we generalize this mapping and completely characterize all these shift-invariant permutations of the form $y_i=x_{i+u}+x_{i+v}(x_{i+w}+a_i)$, where $0\le u, v, w<n$ and $a_i\in \mathbb{F}_2$, $1\le i\le n$.

cs.IT↗

Gradient-Based Construction of Collisionless Steady-State Guiding-Center Distributions in Tokamaks and Stellarators

We present a matrix-free residual-minimization method for preparing guiding-center distribution functions on finite grids. The method minimizes a fixed conservative discrete residual in the physical Jacobian metric using Polak-Ribiere+ iterations with exact quadratic line searches. JAX/XLA evaluates the operator and its adjoint without assembling a four-dimensional matrix; independent magnetic-moment slices are batched and iterations are compiled into one execution graph. An axisymmetric hierarchy verifies invariant references and tests the workflow using a NUBEAM fast-ion distribution together with an EPCoM constants-of-motion representation constructed from it, before matched precise quasi-axisymmetric (precise-QA), HSX, and W7-X calculations. The three-dimensional endpoints reduce the discrete residual and the finite-time variation of the distribution sampled along independently integrated characteristics. Non-negative projection is treated as an optional constrained extension: it leaves the residual operator unchanged but changes the feasible zero-residual set and endpoint selection. Results are finite-grid, finite-time evidence and do not establish a continuous equilibrium, grid convergence, strict positivity, or a transport prediction.

physics.plasm-ph↗

JSolver: Joint Spectrum Estimation and Multi-Material Decomposition from Single-Energy CT Projections

Multi-material decomposition (MMD) enables quantitative reconstruction of tissue compositions in the human body, supporting a wide range of clinical applications. However, traditional MMD typically requires spectral CT scanners and pre-measured X-ray energy spectra, significantly limiting clinical applicability. To this end, various methods have been developed to perform MMD using conventional (i.e., single-energy, SE) CT systems, commonly referred to as SEMMD. Despite promising progress, most SEMMD methods follow a two-step image decomposition pipeline, which first reconstructs monochromatic CT images using algorithms such as FBP, and then performs decomposition on these images. The initial reconstruction step, however, neglects the energy-dependent attenuation of human tissues, introducing severe nonlinear beam hardening artifacts and noise into the subsequent decomposition. This paper proposes JSolver, a fundamentally reformulated one-step SEMMD framework that jointly reconstructs multi-material compositions and estimates the energy spectrum directly from SECT projections. By explicitly incorporating physics-informed spectral priors into the SEMMD process, JSolver accurately simulates a virtual spectral CT system from SE acquisitions, thereby improving the reliability and accuracy of decomposition. Furthermore, we introduce implicit neural representation (INR) as an unsupervised deep learning solver for representing the underlying material maps. The inductive bias of INR toward continuous image patterns constrains the solution space and further enhances estimation quality. Extensive experiments on both simulated and real CT datasets show that JSolver outperforms state-of-the-art SEMMD methods in accuracy and computational efficiency.

cs.CV↗

Sub-Second Collisionless Gyrokinetic Eigenvalue Solutions via Orbit-Invariant Decomposition

Fast analysis of microscopic drift-wave instabilities based on linear gyrokinetic simulations is desirable for modeling anomalous transport in fusion devices. In this work, we present an orbit-invariant decomposition method for solving collisionless gyrokinetic eigenvalue problems. By discretizing velocity space along orbit invariants using particle energy and magnetic moment, the full eigenvalue matrix is separated into independent orbit blocks that couple with each other through the field equation, greatly reducing both matrix dimension and computational cost without sacrificing physics. Based on this method, we extend the MGK code [Phys.\ Plasmas 24, 072106 (2017)] with both CPU and GPU implementations, supporting collisionless electrostatic and electromagnetic linear simulations in $s$--$α$ and Miller equilibrium models. For kinetic ion temperature gradient (ITG) and trapped electron mode (TEM) eigenvalue problems, the solver reduces single-solution times to the 0.01--0.1~s range---more than three orders of magnitude faster than CGYRO on the same hardware---enabling efficient large-scale parameter scans. For fully electromagnetic KBM cases, it also achieves a speedup of three orders of magnitude over CGYRO and HD7. The eigenfrequencies and mode structures are verified by comparing with CGYRO results. The method is generally applicable to all collisionless gyrokinetic eigenvalue formulations and has been extended to fully electromagnetic simulations. [Python code available at: https://github.com/FusionAlpha/mgk]

