Search arXiv⌕ Search

arXiv subjects

John Kitaoka

Publications and source records attributed to John Kitaoka.

2 recordsLinked to original sources

Red-Teaming Multi-Agent Attacks for Loss-of-Control Risks

AI agents are growing more capable and persistent, and are being deployed in ever larger numbers. As more start collaborating, AI control measures must remain effective when they covertly collude on a harmful objective. We introduce MiniLab, a synthetic series of live services and codebases (5 interconnected services, 249 benign tasks, 8 attack objectives), adapted from internal AI deployment infrastructure. We demonstrate distributed attacks, in which different agents carry out separate attack fragments, and how their covertness evades frontier monitors when reading their trajectories individually. We show how distributed attacks spread across diverse contexts and harmful objectives through 16 human-optimized attacks (weight exfiltration, unmonitored rogue deployment, permission elevation, and more). A frontier monitor, GPT-5.6 Sol, reading each agent separately flags only 7% of successful distributed attacks, compared with 87% when a single agent carries out the same side task. Individual attacks can also be composed into longer attack sequences toward a greater loss-of-control outcome, without any individual agent being flagged. Finally, we tested whether models can plan these covert attacks: even with execution and monitor feedback, the best model-planned attacks succeed covertly against a single-trajectory GPT-5.6 Sol monitor in at most 25% of executions, compared with 80% for human-crafted plans, though this may scale with model capabilities. By turning worst-case coordinated attacks into reproducible red-team cases, our work provides a foundation for preventing locally benign agent actions from accumulating into system-level loss of control.

cs.CR↗

A Very Big Video Reasoning Suite

Rapid progress in video models has largely focused on visual quality, leaving their reasoning capabilities underexplored. Video reasoning grounds intelligence in spatiotemporally consistent visual environments that go beyond what text can naturally capture, enabling intuitive reasoning over spatiotemporal structure such as continuity, interaction, and causality. However, systematically studying video reasoning and its scaling behavior is hindered by the lack of large-scale training data. To address this gap, we introduce the Very Big Video Reasoning (VBVR) Dataset, an unprecedentedly large-scale resource spanning 200 curated reasoning tasks following a principled taxonomy and over one million video clips, approximately three orders of magnitude larger than existing datasets. We further present VBVR-Bench, a verifiable evaluation framework that moves beyond model-based judging by incorporating rule-based, human-aligned scorers, enabling reproducible and interpretable diagnosis of video reasoning capabilities. Leveraging the VBVR suite, we conduct one of the first large-scale scaling studies of video reasoning and observe early signs of emergent generalization to unseen reasoning tasks. Together, VBVR lays a foundation for the next stage of research in generalizable video reasoning. The data, benchmark toolkit, and models are publicly available at https://video-reason.com/?v=vbvr .

cs.CV↗