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Jingyu Hu

Publications and source records attributed to Jingyu Hu.

At least 19 recordsLinked to original sources

From Representation to Readout: Mechanistic Analysis of Membership Signals in Language Models

Membership inference aims to determine whether a particular example was included in a model's training data. Such membership signals are often broadly described as memorization, while the underlying mechanisms can involve both how information is represented internally and how it is accessed by the model to produce behaviors. We therefore present a mechanistic study of membership signals in large language models (LLMs). We introduce Decodable Information Score, Used Information Score, and Readout Accessibility Gap (DUG), a set of complementary measures that separately quantify membership information decodable from internal representations and the extent to which it is exposed through the model's readout. Across supervised fine-tuning (SFT) and reinforcement learning (RL)-based membership inference methods, membership-specific effects appear in both the amount of decodable information and readout under SFT, while under RL-based membership inference methods they appear primarily in readout. Activation patching further localizes this membership-specific effect to intermediate layers. To examine whether these findings extend to a more general RL setting, we further study reinforcement learning with verifiable rewards (RLVR) contamination, where the training reward is independent of the reference solution. In this setting, we find that behavioral changes can emerge without a corresponding increase in likelihood-based membership inference signals.

cs.LG↗

What a One-Hour Interview Does Not Tell an LLM About You: Interviews Elicit Traits, Not Decision Policies

Large language models are increasingly asked to stand in for particular people, and interviewing the person is the natural way to tell a model who they are. We test what a one-hour LLM-led adaptive interview tells a model about an individual's value-laden decisions. 46 adults completed such an interview and then answered 25 dilemma questions, which are the ground truth. We predict their answers from different parts of the transcript, compare adaptive follow-up questions with fixed ones on the same participants, and benchmark every variant against a model given no information about the person and against the majority answer. No part of the interview is reliably better than either baseline, and adaptive follow-ups are no better than fixed ones. Two audits of the transcripts show why. For 85% of the errors an auditor finds no evidence that distinguishes the person's choice from the alternatives, and where a transcript does contain related evidence, the option it favours matches the person's own answer less often than the majority answer does. The same transcripts do improve recovery of the person's MBTI type. Interviews of this kind elicit traits, not decision policies. We discuss what decision-aware elicitation would require and why persona agents should not be delegated value-laden decisions, and we release the consenting participants' transcripts with all predictions.

cs.CL↗

PhyMix: Towards Physically Consistent Single-Image 3D Indoor Scene Generation with Implicit--Explicit Optimization

Existing methods for single-image 3D indoor scene generation often produce visually plausible results that violate real-world physical constraints, limiting their reliability in robotics, embodied AI, and virtual environment design. To bridge this gap, we introduce a Physics Evaluator that assesses four aspects (geometric priors, contact, stability, and deployability) through nine sub-constraints, establishing a benchmark for evaluating physical consistency. Our analysis reveals that even state-of-the-art methods produce scenes with substantial physical inconsistencies despite their visual plausibility. To address these limitations, we propose a framework that incorporates feedback from the Physics Evaluator into both training and inference to improve the physical plausibility of generated scenes. Specifically, PhyMix comprises two components: (i) implicit alignment via Scene-GRPO, a critic-free group-relative preference optimization strategy that uses physical evaluations to guide the generator toward physically plausible layouts, and (ii) explicit refinement via verifier-guided agentic repair, which translates evaluator diagnostics into executable scene-editing skills to correct residual violations at inference time. PhyMix unifies physical evaluation, preference-based alignment, and agentic inference-time correction to improve physical plausibility while retaining the observed scene content. Experiments show improvements in reconstruction quality and physical plausibility, while qualitative examples on stylized and real-world images illustrate the applicability of the framework beyond synthetic inputs.

cs.CV↗

HeadEdit: Calibrating Language Model Behavior Through the Frozen Unembedding Matrix