physics.plasm-ph↗

SCRIPT: Scalable Diffusion Policy with Multi-stage Training for Language-driven Physics-Based Humanoid Control

Controlling physics-based humanoids from natural-language instructions is a critical step toward general-purpose embodied agents. However, existing methods remain constrained by a tension between semantic expressiveness and physical feasibility, often failing to jointly achieve faithful instruction following, high-quality motion, and stable long-horizon control. We propose SCRIPT, a scalable diffusion policy with a multi-stage training framework for language-driven physics-based humanoid control. The core of SCRIPT is a Joint Action-State-Text Diffusion Transformer (JAST-DiT), which represents actions, physical states, and text as dedicated token streams and couples them through joint attention, enabling direct interaction between language semantics and control dynamics. To stabilize autoregressive control, we introduce a nonlinear history conditioning mechanism, which preserves the dense recent context and samples increasingly sparse cues from long-term history. Beyond supervised imitation pre-training, we propose a post-training stage, further improving the performance using Reinforcement Learning with Hybrid Rewards (RLHR). By injecting learnable noise into the flow-sampling process, RLHR effectively improves motion quality and instruction following within closed-loop simulations using hybrid physical feedback and text rewards. Quantitative evaluations demonstrate that SCRIPT outperforms prior state-of-the-art methods, with gains across text alignment, motion quality, and physical realism metrics. Furthermore, scaling studies on the 1200-hour MotionMillion dataset demonstrate consistent performance gains with model scaling, highlighting SCRIPT's robust scalability for large-scale pre-training. Our code will be publicly available for future research.

cs.GR↗

ProtLingo: Efficient Protein Language Modeling via Conditional Memory and Expert Routing

Proteins perform diverse cellular functions, and even single amino-acid substitutions can alter stability, activity, or molecular interactions. Protein language models (PLMs) provide a scalable approach for modeling such sequence--function relationships from unlabeled sequences, but increasing the size of dense Transformer backbones often brings substantial computational cost without consistently improving mutation-sensitive prediction. We introduce ProtLingo, an efficient PLM framework that augments a pretrained single-sequence backbone with conditional local memory and sparse expert routing. ProtLingo maps contextual residue representations into route-specific discrete codes, composes centered local windows into latent $N$-gram addresses, and retrieves reusable residual signals associated with recurring local sequence contexts. In parallel, selected feed-forward blocks are upcycled into sparse Mixture-of-Experts layers with shared and routed experts, enabling residue-dependent computation while activating only a subset of parameters. Experiments on protein fitness prediction, FLIP benchmarks, and supervised contact prediction show that ProtLingo achieves competitive performance with a 150M-scale backbone, including strong parameter efficiency on mutation-effect prediction and preserved long-range structural representations.

cs.AI↗

XDen-1K: A Density Field Dataset of Real-World Objects

A deep understanding of the physical world is essential for robotic manipulation and physically realistic simulation. While current methods, including VLM-based and other learning-based approaches, have shown promise in physical property inference, their evaluation is often hindered by the lack of physically grounded reference data. To address this gap, we introduce XDen-1K, the first large-scale multimodal dataset that provides physically grounded density field for real-world objects. XDen-1K comprises 1,000 real-world objects spanning 137 categories, with comprehensive data for each object, including a high-resolution, carefully curated 3D geometric model with part-level annotations and paired real-world biplanar X-ray scans. In addition, XDen-1K includes high-fidelity volumetric density field reconstructed from sparse biplanar X-ray views via a novel optimization framework. XDen-1K also provides a benchmark for density estimation and enables X-ray-conditioned volumetric segmentation. Experiments further demonstrate that the center-of-mass prior derived by XDen-1K can improve robotic manipulation performance. By providing real-world X-ray scans and physics-consistent density field, XDen-1K establishes a foundation for advancing physical property inference and embodied AI.