Alignment does not eliminate behavioral errors in language models. Models may still refuse benign requests, call unnecessary tools, or yield to false user claims. Current methods mitigate such errors as a computation problem, and rarely explore if the desired behavior is already encoded in the model's representation. Motivated by the observation that behavior-relevant information remains linearly decodable from the final hidden state even when the resulting logits produce the undesired behavior, we introduce HeadEdit, a gradient-free method that calibrates model behavior through the unembedding matrix. HeadEdit extracts a low-rank behavioral subspace from paired completions and uses each prompt's coordinates within it to generate a vocabulary-wide correction, thereby implementing implicitly adaptive steering without manually specified target tokens or parameter updates. HeadEdit improves all nine experimental settings across three tasks and three model families, with negligible inference overhead and no systematic loss of general capabilities. It also reveals a connection to gradient-based alignment. HeadEdit's low-dimensional representation partly predicts how preference tuning changes output logits on unseen prompts. The subspace learned from the model can also be reused after tuning, improving performance without re-extracting or retuning. These results show that HeadEdit provides a practical, lightweight, and interpretable way to calibrate model behavior through the unembedding matrix.

cs.CL↗

LogicTrack: Auditing Reasoning Trajectories of Large Language Models with Formal Logic Solvers

Chain-of-Thought (CoT) reasoning has been shown to improve the performance of large language models (LLMs), yet existing optimization methods largely rely on outcome-based feedback, leaving the logical validity of intermediate reasoning steps largely unverified. To address the gap whereby LLMs arrive at correct final answers through logically flawed intermediate reasoning chains, we propose LogicTrack, a neuro-symbolic framework that audits reasoning trajectories by auto-formalizing each reasoning step into symbolic representations and verifying it with automated theorem provers. LogicTrack introduces Solver-Based Backtracking Reward (SBR), a step-wise scoring mechanism that quantifies logical soundness and guides backtracking tree search at inference time. We further extend LogicTrack to construct supervised fine-tuning (SFT) data with backtracking traces from its trajectories, enabling fine-tuned models to internalize step-wise auditing as an intrinsic capability. Extensive experiments across 8 reasoning benchmarks and 7 LLMs demonstrate that LogicTrack effectively improves both the verifiability of reasoning chains and final answer pass rate, thereby enhancing overall CoT quality and trustworthiness in high-stakes domains.

cs.AI↗

FuncRoom-Agent: Sequential Feed-Forward 3D Functional Indoor Scene Generation

We introduce Function-Room Generation, a new indoor 3D scene generation setting that creates rooms supporting explicit functional goals rather than merely visually plausible layouts. Existing agentic and executable methods improve controllability, but often depend on costly test-time generate--evaluate--revise loops, making functional room generation slow and computationally expensive. We address this challenge with three technical contributions. First, we design a recursive domain-specific language to effectively organize the hierarchical object compositions required by functional rooms, from room structure and major furniture to dense support-surface and nested small objects. It represents rooms as staged executable programs with explicit geometric and functional relations. Second, we propose a sequential feed-forward scene construction framework that distills recursive construction traces into a scene construction expert. At inference time, the expert writes executable DSL code stage by stage, and a deterministic executor directly instantiates each stage without teacher agents, online critics, or iterative repair. Third, we introduce ScenePRM, an execution-grounded process reward framework that improves the expert through reinforcement learning with functional, geometric, relational, and future-constructability feedback. We further establish a function-oriented benchmark and show state-of-the-art performance on both general indoor scene generation and function-room generation, achieving stronger functional completeness, relation correctness, geometric executability, and generation efficiency.

cs.CV↗

FACT: A Forensic Agent with Compiled Tool-Use Trajectories for AI-Generated Image Detection

AI-generated image detection is increasingly open-world: new image generators produce highly realistic images that make visual artifacts harder to identify. Existing detectors usually rely on a fixed set of forensic cues, so a detector that works well for one generator family may fail on another. We introduce FACT (Forensic Agent with Compiled Tool-use Trajectories), which learns an image-conditioned tool-use policy for forensic analysis. Instead of applying a fixed detector, FACT decides which forensic tools to call, interprets the returned evidence, and stops when sufficient evidence has been collected. FACT follows an Evolve--Distill--Refine pipeline: it evolves an execution-verified forensic skill, compiles the skill into action--observation tool-use trajectories, distills them into a compact agent, and refines the policy with cost-aware GRPO. Across two internal and four public benchmarks, FACT achieves the best performance among all compared methods, including on recent unseen generators, deepfakes, and manipulated images.

cs.CV↗

CNS-Edit++: Category-Agnostic 3D Editing with Coupled Neural Shape Representation

This paper presents a latent-space 3D shape editing framework built upon a coupled neural shape (CNS) representation and a neural feature volume optimization. This work extends CNS-Edit, built on Coupled Neural Shape optimization, to CNS-Edit++, by generalizing the category-specific coupled representation to category-agnostic 3D shape editing with foundation models. The Coupled Neural Shape (CNS) representation couples a global latent code that captures high-level shape semantics with a 3D neural feature volume that provides spatial context for local shape manipulation. Then we formulate a coupled neural shape optimization procedure that co-optimizes these two components subject to a given editing operation. Our framework can be instantiated on both the category-specific 3D inversion model and category-agnostic 3D foundation models. We provide various shape editing operators, including copy, resize, delete, mix, point-wise drag, and region-wise drag, each of which is formulated as an objective to guide the CNS optimization. To preserve regions outside the editing area, we further introduce two complementary region-wise control mechanisms, i.e., KV-cache replacement and latent feature regularization. Extensive quantitative and qualitative evaluations across different 3D generative models demonstrate the strong capabilities of our approach over state-of-the-art solutions.

cs.CV↗

SkelGen4D: Weakly-Supervised Skeleton-Based 4D Generation for Text-Driven Mesh Animation

We study 4D generation to synthesize temporally coherent sequences of 3D geometry for animation and content creation. In contrast to existing SDS-based optimization methods and video-driven animation approaches, we adopt a skeleton-driven animation framework aligned with standard industrial pipelines, which enables explicit control and editing. To this end, we propose SkelGen4D, a weakly supervised feed-forward framework for text-driven mesh animation that generates explicit skeleton motions without requiring per-frame skeleton annotations. SkelGen4D first recovers temporally consistent pseudo-skeletons from animated meshes via differentiable fitting, and then generates text-conditioned skeleton motion sequences in a feed-forward manner, further refined with Motion-GRPO to ensure temporally coherent, physically plausible, and articulated animation. We evaluate our method on two large-scale benchmarks, Truebones Zoo and Diffusion4D. Our results show that our weakly supervised skeleton modeling matches or surpasses fully supervised baselines while scaling to diverse object categories for high-quality text-driven mesh animation. Further, our method supports flexible motion editing and is aligned with standard animation production pipelines.

cs.CV↗

Measuring Judgment Quality in Natural-Language Explanations: Evidence from Forecasting Tournaments

Decision-makers routinely rely on expert judgments accompanied by written explanations, yet explanation quality is difficult to measure at scale. Forecasting tournaments offer a natural testing ground: probabilistic judgments are paired with natural-language rationales and scored against realized outcomes. We introduce Explanation Quality Markers (EQMs), a set of sixty theory-guided reasoning patterns scored by large language models (LLMs). In a pre-registered analysis of over 55,000 forecast-rationale pairs from a multiyear forecasting tournament, EQMs predict accuracy at both the forecast and forecaster levels, consistently outperforming pre-LLM text-analysis methods. More than 90% of statistically significant pattern-level EQM-accuracy correlations match our directional hypotheses. The signal is asymmetric: EQMs identify likely underperformers more reliably than they distinguish the very best forecasters. Benchmarked against traditional indicators of forecasting skill, EQMs are the strongest predictor at the forecast level and competitive at the forecaster level, though weaker than prior accuracy. Human ratings of rationale quality are less consistently correlated with accuracy and place disproportionate weight on rationale length. Results transfer to an independent forecasting study. EQMs provide a scalable, interpretable method for extracting judgment-relevant information from written explanations.

cs.CL↗

Probing, Fusion, and Trustworthiness: A Systematic Evaluation of Foundation Model Representations for Multimodal Cancer Analysis

Foundation models (FMs) have emerged as powerful representation extractors for medical data, yet their generalizability to datasets under distribution shift remains underexplored. This work systematically evaluates FM-based representations on a suite of computational pathology tasks across two real-world commercial cohorts, IH-BC and IH-NSCLC, drawn from the licensed in-house (IH) oncology dataset. The analysis focuses on two modalities, whole-slide images and transcriptomic profiles, drawn from the IH multimodal data. We first benchmark unimodal probing performance across five FMs on eight downstream classification tasks, and find that image and omics representations carry complementary predictive signals. Then we investigate whether multimodal fusion can yield additional gains over unimodal baselines by comparing three image-omics fusion strategies built on paired representations. The trustworthiness of selected unimodal and multimodal pipelines is further assessed through conformal prediction. Our results show that FM representations achieve competitive performance on out-of-distribution data and that multimodal fusion helps mainly when no single modality dominates the signal. Conformal prediction reveals that in the majority of cases where a point prediction fails, the true diagnosis remains recoverable within the prediction set, reinforcing the value of uncertainty-aware inference for clinical support.