cs.CV↗

CADSpotting: Robust Panoptic Symbol Spotting on Large-Scale CAD Drawings

We introduce CADSpotting, an effective method for panoptic symbol spotting in large-scale architectural CAD drawings. Existing approaches often struggle with symbol diversity, scale variations, and overlapping elements in CAD designs, and typically rely on additional features (e.g., primitive types or graphical layers) to improve performance. CADSpotting overcomes these challenges by representing primitives through densely sampled points with only coordinate attributes, using a unified 3D point cloud model for robust feature learning. To enable accurate segmentation in large drawings, we further propose a novel Sliding Window Aggregation (SWA) technique that combines weighted voting and Non-Maximum Suppression (NMS). Moreover, we introduce LS-CAD, a new large-scale dataset comprising 45 finely annotated floorplans, each covering approximately 1,000 $m^2$, significantly larger than prior benchmarks. LS-CAD will be publicly released to support future research. Experiments on FloorPlanCAD and LS-CAD demonstrate that CADSpotting significantly outperforms existing methods. We also showcase its practical value by enabling automated parametric 3D interior reconstruction directly from raw CAD inputs.

cs.CV↗

Evolution-Aware MSA Reasoning for Subsampling via Factor Graphs

Multiple Sequence Alignments (MSAs) provide protein language models with explicit evolutionary context, but their large depth makes subsampling unavoidable under limited token budgets. Existing strategies, including random selection, identity-based filtering, and diversity-driven sampling, are effective heuristics, yet provide limited control over the evolutionary signals retained in the subset. In this work, we recast MSA subsampling as an explicit optimization problem, where key evolutionary measures, including query identity and diversity, are treated as controllable objectives. Building on this view, we introduce AP-REASONER, an Affinity-Propagation-based factor-graph approach. With evolution-aware unary factors, exemplar-consistency factors, and two control knobs, AP-REASONER performs factor-graph reasoning through message passing to infer a fixed-budget MSA subset. Experiments on long-range contact prediction and conformational ensemble prediction show that AP-REASONER outperforms baseline subsamplers on structure-sensitive downstream tasks and enables controllable recovery of alternative protein conformations. These results highlight the value of modeling MSA subsampling as a controllable optimization problem, where factor-graph reasoning offers an effective alternative to heuristic selection.

cs.LG↗

Autoregressive B-Rep Shape Generation with Parametric Surfaces

Generative CAD modeling has broad design and application potential. Despite significant advances in Boundary Representation (B-Rep) generation, the dominant representation in CAD, existing methods largely depend on uniformly sampled point- or grid-based geometry representations, sacrificing native surface types and parameters and thereby limiting geometric fidelity and downstream usability. We present ParaCAD, an autoregressive framework for point-cloud-conditioned B-Rep generation that directly operates on native parametric surfaces. ParaCAD introduces a surface-centric tokenization that explicitly encodes each face by its exact surface type and continuous parameters, preserving the intrinsic semantics of CAD geometry. Our model first generates parametric surfaces with constrained UV domains, and then constructs a valid B-Rep by globally intersecting these surfaces to recover edges and vertices. ParaCAD places point-cloud-conditioned generation at the core of B-Rep synthesis, making it practical for user-guided reconstruction and seamless integration into existing 3D generation pipelines. Extensive experiments demonstrate that ParaCAD produces accurate B-Reps with faithful point-cloud alignment, outperforming point-based baselines in geometric precision, robustness, watertightness and downstream usability.

cs.CV↗