cs.LG↗

StakeBench: Evaluating Language Understanding Grounded in Market Commitment

Existing financial NLP benchmarks often rely on labels supplied by outside observers, measuring how language is perceived rather than what speakers have committed to in the market. We introduce StakeBench, an evaluation framework for language understanding grounded in market commitment. StakeBench links 560,876 comments from 2,261 resolved markets to verified position, action, and market-odds records across Polymarket and Manifold. Supervision is derived from observable market behavior. Position sides, post-comment trading actions, and market-odds trajectories replace human annotation. Four diagnostic tasks test whether models detect market commitment, identify the revealed side, anticipate future action, and perform collective odds projection. Three commitment-aware metrics measure alignment with revealed preferences rather than perceived sentiment. Validity audits and explicit interpretation boundaries help distinguish observable commitment signals from latent belief and causal market-odds impact. Across 15 LLMs and 18 topics and platform settings, models partially recover position-side signals, with Directed Accuracy from 0.506 to 0.599, but show structural failures on later tasks. Ten of the fifteen models collapse to one or two action labels in future action anticipation, and no model consistently improves on the naive odds-direction baseline in collective odds projection. Model scale is not correlated with performance, finance-domain tuning does not improve revealed-side identification, and platform incentives strongly shape higher-order results. StakeBench is packaged with evaluation code and dataset under CC-BY 4.0.

cs.CL↗

AutoMonitor-Bench: Evaluating the Reliability of LLM-Based Misbehavior Monitor

We introduce AutoMonitor-Bench, the first benchmark designed to systematically evaluate the reliability of LLM-based misbehavior monitors across diverse tasks and failure modes. AutoMonitor-Bench consists of 3,010 carefully annotated test samples spanning question answering, code generation, and reasoning, with paired misbehavior and benign instances. We evaluate monitors using two complementary metrics: Miss Rate (MR) and False Alarm Rate (FAR), capturing failures to detect misbehavior and oversensitivity to benign behavior, respectively. Evaluating 12 proprietary and 10 open-source LLMs, we observe substantial variability in monitoring performance and a consistent trade-off between MR and FAR, revealing an inherent safety-utility tension. To further explore the limits of monitor reliability, we construct a large-scale training corpus of 153,581 samples and fine-tune Qwen3-4B-Instruction to investigate whether training on known, relatively easy-to-construct misbehavior datasets improves monitoring performance on unseen and more implicit misbehaviors. Our results highlight the challenges of reliable, scalable misbehavior monitoring and motivate future work on task-aware designing and training strategies for LLM-based monitors.

cs.CL↗

LaS-Comp: Zero-shot 3D Completion with Latent-Spatial Consistency

This paper introduces LaS-Comp, a zero-shot and category-agnostic approach that leverages the rich geometric priors of 3D foundation models to enable 3D shape completion across diverse types of partial observations. Our contributions are threefold: First, \ourname{} harnesses these powerful generative priors for completion through a complementary two-stage design: (i) an explicit replacement stage that preserves the partial observation geometry to ensure faithful completion; and (ii) an implicit refinement stage ensures seamless boundaries between the observed and synthesized regions. Second, our framework is training-free and compatible with different 3D foundation models. Third, we introduce Omni-Comp, a comprehensive benchmark combining real-world and synthetic data with diverse and challenging partial patterns, enabling a more thorough and realistic evaluation. Both quantitative and qualitative experiments demonstrate that our approach outperforms previous state-of-the-art approaches. Our code and data will be available at \href{https://github.com/DavidYan2001/LaS-Comp}{LaS-Comp}.

cs.CV↗

Failing on Bias Mitigation: A Case Study on the Challenges of Fairness in Government Data

The potential for bias and unfairness in AI-supporting government services raises ethical and legal concerns. Using crime rate prediction with the Bristol City Council data as a case study, we examine how these issues persist. Rather than auditing real-world deployed systems, our goal is to understand why widely adopted bias mitigation techniques often fail when applied to government data. Our findings reveal that bias mitigation approaches applied to government data are not always effective -- not because of flaws in model architecture or metric selection, but due to the inherent properties of the data itself. Through comparing a set of comprehensive models and fairness methods, our experiments consistently show that the mitigation efforts cannot overcome the embedded unfairness in the data -- further reinforcing that the origin of bias lies in the structure and history of government datasets. We then explore the reasons for the mitigation failures in predictive models on government data and highlight the potential sources of unfairness posed by data distribution shifts, the accumulation of historical bias, and delays in data release. We also discover the limitations of the blind spots in fairness analysis and bias mitigation methods when only targeting a single sensitive feature through a set of intersectional fairness experiments. Although this study is limited to one city, the findings are highly suggestive, which can contribute to an early warning that biases in government data may persist even with standard mitigation methods.

cs.CY↗

WonderVerse: Extendable 3D Scene Generation with Video Generative Models

We introduce \textit{WonderVerse}, a simple but effective framework for generating extendable 3D scenes. Unlike existing methods that rely on iterative depth estimation and image inpainting, often leading to geometric distortions and inconsistencies, WonderVerse leverages the powerful world-level priors embedded within video generative foundation models to create highly immersive and geometrically coherent 3D environments. Furthermore, we propose a new technique for controllable 3D scene extension to substantially increase the scale of the generated environments. Besides, we introduce a novel abnormal sequence detection module that utilizes camera trajectory to address geometric inconsistency in the generated videos. Finally, WonderVerse is compatible with various 3D reconstruction methods, allowing both efficient and high-quality generation. Extensive experiments on 3D scene generation demonstrate that our WonderVerse, with an elegant and simple pipeline, delivers extendable and highly-realistic 3D scenes, markedly outperforming existing works that rely on more complex architectures.

cs.CV↗

coDrawAgents: A Multi-Agent Dialogue Framework for Compositional Image Generation

Text-to-image generation has advanced rapidly, but existing models still struggle with faithfully composing multiple objects and preserving their attributes in complex scenes. We propose coDrawAgents, an interactive multi-agent dialogue framework with four specialized agents: Interpreter, Planner, Checker, and Painter that collaborate to improve compositional generation. The Interpreter adaptively decides between a direct text-to-image pathway and a layout-aware multi-agent process. In the layout-aware mode, it parses the prompt into attribute-rich object descriptors, ranks them by semantic salience, and groups objects with the same semantic priority level for joint generation. Guided by the Interpreter, the Planner adopts a divide-and-conquer strategy, incrementally proposing layouts for objects with the same semantic priority level while grounding decisions in the evolving visual context of the canvas. The Checker introduces an explicit error-correction mechanism by validating spatial consistency and attribute alignment, and refining layouts before they are rendered. Finally, the Painter synthesizes the image step by step, incorporating newly planned objects into the canvas to provide richer context for subsequent iterations. Together, these agents address three key challenges: reducing layout complexity, grounding planning in visual context, and enabling explicit error correction. Extensive experiments on benchmarks GenEval and DPG-Bench demonstrate that coDrawAgents substantially improves text-image alignment, spatial accuracy, and attribute binding compared to existing methods.

cs.CV↗

Influencing LLM Multi-Agent Dialogue via Policy-Parameterized Prompts

Large Language Models (LLMs) have emerged as a new paradigm for multi-agent systems. However, existing research on the behaviour of LLM-based multi-agents relies on ad hoc prompts and lacks a principled policy perspective. Different from reinforcement learning, we investigate whether prompt-as-action can be parameterized so as to construct a lightweight policy which consists of a sequence of state-action pairs to influence conversational behaviours without training. Our framework regards prompts as actions executed by LLMs, and dynamically constructs prompts through five components based on the current state of the agent. To test the effectiveness of parameterized control, we evaluated the dialogue flow based on five indicators: responsiveness, rebuttal, evidence usage, non-repetition, and stance shift. We conduct experiments using different LLM-driven agents in two discussion scenarios related to the general public and show that prompt parameterization can influence the dialogue dynamics. This result shows that policy-parameterised prompts offer a simple and effective mechanism to influence the dialogue process, which will help the research of multi-agent systems in the direction of social simulation.

cs.AI↗